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authorMatthew Hoops2011-06-03 01:14:16 -0400
committerMatthew Hoops2011-06-03 01:14:16 -0400
commit224c71e483e09931ba386555ff3b436b9defe63d (patch)
tree8e6178331a7bbd3ee1be318d3fc7a7c7f478468f /audio
parentd4c92983920cfe3b25a22d91e12c750e591b917e (diff)
parent547fd1bdcabcba0e741eb31100ba99ff73399d24 (diff)
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Merge remote branch 'upstream/master' into pegasus
Diffstat (limited to 'audio')
-rw-r--r--audio/audiostream.cpp4
-rw-r--r--audio/decoders/aac.cpp177
-rw-r--r--audio/decoders/aac.h66
-rw-r--r--audio/decoders/flac.cpp2
-rw-r--r--audio/decoders/qdm2.cpp3279
-rw-r--r--audio/decoders/qdm2.h49
-rw-r--r--audio/decoders/qdm2data.h528
-rw-r--r--audio/decoders/quicktime.cpp421
-rw-r--r--audio/decoders/quicktime.h70
-rw-r--r--audio/decoders/quicktime_intern.h99
-rw-r--r--audio/fmopl.h5
-rw-r--r--audio/mididrv.cpp16
-rw-r--r--audio/midiparser_xmidi.cpp2
-rw-r--r--audio/mods/tfmx.cpp4
-rw-r--r--audio/module.mk3
-rw-r--r--audio/softsynth/adlib.cpp1
-rw-r--r--audio/softsynth/fmtowns_pc98/towns_audio.cpp1007
-rw-r--r--audio/softsynth/fmtowns_pc98/towns_audio.h6
-rw-r--r--audio/softsynth/fmtowns_pc98/towns_midi.cpp74
-rw-r--r--audio/softsynth/fmtowns_pc98/towns_pc98_driver.cpp106
-rw-r--r--audio/softsynth/fmtowns_pc98/towns_pc98_driver.h34
-rw-r--r--audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp73
-rw-r--r--audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h31
-rw-r--r--audio/softsynth/mt32.cpp14
-rw-r--r--audio/softsynth/mt32/partial.cpp2
-rw-r--r--audio/softsynth/mt32/synth.cpp22
-rw-r--r--audio/softsynth/mt32/synth.h2
-rw-r--r--audio/softsynth/mt32/tables.cpp20
-rw-r--r--audio/softsynth/mt32/tables.h4
-rw-r--r--audio/softsynth/opl/mame.cpp16
-rw-r--r--audio/softsynth/opl/mame.h2
31 files changed, 5472 insertions, 667 deletions
diff --git a/audio/audiostream.cpp b/audio/audiostream.cpp
index e6587a6543..547aa77526 100644
--- a/audio/audiostream.cpp
+++ b/audio/audiostream.cpp
@@ -30,6 +30,7 @@
#include "audio/audiostream.h"
#include "audio/decoders/flac.h"
#include "audio/decoders/mp3.h"
+#include "audio/decoders/quicktime.h"
#include "audio/decoders/raw.h"
#include "audio/decoders/vorbis.h"
@@ -48,7 +49,7 @@ struct StreamFileFormat {
};
static const StreamFileFormat STREAM_FILEFORMATS[] = {
- /* decoderName, fileExt, openStreamFuntion */
+ /* decoderName, fileExt, openStreamFunction */
#ifdef USE_FLAC
{ "FLAC", ".flac", makeFLACStream },
{ "FLAC", ".fla", makeFLACStream },
@@ -59,6 +60,7 @@ static const StreamFileFormat STREAM_FILEFORMATS[] = {
#ifdef USE_MAD
{ "MPEG Layer 3", ".mp3", makeMP3Stream },
#endif
+ { "MPEG-4 Audio", ".m4a", makeQuickTimeStream },
{ NULL, NULL, NULL } // Terminator
};
diff --git a/audio/decoders/aac.cpp b/audio/decoders/aac.cpp
new file mode 100644
index 0000000000..7949b5b561
--- /dev/null
+++ b/audio/decoders/aac.cpp
@@ -0,0 +1,177 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "audio/decoders/aac.h"
+
+#ifdef USE_FAAD
+
+#include "common/debug.h"
+#include "common/stream.h"
+#include "common/textconsole.h"
+#include "common/util.h"
+
+#include "audio/audiostream.h"
+
+#include <neaacdec.h>
+
+namespace Audio {
+
+class AACStream : public AudioStream {
+public:
+ AACStream(Common::SeekableReadStream *stream,
+ DisposeAfterUse::Flag disposeStream,
+ Common::SeekableReadStream *extraData,
+ DisposeAfterUse::Flag disposeExtraData);
+ ~AACStream();
+
+ int readBuffer(int16 *buffer, const int numSamples);
+
+ bool endOfData() const { return _inBufferPos >= _inBufferSize && !_remainingSamples; }
+ bool isStereo() const { return _channels == 2; }
+ int getRate() const { return _rate; }
+
+private:
+ NeAACDecHandle _handle;
+ byte _channels;
+ unsigned long _rate;
+
+ byte *_inBuffer;
+ uint32 _inBufferSize;
+ uint32 _inBufferPos;
+
+ int16 *_remainingSamples;
+ uint32 _remainingSamplesSize;
+ uint32 _remainingSamplesPos;
+
+ void init(Common::SeekableReadStream *extraData);
+};
+
+AACStream::AACStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeStream,
+ Common::SeekableReadStream *extraData, DisposeAfterUse::Flag disposeExtraData) {
+
+ _remainingSamples = 0;
+ _inBufferPos = 0;
+
+ init(extraData);
+
+ // Copy all the data to a pointer so it can be passed through
+ // (At least MPEG-4 chunks shouldn't be large)
+ _inBufferSize = stream->size();
+ _inBuffer = new byte[_inBufferSize];
+ stream->read(_inBuffer, _inBufferSize);
+
+ if (disposeStream == DisposeAfterUse::YES)
+ delete stream;
+
+ if (disposeExtraData == DisposeAfterUse::YES)
+ delete extraData;
+}
+
+AACStream::~AACStream() {
+ NeAACDecClose(_handle);
+ delete[] _inBuffer;
+ delete[] _remainingSamples;
+}
+
+void AACStream::init(Common::SeekableReadStream *extraData) {
+ // Open the library
+ _handle = NeAACDecOpen();
+
+ // Configure the library to our needs
+ NeAACDecConfigurationPtr conf = NeAACDecGetCurrentConfiguration(_handle);
+ conf->outputFormat = FAAD_FMT_16BIT; // We only support 16bit audio
+ conf->downMatrix = 1; // Convert from 5.1 to stereo if required
+ NeAACDecSetConfiguration(_handle, conf);
+
+ // Copy the extra data to a buffer
+ extraData->seek(0);
+ byte *extraDataBuf = new byte[extraData->size()];
+ extraData->read(extraDataBuf, extraData->size());
+
+ // Initialize with our extra data
+ // NOTE: This code assumes the extra data is coming from an MPEG-4 file!
+ int err = NeAACDecInit2(_handle, extraDataBuf, extraData->size(), &_rate, &_channels);
+ delete[] extraDataBuf;
+
+ if (err < 0)
+ error("Could not initialize AAC decoder: %s", NeAACDecGetErrorMessage(err));
+}
+
+int AACStream::readBuffer(int16 *buffer, const int numSamples) {
+ int samples = 0;
+
+ assert((numSamples % _channels) == 0);
+
+ // Dip into our remaining samples pool if it's available
+ if (_remainingSamples) {
+ samples = MIN<int>(numSamples, _remainingSamplesSize - _remainingSamplesPos);
+
+ memcpy(buffer, _remainingSamples + _remainingSamplesPos, samples * 2);
+ _remainingSamplesPos += samples;
+
+ if (_remainingSamplesPos == _remainingSamplesSize) {
+ delete[] _remainingSamples;
+ _remainingSamples = 0;
+ }
+ }
+
+ // Decode until we have enough samples (or there's no more left)
+ while (samples < numSamples && !endOfData()) {
+ NeAACDecFrameInfo frameInfo;
+ uint16 *decodedSamples = (uint16 *)NeAACDecDecode(_handle, &frameInfo, _inBuffer + _inBufferPos, _inBufferSize - _inBufferPos);
+
+ if (frameInfo.error != 0)
+ error("Failed to decode AAC frame: %s", NeAACDecGetErrorMessage(frameInfo.error));
+
+ int decodedSampleSize = frameInfo.samples;
+ int copySamples = (decodedSampleSize > (numSamples - samples)) ? (numSamples - samples) : decodedSampleSize;
+
+ memcpy(buffer + samples, decodedSamples, copySamples * 2);
+ samples += copySamples;
+
+ // Copy leftover samples for use in a later readBuffer() call
+ if (copySamples != decodedSampleSize) {
+ _remainingSamplesSize = decodedSampleSize - copySamples;
+ _remainingSamples = new int16[_remainingSamplesSize];
+ _remainingSamplesPos = 0;
+ memcpy(_remainingSamples, decodedSamples + copySamples, _remainingSamplesSize * 2);
+ }
+
+ _inBufferPos += frameInfo.bytesconsumed;
+ }
+
+ return samples;
+}
+
+// Factory function
+AudioStream *makeAACStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeStream,
+ Common::SeekableReadStream *extraData, DisposeAfterUse::Flag disposeExtraData) {
+
+ return new AACStream(stream, disposeStream, extraData, disposeExtraData);
+}
+
+} // End of namespace Audio
+
+#endif // #ifdef USE_FAAD
diff --git a/audio/decoders/aac.h b/audio/decoders/aac.h
new file mode 100644
index 0000000000..f14fa9488b
--- /dev/null
+++ b/audio/decoders/aac.h
@@ -0,0 +1,66 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+/**
+ * @file
+ * Sound decoder used in engines:
+ * - groovie
+ */
+
+#ifndef SOUND_AAC_H
+#define SOUND_AAC_H
+
+#include "common/scummsys.h"
+#include "common/types.h"
+
+#ifdef USE_FAAD
+
+namespace Common {
+ class SeekableReadStream;
+}
+
+namespace Audio {
+
+class AudioStream;
+
+/**
+ * Create a new AudioStream from the AAC data in the given stream.
+ *
+ * @param stream the SeekableReadStream from which to read the AAC data
+ * @param disposeStream whether to delete the stream after use
+ * @param extraData the SeekableReadStream from which to read the AAC extra data
+ * @param disposeExtraData whether to delete the extra data stream after use
+ * @return a new AudioStream, or NULL, if an error occurred
+ */
+AudioStream *makeAACStream(
+ Common::SeekableReadStream *stream,
+ DisposeAfterUse::Flag disposeStream,
+ Common::SeekableReadStream *extraData,
+ DisposeAfterUse::Flag disposeExtraData = DisposeAfterUse::NO);
+
+} // End of namespace Audio
+
+#endif // #ifdef USE_FAAD
+#endif // #ifndef SOUND_AAC_H
diff --git a/audio/decoders/flac.cpp b/audio/decoders/flac.cpp
index b818d4f7e9..d06a7b9c0e 100644
--- a/audio/decoders/flac.cpp
+++ b/audio/decoders/flac.cpp
@@ -303,7 +303,7 @@ int FLACStream::readBuffer(int16 *buffer, const int numSamples) {
const uint numChannels = getChannels();
if (numChannels == 0) {
- warning("FLACStream: Stream not successfully initialised, cant playback");
+ warning("FLACStream: Stream not successfully initialized, cant playback");
return -1; // streaminfo wasnt read!
}
diff --git a/audio/decoders/qdm2.cpp b/audio/decoders/qdm2.cpp
new file mode 100644
index 0000000000..a178c363b5
--- /dev/null
+++ b/audio/decoders/qdm2.cpp
@@ -0,0 +1,3279 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+// Based off ffmpeg's QDM2 decoder
+
+#include "common/scummsys.h"
+#include "audio/decoders/qdm2.h"
+
+#ifdef AUDIO_QDM2_H
+
+#include "audio/audiostream.h"
+#include "audio/decoders/qdm2data.h"
+
+#include "common/array.h"
+#include "common/debug.h"
+#include "common/stream.h"
+#include "common/textconsole.h"
+
+namespace Audio {
+
+enum {
+ SOFTCLIP_THRESHOLD = 27600,
+ HARDCLIP_THRESHOLD = 35716,
+ MPA_MAX_CHANNELS = 2,
+ MPA_FRAME_SIZE = 1152,
+ FF_INPUT_BUFFER_PADDING_SIZE = 8
+};
+
+typedef int8 sb_int8_array[2][30][64];
+
+/* bit input */
+/* buffer, buffer_end and size_in_bits must be present and used by every reader */
+struct GetBitContext {
+ const uint8 *buffer, *bufferEnd;
+ int index;
+ int sizeInBits;
+};
+
+struct QDM2SubPacket {
+ int type;
+ unsigned int size;
+ const uint8 *data; // pointer to subpacket data (points to input data buffer, it's not a private copy)
+};
+
+struct QDM2SubPNode {
+ QDM2SubPacket *packet;
+ struct QDM2SubPNode *next; // pointer to next packet in the list, NULL if leaf node
+};
+
+struct QDM2Complex {
+ float re;
+ float im;
+};
+
+struct FFTTone {
+ float level;
+ QDM2Complex *complex;
+ const float *table;
+ int phase;
+ int phase_shift;
+ int duration;
+ short time_index;
+ short cutoff;
+};
+
+struct FFTCoefficient {
+ int16 sub_packet;
+ uint8 channel;
+ int16 offset;
+ int16 exp;
+ uint8 phase;
+};
+
+struct VLC {
+ int32 bits;
+ int16 (*table)[2]; // code, bits
+ int32 table_size;
+ int32 table_allocated;
+};
+
+#include "common/pack-start.h"
+struct QDM2FFT {
+ QDM2Complex complex[MPA_MAX_CHANNELS][256];
+} PACKED_STRUCT;
+#include "common/pack-end.h"
+
+enum RDFTransformType {
+ RDFT,
+ IRDFT,
+ RIDFT,
+ IRIDFT
+};
+
+struct FFTComplex {
+ float re, im;
+};
+
+struct FFTContext {
+ int nbits;
+ int inverse;
+ uint16 *revtab;
+ FFTComplex *exptab;
+ FFTComplex *tmpBuf;
+ int mdctSize; // size of MDCT (i.e. number of input data * 2)
+ int mdctBits; // n = 2^nbits
+ // pre/post rotation tables
+ float *tcos;
+ float *tsin;
+ void (*fftPermute)(struct FFTContext *s, FFTComplex *z);
+ void (*fftCalc)(struct FFTContext *s, FFTComplex *z);
+ void (*imdctCalc)(struct FFTContext *s, float *output, const float *input);
+ void (*imdctHalf)(struct FFTContext *s, float *output, const float *input);
+ void (*mdctCalc)(struct FFTContext *s, float *output, const float *input);
+ int splitRadix;
+ int permutation;
+};
+
+enum {
+ FF_MDCT_PERM_NONE = 0,
+ FF_MDCT_PERM_INTERLEAVE = 1
+};
+
+struct RDFTContext {
+ int nbits;
+ int inverse;
+ int signConvention;
+
+ // pre/post rotation tables
+ float *tcos;
+ float *tsin;
+ FFTContext fft;
+};
+
+class QDM2Stream : public AudioStream {
+public:
+ QDM2Stream(Common::SeekableReadStream *stream, Common::SeekableReadStream *extraData);
+ ~QDM2Stream();
+
+ bool isStereo() const { return _channels == 2; }
+ bool endOfData() const { return _stream->pos() >= _stream->size() && _outputSamples.size() == 0 && _subPacket == 0; }
+ int getRate() const { return _sampleRate; }
+ int readBuffer(int16 *buffer, const int numSamples);
+
+private:
+ Common::SeekableReadStream *_stream;
+
+ // Parameters from codec header, do not change during playback
+ uint8 _channels;
+ uint16 _sampleRate;
+ uint16 _bitRate;
+ uint16 _blockSize; // Group
+ uint16 _frameSize; // FFT
+ uint16 _packetSize; // Checksum
+
+ // Parameters built from header parameters, do not change during playback
+ int _groupOrder; // order of frame group
+ int _fftOrder; // order of FFT (actually fft order+1)
+ int _fftFrameSize; // size of fft frame, in components (1 comples = re + im)
+ int _sFrameSize; // size of data frame
+ int _frequencyRange;
+ int _subSampling; // subsampling: 0=25%, 1=50%, 2=100% */
+ int _coeffPerSbSelect; // selector for "num. of coeffs. per subband" tables. Can be 0, 1, 2
+ int _cmTableSelect; // selector for "coding method" tables. Can be 0, 1 (from init: 0-4)
+
+ // Packets and packet lists
+ QDM2SubPacket _subPackets[16]; // the packets themselves
+ QDM2SubPNode _subPacketListA[16]; // list of all packets
+ QDM2SubPNode _subPacketListB[16]; // FFT packets B are on list
+ int _subPacketsB; // number of packets on 'B' list
+ QDM2SubPNode _subPacketListC[16]; // packets with errors?
