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author | LMerckx | 2018-04-04 20:40:16 +0200 |
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committer | Bastien Bouclet | 2018-04-04 20:40:16 +0200 |
commit | f0dfc19f29dab5961598f625a24a922172d06912 (patch) | |
tree | d91c6b6ee015abbf887c78c4ad71d9203c990414 /README | |
parent | 73d72f4fc84d3c047415f0de2d2f2f0fb5cb7879 (diff) | |
download | scummvm-rg350-f0dfc19f29dab5961598f625a24a922172d06912.tar.gz scummvm-rg350-f0dfc19f29dab5961598f625a24a922172d06912.tar.bz2 scummvm-rg350-f0dfc19f29dab5961598f625a24a922172d06912.zip |
SDL: Allow to load a custom game controller mapping file
And add a specific joystick button to open virtual keyboard
Diffstat (limited to 'README')
-rw-r--r-- | README | 4 |
1 files changed, 4 insertions, 0 deletions
@@ -2630,6 +2630,10 @@ The following keywords are recognized: cdrom number Number of CD-ROM unit to use for audio. If negative, don't even try to access the CD-ROM. joystick_num number Number of joystick device to use for input + controller_map_db string A custom controller mapping file to load to + complete default database (SDL backend only). + Otherwise, file gamecontrollerdb.txt will be + loaded from extrapath. music_driver string The music engine to use. opl_driver string The AdLib (OPL) emulator to use. output_rate number The output sample rate to use, in Hz. Sensible |