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author | Travis Howell | 2009-08-25 04:50:31 +0000 |
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committer | Travis Howell | 2009-08-25 04:50:31 +0000 |
commit | bc20237ae37cf042a0f7c2c49cd0ca68ef76379b (patch) | |
tree | 25332869e8817e0af89a14173e6a617fb4026ad7 /README | |
parent | 4c8c31d7698c196c859bb5415a2ffd19088d4737 (diff) | |
download | scummvm-rg350-bc20237ae37cf042a0f7c2c49cd0ca68ef76379b.tar.gz scummvm-rg350-bc20237ae37cf042a0f7c2c49cd0ca68ef76379b.tar.bz2 scummvm-rg350-bc20237ae37cf042a0f7c2c49cd0ca68ef76379b.zip |
Remove TODOs from README.
svn-id: r43720
Diffstat (limited to 'README')
-rw-r--r-- | README | 10 |
1 files changed, 0 insertions, 10 deletions
@@ -2,8 +2,6 @@ ScummVM README Last updated: $Date$ ------------------------------------------------------------------------ -TODO: Resolve all the TODOs scattered through this file before release. - For more information, compatibility lists, details on donating, the latest release, progress reports and more, please visit the ScummVM home page at: http://www.scummvm.org/ @@ -1093,14 +1091,6 @@ Engines which currently support returning to the Launcher are: 5.5) Hot Keys: ---- --------- -TODO -TODO: Rework this section to clearly state which hotkeys are implemented in *all* -TODO games (and for which backends). -TODO: It would also be nice to add information about control on devices w/o a keyboard; -TODO I.e. document how input on DC, DS, PSP, PS2, PalmOS, WinCE, ... works for each game -TODO Or at the very least give points as to were one can read up on these. -TODO - ScummVM supports various in-game hotkeys. They differ between SCUMM games and other games. |