+ QDM2SubPNode _subPacketListD[16]; // DCT packets
+
+ // FFT and tones
+ FFTTone _fftTones[1000];
+ int _fftToneStart;
+ int _fftToneEnd;
+ FFTCoefficient _fftCoefs[1000];
+ int _fftCoefsIndex;
+ int _fftCoefsMinIndex[5];
+ int _fftCoefsMaxIndex[5];
+ int _fftLevelExp[6];
+ RDFTContext _rdftCtx;
+ QDM2FFT _fft;
+
+ // I/O data
+ uint8 *_compressedData;
+ float _outputBuffer[1024];
+ Common::Array<int16> _outputSamples;
+
+ // Synthesis filter
+ int16 ff_mpa_synth_window[512];
+ int16 _synthBuf[MPA_MAX_CHANNELS][512*2];
+ int _synthBufOffset[MPA_MAX_CHANNELS];
+ int32 _sbSamples[MPA_MAX_CHANNELS][128][32];
+
+ // Mixed temporary data used in decoding
+ float _toneLevel[MPA_MAX_CHANNELS][30][64];
+ int8 _codingMethod[MPA_MAX_CHANNELS][30][64];
+ int8 _quantizedCoeffs[MPA_MAX_CHANNELS][10][8];
+ int8 _toneLevelIdxBase[MPA_MAX_CHANNELS][30][8];
+ int8 _toneLevelIdxHi1[MPA_MAX_CHANNELS][3][8][8];
+ int8 _toneLevelIdxMid[MPA_MAX_CHANNELS][26][8];
+ int8 _toneLevelIdxHi2[MPA_MAX_CHANNELS][26];
+ int8 _toneLevelIdx[MPA_MAX_CHANNELS][30][64];
+ int8 _toneLevelIdxTemp[MPA_MAX_CHANNELS][30][64];
+
+ // Flags
+ bool _hasErrors; // packet has errors
+ int _superblocktype_2_3; // select fft tables and some algorithm based on superblock type
+ int _doSynthFilter; // used to perform or skip synthesis filter
+
+ uint8 _subPacket; // 0 to 15
+ uint32 _superBlockStart;
+ int _noiseIdx; // index for dithering noise table
+
+ byte _emptyBuffer[FF_INPUT_BUFFER_PADDING_SIZE];
+
+ VLC _vlcTabLevel;
+ VLC _vlcTabDiff;
+ VLC _vlcTabRun;
+ VLC _fftLevelExpAltVlc;
+ VLC _fftLevelExpVlc;
+ VLC _fftStereoExpVlc;
+ VLC _fftStereoPhaseVlc;
+ VLC _vlcTabToneLevelIdxHi1;
+ VLC _vlcTabToneLevelIdxMid;
+ VLC _vlcTabToneLevelIdxHi2;
+ VLC _vlcTabType30;
+ VLC _vlcTabType34;
+ VLC _vlcTabFftToneOffset[5];
+ bool _vlcsInitialized;
+ void initVlc(void);
+
+ uint16 _softclipTable[HARDCLIP_THRESHOLD - SOFTCLIP_THRESHOLD + 1];
+ void softclipTableInit(void);
+
+ float _noiseTable[4096];
+ byte _randomDequantIndex[256][5];
+ byte _randomDequantType24[128][3];
+ void rndTableInit(void);
+
+ float _noiseSamples[128];
+ void initNoiseSamples(void);
+
+ void average_quantized_coeffs(void);
+ void build_sb_samples_from_noise(int sb);
+ void fix_coding_method_array(int sb, int channels, sb_int8_array coding_method);
+ void fill_tone_level_array(int flag);
+ void fill_coding_method_array(sb_int8_array tone_level_idx, sb_int8_array tone_level_idx_temp,
+ sb_int8_array coding_method, int nb_channels,
+ int c, int superblocktype_2_3, int cm_table_select);
+ void synthfilt_build_sb_samples(GetBitContext *gb, int length, int sb_min, int sb_max);
+ void init_quantized_coeffs_elem0(int8 *quantized_coeffs, GetBitContext *gb, int length);
+ void init_tone_level_dequantization(GetBitContext *gb, int length);
+ void process_subpacket_9(QDM2SubPNode *node);
+ void process_subpacket_10(QDM2SubPNode *node, int length);
+ void process_subpacket_11(QDM2SubPNode *node, int length);
+ void process_subpacket_12(QDM2SubPNode *node, int length);
+ void process_synthesis_subpackets(QDM2SubPNode *list);
+ void qdm2_decode_super_block(void);
+ void qdm2_fft_init_coefficient(int sub_packet, int offset, int duration,
+ int channel, int exp, int phase);
+ void qdm2_fft_decode_tones(int duration, GetBitContext *gb, int b);
+ void qdm2_decode_fft_packets(void);
+ void qdm2_fft_generate_tone(FFTTone *tone);
+ void qdm2_fft_tone_synthesizer(uint8 sub_packet);
+ void qdm2_calculate_fft(int channel);
+ void qdm2_synthesis_filter(uint8 index);
+ int qdm2_decodeFrame(Common::SeekableReadStream *in);
+};
+
+// Fix compilation for non C99-compliant compilers, like MSVC
+#ifndef int64_t
+typedef signed long long int int64_t;
+#endif
+
+// Integer log2 function. This is much faster than invoking
+// double precision C99 log2 math functions or equivalent, since
+// this is only used to determine maximum number of bits needed
+// i.e. only non-fractional part is needed. Also, the double
+// version is incorrect for exact cases due to floating point
+// rounding errors.
+static inline int scummvm_log2(int n) {
+ int ret = -1;
+ while(n != 0) {
+ n /= 2;
+ ret++;
+ }
+ return ret;
+}
+
+#define QDM2_LIST_ADD(list, size, packet) \
+ do { \
+ if (size > 0) \
+ list[size - 1].next = &list[size]; \
+ list[size].packet = packet; \
+ list[size].next = NULL; \
+ size++; \
+ } while(0)
+
+// Result is 8, 16 or 30
+#define QDM2_SB_USED(subSampling) (((subSampling) >= 2) ? 30 : 8 << (subSampling))
+
+#define FIX_NOISE_IDX(noiseIdx) \
+ if ((noiseIdx) >= 3840) \
+ (noiseIdx) -= 3840 \
+
+#define SB_DITHERING_NOISE(sb, noiseIdx) (_noiseTable[(noiseIdx)++] * sb_noise_attenuation[(sb)])
+
+static inline void initGetBits(GetBitContext *s, const uint8 *buffer, int bitSize) {
+ int bufferSize = (bitSize + 7) >> 3;
+
+ if (bufferSize < 0 || bitSize < 0) {
+ bufferSize = bitSize = 0;
+ buffer = NULL;
+ }
+
+ s->buffer = buffer;
+ s->sizeInBits = bitSize;
+ s->bufferEnd = buffer + bufferSize;
+ s->index = 0;
+}
+
+static inline int getBitsCount(GetBitContext *s) {
+ return s->index;
+}
+
+static inline unsigned int getBits1(GetBitContext *s) {
+ int index;
+ uint8 result;
+
+ index = s->index;
+ result = s->buffer[index >> 3];
+
+ result >>= (index & 0x07);
+ result &= 1;
+ index++;
+ s->index = index;
+
+ return result;
+}
+
+static inline unsigned int getBits(GetBitContext *s, int n) {
+ int tmp, reCache, reIndex;
+
+ reIndex = s->index;
+
+ reCache = READ_LE_UINT32((const uint8 *)s->buffer + (reIndex >> 3)) >> (reIndex & 0x07);
+
+ tmp = (reCache) & ((uint32)0xffffffff >> (32 - n));
+
+ s->index = reIndex + n;
+
+ return tmp;
+}
+
+static inline void skipBits(GetBitContext *s, int n) {
+ s->index += n;
+}
+
+#define BITS_LEFT(length, gb) ((length) - getBitsCount((gb)))
+
+static int splitRadixPermutation(int i, int n, int inverse) {
+ if (n <= 2)
+ return i & 1;
+
+ int m = n >> 1;
+
+ if(!(i & m))
+ return splitRadixPermutation(i, m, inverse) * 2;
+
+ m >>= 1;
+
+ if (inverse == !(i & m))
+ return splitRadixPermutation(i, m, inverse) * 4 + 1;
+
+ return splitRadixPermutation(i, m, inverse) * 4 - 1;
+}
+
+// sin(2*pi*x/n) for 0<=x<n/4, followed by n/2<=x<3n/4
+float ff_sin_16[8];
+float ff_sin_32[16];
+float ff_sin_64[32];
+float ff_sin_128[64];
+float ff_sin_256[128];
+float ff_sin_512[256];
+float ff_sin_1024[512];
+float ff_sin_2048[1024];
+float ff_sin_4096[2048];
+float ff_sin_8192[4096];
+float ff_sin_16384[8192];
+float ff_sin_32768[16384];
+float ff_sin_65536[32768];
+
+float *ff_sin_tabs[] = {
+ NULL, NULL, NULL, NULL,
+ ff_sin_16, ff_sin_32, ff_sin_64, ff_sin_128, ff_sin_256, ff_sin_512, ff_sin_1024,
+ ff_sin_2048, ff_sin_4096, ff_sin_8192, ff_sin_16384, ff_sin_32768, ff_sin_65536,
+};
+
+// cos(2*pi*x/n) for 0<=x<=n/4, followed by its reverse
+float ff_cos_16[8];
+float ff_cos_32[16];
+float ff_cos_64[32];
+float ff_cos_128[64];
+float ff_cos_256[128];
+float ff_cos_512[256];
+float ff_cos_1024[512];
+float ff_cos_2048[1024];
+float ff_cos_4096[2048];
+float ff_cos_8192[4096];
+float ff_cos_16384[8192];
+float ff_cos_32768[16384];
+float ff_cos_65536[32768];
+
+float *ff_cos_tabs[] = {
+ NULL, NULL, NULL, NULL,
+ ff_cos_16, ff_cos_32, ff_cos_64, ff_cos_128, ff_cos_256, ff_cos_512, ff_cos_1024,
+ ff_cos_2048, ff_cos_4096, ff_cos_8192, ff_cos_16384, ff_cos_32768, ff_cos_65536,
+};
+
+void initCosineTables(int index) {
+ int m = 1 << index;
+ double freq = 2 * M_PI / m;
+ float *tab = ff_cos_tabs[index];
+
+ for (int i = 0; i <= m / 4; i++)
+ tab[i] = cos(i * freq);
+
+ for (int i = 1; i < m / 4; i++)
+ tab[m / 2 - i] = tab[i];
+}
+
+void fftPermute(FFTContext *s, FFTComplex *z) {
+ const uint16 *revtab = s->revtab;
+ int np = 1 << s->nbits;
+
+ if (s->tmpBuf) {
+ // TODO: handle split-radix permute in a more optimal way, probably in-place
+ for (int j = 0; j < np; j++)
+ s->tmpBuf[revtab[j]] = z[j];
+ memcpy(z, s->tmpBuf, np * sizeof(FFTComplex));
+ return;
+ }
+
+ // reverse
+ for (int j = 0; j < np; j++) {
+ int k = revtab[j];
+ if (k < j) {
+ FFTComplex tmp = z[k];
+ z[k] = z[j];
+ z[j] = tmp;
+ }
+ }
+}
+
+#define DECL_FFT(n,n2,n4) \
+static void fft##n(FFTComplex *z) { \
+ fft##n2(z); \
+ fft##n4(z + n4 * 2); \
+ fft##n4(z + n4 * 3); \
+ pass(z, ff_cos_##n, n4 / 2); \
+}
+
+#ifndef M_SQRT1_2
+#define M_SQRT1_2 7.0710678118654752440E-1
+#endif
+
+#define sqrthalf (float)M_SQRT1_2
+
+#define BF(x,y,a,b) { \
+ x = a - b; \
+ y = a + b; \
+}
+
+#define BUTTERFLIES(a0, a1, a2, a3) { \
+ BF(t3, t5, t5, t1); \
+ BF(a2.re, a0.re, a0.re, t5); \
+ BF(a3.im, a1.im, a1.im, t3); \
+ BF(t4, t6, t2, t6); \
+ BF(a3.re, a1.re, a1.re, t4); \
+ BF(a2.im, a0.im, a0.im, t6); \
+}
+
+// force loading all the inputs before storing any.
+// this is slightly slower for small data, but avoids store->load aliasing
+// for addresses separated by large powers of 2.
