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authorMax Horn2003-09-07 03:08:59 +0000
committerMax Horn2003-09-07 03:08:59 +0000
commit418649fca2064617afd642134d07e0eadf732132 (patch)
tree6bb8d4b7b2daf553e47e5714bf80dfb38391b6ba /TODO
parent2fb59884f1d6d9fe049a525004d313dbd7a39af8 (diff)
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minor TODO additions
svn-id: r10057
Diffstat (limited to 'TODO')
-rw-r--r--TODO10
1 files changed, 10 insertions, 0 deletions
diff --git a/TODO b/TODO
index aad48cad21..5e61e9a755 100644
--- a/TODO
+++ b/TODO
@@ -56,3 +56,13 @@ Config
SCUMM
=====
* fix C64 costume code
+* add a common base class "MusicEngine" or so for Player_V2, IMuse, IMuseDigital
+ -> their API is similar in many ways, and this could be used to simplify
+ some code in scumm/sound.cpp and other places which right now has to duplicate
+ code to cope with those three different music engine types.
+
+Broken Sword 2
+==============
+* replace all uses of std C file I/O (fopen, fread, fwrite, fclose) by
+ the File class
+* fix endianess problems