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| author | James Brown | 2004-01-10 11:01:47 +0000 |
|---|---|---|
| committer | James Brown | 2004-01-10 11:01:47 +0000 |
| commit | c4528ac022d13fde66a4d494110da4e97d2660c0 (patch) | |
| tree | 7333045950dfebd54635d5fd13ee0f228c793cf7 /TODO | |
| parent | 158acbb70c49a7bdbf721c928e8b2ad353d2a52b (diff) | |
| download | scummvm-rg350-c4528ac022d13fde66a4d494110da4e97d2660c0.tar.gz scummvm-rg350-c4528ac022d13fde66a4d494110da4e97d2660c0.tar.bz2 scummvm-rg350-c4528ac022d13fde66a4d494110da4e97d2660c0.zip | |
More conversion to debug channels
svn-id: r12293
Diffstat (limited to 'TODO')
| -rw-r--r-- | TODO | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -141,6 +141,7 @@ SCUMM increments of 8 pixels). See bug #629417. * Implement o6_actorOps case 218 as used in Humongous games * Implement localizeArray opcode as used in Humongous games +* Add method of setting initial debug channels from command-line Broken Sword 2 ============== |