+#define BUTTERFLIES_BIG(a0, a1, a2, a3) { \
+ float r0 = a0.re, i0 = a0.im, r1 = a1.re, i1 = a1.im; \
+ BF(t3, t5, t5, t1); \
+ BF(a2.re, a0.re, r0, t5); \
+ BF(a3.im, a1.im, i1, t3); \
+ BF(t4, t6, t2, t6); \
+ BF(a3.re, a1.re, r1, t4); \
+ BF(a2.im, a0.im, i0, t6); \
+}
+
+#define TRANSFORM(a0, a1, a2, a3, wre, wim) { \
+ t1 = a2.re * wre + a2.im * wim; \
+ t2 = a2.im * wre - a2.re * wim; \
+ t5 = a3.re * wre - a3.im * wim; \
+ t6 = a3.im * wre + a3.re * wim; \
+ BUTTERFLIES(a0, a1, a2, a3) \
+}
+
+#define TRANSFORM_ZERO(a0, a1, a2, a3) { \
+ t1 = a2.re; \
+ t2 = a2.im; \
+ t5 = a3.re; \
+ t6 = a3.im; \
+ BUTTERFLIES(a0, a1, a2, a3) \
+}
+
+// z[0...8n-1], w[1...2n-1]
+#define PASS(name) \
+static void name(FFTComplex *z, const float *wre, unsigned int n) { \
+ float t1, t2, t3, t4, t5, t6; \
+ int o1 = 2 * n; \
+ int o2 = 4 * n; \
+ int o3 = 6 * n; \
+ const float *wim = wre + o1; \
+ n--; \
+ \
+ TRANSFORM_ZERO(z[0], z[o1], z[o2], z[o3]); \
+ TRANSFORM(z[1], z[o1 + 1], z[o2 + 1], z[o3 + 1], wre[1], wim[-1]); \
+ \
+ do { \
+ z += 2; \
+ wre += 2; \
+ wim -= 2; \
+ TRANSFORM(z[0], z[o1], z[o2], z[o3], wre[0], wim[0]); \
+ TRANSFORM(z[1], z[o1 + 1],z[o2 + 1], z[o3 + 1], wre[1], wim[-1]); \
+ } while(--n); \
+}
+
+PASS(pass)
+#undef BUTTERFLIES
+#define BUTTERFLIES BUTTERFLIES_BIG
+PASS(pass_big)
+
+static void fft4(FFTComplex *z) {
+ float t1, t2, t3, t4, t5, t6, t7, t8;
+
+ BF(t3, t1, z[0].re, z[1].re);
+ BF(t8, t6, z[3].re, z[2].re);
+ BF(z[2].re, z[0].re, t1, t6);
+ BF(t4, t2, z[0].im, z[1].im);
+ BF(t7, t5, z[2].im, z[3].im);
+ BF(z[3].im, z[1].im, t4, t8);
+ BF(z[3].re, z[1].re, t3, t7);
+ BF(z[2].im, z[0].im, t2, t5);
+}
+
+static void fft8(FFTComplex *z) {
+ float t1, t2, t3, t4, t5, t6, t7, t8;
+
+ fft4(z);
+
+ BF(t1, z[5].re, z[4].re, -z[5].re);
+ BF(t2, z[5].im, z[4].im, -z[5].im);
+ BF(t3, z[7].re, z[6].re, -z[7].re);
+ BF(t4, z[7].im, z[6].im, -z[7].im);
+ BF(t8, t1, t3, t1);
+ BF(t7, t2, t2, t4);
+ BF(z[4].re, z[0].re, z[0].re, t1);
+ BF(z[4].im, z[0].im, z[0].im, t2);
+ BF(z[6].re, z[2].re, z[2].re, t7);
+ BF(z[6].im, z[2].im, z[2].im, t8);
+
+ TRANSFORM(z[1], z[3], z[5], z[7], sqrthalf, sqrthalf);
+}
+
+#undef BF
+
+DECL_FFT(16,8,4)
+DECL_FFT(32,16,8)
+DECL_FFT(64,32,16)
+DECL_FFT(128,64,32)
+DECL_FFT(256,128,64)
+DECL_FFT(512,256,128)
+#define pass pass_big
+DECL_FFT(1024,512,256)
+DECL_FFT(2048,1024,512)
+DECL_FFT(4096,2048,1024)
+DECL_FFT(8192,4096,2048)
+DECL_FFT(16384,8192,4096)
+DECL_FFT(32768,16384,8192)
+DECL_FFT(65536,32768,16384)
+
+void fftCalc(FFTContext *s, FFTComplex *z) {
+ static void (* const fftDispatch[])(FFTComplex*) = {
+ fft4, fft8, fft16, fft32, fft64, fft128, fft256, fft512, fft1024,
+ fft2048, fft4096, fft8192, fft16384, fft32768, fft65536,
+ };
+
+ fftDispatch[s->nbits - 2](z);
+}
+
+// complex multiplication: p = a * b
+#define CMUL(pre, pim, are, aim, bre, bim) \
+{\
+ float _are = (are); \
+ float _aim = (aim); \
+ float _bre = (bre); \
+ float _bim = (bim); \
+ (pre) = _are * _bre - _aim * _bim; \
+ (pim) = _are * _bim + _aim * _bre; \
+}
+
+/**
+ * Compute the middle half of the inverse MDCT of size N = 2^nbits,
+ * thus excluding the parts that can be derived by symmetry
+ * @param output N/2 samples
+ * @param input N/2 samples
+ */
+void imdctHalfC(FFTContext *s, float *output, const float *input) {
+ const uint16 *revtab = s->revtab;
+ const float *tcos = s->tcos;
+ const float *tsin = s->tsin;
+ FFTComplex *z = (FFTComplex *)output;
+
+ int n = 1 << s->mdctBits;
+ int n2 = n >> 1;
+ int n4 = n >> 2;
+ int n8 = n >> 3;
+
+ // pre rotation
+ const float *in1 = input;
+ const float *in2 = input + n2 - 1;
+ for (int k = 0; k < n4; k++) {
+ int j = revtab[k];
+ CMUL(z[j].re, z[j].im, *in2, *in1, tcos[k], tsin[k]);
+ in1 += 2;
+ in2 -= 2;
+ }
+
+ fftCalc(s, z);
+
+ // post rotation + reordering
+ for (int k = 0; k < n8; k++) {
+ float r0, i0, r1, i1;
+ CMUL(r0, i1, z[n8 - k - 1].im, z[n8 - k - 1].re, tsin[n8 - k - 1], tcos[n8 - k - 1]);
+ CMUL(r1, i0, z[n8 + k].im, z[n8 + k].re, tsin[n8 + k], tcos[n8 + k]);
+ z[n8 - k - 1].re = r0;
+ z[n8 - k - 1].im = i0;
+ z[n8 + k].re = r1;
+ z[n8 + k].im = i1;
+ }
+}
+
+/**
+ * Compute inverse MDCT of size N = 2^nbits
+ * @param output N samples
+ * @param input N/2 samples
+ */
+void imdctCalcC(FFTContext *s, float *output, const float *input) {
+ int n = 1 << s->mdctBits;
+ int n2 = n >> 1;
+ int n4 = n >> 2;
+
+ imdctHalfC(s, output + n4, input);
+
+ for (int k = 0; k < n4; k++) {
+ output[k] = -output[n2 - k - 1];
+ output[n - k - 1] = output[n2 + k];
+ }
+}
+
+/**
+ * Compute MDCT of size N = 2^nbits
+ * @param input N samples
+ * @param out N/2 samples
+ */
+void mdctCalcC(FFTContext *s, float *out, const float *input) {
+ const uint16 *revtab = s->revtab;
+ const float *tcos = s->tcos;
+ const float *tsin = s->tsin;
+ FFTComplex *x = (FFTComplex *)out;
+
+ int n = 1 << s->mdctBits;
+ int n2 = n >> 1;
+ int n4 = n >> 2;
+ int n8 = n >> 3;
+ int n3 = 3 * n4;
+
+ // pre rotation
+ for (int i = 0; i < n8; i++) {
+ float re = -input[2 * i + 3 * n4] - input[n3 - 1 - 2 * i];
+ float im = -input[n4 + 2 * i] + input[n4 - 1 - 2 * i];
+ int j = revtab[i];
+ CMUL(x[j].re, x[j].im, re, im, -tcos[i], tsin[i]);
+
+ re = input[2 * i] - input[n2 - 1 - 2 * i];
+ im = -(input[n2 + 2 * i] + input[n - 1 - 2 * i]);
+ j = revtab[n8 + i];
+ CMUL(x[j].re, x[j].im, re, im, -tcos[n8 + i], tsin[n8 + i]);
+ }
+
+ fftCalc(s, x);
+
+ // post rotation
+ for (int i = 0; i < n8; i++) {
+ float r0, i0, r1, i1;
+ CMUL(i1, r0, x[n8 - i - 1].re, x[n8 - i - 1].im, -tsin[n8 - i - 1], -tcos[n8 - i - 1]);
+ CMUL(i0, r1, x[n8 + i].re, x[n8 + i].im, -tsin[n8 + i], -tcos[n8 + i]);
+ x[n8 - i - 1].re = r0;
+ x[n8 - i - 1].im = i0;
+ x[n8 + i].re = r1;
+ x[n8 + i].im = i1;
+ }
+}
+
+int fftInit(FFTContext *s, int nbits, int inverse) {
+ int i, j, m, n;
+ float alpha, c1, s1, s2;
+
+ if (nbits < 2 || nbits > 16)
+ goto fail;
+
+ s->nbits = nbits;
+ n = 1 << nbits;
+ s->tmpBuf = NULL;
+
+ s->exptab = (FFTComplex *)malloc((n / 2) * sizeof(FFTComplex));
+ if (!s->exptab)
+ goto fail;
+
+ s->revtab = (uint16 *)malloc(n * sizeof(uint16));
+ if (!s->revtab)
+ goto fail;
+ s->inverse = inverse;
+
+ s2 = inverse ? 1.0 : -1.0;
+
+ s->fftPermute = fftPermute;
+ s->fftCalc = fftCalc;
+ s->imdctCalc = imdctCalcC;
+ s->imdctHalf = imdctHalfC;
+ s->mdctCalc = mdctCalcC;
+ s->splitRadix = 1;
+
+ if (s->splitRadix) {
+ for (j = 4; j <= nbits; j++)
+ initCosineTables(j);
+
+ for (i = 0; i < n; i++)
+ s->revtab[-splitRadixPermutation(i, n, s->inverse) & (n - 1)] = i;
+
+ s->tmpBuf = (FFTComplex *)malloc(n * sizeof(FFTComplex));
+ } else {
+ for (i = 0; i < n / 2; i++) {
+ alpha = 2 * M_PI * (float)i / (float)n;
+ c1 = cos(alpha);
+ s1 = sin(alpha) * s2;
+ s->exptab[i].re = c1;
+ s->exptab[i].im = s1;
+ }
+
+ //int np = 1 << nbits;
+ //int nblocks = np >> 3;
+ //int np2 = np >> 1;
+
+ // compute bit reverse table
+ for (i = 0; i < n; i++) {
+ m = 0;
+
+ for (j = 0; j < nbits; j++)
+ m |= ((i >> j) & 1) << (nbits - j - 1);
+
+ s->revtab[i] = m;
+ }
+ }
+
+ return 0;
+
+ fail:
+ free(&s->revtab);
+ free(&s->exptab);
+ free(&s->tmpBuf);
+ return -1;
+}
+
+/**
+ * Sets up a real FFT.
+ * @param nbits log2 of the length of the input array
+ * @param trans the type of transform
+ */
+int rdftInit(RDFTContext *s, int nbits, RDFTransformType trans) {
+ int n = 1 << nbits;
+ const double theta = (trans == RDFT || trans == IRIDFT ? -1 : 1) * 2 * M_PI / n;
+
+ s->nbits = nbits;
+ s->inverse = trans == IRDFT || trans == IRIDFT;
+ s->signConvention = trans == RIDFT || trans == IRIDFT ? 1 : -1;
+
+ if (nbits < 4 || nbits > 16)
+ return -1;
+
+ if (fftInit(&s->fft, nbits - 1, trans == IRDFT || trans == RIDFT) < 0)
+ return -1;
+
+ initCosineTables(nbits);
+ s->tcos = ff_cos_tabs[nbits];
+ s->tsin = ff_sin_tabs[nbits] + (trans == RDFT || trans == IRIDFT) * (n >> 2);
+
+ for (int i = 0; i < n >> 2; i++)
+ s->tsin[i] = sin(i*theta);
+
+ return 0;
+}
+
+/** Map one real FFT into two parallel real even and odd FFTs. Then interleave
+ * the two real FFTs into one complex FFT. Unmangle the results.
+ * ref: http://www.engineeringproductivitytools.com/stuff/T0001/PT10.HTM
+ */
+void rdftCalc(RDFTContext *s, float *data) {
+ FFTComplex ev, od;
+
+ const int n = 1 << s->nbits;
+ const float k1 = 0.5;
+ const float k2 = 0.5 - s->inverse;
+ const float *tcos = s->tcos;
+ const float *tsin = s->tsin;
+
+ if (!s->inverse) {
+ fftPermute(&s->fft, (FFTComplex *)data);
+ fftCalc(&s->fft, (FFTComplex *)data);
+ }
+
+ // i=0 is a special case because of packing, the DC term is real, so we
+ // are going to throw the N/2 term (also real) in with it.
