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author | Travis Howell | 2004-09-18 03:15:42 +0000 |
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committer | Travis Howell | 2004-09-18 03:15:42 +0000 |
commit | e6044abd27731830bf66a3380216dba6688dbaf1 (patch) | |
tree | 7c0a5ea9fb13f3c03a6b811c3daabd10f3308a82 /TODO | |
parent | cda52bf2bed27f8088c2246d3492c56ced337521 (diff) | |
download | scummvm-rg350-e6044abd27731830bf66a3380216dba6688dbaf1.tar.gz scummvm-rg350-e6044abd27731830bf66a3380216dba6688dbaf1.tar.bz2 scummvm-rg350-e6044abd27731830bf66a3380216dba6688dbaf1.zip |
Update HR issues
svn-id: r15154
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 7 |
1 files changed, 4 insertions, 3 deletions
@@ -241,13 +241,14 @@ SCUMM - Fix o6_setboxset, only used when leaving basement in fbear - Fix nukeArrays, it is nuking wrong arrays in fbear * Humongous entertainment >= v7 titles: - - Add support for local script offsets used in HE98+ games + - Add support for sprites (Used by HE90+ games) - Add support for additional drawWizImage flags - Add support for WizPolygon rendering (cyx) - - Add support for new akos animation code used by cut scenes (cyx) - - Complete support for akos codec 32 + - Add support for aux animation code used by cut scenes (cyx) + - Add support for akos codec 32 shadows - Fix debug strings (Reports incorrect values) (Kirben) - Fix array issues in Buzzy games (Kirben) + - Fix inventory disappearing in puttzoo/zoodemo/timedemo - Add support for various new opcodes Broken Sword 2 |