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authorLMerckx2018-04-04 20:40:16 +0200
committerBastien Bouclet2018-04-04 20:40:16 +0200
commitf0dfc19f29dab5961598f625a24a922172d06912 (patch)
treed91c6b6ee015abbf887c78c4ad71d9203c990414 /README
parent73d72f4fc84d3c047415f0de2d2f2f0fb5cb7879 (diff)
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SDL: Allow to load a custom game controller mapping file
And add a specific joystick button to open virtual keyboard
Diffstat (limited to 'README')
-rw-r--r--README4
1 files changed, 4 insertions, 0 deletions
diff --git a/README b/README
index c777c64933..3fcde4cf5e 100644
--- a/README
+++ b/README
@@ -2630,6 +2630,10 @@ The following keywords are recognized:
cdrom number Number of CD-ROM unit to use for audio. If
negative, don't even try to access the CD-ROM.
joystick_num number Number of joystick device to use for input
+ controller_map_db string A custom controller mapping file to load to
+ complete default database (SDL backend only).
+ Otherwise, file gamecontrollerdb.txt will be
+ loaded from extrapath.
music_driver string The music engine to use.
opl_driver string The AdLib (OPL) emulator to use.
output_rate number The output sample rate to use, in Hz. Sensible