+ ev.re = data[0];
+ data[0] = ev.re + data[1];
+ data[1] = ev.re - data[1];
+
+ int i;
+
+ for (i = 1; i < n >> 2; i++) {
+ int i1 = i * 2;
+ int i2 = n - i1;
+
+ // Separate even and odd FFTs
+ ev.re = k1 * (data[i1] + data[i2]);
+ od.im = -k2 * (data[i1] - data[i2]);
+ ev.im = k1 * (data[i1 + 1] - data[i2 + 1]);
+ od.re = k2 * (data[i1 + 1] + data[i2 + 1]);
+
+ // Apply twiddle factors to the odd FFT and add to the even FFT
+ data[i1] = ev.re + od.re * tcos[i] - od.im * tsin[i];
+ data[i1 + 1] = ev.im + od.im * tcos[i] + od.re * tsin[i];
+ data[i2] = ev.re - od.re * tcos[i] + od.im * tsin[i];
+ data[i2 + 1] = -ev.im + od.im * tcos[i] + od.re * tsin[i];
+ }
+
+ data[i * 2 + 1] = s->signConvention * data[i * 2 + 1];
+ if (s->inverse) {
+ data[0] *= k1;
+ data[1] *= k1;
+ fftPermute(&s->fft, (FFTComplex*)data);
+ fftCalc(&s->fft, (FFTComplex*)data);
+ }
+}
+
+// half mpeg encoding window (full precision)
+const int32 ff_mpa_enwindow[257] = {
+ 0, -1, -1, -1, -1, -1, -1, -2,
+ -2, -2, -2, -3, -3, -4, -4, -5,
+ -5, -6, -7, -7, -8, -9, -10, -11,
+ -13, -14, -16, -17, -19, -21, -24, -26,
+ -29, -31, -35, -38, -41, -45, -49, -53,
+ -58, -63, -68, -73, -79, -85, -91, -97,
+ -104, -111, -117, -125, -132, -139, -147, -154,
+ -161, -169, -176, -183, -190, -196, -202, -208,
+ 213, 218, 222, 225, 227, 228, 228, 227,
+ 224, 221, 215, 208, 200, 189, 177, 163,
+ 146, 127, 106, 83, 57, 29, -2, -36,
+ -72, -111, -153, -197, -244, -294, -347, -401,
+ -459, -519, -581, -645, -711, -779, -848, -919,
+ -991, -1064, -1137, -1210, -1283, -1356, -1428, -1498,
+ -1567, -1634, -1698, -1759, -1817, -1870, -1919, -1962,
+ -2001, -2032, -2057, -2075, -2085, -2087, -2080, -2063,
+ 2037, 2000, 1952, 1893, 1822, 1739, 1644, 1535,
+ 1414, 1280, 1131, 970, 794, 605, 402, 185,
+ -45, -288, -545, -814, -1095, -1388, -1692, -2006,
+ -2330, -2663, -3004, -3351, -3705, -4063, -4425, -4788,
+ -5153, -5517, -5879, -6237, -6589, -6935, -7271, -7597,
+ -7910, -8209, -8491, -8755, -8998, -9219, -9416, -9585,
+ -9727, -9838, -9916, -9959, -9966, -9935, -9863, -9750,
+ -9592, -9389, -9139, -8840, -8492, -8092, -7640, -7134,
+ 6574, 5959, 5288, 4561, 3776, 2935, 2037, 1082,
+ 70, -998, -2122, -3300, -4533, -5818, -7154, -8540,
+ -9975,-11455,-12980,-14548,-16155,-17799,-19478,-21189,
+-22929,-24694,-26482,-28289,-30112,-31947,-33791,-35640,
+-37489,-39336,-41176,-43006,-44821,-46617,-48390,-50137,
+-51853,-53534,-55178,-56778,-58333,-59838,-61289,-62684,
+-64019,-65290,-66494,-67629,-68692,-69679,-70590,-71420,
+-72169,-72835,-73415,-73908,-74313,-74630,-74856,-74992,
+ 75038
+};
+
+void ff_mpa_synth_init(int16 *window) {
+ int i;
+ int32 v;
+
+ // max = 18760, max sum over all 16 coefs : 44736
+ for(i = 0; i < 257; i++) {
+ v = ff_mpa_enwindow[i];
+ v = (v + 2) >> 2;
+ window[i] = v;
+
+ if ((i & 63) != 0)
+ v = -v;
+
+ if (i != 0)
+ window[512 - i] = v;
+ }
+}
+
+static inline uint16 round_sample(int *sum) {
+ int sum1;
+ sum1 = (*sum) >> 14;
+ *sum &= (1 << 14)-1;
+ if (sum1 < (-0x7fff - 1))
+ sum1 = (-0x7fff - 1);
+ if (sum1 > 0x7fff)
+ sum1 = 0x7fff;
+ return sum1;
+}
+
+static inline int MULH(int a, int b) {
+ return ((int64_t)(a) * (int64_t)(b))>>32;
+}
+
+// signed 16x16 -> 32 multiply add accumulate
+#define MACS(rt, ra, rb) rt += (ra) * (rb)
+
+#define MLSS(rt, ra, rb) ((rt) -= (ra) * (rb))
+
+#define SUM8(op, sum, w, p)\
+{\
+ op(sum, (w)[0 * 64], (p)[0 * 64]);\
+ op(sum, (w)[1 * 64], (p)[1 * 64]);\
+ op(sum, (w)[2 * 64], (p)[2 * 64]);\
+ op(sum, (w)[3 * 64], (p)[3 * 64]);\
+ op(sum, (w)[4 * 64], (p)[4 * 64]);\
+ op(sum, (w)[5 * 64], (p)[5 * 64]);\
+ op(sum, (w)[6 * 64], (p)[6 * 64]);\
+ op(sum, (w)[7 * 64], (p)[7 * 64]);\
+}
+
+#define SUM8P2(sum1, op1, sum2, op2, w1, w2, p) \
+{\
+ tmp_s = p[0 * 64];\
+ op1(sum1, (w1)[0 * 64], tmp_s);\
+ op2(sum2, (w2)[0 * 64], tmp_s);\
+ tmp_s = p[1 * 64];\
+ op1(sum1, (w1)[1 * 64], tmp_s);\
+ op2(sum2, (w2)[1 * 64], tmp_s);\
+ tmp_s = p[2 * 64];\
+ op1(sum1, (w1)[2 * 64], tmp_s);\
+ op2(sum2, (w2)[2 * 64], tmp_s);\
+ tmp_s = p[3 * 64];\
+ op1(sum1, (w1)[3 * 64], tmp_s);\
+ op2(sum2, (w2)[3 * 64], tmp_s);\
+ tmp_s = p[4 * 64];\
+ op1(sum1, (w1)[4 * 64], tmp_s);\
+ op2(sum2, (w2)[4 * 64], tmp_s);\
+ tmp_s = p[5 * 64];\
+ op1(sum1, (w1)[5 * 64], tmp_s);\
+ op2(sum2, (w2)[5 * 64], tmp_s);\
+ tmp_s = p[6 * 64];\
+ op1(sum1, (w1)[6 * 64], tmp_s);\
+ op2(sum2, (w2)[6 * 64], tmp_s);\
+ tmp_s = p[7 * 64];\
+ op1(sum1, (w1)[7 * 64], tmp_s);\
+ op2(sum2, (w2)[7 * 64], tmp_s);\
+}
+
+#define FIXHR(a) ((int)((a) * (1LL<<32) + 0.5))
+
+// tab[i][j] = 1.0 / (2.0 * cos(pi*(2*k+1) / 2^(6 - j)))
+
+// cos(i*pi/64)
+
+#define COS0_0 FIXHR(0.50060299823519630134/2)
+#define COS0_1 FIXHR(0.50547095989754365998/2)
+#define COS0_2 FIXHR(0.51544730992262454697/2)
+#define COS0_3 FIXHR(0.53104259108978417447/2)
+#define COS0_4 FIXHR(0.55310389603444452782/2)
+#define COS0_5 FIXHR(0.58293496820613387367/2)
+#define COS0_6 FIXHR(0.62250412303566481615/2)
+#define COS0_7 FIXHR(0.67480834145500574602/2)
+#define COS0_8 FIXHR(0.74453627100229844977/2)
+#define COS0_9 FIXHR(0.83934964541552703873/2)
+#define COS0_10 FIXHR(0.97256823786196069369/2)
+#define COS0_11 FIXHR(1.16943993343288495515/4)
+#define COS0_12 FIXHR(1.48416461631416627724/4)
+#define COS0_13 FIXHR(2.05778100995341155085/8)
+#define COS0_14 FIXHR(3.40760841846871878570/8)
+#define COS0_15 FIXHR(10.19000812354805681150/32)
+
+#define COS1_0 FIXHR(0.50241928618815570551/2)
+#define COS1_1 FIXHR(0.52249861493968888062/2)
+#define COS1_2 FIXHR(0.56694403481635770368/2)
+#define COS1_3 FIXHR(0.64682178335999012954/2)
+#define COS1_4 FIXHR(0.78815462345125022473/2)
+#define COS1_5 FIXHR(1.06067768599034747134/4)
+#define COS1_6 FIXHR(1.72244709823833392782/4)
+#define COS1_7 FIXHR(5.10114861868916385802/16)
+
+#define COS2_0 FIXHR(0.50979557910415916894/2)
+#define COS2_1 FIXHR(0.60134488693504528054/2)
+#define COS2_2 FIXHR(0.89997622313641570463/2)
+#define COS2_3 FIXHR(2.56291544774150617881/8)
+
+#define COS3_0 FIXHR(0.54119610014619698439/2)
+#define COS3_1 FIXHR(1.30656296487637652785/4)
+
+#define COS4_0 FIXHR(0.70710678118654752439/2)
+
+/* butterfly operator */
+#define BF(a, b, c, s)\
+{\
+ tmp0 = tab[a] + tab[b];\
+ tmp1 = tab[a] - tab[b];\
+ tab[a] = tmp0;\
+ tab[b] = MULH(tmp1<<(s), c);\
+}
+
+#define BF1(a, b, c, d)\
+{\
+ BF(a, b, COS4_0, 1);\
+ BF(c, d,-COS4_0, 1);\
+ tab[c] += tab[d];\
+}
+
+#define BF2(a, b, c, d)\
+{\
+ BF(a, b, COS4_0, 1);\
+ BF(c, d,-COS4_0, 1);\
+ tab[c] += tab[d];\
+ tab[a] += tab[c];\
+ tab[c] += tab[b];\
+ tab[b] += tab[d];\
+}
+
+#define ADD(a, b) tab[a] += tab[b]
+
+// DCT32 without 1/sqrt(2) coef zero scaling.
+static void dct32(int32 *out, int32 *tab) {
+ int tmp0, tmp1;
+
+ // pass 1
+ BF( 0, 31, COS0_0 , 1);
+ BF(15, 16, COS0_15, 5);
+ // pass 2
+ BF( 0, 15, COS1_0 , 1);
+ BF(16, 31,-COS1_0 , 1);
+ // pass 1
+ BF( 7, 24, COS0_7 , 1);
+ BF( 8, 23, COS0_8 , 1);
+ // pass 2
+ BF( 7, 8, COS1_7 , 4);
+ BF(23, 24,-COS1_7 , 4);
+ // pass 3
+ BF( 0, 7, COS2_0 , 1);
+ BF( 8, 15,-COS2_0 , 1);
+ BF(16, 23, COS2_0 , 1);
+ BF(24, 31,-COS2_0 , 1);
+ // pass 1
+ BF( 3, 28, COS0_3 , 1);
+ BF(12, 19, COS0_12, 2);
+ // pass 2
+ BF( 3, 12, COS1_3 , 1);
+ BF(19, 28,-COS1_3 , 1);
+ // pass 1
+ BF( 4, 27, COS0_4 , 1);
+ BF(11, 20, COS0_11, 2);
+ // pass 2
+ BF( 4, 11, COS1_4 , 1);
+ BF(20, 27,-COS1_4 , 1);
+ // pass 3
+ BF( 3, 4, COS2_3 , 3);
+ BF(11, 12,-COS2_3 , 3);
+ BF(19, 20, COS2_3 , 3);
+ BF(27, 28,-COS2_3 , 3);
+ // pass 4
+ BF( 0, 3, COS3_0 , 1);
+ BF( 4, 7,-COS3_0 , 1);
+ BF( 8, 11, COS3_0 , 1);
+ BF(12, 15,-COS3_0 , 1);
+ BF(16, 19, COS3_0 , 1);
+ BF(20, 23,-COS3_0 , 1);
+ BF(24, 27, COS3_0 , 1);
+ BF(28, 31,-COS3_0 , 1);
+
+ // pass 1
+ BF( 1, 30, COS0_1 , 1);
+ BF(14, 17, COS0_14, 3);
+ // pass 2
+ BF( 1, 14, COS1_1 , 1);
+ BF(17, 30,-COS1_1 , 1);
+ // pass 1
+ BF( 6, 25, COS0_6 , 1);
+ BF( 9, 22, COS0_9 , 1);
+ // pass 2
+ BF( 6, 9, COS1_6 , 2);
+ BF(22, 25,-COS1_6 , 2);
+ // pass 3
+ BF( 1, 6, COS2_1 , 1);
+ BF( 9, 14,-COS2_1 , 1);
+ BF(17, 22, COS2_1 , 1);
+ BF(25, 30,-COS2_1 , 1);
+
+ // pass 1
+ BF( 2, 29, COS0_2 , 1);
+ BF(13, 18, COS0_13, 3);
+ // pass 2
+ BF( 2, 13, COS1_2 , 1);
+ BF(18, 29,-COS1_2 , 1);
+ // pass 1
+ BF( 5, 26, COS0_5 , 1);
+ BF(10, 21, COS0_10, 1);
+ // pass 2
+ BF( 5, 10, COS1_5 , 2);
+ BF(21, 26,-COS1_5 , 2);
+ // pass 3
+ BF( 2, 5, COS2_2 , 1);
+ BF(10, 13,-COS2_2 , 1);
+ BF(18, 21, COS2_2 , 1);
+ BF(26, 29,-COS2_2 , 1);
+ // pass 4
+ BF( 1, 2, COS3_1 , 2);
+ BF( 5, 6,-COS3_1 , 2);
+ BF( 9, 10, COS3_1 , 2);
+ BF(13, 14,-COS3_1 , 2);
+ BF(17, 18, COS3_1 , 2);
+ BF(21, 22,-COS3_1 , 2);
+ BF(25, 26, COS3_1 , 2);
+ BF(29, 30,-COS3_1 , 2);
+
+ // pass 5
+ BF1( 0, 1, 2, 3);
+ BF2( 4, 5, 6, 7);
+ BF1( 8, 9, 10, 11);
+ BF2(12, 13, 14, 15);
+ BF1(16, 17, 18, 19);
+ BF2(20, 21, 22, 23);
+ BF1(24, 25, 26, 27);
+ BF2(28, 29, 30, 31);
+
+ // pass 6
+ ADD( 8, 12);
+ ADD(12, 10);
+ ADD(10, 14);
+ ADD(14, 9);
+ ADD( 9, 13);
+ ADD(13, 11);
+ ADD(11, 15);
+
+ out[ 0] = tab[0];
+ out[16] = tab[1];
+ out[ 8] = tab[2];
+ out[24] = tab[3];
+ out[ 4] = tab[4];
+ out[20] = tab[5];
+ out[12] = tab[6];
+ out[28] = tab[7];
+ out[ 2] = tab[8];
+ out[18] = tab[9];
+ out[10] = tab[10];
+ out[26] = tab[11];
+ out[ 6] = tab[12];
+ out[22] = tab[13];
+ out[14] = tab[14];
+ out[30] = tab[15];
+
+ ADD(24, 28);
+ ADD(28, 26);
+ ADD(26, 30);
+ ADD(30, 25);
+ ADD(25, 29);
+ ADD(29, 27);
+ ADD(27, 31);
+
+ out[ 1] = tab[16] + tab[24];
+ out[17] = tab[17] + tab[25];
+ out[ 9] = tab[18] + tab[26];
+ out[25] = tab[19] + tab[27];
+ out[ 5] = tab[20] + tab[28];
+ out[21] = tab[21] + tab[29];
+ out[13] = tab[22] + tab[30];
+ out[29] = tab[23] + tab[31];
+ out[ 3] = tab[24] + tab[20];
+ out[19] = tab[25] + tab[21];
+ out[11] = tab[26] + tab[22];
+ out[27] = tab[27] + tab[23];
+ out[ 7] = tab[28] + tab[18];
+ out[23] = tab[29] + tab[19];
+ out[15] = tab[30] + tab[17];
+ out[31] = tab[31];
+}
+
+// 32 sub band synthesis filter. Input: 32 sub band samples, Output:
+// 32 samples.
