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authorTorbjörn Andersson2011-11-08 21:46:10 +0100
committerTorbjörn Andersson2011-11-08 21:46:10 +0100
commit1ffb83266652cc952e006fa55c52b6b895cb45ef (patch)
treebb25bde25b93857a4733e7036b9751e35a807207 /audio/midiparser_smf.cpp
parent9f61470a99c0218e065e87c694ed2b7cfaff17b9 (diff)
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SWORD1: Fix bug #3431552 ("Wrong background sound in Windows demo")
This is a slightly updated version of the patch I attached to the bug report. Apparently, the DOS/Windows demo has a slightly different set of sound resources than the full game. (There were also some other minor differences in the sound effects list, but I didn't think them worth the trouble to implement.) I've played through the demo, and I didn't notice any problems.
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