diff options
author | Filippos Karapetis | 2012-08-20 03:22:56 +0300 |
---|---|---|
committer | Filippos Karapetis | 2012-08-20 03:22:56 +0300 |
commit | b19ccb9d1edcdf238727f0c3b0a731b2f00e9d3d (patch) | |
tree | 64ce83791005cc88bfad0c2fb278b883ba05d0b7 /audio/audiostream.cpp | |
parent | 8524ebd699254a6786033f0e41b9a45c563feb11 (diff) | |
download | scummvm-rg350-b19ccb9d1edcdf238727f0c3b0a731b2f00e9d3d.tar.gz scummvm-rg350-b19ccb9d1edcdf238727f0c3b0a731b2f00e9d3d.tar.bz2 scummvm-rg350-b19ccb9d1edcdf238727f0c3b0a731b2f00e9d3d.zip |
SCI: Set the correct audio type for SCI1.1 sound effects, fixing bug #3554709
Now, sound effects in SCI1.1 games will no longer be incorrectly using the speech
sound volume. This avoids them being silenced in floppy games that are flagged
as not having speech. Fixes bug #3554709 - "SCI: Digital SFX don't play when
Override Global Audio set"
Diffstat (limited to 'audio/audiostream.cpp')
0 files changed, 0 insertions, 0 deletions