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authorMax Horn2011-02-09 01:09:01 +0000
committerMax Horn2011-02-09 01:09:01 +0000
commit42ab839dd6c8a1570b232101eb97f4e54de57935 (patch)
tree3b763d8913a87482b793e0348c88b9a5f40eecc9 /audio/decoders/raw.cpp
parent386203a3d6ce1abf457c9110d695408ec5f01b85 (diff)
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AUDIO: Rename sound/ dir to audio/
svn-id: r55850
Diffstat (limited to 'audio/decoders/raw.cpp')
-rw-r--r--audio/decoders/raw.cpp356
1 files changed, 356 insertions, 0 deletions
diff --git a/audio/decoders/raw.cpp b/audio/decoders/raw.cpp
new file mode 100644
index 0000000000..8b833c7838
--- /dev/null
+++ b/audio/decoders/raw.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/endian.h"
+#include "common/memstream.h"
+
+#include "audio/audiostream.h"
+#include "audio/mixer.h"
+#include "audio/decoders/raw.h"
+
+namespace Audio {
+
+// This used to be an inline template function, but
+// buggy template function handling in MSVC6 forced
+// us to go with the macro approach. So far this is
+// the only template function that MSVC6 seemed to
+// compile incorrectly. Knock on wood.
+#define READ_ENDIAN_SAMPLE(is16Bit, isUnsigned, ptr, isLE) \
+ ((is16Bit ? (isLE ? READ_LE_UINT16(ptr) : READ_BE_UINT16(ptr)) : (*ptr << 8)) ^ (isUnsigned ? 0x8000 : 0))
+
+
+#pragma mark -
+#pragma mark --- RawStream ---
+#pragma mark -
+
+/**
+ * This is a stream, which allows for playing raw PCM data from a stream.
+ * It also features playback of multiple blocks from a given stream.
+ */
+template<bool is16Bit, bool isUnsigned, bool isLE>
+class RawStream : public SeekableAudioStream {
+public:
+ RawStream(int rate, bool stereo, DisposeAfterUse::Flag disposeStream, Common::SeekableReadStream *stream, const RawStreamBlockList &blocks)
+ : _rate(rate), _isStereo(stereo), _playtime(0, rate), _stream(stream), _disposeAfterUse(disposeStream), _blocks(blocks), _curBlock(_blocks.begin()), _blockLeft(0), _buffer(0) {
+
+ assert(_blocks.size() > 0);
+
+ // Setup our buffer for readBuffer
+ _buffer = new byte[kSampleBufferLength * (is16Bit ? 2 : 1)];
+ assert(_buffer);
+
+ // Set current buffer state, playing first block
+ _stream->seek(_curBlock->pos, SEEK_SET);
+
+ // In case of an error we will stop (or rather
+ // not start) stream playback.
+ if (_stream->err()) {
+ _blockLeft = 0;
+ _curBlock = _blocks.end();
+ } else {
+ _blockLeft = _curBlock->len;
+ }
+
+ // Add up length of all blocks in order to caluclate total play time
+ int32 len = 0;
+ for (RawStreamBlockList::const_iterator i = _blocks.begin(); i != _blocks.end(); ++i) {
+ assert(i->len % (_isStereo ? 2 : 1) == 0);
+ len += i->len;
+ }
+
+ _playtime = Timestamp(0, len / (_isStereo ? 2 : 1), rate);
+ }
+
+ ~RawStream() {
+ if (_disposeAfterUse == DisposeAfterUse::YES)
+ delete _stream;
+
+ delete[] _buffer;
+ }
+
+ int readBuffer(int16 *buffer, const int numSamples);
+
+ bool isStereo() const { return _isStereo; }
+ bool endOfData() const { return (_curBlock == _blocks.end()) && (_blockLeft == 0); }
+
+ int getRate() const { return _rate; }
+ Timestamp getLength() const { return _playtime; }
+
+ bool seek(const Timestamp &where);
+private:
+ const int _rate; ///< Sample rate of stream
+ const bool _isStereo; ///< Whether this is an stereo stream
+ Timestamp _playtime; ///< Calculated total play time
+ Common::SeekableReadStream *_stream; ///< Stream to read data from
+ const DisposeAfterUse::Flag _disposeAfterUse; ///< Indicates whether the stream object should be deleted when this RawStream is destructed
+ const RawStreamBlockList _blocks; ///< Audio block list
+
+ RawStreamBlockList::const_iterator _curBlock; ///< Current audio block number
+ int32 _blockLeft; ///< How many bytes are still left in the current block
+
+ /**
+ * Advance one block in the stream in case
+ * the current one is empty.
