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author | Max Horn | 2002-07-07 20:25:23 +0000 |
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committer | Max Horn | 2002-07-07 20:25:23 +0000 |
commit | ad4809459d079b0e8ce8855b0f8965c6afed7542 (patch) | |
tree | 9c8231d9a852cefedd13707290b2db987500851b /akos.cpp | |
parent | 1ac4b2ccaa23bf021397914405b2b03717ffd645 (diff) | |
download | scummvm-rg350-ad4809459d079b0e8ce8855b0f8965c6afed7542.tar.gz scummvm-rg350-ad4809459d079b0e8ce8855b0f8965c6afed7542.tar.bz2 scummvm-rg350-ad4809459d079b0e8ce8855b0f8965c6afed7542.zip |
indent run
svn-id: r4480
Diffstat (limited to 'akos.cpp')
-rw-r--r-- | akos.cpp | 17 |
1 files changed, 8 insertions, 9 deletions
@@ -24,7 +24,7 @@ #include "actor.h" #include "akos.h" -bool Scumm::akos_hasManyDirections(Actor * a) +bool Scumm::akos_hasManyDirections(Actor *a) { if (_features & GF_NEW_COSTUMES) { byte *akos; @@ -39,7 +39,7 @@ bool Scumm::akos_hasManyDirections(Actor * a) return 0; } -int Scumm::akos_frameToAnim(Actor * a, int frame) +int Scumm::akos_frameToAnim(Actor *a, int frame) { if (akos_hasManyDirections(a)) return toSimpleDir(1, a->facing) + frame * 8; @@ -47,7 +47,7 @@ int Scumm::akos_frameToAnim(Actor * a, int frame) return newDirToOldDir(a->facing) + frame * 4; } -void Scumm::akos_decodeData(Actor * a, int frame, uint usemask) +void Scumm::akos_decodeData(Actor *a, int frame, uint usemask) { uint anim; byte *akos, *r; @@ -153,7 +153,7 @@ void AkosRenderer::setCostume(int costume) codec = READ_LE_UINT16(&akhd->codec); } -void AkosRenderer::setFacing(Actor * a) +void AkosRenderer::setFacing(Actor *a) { mirror = (Scumm::newDirToOldDir(a->facing) != 0 || akhd->flags & 1); if (a->flip) @@ -786,8 +786,7 @@ void AkosRenderer::codec1() #if 0 - switch (((byte)y_clipping << 3) | ((byte)use_scaling << 2) | - ((byte)masking << 1) | (byte)charsetmask) { + switch (((byte)y_clipping << 3) | ((byte)use_scaling << 2) | ((byte)masking << 1) | (byte)charsetmask) { case 0: akos_c1_0_decode(this); break; @@ -923,7 +922,7 @@ void AkosRenderer::codec16() } -bool Scumm::akos_increaseAnims(byte *akos, Actor * a) +bool Scumm::akos_increaseAnims(byte *akos, Actor *a) { byte *aksq, *akfo; int i; @@ -948,7 +947,7 @@ bool Scumm::akos_increaseAnims(byte *akos, Actor * a) #define GUW(o) READ_LE_UINT16(aksq+curpos+(o)) #define GB(o) aksq[curpos+(o)] -bool Scumm::akos_increaseAnim(Actor * a, int chan, byte *aksq, uint16 *akfo, int numakfo) +bool Scumm::akos_increaseAnim(Actor *a, int chan, byte *aksq, uint16 *akfo, int numakfo) { byte active; uint old_curpos, curpos, end; @@ -1175,7 +1174,7 @@ bool Scumm::akos_increaseAnim(Actor * a, int chan, byte *aksq, uint16 *akfo, int return curpos != old_curpos; } -void Scumm::akos_queCommand(byte cmd, Actor * a, int param_1, int param_2) +void Scumm::akos_queCommand(byte cmd, Actor *a, int param_1, int param_2) { // warning("akos_queCommand(%d,%d,%d,%d)", cmd, a->number, param_1, param_2); } |