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authorDenis Kasak2009-07-06 19:50:59 +0000
committerDenis Kasak2009-07-06 19:50:59 +0000
commit79c42abf086911537400750fc356127669bf4c23 (patch)
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* Fixed extracting visibility and location of object from its status byte
* Added Game::getRoomNum() which returns the current room number * Made Game::loadRoom() execute the room's startup script, load the room's objects and run their init scripts as well svn-id: r42194
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