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author | Torbjörn Andersson | 2003-07-19 15:30:59 +0000 |
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committer | Torbjörn Andersson | 2003-07-19 15:30:59 +0000 |
commit | dca669759398c9661f4c8453d4016753210d2532 (patch) | |
tree | 2dd46323d48c6cc27d1471fce4187472bc930a33 /README | |
parent | bd8482c356eefc51014abf8b1ee5588c733d29f3 (diff) | |
download | scummvm-rg350-dca669759398c9661f4c8453d4016753210d2532.tar.gz scummvm-rg350-dca669759398c9661f4c8453d4016753210d2532.tar.bz2 scummvm-rg350-dca669759398c9661f4c8453d4016753210d2532.zip |
Added Revolution Software to the credits (as discussed on the mailing list)
svn-id: r9080
Diffstat (limited to 'README')
-rw-r--r-- | README | 4 |
1 files changed, 4 insertions, 0 deletions
@@ -821,6 +821,10 @@ Credits: Jim Leiterman - Various info on his FmTowns/Marty SCUMM ports Jimmi Thogersen - For ScummRev, and much obscure code/documentation + Tony Warriner and everyone at Revolution Sofware Ltd. for sharing + with us the source of some of their brilliant games, and being + supportive above and beyond the call of duty. + Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that it is today. Feel free to drop us a line and tell us what you |