diff options
author | Max Horn | 2005-05-25 19:40:53 +0000 |
---|---|---|
committer | Max Horn | 2005-05-25 19:40:53 +0000 |
commit | 6c66d67b9b959a0098a8e1d19f01a22876347aa1 (patch) | |
tree | 41c9097620fd4d64692a38ab10f653addaa663ac /TODO | |
parent | e3db264d890687d5b549865a636730523a9e968b (diff) | |
download | scummvm-rg350-6c66d67b9b959a0098a8e1d19f01a22876347aa1.tar.gz scummvm-rg350-6c66d67b9b959a0098a8e1d19f01a22876347aa1.tar.bz2 scummvm-rg350-6c66d67b9b959a0098a8e1d19f01a22876347aa1.zip |
If we switch to SVN, move iMuse stuff to its own dir, too
svn-id: r18252
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -113,7 +113,8 @@ General - move fmopl code to softsynth dir - move fonts to graphics/fonts/ dir - move all the game engines into a new dir engines/ - - maybe system.h / system.cpp should go to backends/, too ? + - maybe common/system.h / system.cpp should go to backends/, too ? + - move the iMuse source files in scumm/ to a new dir scumm/imuse/ * The following things should be put into namespaces: - AudioStream and subclasses into Audio - MIDI related classes either to Audio, or a new "MIDI" namespace |