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authorTravis Howell2004-09-18 03:15:42 +0000
committerTravis Howell2004-09-18 03:15:42 +0000
commite6044abd27731830bf66a3380216dba6688dbaf1 (patch)
tree7c0a5ea9fb13f3c03a6b811c3daabd10f3308a82 /TODO
parentcda52bf2bed27f8088c2246d3492c56ced337521 (diff)
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Update HR issues
svn-id: r15154
Diffstat (limited to 'TODO')
-rw-r--r--TODO7
1 files changed, 4 insertions, 3 deletions
diff --git a/TODO b/TODO
index 8a9589943e..62051b3b10 100644
--- a/TODO
+++ b/TODO
@@ -241,13 +241,14 @@ SCUMM
- Fix o6_setboxset, only used when leaving basement in fbear
- Fix nukeArrays, it is nuking wrong arrays in fbear
* Humongous entertainment >= v7 titles:
- - Add support for local script offsets used in HE98+ games
+ - Add support for sprites (Used by HE90+ games)
- Add support for additional drawWizImage flags
- Add support for WizPolygon rendering (cyx)
- - Add support for new akos animation code used by cut scenes (cyx)
- - Complete support for akos codec 32
+ - Add support for aux animation code used by cut scenes (cyx)
+ - Add support for akos codec 32 shadows
- Fix debug strings (Reports incorrect values) (Kirben)
- Fix array issues in Buzzy games (Kirben)
+ - Fix inventory disappearing in puttzoo/zoodemo/timedemo
- Add support for various new opcodes
Broken Sword 2