+// XXX: optimize by avoiding ring buffer usage
+void ff_mpa_synth_filter(int16 *synth_buf_ptr, int *synth_buf_offset,
+ int16 *window, int *dither_state,
+ int16 *samples, int incr,
+ int32 sb_samples[32])
+{
+ int16 *synth_buf;
+ const int16 *w, *w2, *p;
+ int j, offset;
+ int16 *samples2;
+ int32 tmp[32];
+ int sum, sum2;
+ int tmp_s;
+
+ offset = *synth_buf_offset;
+ synth_buf = synth_buf_ptr + offset;
+
+ dct32(tmp, sb_samples);
+ for(j = 0; j < 32; j++) {
+ // NOTE: can cause a loss in precision if very high amplitude sound
+ if (tmp[j] < (-0x7fff - 1))
+ synth_buf[j] = (-0x7fff - 1);
+ else if (tmp[j] > 0x7fff)
+ synth_buf[j] = 0x7fff;
+ else
+ synth_buf[j] = tmp[j];
+ }
+
+ // copy to avoid wrap
+ memcpy(synth_buf + 512, synth_buf, 32 * sizeof(int16));
+
+ samples2 = samples + 31 * incr;
+ w = window;
+ w2 = window + 31;
+
+ sum = *dither_state;
+ p = synth_buf + 16;
+ SUM8(MACS, sum, w, p);
+ p = synth_buf + 48;
+ SUM8(MLSS, sum, w + 32, p);
+ *samples = round_sample(&sum);
+ samples += incr;
+ w++;
+
+ // we calculate two samples at the same time to avoid one memory
+ // access per two sample
+ for(j = 1; j < 16; j++) {
+ sum2 = 0;
+ p = synth_buf + 16 + j;
+ SUM8P2(sum, MACS, sum2, MLSS, w, w2, p);
+ p = synth_buf + 48 - j;
+ SUM8P2(sum, MLSS, sum2, MLSS, w + 32, w2 + 32, p);
+
+ *samples = round_sample(&sum);
+ samples += incr;
+ sum += sum2;
+ *samples2 = round_sample(&sum);
+ samples2 -= incr;
+ w++;
+ w2--;
+ }
+
+ p = synth_buf + 32;
+ SUM8(MLSS, sum, w + 32, p);
+ *samples = round_sample(&sum);
+ *dither_state= sum;
+
+ offset = (offset - 32) & 511;
+ *synth_buf_offset = offset;
+}
+
+/**
+ * parses a vlc code, faster then get_vlc()
+ * @param bits is the number of bits which will be read at once, must be
+ * identical to nb_bits in init_vlc()
+ * @param max_depth is the number of times bits bits must be read to completely
+ * read the longest vlc code
+ * = (max_vlc_length + bits - 1) / bits
+ */
+static int getVlc2(GetBitContext *s, int16 (*table)[2], int bits, int maxDepth) {
+ int reIndex;
+ int reCache;
+ int index;
+ int code;
+ int n;
+
+ reIndex = s->index;
+ reCache = READ_LE_UINT32(s->buffer + (reIndex >> 3)) >> (reIndex & 0x07);
+ index = reCache & (0xffffffff >> (32 - bits));
+ code = table[index][0];
+ n = table[index][1];
+
+ if (maxDepth > 1 && n < 0){
+ reIndex += bits;
+ reCache = READ_LE_UINT32(s->buffer + (reIndex >> 3)) >> (reIndex & 0x07);
+
+ int nbBits = -n;
+
+ index = (reCache & (0xffffffff >> (32 - nbBits))) + code;
+ code = table[index][0];
+ n = table[index][1];
+
+ if(maxDepth > 2 && n < 0) {
+ reIndex += nbBits;
+ reCache = READ_LE_UINT32(s->buffer + (reIndex >> 3)) >> (reIndex & 0x07);
+
+ nbBits = -n;
+
+ index = (reCache & (0xffffffff >> (32 - nbBits))) + code;
+ code = table[index][0];
+ n = table[index][1];
+ }
+ }
+
+ reCache >>= n;
+ s->index = reIndex + n;
+ return code;
+}
+
+static int allocTable(VLC *vlc, int size, int use_static) {
+ int index;
+ int16 (*temp)[2] = NULL;
+ index = vlc->table_size;
+ vlc->table_size += size;
+ if (vlc->table_size > vlc->table_allocated) {
+ if(use_static)
+ error("QDM2 cant do anything, init_vlc() is used with too little memory");
+ vlc->table_allocated += (1 << vlc->bits);
+ temp = (int16 (*)[2])realloc(vlc->table, sizeof(int16 *) * 2 * vlc->table_allocated);
+ if (!temp) {
+ free(vlc->table);
+ vlc->table = NULL;
+ return -1;
+ }
+ vlc->table = temp;
+ }
+ return index;
+}
+
+#define GET_DATA(v, table, i, wrap, size)\
+{\
+ const uint8 *ptr = (const uint8 *)table + i * wrap;\
+ switch(size) {\
+ case 1:\
+ v = *(const uint8 *)ptr;\
+ break;\
+ case 2:\
+ v = *(const uint16 *)ptr;\
+ break;\
+ default:\
+ v = *(const uint32 *)ptr;\
+ break;\
+ }\
+}
+
+static int build_table(VLC *vlc, int table_nb_bits,
+ int nb_codes,
+ const void *bits, int bits_wrap, int bits_size,
+ const void *codes, int codes_wrap, int codes_size,
+ const void *symbols, int symbols_wrap, int symbols_size,
+ int code_prefix, int n_prefix, int flags)
+{
+ int i, j, k, n, table_size, table_index, nb, n1, index, code_prefix2, symbol;
+ uint32 code;
+ int16 (*table)[2];
+
+ table_size = 1 << table_nb_bits;
+ table_index = allocTable(vlc, table_size, flags & 4);
+ if (table_index < 0)
+ return -1;
+ table = &vlc->table[table_index];
+
+ for(i = 0; i < table_size; i++) {
+ table[i][1] = 0; //bits
+ table[i][0] = -1; //codes
+ }
+
+ // first pass: map codes and compute auxillary table sizes
+ for(i = 0; i < nb_codes; i++) {
+ GET_DATA(n, bits, i, bits_wrap, bits_size);
+ GET_DATA(code, codes, i, codes_wrap, codes_size);
+ // we accept tables with holes
+ if (n <= 0)
+ continue;
+ if (!symbols)
+ symbol = i;
+ else
+ GET_DATA(symbol, symbols, i, symbols_wrap, symbols_size);
+ // if code matches the prefix, it is in the table
+ n -= n_prefix;
+ if(flags & 2)
+ code_prefix2= code & (n_prefix>=32 ? 0xffffffff : (1 << n_prefix)-1);
+ else
+ code_prefix2= code >> n;
+ if (n > 0 && code_prefix2 == code_prefix) {
+ if (n <= table_nb_bits) {
+ // no need to add another table
+ j = (code << (table_nb_bits - n)) & (table_size - 1);
+ nb = 1 << (table_nb_bits - n);
+ for(k = 0; k < nb; k++) {
+ if(flags & 2)
+ j = (code >> n_prefix) + (k<<n);
+ if (table[j][1] /*bits*/ != 0) {
+ error("QDM2 incorrect codes");
+ return -1;
+ }
+ table[j][1] = n; //bits
+ table[j][0] = symbol;
+ j++;
+ }
+ } else {
+ n -= table_nb_bits;
+ j = (code >> ((flags & 2) ? n_prefix : n)) & ((1 << table_nb_bits) - 1);
+ // compute table size
+ n1 = -table[j][1]; //bits
+ if (n > n1)
+ n1 = n;
+ table[j][1] = -n1; //bits
+ }
+ }
+ }
+
+ // second pass : fill auxillary tables recursively
+ for(i = 0;i < table_size; i++) {
+ n = table[i][1]; //bits
+ if (n < 0) {
+ n = -n;
+ if (n > table_nb_bits) {
+ n = table_nb_bits;
+ table[i][1] = -n; //bits
+ }
+ index = build_table(vlc, n, nb_codes,
+ bits, bits_wrap, bits_size,
+ codes, codes_wrap, codes_size,
+ symbols, symbols_wrap, symbols_size,
+ (flags & 2) ? (code_prefix | (i << n_prefix)) : ((code_prefix << table_nb_bits) | i),
+ n_prefix + table_nb_bits, flags);
+ if (index < 0)
+ return -1;
+ // note: realloc has been done, so reload tables
+ table = &vlc->table[table_index];
+ table[i][0] = index; //code
+ }
+ }
+ return table_index;
+}
+
+/* Build VLC decoding tables suitable for use with get_vlc().
+
+ 'nb_bits' set thee decoding table size (2^nb_bits) entries. The
+ bigger it is, the faster is the decoding. But it should not be too
+ big to save memory and L1 cache. '9' is a good compromise.
+
+ 'nb_codes' : number of vlcs codes
+
+ 'bits' : table which gives the size (in bits) of each vlc code.
+
+ 'codes' : table which gives the bit pattern of of each vlc code.
+
+ 'symbols' : table which gives the values to be returned from get_vlc().
+
+ 'xxx_wrap' : give the number of bytes between each entry of the
+ 'bits' or 'codes' tables.
+
+ 'xxx_size' : gives the number of bytes of each entry of the 'bits'
+ or 'codes' tables.
+
+ 'wrap' and 'size' allows to use any memory configuration and types
+ (byte/word/long) to store the 'bits', 'codes', and 'symbols' tables.
+
+ 'use_static' should be set to 1 for tables, which should be freed
+ with av_free_static(), 0 if free_vlc() will be used.
+*/
+void initVlcSparse(VLC *vlc, int nb_bits, int nb_codes,
+ const void *bits, int bits_wrap, int bits_size,
+ const void *codes, int codes_wrap, int codes_size,
+ const void *symbols, int symbols_wrap, int symbols_size) {
+ vlc->bits = nb_bits;
+
+ if(vlc->table_size && vlc->table_size == vlc->table_allocated) {
+ return;
+ } else if(vlc->table_size) {
+ error("called on a partially initialized table");
+ }
+
+ if (build_table(vlc, nb_bits, nb_codes,
+ bits, bits_wrap, bits_size,
+ codes, codes_wrap, codes_size,
+ symbols, symbols_wrap, symbols_size,
+ 0, 0, 4 | 2) < 0) {
+ free(&vlc->table);
+ return; // Error
+ }
+
+ if(vlc->table_size != vlc->table_allocated)
+ error("QDM2 needed %d had %d", vlc->table_size, vlc->table_allocated);
+}
+
+void QDM2Stream::softclipTableInit(void) {
+ uint16 i;
+ double dfl = SOFTCLIP_THRESHOLD - 32767;
+ float delta = 1.0 / -dfl;
+
+ for (i = 0; i < ARRAYSIZE(_softclipTable); i++)
+ _softclipTable[i] = SOFTCLIP_THRESHOLD - ((int)(sin((float)i * delta) * dfl) & 0x0000FFFF);
+}
+
+// random generated table
+void QDM2Stream::rndTableInit(void) {
+ uint16 i;
+ uint16 j;
+ uint32 ldw, hdw;
+ // TODO: Replace Code with uint64 less version...
+ int64_t tmp64_1;
+ int64_t random_seed = 0;
+ float delta = 1.0 / 16384.0;
+
+ for(i = 0; i < ARRAYSIZE(_noiseTable); i++) {
+ random_seed = random_seed * 214013 + 2531011;
+ _noiseTable[i] = (delta * (float)(((int32)random_seed >> 16) & 0x00007FFF)- 1.0) * 1.3;
+ }
+
+ for (i = 0; i < 256; i++) {
+ random_seed = 81;
+ ldw = i;
+ for (j = 0; j < 5; j++) {
+ _randomDequantIndex[i][j] = (uint8)((ldw / random_seed) & 0xFF);
+ ldw = (uint32)ldw % (uint32)random_seed;
+ tmp64_1 = (random_seed * 0x55555556);
+ hdw = (uint32)(tmp64_1 >> 32);
+ random_seed = (int64_t)(hdw + (ldw >> 31));
+ }
+ }
+
+ for (i = 0; i < 128; i++) {
+ random_seed = 25;
+ ldw = i;
+ for (j = 0; j < 3; j++) {
+ _randomDequantType24[i][j] = (uint8)((ldw / random_seed) & 0xFF);
+ ldw = (uint32)ldw % (uint32)random_seed;
+ tmp64_1 = (random_seed * 0x66666667);
+ hdw = (uint32)(tmp64_1 >> 33);
+ random_seed = hdw + (ldw >> 31);
+ }
+ }
+}
+
+void QDM2Stream::initNoiseSamples(void) {
+ uint16 i;
+ uint32 random_seed = 0;
+ float delta = 1.0 / 16384.0;
+
+ for (i = 0; i < ARRAYSIZE(_noiseSamples); i++) {
+ random_seed = random_seed * 214013 + 2531011;
+ _noiseSamples[i] = (delta * (float)((random_seed >> 16) & 0x00007fff) - 1.0);
+ }
+}
+
+static const uint16 qdm2_vlc_offs[18] = {
+ 0, 260, 566, 598, 894, 1166, 1230, 1294, 1678, 1950, 2214, 2278, 2310, 2570, 2834, 3124, 3448, 3838
+};
+
+void QDM2Stream::initVlc(void) {
+ static int16 qdm2_table[3838][2];
+
+ if (!_vlcsInitialized) {
+ _vlcTabLevel.table = &qdm2_table[qdm2_vlc_offs[0]];
+ _vlcTabLevel.table_allocated = qdm2_vlc_offs[1] - qdm2_vlc_offs[0];
+ _vlcTabLevel.table_size = 0;
+ initVlcSparse(&_vlcTabLevel, 8, 24,
+ vlc_tab_level_huffbits, 1, 1,
+ vlc_tab_level_huffcodes, 2, 2, NULL, 0, 0);
+
+ _vlcTabDiff.table = &qdm2_table[qdm2_vlc_offs[1]];
+ _vlcTabDiff.table_allocated = qdm2_vlc_offs[2] - qdm2_vlc_offs[1];
+ _vlcTabDiff.table_size = 0;
+ initVlcSparse(&_vlcTabDiff, 8, 37,
+ vlc_tab_diff_huffbits, 1, 1,
+ vlc_tab_diff_huffcodes, 2, 2, NULL, 0, 0);
+
+ _vlcTabRun.table = &qdm2_table[qdm2_vlc_offs[2]];
+ _vlcTabRun.table_allocated = qdm2_vlc_offs[3] - qdm2_vlc_offs[2];
+ _vlcTabRun.table_size = 0;
+ initVlcSparse(&_vlcTabRun, 5, 6,
+ vlc_tab_run_huffbits, 1, 1,
+ vlc_tab_run_huffcodes, 1, 1, NULL, 0, 0);
+
+ _fftLevelExpAltVlc.table = &qdm2_table[qdm2_vlc_offs[3]];
+ _fftLevelExpAltVlc.table_allocated = qdm2_vlc_offs[4] - qdm2_vlc_offs[3];
+ _fftLevelExpAltVlc.table_size = 0;
+ initVlcSparse(&_fftLevelExpAltVlc, 8, 28,
+ fft_level_exp_alt_huffbits, 1, 1,
+ fft_level_exp_alt_huffcodes, 2, 2, NULL, 0, 0);
+
+ _fftLevelExpVlc.table = &qdm2_table[qdm2_vlc_offs[4]];
+ _fftLevelExpVlc.table_allocated = qdm2_vlc_offs[5] - qdm2_vlc_offs[4];
+ _fftLevelExpVlc.table_size = 0;
+ initVlcSparse(&_fftLevelExpVlc, 8, 20,
+ fft_level_exp_huffbits, 1, 1,
+ fft_level_exp_huffcodes, 2, 2, NULL, 0, 0);
+
+ _fftStereoExpVlc.table = &qdm2_table[qdm2_vlc_offs[5]];
+ _fftStereoExpVlc.table_allocated = qdm2_vlc_offs[6] - qdm2_vlc_offs[5];
+ _fftStereoExpVlc.table_size = 0;
+ initVlcSparse(&_fftStereoExpVlc, 6, 7,
+ fft_stereo_exp_huffbits, 1, 1,
+ fft_stereo_exp_huffcodes, 1, 1, NULL, 0, 0);
+
+ _fftStereoPhaseVlc.table = &qdm2_table[qdm2_vlc_offs[6]];
+ _fftStereoPhaseVlc.table_allocated = qdm2_vlc_offs[7] - qdm2_vlc_offs[6];
+ _fftStereoPhaseVlc.table_size = 0;
+ initVlcSparse(&_fftStereoPhaseVlc, 6, 9,
+ fft_stereo_phase_huffbits, 1, 1,
+ fft_stereo_phase_huffcodes, 1, 1, NULL, 0, 0);
+