+ */
+ void updateBlockIfNeeded();
+
+ byte *_buffer; ///< Buffer used in readBuffer
+ enum {
+ /**
+ * How many samples we can buffer at once.
+ *
+ * TODO: Check whether this size suffices
+ * for systems with slow disk I/O.
+ */
+ kSampleBufferLength = 2048
+ };
+
+ /**
+ * Fill the temporary sample buffer used in readBuffer.
+ *
+ * @param maxSamples Maximum samples to read.
+ * @return actual count of samples read.
+ */
+ int fillBuffer(int maxSamples);
+};
+
+template<bool is16Bit, bool isUnsigned, bool isLE>
+int RawStream<is16Bit, isUnsigned, isLE>::readBuffer(int16 *buffer, const int numSamples) {
+ int samplesLeft = numSamples;
+
+ while (samplesLeft > 0) {
+ // Try to read up to "samplesLeft" samples.
+ int len = fillBuffer(samplesLeft);
+
+ // In case we were not able to read any samples
+ // we will stop reading here.
+ if (!len)
+ break;
+
+ // Adjust the samples left to read.
+ samplesLeft -= len;
+
+ // Copy the data to the caller's buffer.
+ const byte *src = _buffer;
+ while (len-- > 0) {
+ *buffer++ = READ_ENDIAN_SAMPLE(is16Bit, isUnsigned, src, isLE);
+ src += (is16Bit ? 2 : 1);
+ }
+ }
+
+ return numSamples - samplesLeft;
+}
+
+template<bool is16Bit, bool isUnsigned, bool isLE>
+int RawStream<is16Bit, isUnsigned, isLE>::fillBuffer(int maxSamples) {
+ int bufferedSamples = 0;
+ byte *dst = _buffer;
+
+ // We can only read up to "kSampleBufferLength" samples
+ // so we take this into consideration, when trying to
+ // read up to maxSamples.
+ maxSamples = MIN<int>(kSampleBufferLength, maxSamples);
+
+ // We will only read up to maxSamples
+ while (maxSamples > 0 && !endOfData()) {
+ // Calculate how many samples we can safely read
+ // from the current block.
+ const int len = MIN<int>(maxSamples, _blockLeft);
+
+ // Try to read all the sample data and update the
+ // destination pointer.
+ const int bytesRead = _stream->read(dst, len * (is16Bit ? 2 : 1));
+ dst += bytesRead;
+
+ // Calculate how many samples we actually read.
+ const int samplesRead = bytesRead / (is16Bit ? 2 : 1);
+
+ // Update all status variables
+ bufferedSamples += samplesRead;
+ maxSamples -= samplesRead;
+ _blockLeft -= samplesRead;
+
+ // In case of an error we will stop
+ // stream playback.
+ if (_stream->err()) {
+ _blockLeft = 0;
+ _curBlock = _blocks.end();
+ }
+
+ // Advance to the next block in case the current
+ // one is already finished.
+ updateBlockIfNeeded();
+ }
+
+ return bufferedSamples;
+}
+
+template<bool is16Bit, bool isUnsigned, bool isLE>
+void RawStream<is16Bit, isUnsigned, isLE>::updateBlockIfNeeded() {
+ // Have we now finished this block? If so, read the next block
+ if (_blockLeft == 0 && _curBlock != _blocks.end()) {
+ // Next block
+ ++_curBlock;
+
+ // Check whether we reached the end of the stream
+ // yet. In case we did not do this, we will just
+ // setup the next block as new block.
+ if (_curBlock != _blocks.end()) {
+ _stream->seek(_curBlock->pos, SEEK_SET);
+
+ // In case of an error we will stop
+ // stream playback.
+ if (_stream->err()) {
+ _blockLeft = 0;
+ _curBlock = _blocks.end();
+ } else {
+ _blockLeft = _curBlock->len;
+ }
+ }
+ }
+}
+
+template<bool is16Bit, bool isUnsigned, bool isLE>
+bool RawStream<is16Bit, isUnsigned, isLE>::seek(const Timestamp &where) {
+ _blockLeft = 0;
+ _curBlock = _blocks.end();
+
+ if (where > _playtime)
+ return false;
+
+ const uint32 seekSample = convertTimeToStreamPos(where, getRate(), isStereo()).totalNumberOfFrames();
+ uint32 curSample = 0;
+
+ // Search for the disk block in which the specific sample is placed
+ for (_curBlock = _blocks.begin(); _curBlock != _blocks.end(); ++_curBlock) {
+ uint32 nextBlockSample = curSample + _curBlock->len;
+
+ if (nextBlockSample > seekSample)
+ break;
+
+ curSample = nextBlockSample;
+ }
+
+ if (_curBlock == _blocks.end()) {
+ return ((seekSample - curSample) == 0);
+ } else {
+ const uint32 offset = seekSample - curSample;
+
+ _stream->seek(_curBlock->pos + offset * (is16Bit ? 2 : 1), SEEK_SET);
+
+ // In case of an error we will stop
+ // stream playback.
