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author | Jonathan Gray | 2004-06-25 11:48:29 +0000 |
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committer | Jonathan Gray | 2004-06-25 11:48:29 +0000 |
commit | 0c2e8ef9f5374b1133e864fff540d88a2bb7e99c (patch) | |
tree | d4169eddcc2ef81d5b969ec20d21be3276c5dc47 /TODO | |
parent | b5c11e4660e92c2688e7dac6bce63a1bc4de65fc (diff) | |
download | scummvm-rg350-0c2e8ef9f5374b1133e864fff540d88a2bb7e99c.tar.gz scummvm-rg350-0c2e8ef9f5374b1133e864fff540d88a2bb7e99c.tar.bz2 scummvm-rg350-0c2e8ef9f5374b1133e864fff540d88a2bb7e99c.zip |
add some items
svn-id: r14047
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -267,6 +267,8 @@ SCUMM * SMUSH: - Add support for codec 37 opcode 1, for PC version of FT demo - Add code for MP3 encoded sound tracks +* PC version of FT demo + - Fix actor directions ie ben kicking the door down/grabbing bar tender * Humongous Entertainment Games - Add proper handling of sound and speech in Humongous games - Add support for returning the correct music status for the digital music @@ -293,6 +295,7 @@ SCUMM - Fix inventory flashing at times - Add support for PCM music - Add variables for _heversion > 70 + - Add support for Scummsys.9x and C++ engine MAXS blocks Broken Sword 1 & 2 ================== |