+ _vlcTabToneLevelIdxHi1.table = &qdm2_table[qdm2_vlc_offs[7]];
+ _vlcTabToneLevelIdxHi1.table_allocated = qdm2_vlc_offs[8] - qdm2_vlc_offs[7];
+ _vlcTabToneLevelIdxHi1.table_size = 0;
+ initVlcSparse(&_vlcTabToneLevelIdxHi1, 8, 20,
+ vlc_tab_tone_level_idx_hi1_huffbits, 1, 1,
+ vlc_tab_tone_level_idx_hi1_huffcodes, 2, 2, NULL, 0, 0);
+
+ _vlcTabToneLevelIdxMid.table = &qdm2_table[qdm2_vlc_offs[8]];
+ _vlcTabToneLevelIdxMid.table_allocated = qdm2_vlc_offs[9] - qdm2_vlc_offs[8];
+ _vlcTabToneLevelIdxMid.table_size = 0;
+ initVlcSparse(&_vlcTabToneLevelIdxMid, 8, 24,
+ vlc_tab_tone_level_idx_mid_huffbits, 1, 1,
+ vlc_tab_tone_level_idx_mid_huffcodes, 2, 2, NULL, 0, 0);
+
+ _vlcTabToneLevelIdxHi2.table = &qdm2_table[qdm2_vlc_offs[9]];
+ _vlcTabToneLevelIdxHi2.table_allocated = qdm2_vlc_offs[10] - qdm2_vlc_offs[9];
+ _vlcTabToneLevelIdxHi2.table_size = 0;
+ initVlcSparse(&_vlcTabToneLevelIdxHi2, 8, 24,
+ vlc_tab_tone_level_idx_hi2_huffbits, 1, 1,
+ vlc_tab_tone_level_idx_hi2_huffcodes, 2, 2, NULL, 0, 0);
+
+ _vlcTabType30.table = &qdm2_table[qdm2_vlc_offs[10]];
+ _vlcTabType30.table_allocated = qdm2_vlc_offs[11] - qdm2_vlc_offs[10];
+ _vlcTabType30.table_size = 0;
+ initVlcSparse(&_vlcTabType30, 6, 9,
+ vlc_tab_type30_huffbits, 1, 1,
+ vlc_tab_type30_huffcodes, 1, 1, NULL, 0, 0);
+
+ _vlcTabType34.table = &qdm2_table[qdm2_vlc_offs[11]];
+ _vlcTabType34.table_allocated = qdm2_vlc_offs[12] - qdm2_vlc_offs[11];
+ _vlcTabType34.table_size = 0;
+ initVlcSparse(&_vlcTabType34, 5, 10,
+ vlc_tab_type34_huffbits, 1, 1,
+ vlc_tab_type34_huffcodes, 1, 1, NULL, 0, 0);
+
+ _vlcTabFftToneOffset[0].table = &qdm2_table[qdm2_vlc_offs[12]];
+ _vlcTabFftToneOffset[0].table_allocated = qdm2_vlc_offs[13] - qdm2_vlc_offs[12];
+ _vlcTabFftToneOffset[0].table_size = 0;
+ initVlcSparse(&_vlcTabFftToneOffset[0], 8, 23,
+ vlc_tab_fft_tone_offset_0_huffbits, 1, 1,
+ vlc_tab_fft_tone_offset_0_huffcodes, 2, 2, NULL, 0, 0);
+
+ _vlcTabFftToneOffset[1].table = &qdm2_table[qdm2_vlc_offs[13]];
+ _vlcTabFftToneOffset[1].table_allocated = qdm2_vlc_offs[14] - qdm2_vlc_offs[13];
+ _vlcTabFftToneOffset[1].table_size = 0;
+ initVlcSparse(&_vlcTabFftToneOffset[1], 8, 28,
+ vlc_tab_fft_tone_offset_1_huffbits, 1, 1,
+ vlc_tab_fft_tone_offset_1_huffcodes, 2, 2, NULL, 0, 0);
+
+ _vlcTabFftToneOffset[2].table = &qdm2_table[qdm2_vlc_offs[14]];
+ _vlcTabFftToneOffset[2].table_allocated = qdm2_vlc_offs[15] - qdm2_vlc_offs[14];
+ _vlcTabFftToneOffset[2].table_size = 0;
+ initVlcSparse(&_vlcTabFftToneOffset[2], 8, 32,
+ vlc_tab_fft_tone_offset_2_huffbits, 1, 1,
+ vlc_tab_fft_tone_offset_2_huffcodes, 2, 2, NULL, 0, 0);
+
+ _vlcTabFftToneOffset[3].table = &qdm2_table[qdm2_vlc_offs[15]];
+ _vlcTabFftToneOffset[3].table_allocated = qdm2_vlc_offs[16] - qdm2_vlc_offs[15];
+ _vlcTabFftToneOffset[3].table_size = 0;
+ initVlcSparse(&_vlcTabFftToneOffset[3], 8, 35,
+ vlc_tab_fft_tone_offset_3_huffbits, 1, 1,
+ vlc_tab_fft_tone_offset_3_huffcodes, 2, 2, NULL, 0, 0);
+
+ _vlcTabFftToneOffset[4].table = &qdm2_table[qdm2_vlc_offs[16]];
+ _vlcTabFftToneOffset[4].table_allocated = qdm2_vlc_offs[17] - qdm2_vlc_offs[16];
+ _vlcTabFftToneOffset[4].table_size = 0;
+ initVlcSparse(&_vlcTabFftToneOffset[4], 8, 38,
+ vlc_tab_fft_tone_offset_4_huffbits, 1, 1,
+ vlc_tab_fft_tone_offset_4_huffcodes, 2, 2, NULL, 0, 0);
+
+ _vlcsInitialized = true;
+ }
+}
+
+QDM2Stream::QDM2Stream(Common::SeekableReadStream *stream, Common::SeekableReadStream *extraData) {
+ uint32 tmp;
+ int32 tmp_s;
+ int tmp_val;
+ int i;
+
+ debug(1, "QDM2Stream::QDM2Stream() Call");
+
+ _stream = stream;
+ _compressedData = NULL;
+ _subPacket = 0;
+ _superBlockStart = 0;
+ memset(_quantizedCoeffs, 0, sizeof(_quantizedCoeffs));
+ memset(_fftLevelExp, 0, sizeof(_fftLevelExp));
+ _noiseIdx = 0;
+ memset(_fftCoefsMinIndex, 0, sizeof(_fftCoefsMinIndex));
+ memset(_fftCoefsMaxIndex, 0, sizeof(_fftCoefsMaxIndex));
+ _fftToneStart = 0;
+ _fftToneEnd = 0;
+ for(i = 0; i < ARRAYSIZE(_subPacketListA); i++) {
+ _subPacketListA[i].packet = NULL;
+ _subPacketListA[i].next = NULL;
+ }
+ _subPacketsB = 0;
+ for(i = 0; i < ARRAYSIZE(_subPacketListB); i++) {
+ _subPacketListB[i].packet = NULL;
+ _subPacketListB[i].next = NULL;
+ }
+ for(i = 0; i < ARRAYSIZE(_subPacketListC); i++) {
+ _subPacketListC[i].packet = NULL;
+ _subPacketListC[i].next = NULL;
+ }
+ for(i = 0; i < ARRAYSIZE(_subPacketListD); i++) {
+ _subPacketListD[i].packet = NULL;
+ _subPacketListD[i].next = NULL;
+ }
+ memset(_synthBuf, 0, sizeof(_synthBuf));
+ memset(_synthBufOffset, 0, sizeof(_synthBufOffset));
+ memset(_sbSamples, 0, sizeof(_sbSamples));
+ memset(_outputBuffer, 0, sizeof(_outputBuffer));
+ _vlcsInitialized = false;
+ _superblocktype_2_3 = 0;
+ _hasErrors = false;
+
+ // Rewind extraData stream from any previous calls...
+ extraData->seek(0, SEEK_SET);
+
+ tmp_s = extraData->readSint32BE();
+ debug(1, "QDM2Stream::QDM2Stream() extraSize: %d", tmp_s);
+ if ((extraData->size() - extraData->pos()) / 4 + 1 != tmp_s)
+ warning("QDM2Stream::QDM2Stream() extraSize mismatch - Expected %d", (extraData->size() - extraData->pos()) / 4 + 1);
+ if (tmp_s < 12)
+ error("QDM2Stream::QDM2Stream() Insufficient extraData");
+
+ tmp = extraData->readUint32BE();
+ debug(1, "QDM2Stream::QDM2Stream() extraTag: %d", tmp);
+ if (tmp != MKTAG('f','r','m','a'))
+ warning("QDM2Stream::QDM2Stream() extraTag mismatch");
+
+ tmp = extraData->readUint32BE();
+ debug(1, "QDM2Stream::QDM2Stream() extraType: %d", tmp);
+ if (tmp == MKTAG('Q','D','M','C'))
+ warning("QDM2Stream::QDM2Stream() QDMC stream type not supported");
+ else if (tmp != MKTAG('Q','D','M','2'))
+ error("QDM2Stream::QDM2Stream() Unsupported stream type");
+
+ tmp_s = extraData->readSint32BE();
+ debug(1, "QDM2Stream::QDM2Stream() extraSize2: %d", tmp_s);
+ if ((extraData->size() - extraData->pos()) + 4 != tmp_s)
+ warning("QDM2Stream::QDM2Stream() extraSize2 mismatch - Expected %d", (extraData->size() - extraData->pos()) + 4);
+
+ tmp = extraData->readUint32BE();
+ debug(1, "QDM2Stream::QDM2Stream() extraTag2: %d", tmp);
+ if (tmp != MKTAG('Q','D','C','A'))
+ warning("QDM2Stream::QDM2Stream() extraTag2 mismatch");
+
+ if (extraData->readUint32BE() != 1)
+ warning("QDM2Stream::QDM2Stream() u0 field not 1");
+
+ _channels = extraData->readUint32BE();
+ debug(1, "QDM2Stream::QDM2Stream() channels: %d", _channels);
+
+ _sampleRate = extraData->readUint32BE();
+ debug(1, "QDM2Stream::QDM2Stream() sampleRate: %d", _sampleRate);
+
+ _bitRate = extraData->readUint32BE();
+ debug(1, "QDM2Stream::QDM2Stream() bitRate: %d", _bitRate);
+
+ _blockSize = extraData->readUint32BE();
+ debug(1, "QDM2Stream::QDM2Stream() blockSize: %d", _blockSize);
+
+ _frameSize = extraData->readUint32BE();
+ debug(1, "QDM2Stream::QDM2Stream() frameSize: %d", _frameSize);
+
+ _packetSize = extraData->readUint32BE();
+ debug(1, "QDM2Stream::QDM2Stream() packetSize: %d", _packetSize);
+
+ if (extraData->size() - extraData->pos() != 0) {
+ tmp_s = extraData->readSint32BE();
+ debug(1, "QDM2Stream::QDM2Stream() extraSize3: %d", tmp_s);
+ if (extraData->size() + 4 != tmp_s)
+ warning("QDM2Stream::QDM2Stream() extraSize3 mismatch - Expected %d", extraData->size() + 4);
+
+ tmp = extraData->readUint32BE();
+ debug(1, "QDM2Stream::QDM2Stream() extraTag3: %d", tmp);
+ if (tmp != MKTAG('Q','D','C','P'))
+ warning("QDM2Stream::QDM2Stream() extraTag3 mismatch");
+
+ if ((float)extraData->readUint32BE() != 1.0)
+ warning("QDM2Stream::QDM2Stream() uf0 field not 1.0");
+
+ if (extraData->readUint32BE() != 0)
+ warning("QDM2Stream::QDM2Stream() u1 field not 0");
+
+ if ((float)extraData->readUint32BE() != 1.0)
+ warning("QDM2Stream::QDM2Stream() uf1 field not 1.0");
+
+ if ((float)extraData->readUint32BE() != 1.0)
+ warning("QDM2Stream::QDM2Stream() uf2 field not 1.0");
+
+ if (extraData->readUint32BE() != 27)
+ warning("QDM2Stream::QDM2Stream() u2 field not 27");
+
+ if (extraData->readUint32BE() != 8)
+ warning("QDM2Stream::QDM2Stream() u3 field not 8");
+
+ if (extraData->readUint32BE() != 0)
+ warning("QDM2Stream::QDM2Stream() u4 field not 0");
+ }
+
+ _fftOrder = scummvm_log2(_frameSize) + 1;
+ _fftFrameSize = 2 * _frameSize; // complex has two floats
+
+ // something like max decodable tones
+ _groupOrder = scummvm_log2(_blockSize) + 1;
+ _sFrameSize = _blockSize / 16; // 16 iterations per super block
+
+ _subSampling = _fftOrder - 7;
+ _frequencyRange = 255 / (1 << (2 - _subSampling));
+
+ switch ((_subSampling * 2 + _channels - 1)) {
+ case 0:
+ tmp = 40;
+ break;
+ case 1:
+ tmp = 48;
+ break;
+ case 2:
+ tmp = 56;
+ break;
+ case 3:
+ tmp = 72;
+ break;
+ case 4:
+ tmp = 80;
+ break;
+ case 5:
+ tmp = 100;
+ break;
+ default:
+ tmp = _subSampling;
+ break;
+ }
+
+ tmp_val = 0;
+ if ((tmp * 1000) < _bitRate) tmp_val = 1;
+ if ((tmp * 1440) < _bitRate) tmp_val = 2;
+ if ((tmp * 1760) < _bitRate) tmp_val = 3;
+ if ((tmp * 2240) < _bitRate) tmp_val = 4;
+ _cmTableSelect = tmp_val;
+
+ if (_subSampling == 0)
+ tmp = 7999;
+ else
+ tmp = ((-(_subSampling -1)) & 8000) + 20000;
+
+ if (tmp < 8000)
+ _coeffPerSbSelect = 0;
+ else if (tmp <= 16000)
+ _coeffPerSbSelect = 1;
+ else
+ _coeffPerSbSelect = 2;
+
+ if (_fftOrder < 7 || _fftOrder > 9)
+ error("QDM2Stream::QDM2Stream() Unsupported fft_order: %d", _fftOrder);
+
+ rdftInit(&_rdftCtx, _fftOrder, IRDFT);
+
+ initVlc();
+ ff_mpa_synth_init(ff_mpa_synth_window);
+ softclipTableInit();
+ rndTableInit();
+ initNoiseSamples();
+
+ _compressedData = new uint8[_packetSize];
+}
+
+QDM2Stream::~QDM2Stream() {
+ delete[] _compressedData;
+ delete _stream;
+}
+
+static int qdm2_get_vlc(GetBitContext *gb, VLC *vlc, int flag, int depth) {
+ int value = getVlc2(gb, vlc->table, vlc->bits, depth);
+
+ // stage-2, 3 bits exponent escape sequence
+ if (value-- == 0)
+ value = getBits(gb, getBits (gb, 3) + 1);
+
+ // stage-3, optional
+ if (flag) {
+ int tmp = vlc_stage3_values[value];
+
+ if ((value & ~3) > 0)
+ tmp += getBits(gb, (value >> 2));
+ value = tmp;
+ }
+
+ return value;
+}
+
+static int qdm2_get_se_vlc(VLC *vlc, GetBitContext *gb, int depth)
+{
+ int value = qdm2_get_vlc(gb, vlc, 0, depth);
+
+ return (value & 1) ? ((value + 1) >> 1) : -(value >> 1);
+}
+
+/**
+ * QDM2 checksum
+ *
+ * @param data pointer to data to be checksum'ed
+ * @param length data length
+ * @param value checksum value
+ *
+ * @return 0 if checksum is OK
+ */
+static uint16 qdm2_packet_checksum(const uint8 *data, int length, int value) {
+ int i;
+
+ for (i = 0; i < length; i++)
+ value -= data[i];
+
+ return (uint16)(value & 0xffff);
+}
+
+/**
+ * Fills a QDM2SubPacket structure with packet type, size, and data pointer.
+ *
+ * @param gb bitreader context
+ * @param sub_packet packet under analysis
+ */
+static void qdm2_decode_sub_packet_header(GetBitContext *gb, QDM2SubPacket *sub_packet)
+{
+ sub_packet->type = getBits (gb, 8);
+
+ if (sub_packet->type == 0) {
+ sub_packet->size = 0;
+ sub_packet->data = NULL;
+ } else {
+ sub_packet->size = getBits (gb, 8);
+
+ if (sub_packet->type & 0x80) {
+ sub_packet->size <<= 8;
+ sub_packet->size |= getBits (gb, 8);
+ sub_packet->type &= 0x7f;
+ }
+
+ if (sub_packet->type == 0x7f)
+ sub_packet->type |= (getBits (gb, 8) << 8);
+
+ sub_packet->data = &gb->buffer[getBitsCount(gb) / 8]; // FIXME: this depends on bitreader internal data
+ }
+}
+
+/**
+ * Return node pointer to first packet of requested type in list.
+ *
+ * @param list list of subpackets to be scanned
+ * @param type type of searched subpacket
+ * @return node pointer for subpacket if found, else NULL
+ */
+static QDM2SubPNode* qdm2_search_subpacket_type_in_list(QDM2SubPNode *list, int type)
+{
+ while (list != NULL && list->packet != NULL) {
+ if (list->packet->type == type)
+ return list;
+ list = list->next;
+ }
+ return NULL;
+}
+
+/**
+ * Replaces 8 elements with their average value.
+ * Called by qdm2_decode_superblock before starting subblock decoding.
