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author | Eugene Sandulenko | 2004-05-02 07:14:17 +0000 |
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committer | Eugene Sandulenko | 2004-05-02 07:14:17 +0000 |
commit | 96d1c5c44e6e9d68c347fa583ea090d9e7e8b96c (patch) | |
tree | 59e1cfeba3d337cbd211feae13597f52d0377a56 /TODO | |
parent | 13445e3a20a8d0a2544b34f7ff7eed1a8fc991a8 (diff) | |
download | scummvm-rg350-96d1c5c44e6e9d68c347fa583ea090d9e7e8b96c.tar.gz scummvm-rg350-96d1c5c44e6e9d68c347fa583ea090d9e7e8b96c.tar.bz2 scummvm-rg350-96d1c5c44e6e9d68c347fa583ea090d9e7e8b96c.zip |
Some more SAGA items
svn-id: r13732
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 8 |
1 files changed, 7 insertions, 1 deletions
@@ -328,8 +328,14 @@ SAGA work in reinherit) * Remove homerolled high level data structures like stacks that should be provided by ScummVM if they aren't already. -* OO'ify +* OO'ify (blah_mod.h contains public stuff, blah.h private stuff) * Rewrite actor code, so it works with isometric rooms +* Implement unimplemented opcodes +* Remove use of floating point, especially doubles. Particularly + rewrite path finder +* ITE intro misses game title +* IHNM intro is very uncomplete +* Support various demo versions ####################################################################### # Backends |