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author | Eugene Sandulenko | 2005-03-12 22:54:15 +0000 |
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committer | Eugene Sandulenko | 2005-03-12 22:54:15 +0000 |
commit | 73ec1f17454504aa26f5502208b4fb3157953d42 (patch) | |
tree | 59b2aafd63434105897962868d506046f067a0ae /TODO | |
parent | 0e784d41d749934f89298990de92bee02e85ef67 (diff) | |
download | scummvm-rg350-73ec1f17454504aa26f5502208b4fb3157953d42.tar.gz scummvm-rg350-73ec1f17454504aa26f5502208b4fb3157953d42.tar.bz2 scummvm-rg350-73ec1f17454504aa26f5502208b4fb3157953d42.zip |
rand() -> _rnd.getRandomNumber() in SAGA code.
svn-id: r17108
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 1 |
1 files changed, 0 insertions, 1 deletions
@@ -297,7 +297,6 @@ SAGA be provided by ScummVM if they aren't already. * OO'ify (blah_mod.h contains public stuff, blah.h private stuff) [almost done] - * rand() -> rnd.getRandomNumber() - bugs/misfeatures - * Make actor animation Event-driven. See FIXME in actor.cpp. Maybe it |