+ */
+void QDM2Stream::average_quantized_coeffs(void) {
+ int i, j, n, ch, sum;
+
+ n = coeff_per_sb_for_avg[_coeffPerSbSelect][QDM2_SB_USED(_subSampling) - 1] + 1;
+
+ for (ch = 0; ch < _channels; ch++) {
+ for (i = 0; i < n; i++) {
+ sum = 0;
+
+ for (j = 0; j < 8; j++)
+ sum += _quantizedCoeffs[ch][i][j];
+
+ sum /= 8;
+ if (sum > 0)
+ sum--;
+
+ for (j = 0; j < 8; j++)
+ _quantizedCoeffs[ch][i][j] = sum;
+ }
+ }
+}
+
+/**
+ * Build subband samples with noise weighted by q->tone_level.
+ * Called by synthfilt_build_sb_samples.
+ *
+ * @param sb subband index
+ */
+void QDM2Stream::build_sb_samples_from_noise(int sb) {
+ int ch, j;
+
+ FIX_NOISE_IDX(_noiseIdx);
+
+ if (!_channels)
+ return;
+
+ for (ch = 0; ch < _channels; ch++) {
+ for (j = 0; j < 64; j++) {
+ _sbSamples[ch][j * 2][sb] = (int32)(SB_DITHERING_NOISE(sb, _noiseIdx) * _toneLevel[ch][sb][j] + .5);
+ _sbSamples[ch][j * 2 + 1][sb] = (int32)(SB_DITHERING_NOISE(sb, _noiseIdx) * _toneLevel[ch][sb][j] + .5);
+ }
+ }
+}
+
+/**
+ * Called while processing data from subpackets 11 and 12.
+ * Used after making changes to coding_method array.
+ *
+ * @param sb subband index
+ * @param channels number of channels
+ * @param coding_method q->coding_method[0][0][0]
+ */
+void QDM2Stream::fix_coding_method_array(int sb, int channels, sb_int8_array coding_method)
+{
+ int j, k;
+ int ch;
+ int run, case_val;
+ int switchtable[23] = {0,5,1,5,5,5,5,5,2,5,5,5,5,5,5,5,3,5,5,5,5,5,4};
+
+ for (ch = 0; ch < channels; ch++) {
+ for (j = 0; j < 64; ) {
+ if((coding_method[ch][sb][j] - 8) > 22) {
+ run = 1;
+ case_val = 8;
+ } else {
+ switch (switchtable[coding_method[ch][sb][j]-8]) {
+ case 0: run = 10; case_val = 10; break;
+ case 1: run = 1; case_val = 16; break;
+ case 2: run = 5; case_val = 24; break;
+ case 3: run = 3; case_val = 30; break;
+ case 4: run = 1; case_val = 30; break;
+ case 5: run = 1; case_val = 8; break;
+ default: run = 1; case_val = 8; break;
+ }
+ }
+ for (k = 0; k < run; k++)
+ if (j + k < 128)
+ if (coding_method[ch][sb + (j + k) / 64][(j + k) % 64] > coding_method[ch][sb][j])
+ if (k > 0) {
+ warning("QDM2 Untested Code: not debugged, almost never used");
+ memset(&coding_method[ch][sb][j + k], case_val, k * sizeof(int8));
+ memset(&coding_method[ch][sb][j + k], case_val, 3 * sizeof(int8));
+ }
+ j += run;
+ }
+ }
+}
+
+/**
+ * Related to synthesis filter
+ * Called by process_subpacket_10
+ *
+ * @param flag 1 if called after getting data from subpacket 10, 0 if no subpacket 10
+ */
+void QDM2Stream::fill_tone_level_array(int flag) {
+ int i, sb, ch, sb_used;
+ int tmp, tab;
+
+ // This should never happen
+ if (_channels <= 0)
+ return;
+
+ for (ch = 0; ch < _channels; ch++) {
+ for (sb = 0; sb < 30; sb++) {
+ for (i = 0; i < 8; i++) {
+ if ((tab=coeff_per_sb_for_dequant[_coeffPerSbSelect][sb]) < (last_coeff[_coeffPerSbSelect] - 1))
+ tmp = _quantizedCoeffs[ch][tab + 1][i] * dequant_table[_coeffPerSbSelect][tab + 1][sb]+
+ _quantizedCoeffs[ch][tab][i] * dequant_table[_coeffPerSbSelect][tab][sb];
+ else
+ tmp = _quantizedCoeffs[ch][tab][i] * dequant_table[_coeffPerSbSelect][tab][sb];
+ if(tmp < 0)
+ tmp += 0xff;
+ _toneLevelIdxBase[ch][sb][i] = (tmp / 256) & 0xff;
+ }
+ }
+ }
+
+ sb_used = QDM2_SB_USED(_subSampling);
+
+ if ((_superblocktype_2_3 != 0) && !flag) {
+ for (sb = 0; sb < sb_used; sb++) {
+ for (ch = 0; ch < _channels; ch++) {
+ for (i = 0; i < 64; i++) {
+ _toneLevelIdx[ch][sb][i] = _toneLevelIdxBase[ch][sb][i / 8];
+ if (_toneLevelIdx[ch][sb][i] < 0)
+ _toneLevel[ch][sb][i] = 0;
+ else
+ _toneLevel[ch][sb][i] = fft_tone_level_table[0][_toneLevelIdx[ch][sb][i] & 0x3f];
+ }
+ }
+ }
+ } else {
+ tab = _superblocktype_2_3 ? 0 : 1;
+ for (sb = 0; sb < sb_used; sb++) {
+ if ((sb >= 4) && (sb <= 23)) {
+ for (ch = 0; ch < _channels; ch++) {
+ for (i = 0; i < 64; i++) {
+ tmp = _toneLevelIdxBase[ch][sb][i / 8] -
+ _toneLevelIdxHi1[ch][sb / 8][i / 8][i % 8] -
+ _toneLevelIdxMid[ch][sb - 4][i / 8] -
+ _toneLevelIdxHi2[ch][sb - 4];
+ _toneLevelIdx[ch][sb][i] = tmp & 0xff;
+ if ((tmp < 0) || (!_superblocktype_2_3 && !tmp))
+ _toneLevel[ch][sb][i] = 0;
+ else
+ _toneLevel[ch][sb][i] = fft_tone_level_table[tab][tmp & 0x3f];
+ }
+ }
+ } else {
+ if (sb > 4) {
+ for (ch = 0; ch < _channels; ch++) {
+ for (i = 0; i < 64; i++) {
+ tmp = _toneLevelIdxBase[ch][sb][i / 8] -
+ _toneLevelIdxHi1[ch][2][i / 8][i % 8] -
+ _toneLevelIdxHi2[ch][sb - 4];
+ _toneLevelIdx[ch][sb][i] = tmp & 0xff;
+ if ((tmp < 0) || (!_superblocktype_2_3 && !tmp))
+ _toneLevel[ch][sb][i] = 0;
+ else
+ _toneLevel[ch][sb][i] = fft_tone_level_table[tab][tmp & 0x3f];
+ }
+ }
+ } else {
+ for (ch = 0; ch < _channels; ch++) {
+ for (i = 0; i < 64; i++) {
+ tmp = _toneLevelIdx[ch][sb][i] = _toneLevelIdxBase[ch][sb][i / 8];
+ if ((tmp < 0) || (!_superblocktype_2_3 && !tmp))
+ _toneLevel[ch][sb][i] = 0;
+ else
+ _toneLevel[ch][sb][i] = fft_tone_level_table[tab][tmp & 0x3f];
+ }
+ }
+ }
+ }
+ }
+ }
+}
+
+/**
+ * Related to synthesis filter
+ * Called by process_subpacket_11
+ * c is built with data from subpacket 11
+ * Most of this function is used only if superblock_type_2_3 == 0, never seen it in samples
+ *
+ * @param tone_level_idx
+ * @param tone_level_idx_temp
+ * @param coding_method q->coding_method[0][0][0]
+ * @param nb_channels number of channels
+ * @param c coming from subpacket 11, passed as 8*c
+ * @param superblocktype_2_3 flag based on superblock packet type
+ * @param cm_table_select q->cm_table_select
+ */
+void QDM2Stream::fill_coding_method_array(sb_int8_array tone_level_idx, sb_int8_array tone_level_idx_temp,
+ sb_int8_array coding_method, int nb_channels,
+ int c, int superblocktype_2_3, int cm_table_select) {
+ int ch, sb, j;
+ int tmp, acc, esp_40, comp;
+ int add1, add2, add3, add4;
+ // TODO : Remove multres 64 bit variable necessity...
+ int64_t multres;
+
+ // This should never happen
+ if (nb_channels <= 0)
+ return;
+ if (!superblocktype_2_3) {
+ warning("QDM2 This case is untested, no samples available");
+ for (ch = 0; ch < nb_channels; ch++)
+ for (sb = 0; sb < 30; sb++) {
+ for (j = 1; j < 63; j++) { // The loop only iterates to 63 so the code doesn't overflow the buffer
+ add1 = tone_level_idx[ch][sb][j] - 10;
+ if (add1 < 0)
+ add1 = 0;
+ add2 = add3 = add4 = 0;
+ if (sb > 1) {
+ add2 = tone_level_idx[ch][sb - 2][j] + tone_level_idx_offset_table[sb][0] - 6;
+ if (add2 < 0)
+ add2 = 0;
+ }
+ if (sb > 0) {
+ add3 = tone_level_idx[ch][sb - 1][j] + tone_level_idx_offset_table[sb][1] - 6;
+ if (add3 < 0)
+ add3 = 0;
+ }
+ if (sb < 29) {
+ add4 = tone_level_idx[ch][sb + 1][j] + tone_level_idx_offset_table[sb][3] - 6;
+ if (add4 < 0)
+ add4 = 0;
+ }
+ tmp = tone_level_idx[ch][sb][j + 1] * 2 - add4 - add3 - add2 - add1;
+ if (tmp < 0)
+ tmp = 0;
+ tone_level_idx_temp[ch][sb][j + 1] = tmp & 0xff;
+ }
+ tone_level_idx_temp[ch][sb][0] = tone_level_idx_temp[ch][sb][1];
+ }
+ acc = 0;
+ for (ch = 0; ch < nb_channels; ch++)
+ for (sb = 0; sb < 30; sb++)
+ for (j = 0; j < 64; j++)
+ acc += tone_level_idx_temp[ch][sb][j];
+
+ multres = 0x66666667 * (acc * 10);
+ esp_40 = (multres >> 32) / 8 + ((multres & 0xffffffff) >> 31);
+ for (ch = 0; ch < nb_channels; ch++)
+ for (sb = 0; sb < 30; sb++)
+ for (j = 0; j < 64; j++) {
+ comp = tone_level_idx_temp[ch][sb][j]* esp_40 * 10;
+ if (comp < 0)
+ comp += 0xff;
+ comp /= 256; // signed shift
+ switch(sb) {
+ case 0:
+ if (comp < 30)
+ comp = 30;
+ comp += 15;
+ break;
+ case 1:
+ if (comp < 24)
+ comp = 24;
+ comp += 10;
+ break;
+ case 2:
+ case 3:
+ case 4:
+ if (comp < 16)
+ comp = 16;
+ }
+ if (comp <= 5)
+ tmp = 0;
+ else if (comp <= 10)
+ tmp = 10;
+ else if (comp <= 16)
+ tmp = 16;
+ else if (comp <= 24)
+ tmp = -1;
+ else
+ tmp = 0;
+ coding_method[ch][sb][j] = ((tmp & 0xfffa) + 30 )& 0xff;
+ }
+ for (sb = 0; sb < 30; sb++)
+ fix_coding_method_array(sb, nb_channels, coding_method);
+ for (ch = 0; ch < nb_channels; ch++)
+ for (sb = 0; sb < 30; sb++)
+ for (j = 0; j < 64; j++)
+ if (sb >= 10) {
+ if (coding_method[ch][sb][j] < 10)
+ coding_method[ch][sb][j] = 10;
+ } else {
+ if (sb >= 2) {
+ if (coding_method[ch][sb][j] < 16)
+ coding_method[ch][sb][j] = 16;
+ } else {
+ if (coding_method[ch][sb][j] < 30)
+ coding_method[ch][sb][j] = 30;
+ }
+ }
+ } else { // superblocktype_2_3 != 0
+ for (ch = 0; ch < nb_channels; ch++)
+ for (sb = 0; sb < 30; sb++)
+ for (j = 0; j < 64; j++)
+ coding_method[ch][sb][j] = coding_method_table[cm_table_select][sb];
+ }
+}
+
+/**
+ *
+ * Called by process_subpacket_11 to process more data from subpacket 11 with sb 0-8
+ * Called by process_subpacket_12 to process data from subpacket 12 with sb 8-sb_used
+ *
+ * @param gb bitreader context
+ * @param length packet length in bits
+ * @param sb_min lower subband processed (sb_min included)
+ * @param sb_max higher subband processed (sb_max excluded)
+ */
+void QDM2Stream::synthfilt_build_sb_samples(GetBitContext *gb, int length, int sb_min, int sb_max) {
+ int sb, j, k, n, ch, run, channels;
+ int joined_stereo, zero_encoding, chs;
+ int type34_first;
+ float type34_div = 0;
+ float type34_predictor;
+ float samples[10], sign_bits[16];
+
+ if (length == 0) {
+ // If no data use noise
+ for (sb = sb_min; sb < sb_max; sb++)
+ build_sb_samples_from_noise(sb);
+
+ return;
+ }
+
+ for (sb = sb_min; sb < sb_max; sb++) {
+ FIX_NOISE_IDX(_noiseIdx);
+
+ channels = _channels;
+
+ if (_channels <= 1 || sb < 12)
+ joined_stereo = 0;
+ else if (sb >= 24)
+ joined_stereo = 1;
+ else
+ joined_stereo = (BITS_LEFT(length,gb) >= 1) ? getBits1 (gb) : 0;
+
+ if (joined_stereo) {
+ if (BITS_LEFT(length,gb) >= 16)
+ for (j = 0; j < 16; j++)
+ sign_bits[j] = getBits1(gb);
+
+ for (j = 0; j < 64; j++)
+ if (_codingMethod[1][sb][j] > _codingMethod[0][sb][j])
+ _codingMethod[0][sb][j] = _codingMethod[1][sb][j];
+
+ fix_coding_method_array(sb, _channels, _codingMethod);
+ channels = 1;
+ }
+
+ for (ch = 0; ch < channels; ch++) {
+ zero_encoding = (BITS_LEFT(length,gb) >= 1) ? getBits1(gb) : 0;
+ type34_predictor = 0.0;
+ type34_first = 1;
+
+ for (j = 0; j < 128; ) {
+ switch (_codingMethod[ch][sb][j / 2]) {
+ case 8:
+ if (BITS_LEFT(length,gb) >= 10) {
+ if (zero_encoding) {
+ for (k = 0; k < 5; k++) {
+ if ((j + 2 * k) >= 128)
+ break;
+ samples[2 * k] = getBits1(gb) ? dequant_1bit[joined_stereo][2 * getBits1(gb)] : 0;
+ }
+ } else {
+ n = getBits(gb, 8);
+ for (k = 0; k < 5; k++)
+ samples[2 * k] = dequant_1bit[joined_stereo][_randomDequantIndex[n][k]];
+ }
+ for (k = 0; k < 5; k++)
+ samples[2 * k + 1] = SB_DITHERING_NOISE(sb, _noiseIdx);
+ } else {
+ for (k = 0; k < 10; k++)
+ samples[k] = SB_DITHERING_NOISE(sb, _noiseIdx);
+ }
+ run = 10;
+ break;
+
+ case 10:
+ if (BITS_LEFT(length,gb) >= 1) {
+ double f = 0.81;
+
+ if (getBits1(gb))
+ f = -f;
+ f -= _noiseSamples[((sb + 1) * (j +5 * ch + 1)) & 127] * 9.0 / 40.0;
+ samples[0] = f;
+ } else {
+ samples[0] = SB_DITHERING_NOISE(sb, _noiseIdx);
+ }
+ run = 1;
+ break;
+
+ case 16:
+ if (BITS_LEFT(length,gb) >= 10) {
+ if (zero_encoding) {
+ for (k = 0; k < 5; k++) {
+ if ((j + k) >= 128)
+ break;
+ samples[k] = (getBits1(gb) == 0) ? 0 : dequant_1bit[joined_stereo][2 * getBits1(gb)];
+ }
+ } else {
+ n = getBits (gb, 8);
+ for (k = 0; k < 5; k++)
+ samples[k] = dequant_1bit[joined_stereo][_randomDequantIndex[n][k]];
+ }
+ } else {
+ for (k = 0; k < 5; k++)
+ samples[k] = SB_DITHERING_NOISE(sb, _noiseIdx);
+ }
+ run = 5;
+ break;
+
+ case 24:
+ if (BITS_LEFT(length,gb) >= 7) {
+ n = getBits(gb, 7);
+ for (k = 0; k < 3; k++)
+ samples[k] = (_randomDequantType24[n][k] - 2.0) * 0.5;
+ } else {
+ for (k = 0; k < 3; k++)
+ samples[k] = SB_DITHERING_NOISE(sb, _noiseIdx);
+ }
+ run = 3;
+ break;
+
+ case 30:
+ if (BITS_LEFT(length,gb) >= 4)
+ samples[0] = type30_dequant[qdm2_get_vlc(gb, &_vlcTabType30, 0, 1)];
+ else
+ samples[0] = SB_DITHERING_NOISE(sb, _noiseIdx);
+
+ run = 1;
+ break;
+
+ case 34:
+ if (BITS_LEFT(length,gb) >= 7) {
+ if (type34_first) {
+ type34_div = (float)(1 << getBits(gb, 2));
+ samples[0] = ((float)getBits(gb, 5) - 16.0) / 15.0;
+ type34_predictor = samples[0];
+ type34_first = 0;
+ } else {
+ samples[0] = type34_delta[qdm2_get_vlc(gb, &_vlcTabType34, 0, 1)] / type34_div + type34_predictor;
+ type34_predictor = samples[0];
+ }
+ } else {
+ samples[0] = SB_DITHERING_NOISE(sb, _noiseIdx);
+ }
+ run = 1;
+ break;
+
+ default:
+ samples[0] = SB_DITHERING_NOISE(sb, _noiseIdx);
+ run = 1;
+ break;
+ }
+
+ if (joined_stereo) {
+ float tmp[10][MPA_MAX_CHANNELS];
+
+ for (k = 0; k < run; k++) {
+ tmp[k][0] = samples[k];
+ tmp[k][1] = (sign_bits[(j + k) / 8]) ? -samples[k] : samples[k];
+ }
+ for (chs = 0; chs < _channels; chs++)
+ for (k = 0; k < run; k++)
+ if ((j + k) < 128)
+ _sbSamples[chs][j + k][sb] = (int32)(_toneLevel[chs][sb][((j + k)/2)] * tmp[k][chs] + .5);
+ } else {
+ for (k = 0; k < run; k++)
+ if ((j + k) < 128)
+ _sbSamples[ch][j + k][sb] = (int32)(_toneLevel[ch][sb][(j + k)/2] * samples[k] + .5);
+ }
+
+ j += run;
+ } // j loop
+ } // channel loop
+ } // subband loop
+}
+
+/**
+ * Init the first element of a channel in quantized_coeffs with data from packet 10 (quantized_coeffs[ch][0]).