+ if (_stream->err()) {
+ _blockLeft = 0;
+ _curBlock = _blocks.end();
+ } else {
+ _blockLeft = _curBlock->len - offset;
+ }
+
+ return true;
+ }
+}
+
+#pragma mark -
+#pragma mark --- Raw stream factories ---
+#pragma mark -
+
+/* In the following, we use preprocessor / macro tricks to simplify the code
+ * which instantiates the input streams. We used to use template functions for
+ * this, but MSVC6 / EVC 3-4 (used for WinCE builds) are extremely buggy when it
+ * comes to this feature of C++... so as a compromise we use macros to cut down
+ * on the (source) code duplication a bit.
+ * So while normally macro tricks are said to make maintenance harder, in this
+ * particular case it should actually help it :-)
+ */
+
+#define MAKE_RAW_STREAM(UNSIGNED) \
+ if (is16Bit) { \
+ if (isLE) \
+ return new RawStream<true, UNSIGNED, true>(rate, isStereo, disposeAfterUse, stream, blockList); \
+ else \
+ return new RawStream<true, UNSIGNED, false>(rate, isStereo, disposeAfterUse, stream, blockList); \
+ } else \
+ return new RawStream<false, UNSIGNED, false>(rate, isStereo, disposeAfterUse, stream, blockList)
+
+SeekableAudioStream *makeRawStream(Common::SeekableReadStream *stream,
+ const RawStreamBlockList &blockList,
+ int rate,
+ byte flags,
+ DisposeAfterUse::Flag disposeAfterUse) {
+ const bool isStereo = (flags & Audio::FLAG_STEREO) != 0;
+ const bool is16Bit = (flags & Audio::FLAG_16BITS) != 0;
+ const bool isUnsigned = (flags & Audio::FLAG_UNSIGNED) != 0;
+ const bool isLE = (flags & Audio::FLAG_LITTLE_ENDIAN) != 0;
+
+ if (blockList.empty()) {
+ warning("Empty block list passed to makeRawStream");
+ if (disposeAfterUse == DisposeAfterUse::YES)
+ delete stream;
+ return 0;
+ }
+
+ if (isUnsigned) {
+ MAKE_RAW_STREAM(true);
+ } else {
+ MAKE_RAW_STREAM(false);
+ }
+}
+
+SeekableAudioStream *makeRawStream(Common::SeekableReadStream *stream,
+ int rate, byte flags,
+ DisposeAfterUse::Flag disposeAfterUse) {
+ RawStreamBlockList blocks;
+ RawStreamBlock block;
+ block.pos = 0;
+
+ const bool isStereo = (flags & Audio::FLAG_STEREO) != 0;
+ const bool is16Bit = (flags & Audio::FLAG_16BITS) != 0;
+
+ assert(stream->size() % ((is16Bit ? 2 : 1) * (isStereo ? 2 : 1)) == 0);
+
+ block.len = stream->size() / (is16Bit ? 2 : 1);
+ blocks.push_back(block);
+
+ return makeRawStream(stream, blocks, rate, flags, disposeAfterUse);
+}
+
+SeekableAudioStream *makeRawStream(const byte *buffer, uint32 size,
+ int rate, byte flags,
+ DisposeAfterUse::Flag disposeAfterUse) {
+ return makeRawStream(new Common::MemoryReadStream(buffer, size, disposeAfterUse), rate, flags, DisposeAfterUse::YES);
+}
+
+SeekableAudioStream *makeRawDiskStream_OLD(Common::SeekableReadStream *stream, RawStreamBlock *block, int numBlocks,
+ int rate, byte flags, DisposeAfterUse::Flag disposeStream) {
+ assert(numBlocks > 0);
+ RawStreamBlockList blocks;
+ for (int i = 0; i < numBlocks; ++i)
+ blocks.push_back(block[i]);
+
+ return makeRawStream(stream, blocks, rate, flags, disposeStream);
+}
+
+} // End of namespace Audio