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author | Jonathan Gray | 2003-10-01 10:47:19 +0000 |
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committer | Jonathan Gray | 2003-10-01 10:47:19 +0000 |
commit | eecdf67c636a8ff7a04819db4ffbc8717c278b52 (patch) | |
tree | 950f9d56022b6a52f031e66017812932c3bc2733 /TODO | |
parent | 13773455a40f356dfcd65819587c71d516504de5 (diff) | |
download | scummvm-rg350-eecdf67c636a8ff7a04819db4ffbc8717c278b52.tar.gz scummvm-rg350-eecdf67c636a8ff7a04819db4ffbc8717c278b52.tar.bz2 scummvm-rg350-eecdf67c636a8ff7a04819db4ffbc8717c278b52.zip |
disable joystick input by default either command line or config file need to be used to enable it now, ability to choose joystick number to use also added
svn-id: r10518
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 4 |
1 files changed, 1 insertions, 3 deletions
@@ -85,6 +85,7 @@ Broken Sword 2 * Enforce ScummVM code formatting guidelines. * Encapsulate the code into sensible objects. * Enable the CD swapping code. +* Support cutscenes in some kind of open video format. SIMON ===== @@ -123,6 +124,3 @@ SDL backend algorithm, this should solve many of the problems with some luck * OpenGL code: either fix it (see open bug tracker items and various hacks in the code), or remove it. Does anybody really need this??? -* Joystick code: either fix it, or remove it, or make it possible to turn it on/off. - It causes crashs and/or odd behaviour for many people with joysticks (and apparently - also in a few odd cases to people without joystick?! Not confirmed) |