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authoruruk2013-07-10 13:26:49 +0200
committeruruk2013-07-10 13:26:49 +0200
commit11cbacfe9dffb8d555addb0464a7f0cebf914ef4 (patch)
treedc42ffd49d2789991185a4ba61d2515b38a7e00e /audio/mixer_intern.h
parentc90357724fa6602b3b54bfcac401b520226a2740 (diff)
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AVALANCHE: Implement file loadfont() in Scrolls. Move initializations to run(), so loadfont() can access the data files of the game.
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