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author | Denis Kasak | 2009-07-06 19:50:59 +0000 |
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committer | Denis Kasak | 2009-07-06 19:50:59 +0000 |
commit | 79c42abf086911537400750fc356127669bf4c23 (patch) | |
tree | c183d758d8024d53d10aa8a4130d7e722d818d64 /TODO | |
parent | 3b75b8003d74f5587d3434d642b05c61a4227fed (diff) | |
download | scummvm-rg350-79c42abf086911537400750fc356127669bf4c23.tar.gz scummvm-rg350-79c42abf086911537400750fc356127669bf4c23.tar.bz2 scummvm-rg350-79c42abf086911537400750fc356127669bf4c23.zip |
* Fixed extracting visibility and location of object from its status byte
* Added Game::getRoomNum() which returns the current room number
* Made Game::loadRoom() execute the room's startup script, load the room's objects and run their init scripts as well
svn-id: r42194
Diffstat (limited to 'TODO')
0 files changed, 0 insertions, 0 deletions