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author | Max Horn | 2004-01-28 11:58:24 +0000 |
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committer | Max Horn | 2004-01-28 11:58:24 +0000 |
commit | c99ed51800cbbb514cfa23d37766b41040b99041 (patch) | |
tree | ab8c64eb00a6186384a9ee07ea092781f895c07d /TODO | |
parent | 22e3a4b31d94186143353280b6ef8c865f22933f (diff) | |
download | scummvm-rg350-c99ed51800cbbb514cfa23d37766b41040b99041.tar.gz scummvm-rg350-c99ed51800cbbb514cfa23d37766b41040b99041.tar.bz2 scummvm-rg350-c99ed51800cbbb514cfa23d37766b41040b99041.zip |
TODO update
svn-id: r12657
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 4 |
1 files changed, 0 insertions, 4 deletions
@@ -114,10 +114,6 @@ SCUMM * Implement file related opcode stubs needed for Humongous games * Add support for graphics codecs used in 3DO versions of Humongous games * Proper handling of .tlk files for Humongous games -* Add fully implementation of iMUSE Digital for The Dig, COMI and FT -* Try to remove all use of MAD/Ogg code from scumm/sound.cpp: - Ideally, only code in sound/ should access these libs. This will - become important for loadable module support * Add support for TFMX music format in Amiga version of Monkey Island 1 Check http://darkstar.tabu.uni-bonn.de/~neo/audio.html for music format details |