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authorJonathan Gray2003-08-04 12:07:07 +0000
committerJonathan Gray2003-08-04 12:07:07 +0000
commitc4cb283d4d033cdbe3b5bd41d44e78de01ba9c0d (patch)
tree0e46aa5d01b9637e63a7880c70384360e9116e40 /README
parent8bff9b4a22ab095392e919077fb81da010c7da19 (diff)
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more fixes from marticus
svn-id: r9456
Diffstat (limited to 'README')
-rw-r--r--README6
1 files changed, 4 insertions, 2 deletions
diff --git a/README b/README
index b3f0a33024..3dbe343cee 100644
--- a/README
+++ b/README
@@ -229,7 +229,7 @@ If you have the dual version of Simon the Sorcerer 1 or 2 on CD,
then you will find the Windows version in the main directory of CD
and the DOS Talkie version in the DOS directory of the CD.
-Filenames of saved games for Simon the Sorcerer 1 & 2 were changed in 0.3.0 too:
+Filenames of saved games for Simon the Sorcerer 1 & 2 were changed in 0.3.0 to:
Simon the Sorcerer 1 uses simon1.00x (Where x is the slot number)
Simon the Sorcerer 2 uses simon2.00x (Where x is the slot number)
So if you have any pre 0.3.0 save games you will need to change their filenames
@@ -366,7 +366,7 @@ Command Line Options:
[GAME] - Short name of game to load. For example, 'monkey' for
Monkey Island.
- -p<path> - Path to where the game is installed. Default is Cwd.
+ -p<path> - Path to where the game is installed. Default is CWD.
-x[<num>] - Save game slot to load (default: autosave)
-f - Full-screen mode.
-g<mode> - Select graphics scaler. See below.
@@ -437,6 +437,8 @@ simon games.
Simon:
F1 - F3 - text speed, faster - slower
+ F10 - shows all objects you can interact with
+ (simon2 only)
- and + - music volume, down/up
m - music on/off
s - sound effects on/off