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authorMatthew Hoops2011-04-14 10:25:02 -0400
committerMatthew Hoops2011-04-14 10:25:02 -0400
commit76105b29b7f885ed873f6af7321d8e48a5b0a41e (patch)
treeb83db74278baf2458acf486da49b523ea9ae3de4 /audio/decoders
parent6d153f311c65fe414e31e99f8a9a6503c49a01a5 (diff)
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AUDIO: Split the QuickTimeAudioDecoder into a new header file
(Mirroring the new adpcm_intern.h file)
Diffstat (limited to 'audio/decoders')
-rw-r--r--audio/decoders/quicktime.cpp1
-rw-r--r--audio/decoders/quicktime.h49
-rw-r--r--audio/decoders/quicktime_intern.h96
3 files changed, 98 insertions, 48 deletions
diff --git a/audio/decoders/quicktime.cpp b/audio/decoders/quicktime.cpp
index d4cd3a62f2..5115a20218 100644
--- a/audio/decoders/quicktime.cpp
+++ b/audio/decoders/quicktime.cpp
@@ -30,6 +30,7 @@
#include "audio/audiostream.h"
#include "audio/decoders/quicktime.h"
+#include "audio/decoders/quicktime_intern.h"
// Codecs
#include "audio/decoders/aac.h"
diff --git a/audio/decoders/quicktime.h b/audio/decoders/quicktime.h
index 8a779d45a6..ff81ec9390 100644
--- a/audio/decoders/quicktime.h
+++ b/audio/decoders/quicktime.h
@@ -34,7 +34,6 @@
#ifndef AUDIO_QUICKTIME_H
#define AUDIO_QUICKTIME_H
-#include "common/quicktime.h"
#include "common/scummsys.h"
#include "common/types.h"
@@ -45,53 +44,7 @@ namespace Common {
namespace Audio {
-class AudioStream;
-class RewindableAudioStream;
-class QueuingAudioStream;
-
-class QuickTimeAudioDecoder : public Common::QuickTimeParser {
-public:
- QuickTimeAudioDecoder();
- virtual ~QuickTimeAudioDecoder();
-
- /**
- * Load a QuickTime audio file
- * @param filename the filename to load
- */
- bool loadAudioFile(const Common::String &filename);
-
- /**
- * Load a QuickTime audio file from a SeekableReadStream
- * @param stream the stream to load
- */
- bool loadAudioStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeFileHandle);
-
-protected:
- struct AudioSampleDesc : public Common::QuickTimeParser::SampleDesc {
- AudioSampleDesc();
-
- uint16 channels;
- uint32 sampleRate;
- uint32 samplesPerFrame;
- uint32 bytesPerFrame;
- };
-
- // Common::QuickTimeParser API
- virtual Common::QuickTimeParser::SampleDesc *readSampleDesc(MOVStreamContext *st, uint32 format);
-
- AudioStream *createAudioStream(Common::SeekableReadStream *stream);
- bool checkAudioCodecSupport(uint32 tag, byte objectTypeMP4);
- void init();
-
- void queueNextAudioChunk();
- uint32 getAudioChunkSampleCount(uint chunk);
- int8 _audioStreamIndex;
- uint _curAudioChunk;
- QueuingAudioStream *_audStream;
-
- void setAudioStreamPos(const Timestamp &where);
- bool isOldDemuxing() const;
-};
+class SeekableAudioStream;
/**
* Try to load a QuickTime sound file from the given file name and create a SeekableAudioStream
diff --git a/audio/decoders/quicktime_intern.h b/audio/decoders/quicktime_intern.h
new file mode 100644
index 0000000000..691ef7b58c
--- /dev/null
+++ b/audio/decoders/quicktime_intern.h
@@ -0,0 +1,96 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+/**
+ * Internal interface to the QuickTime audio decoder.
+ *
+ * This is available so that the QuickTimeVideoDecoder can use
+ * this directly.
+ */
+
+#ifndef AUDIO_QUICKTIME_INTERN_H
+#define AUDIO_QUICKTIME_INTERN_H
+
+#include "common/quicktime.h"
+#include "common/scummsys.h"
+#include "common/types.h"
+
+namespace Common {
+ class SeekableReadStream;
+ class String;
+}
+
+namespace Audio {
+
+class AudioStream;
+class QueuingAudioStream;
+
+class QuickTimeAudioDecoder : public Common::QuickTimeParser {
+public:
+ QuickTimeAudioDecoder();
+ virtual ~QuickTimeAudioDecoder();
+
+ /**
+ * Load a QuickTime audio file
+ * @param filename the filename to load
+ */
+ bool loadAudioFile(const Common::String &filename);
+
+ /**
+ * Load a QuickTime audio file from a SeekableReadStream
+ * @param stream the stream to load
+ */
+ bool loadAudioStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeFileHandle);
+
+protected:
+ struct AudioSampleDesc : public Common::QuickTimeParser::SampleDesc {
+ AudioSampleDesc();
+
+ uint16 channels;
+ uint32 sampleRate;
+ uint32 samplesPerFrame;
+ uint32 bytesPerFrame;
+ };
+
+ // Common::QuickTimeParser API
+ virtual Common::QuickTimeParser::SampleDesc *readSampleDesc(MOVStreamContext *st, uint32 format);
+
+ AudioStream *createAudioStream(Common::SeekableReadStream *stream);
+ bool checkAudioCodecSupport(uint32 tag, byte objectTypeMP4);
+ void init();
+
+ void queueNextAudioChunk();
+ uint32 getAudioChunkSampleCount(uint chunk);
+ int8 _audioStreamIndex;
+ uint _curAudioChunk;
+ QueuingAudioStream *_audStream;
+
+ void setAudioStreamPos(const Timestamp &where);
+ bool isOldDemuxing() const;
+};
+
+} // End of namespace Audio
+
+#endif