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authorTorbjörn Andersson2006-04-06 20:57:58 +0000
committerTorbjörn Andersson2006-04-06 20:57:58 +0000
commit0f3aeb09ed6b43c695ee851119b59d6b4703685e (patch)
treeacfcdbcfde181439ee5f66464f298b264d7ed88d /TODO
parentc07f18650293520928270f58f8441c95ebbf5ee7 (diff)
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Fixed another "worked in cinE, broken in ScummVM" bug that made it impossible
to interact with the objects in the second room. We were passing the wrong pointer to gfxConvertSpriteToRaw() in loadCt(), causing page3Raw (which I believe is an "image" mapping screen coordinates to objects) to be wrong. svn-id: r21646
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