+ * This is similar to process_subpacket_9, but for a single channel and for element [0]
+ * same VLC tables as process_subpacket_9 are used.
+ *
+ * @param quantized_coeffs pointer to quantized_coeffs[ch][0]
+ * @param gb bitreader context
+ * @param length packet length in bits
+ */
+void QDM2Stream::init_quantized_coeffs_elem0(int8 *quantized_coeffs, GetBitContext *gb, int length) {
+ int i, k, run, level, diff;
+
+ if (BITS_LEFT(length,gb) < 16)
+ return;
+ level = qdm2_get_vlc(gb, &_vlcTabLevel, 0, 2);
+
+ quantized_coeffs[0] = level;
+
+ for (i = 0; i < 7; ) {
+ if (BITS_LEFT(length,gb) < 16)
+ break;
+ run = qdm2_get_vlc(gb, &_vlcTabRun, 0, 1) + 1;
+
+ if (BITS_LEFT(length,gb) < 16)
+ break;
+ diff = qdm2_get_se_vlc(&_vlcTabDiff, gb, 2);
+
+ for (k = 1; k <= run; k++)
+ quantized_coeffs[i + k] = (level + ((k * diff) / run));
+
+ level += diff;
+ i += run;
+ }
+}
+
+/**
+ * Related to synthesis filter, process data from packet 10
+ * Init part of quantized_coeffs via function init_quantized_coeffs_elem0
+ * Init tone_level_idx_hi1, tone_level_idx_hi2, tone_level_idx_mid with data from packet 10
+ *
+ * @param gb bitreader context
+ * @param length packet length in bits
+ */
+void QDM2Stream::init_tone_level_dequantization(GetBitContext *gb, int length) {
+ int sb, j, k, n, ch;
+
+ for (ch = 0; ch < _channels; ch++) {
+ init_quantized_coeffs_elem0(_quantizedCoeffs[ch][0], gb, length);
+
+ if (BITS_LEFT(length,gb) < 16) {
+ memset(_quantizedCoeffs[ch][0], 0, 8);
+ break;
+ }
+ }
+
+ n = _subSampling + 1;
+
+ for (sb = 0; sb < n; sb++)
+ for (ch = 0; ch < _channels; ch++)
+ for (j = 0; j < 8; j++) {
+ if (BITS_LEFT(length,gb) < 1)
+ break;
+ if (getBits1(gb)) {
+ for (k=0; k < 8; k++) {
+ if (BITS_LEFT(length,gb) < 16)
+ break;
+ _toneLevelIdxHi1[ch][sb][j][k] = qdm2_get_vlc(gb, &_vlcTabToneLevelIdxHi1, 0, 2);
+ }
+ } else {
+ for (k=0; k < 8; k++)
+ _toneLevelIdxHi1[ch][sb][j][k] = 0;
+ }
+ }
+
+ n = QDM2_SB_USED(_subSampling) - 4;
+
+ for (sb = 0; sb < n; sb++)
+ for (ch = 0; ch < _channels; ch++) {
+ if (BITS_LEFT(length,gb) < 16)
+ break;
+ _toneLevelIdxHi2[ch][sb] = qdm2_get_vlc(gb, &_vlcTabToneLevelIdxHi2, 0, 2);
+ if (sb > 19)
+ _toneLevelIdxHi2[ch][sb] -= 16;
+ else
+ for (j = 0; j < 8; j++)
+ _toneLevelIdxMid[ch][sb][j] = -16;
+ }
+
+ n = QDM2_SB_USED(_subSampling) - 5;
+
+ for (sb = 0; sb < n; sb++) {
+ for (ch = 0; ch < _channels; ch++) {
+ for (j = 0; j < 8; j++) {
+ if (BITS_LEFT(length,gb) < 16)
+ break;
+ _toneLevelIdxMid[ch][sb][j] = qdm2_get_vlc(gb, &_vlcTabToneLevelIdxMid, 0, 2) - 32;
+ }
+ }
+ }
+}
+
+/**
+ * Process subpacket 9, init quantized_coeffs with data from it
+ *
+ * @param node pointer to node with packet
+ */
+void QDM2Stream::process_subpacket_9(QDM2SubPNode *node) {
+ GetBitContext gb;
+ int i, j, k, n, ch, run, level, diff;
+
+ initGetBits(&gb, node->packet->data, node->packet->size*8);
+
+ n = coeff_per_sb_for_avg[_coeffPerSbSelect][QDM2_SB_USED(_subSampling) - 1] + 1; // same as averagesomething function
+
+ for (i = 1; i < n; i++)
+ for (ch = 0; ch < _channels; ch++) {
+ level = qdm2_get_vlc(&gb, &_vlcTabLevel, 0, 2);
+ _quantizedCoeffs[ch][i][0] = level;
+
+ for (j = 0; j < (8 - 1); ) {
+ run = qdm2_get_vlc(&gb, &_vlcTabRun, 0, 1) + 1;
+ diff = qdm2_get_se_vlc(&_vlcTabDiff, &gb, 2);
+
+ for (k = 1; k <= run; k++)
+ _quantizedCoeffs[ch][i][j + k] = (level + ((k*diff) / run));
+
+ level += diff;
+ j += run;
+ }
+ }
+
+ for (ch = 0; ch < _channels; ch++)
+ for (i = 0; i < 8; i++)
+ _quantizedCoeffs[ch][0][i] = 0;
+}
+
+/**
+ * Process subpacket 10 if not null, else
+ *
+ * @param node pointer to node with packet
+ * @param length packet length in bits
+ */
+void QDM2Stream::process_subpacket_10(QDM2SubPNode *node, int length) {
+ GetBitContext gb;
+
+ initGetBits(&gb, ((node == NULL) ? _emptyBuffer : node->packet->data), ((node == NULL) ? 0 : node->packet->size*8));
+
+ if (length != 0) {
+ init_tone_level_dequantization(&gb, length);
+ fill_tone_level_array(1);
+ } else {
+ fill_tone_level_array(0);
+ }
+}
+
+/**
+ * Process subpacket 11
+ *
+ * @param node pointer to node with packet
+ * @param length packet length in bit
+ */
+void QDM2Stream::process_subpacket_11(QDM2SubPNode *node, int length) {
+ GetBitContext gb;
+
+ initGetBits(&gb, ((node == NULL) ? _emptyBuffer : node->packet->data), ((node == NULL) ? 0 : node->packet->size*8));
+ if (length >= 32) {
+ int c = getBits (&gb, 13);
+
+ if (c > 3)
+ fill_coding_method_array(_toneLevelIdx, _toneLevelIdxTemp, _codingMethod,
+ _channels, 8*c, _superblocktype_2_3, _cmTableSelect);
+ }
+
+ synthfilt_build_sb_samples(&gb, length, 0, 8);
+}
+
+/**
+ * Process subpacket 12
+ *
+ * @param node pointer to node with packet
+ * @param length packet length in bits
+ */
+void QDM2Stream::process_subpacket_12(QDM2SubPNode *node, int length) {
+ GetBitContext gb;
+
+ initGetBits(&gb, ((node == NULL) ? _emptyBuffer : node->packet->data), ((node == NULL) ? 0 : node->packet->size*8));
+ synthfilt_build_sb_samples(&gb, length, 8, QDM2_SB_USED(_subSampling));
+}
+
+/*
+ * Process new subpackets for synthesis filter
+ *
+ * @param list list with synthesis filter packets (list D)
+ */
+void QDM2Stream::process_synthesis_subpackets(QDM2SubPNode *list) {
+ struct QDM2SubPNode *nodes[4];
+
+ nodes[0] = qdm2_search_subpacket_type_in_list(list, 9);
+ if (nodes[0] != NULL)
+ process_subpacket_9(nodes[0]);
+
+ nodes[1] = qdm2_search_subpacket_type_in_list(list, 10);
+ if (nodes[1] != NULL)
+ process_subpacket_10(nodes[1], nodes[1]->packet->size << 3);
+ else
+ process_subpacket_10(NULL, 0);
+
+ nodes[2] = qdm2_search_subpacket_type_in_list(list, 11);
+ if (nodes[0] != NULL && nodes[1] != NULL && nodes[2] != NULL)
+ process_subpacket_11(nodes[2], (nodes[2]->packet->size << 3));
+ else
+ process_subpacket_11(NULL, 0);
+
+ nodes[3] = qdm2_search_subpacket_type_in_list(list, 12);
+ if (nodes[0] != NULL && nodes[1] != NULL && nodes[3] != NULL)
+ process_subpacket_12(nodes[3], (nodes[3]->packet->size << 3));
+ else
+ process_subpacket_12(NULL, 0);
+}
+
+/*
+ * Decode superblock, fill packet lists.
+ *
+ */
+void QDM2Stream::qdm2_decode_super_block(void) {
+ GetBitContext gb;
+ struct QDM2SubPacket header, *packet;
+ int i, packet_bytes, sub_packet_size, subPacketsD;
+ unsigned int next_index = 0;
+
+ memset(_toneLevelIdxHi1, 0, sizeof(_toneLevelIdxHi1));
+ memset(_toneLevelIdxMid, 0, sizeof(_toneLevelIdxMid));
+ memset(_toneLevelIdxHi2, 0, sizeof(_toneLevelIdxHi2));
+
+ _subPacketsB = 0;
+ subPacketsD = 0;
+
+ average_quantized_coeffs(); // average elements in quantized_coeffs[max_ch][10][8]
+
+ initGetBits(&gb, _compressedData, _packetSize*8);
+ qdm2_decode_sub_packet_header(&gb, &header);
+
+ if (header.type < 2 || header.type >= 8) {
+ _hasErrors = true;
+ error("QDM2 : bad superblock type");
+ return;
+ }
+
+ _superblocktype_2_3 = (header.type == 2 || header.type == 3);
+ packet_bytes = (_packetSize - getBitsCount(&gb) / 8);
+
+ initGetBits(&gb, header.data, header.size*8);
+
+ if (header.type == 2 || header.type == 4 || header.type == 5) {
+ int csum = 257 * getBits(&gb, 8) + 2 * getBits(&gb, 8);
+
+ csum = qdm2_packet_checksum(_compressedData, _packetSize, csum);
+
+ if (csum != 0) {
+ _hasErrors = true;
+ error("QDM2 : bad packet checksum");
+ return;
+ }
+ }
+
+ _subPacketListB[0].packet = NULL;
+ _subPacketListD[0].packet = NULL;
+
+ for (i = 0; i < 6; i++)
+ if (--_fftLevelExp[i] < 0)
+ _fftLevelExp[i] = 0;
+
+ for (i = 0; packet_bytes > 0; i++) {
+ int j;
+
+ _subPacketListA[i].next = NULL;
+
+ if (i > 0) {
+ _subPacketListA[i - 1].next = &_subPacketListA[i];
+
+ // seek to next block
+ initGetBits(&gb, header.data, header.size*8);
+ skipBits(&gb, next_index*8);
+
+ if (next_index >= header.size)
+ break;
+ }
+
+ // decode subpacket
+ packet = &_subPackets[i];
+ qdm2_decode_sub_packet_header(&gb, packet);
+ next_index = packet->size + getBitsCount(&gb) / 8;
+ sub_packet_size = ((packet->size > 0xff) ? 1 : 0) + packet->size + 2;
+
+ if (packet->type == 0)
+ break;
+
+ if (sub_packet_size > packet_bytes) {
+ if (packet->type != 10 && packet->type != 11 && packet->type != 12)
+ break;
+ packet->size += packet_bytes - sub_packet_size;
+ }
+
+ packet_bytes -= sub_packet_size;
+
+ // add subpacket to 'all subpackets' list
+ _subPacketListA[i].packet = packet;
+
+ // add subpacket to related list
+ if (packet->type == 8) {
+ error("Unsupported packet type 8");
+ return;
+ } else if (packet->type >= 9 && packet->type <= 12) {
+ // packets for MPEG Audio like Synthesis Filter
+ QDM2_LIST_ADD(_subPacketListD, subPacketsD, packet);
+ } else if (packet->type == 13) {
+ for (j = 0; j < 6; j++)
+ _fftLevelExp[j] = getBits(&gb, 6);
+ } else if (packet->type == 14) {
+ for (j = 0; j < 6; j++)
+ _fftLevelExp[j] = qdm2_get_vlc(&gb, &_fftLevelExpVlc, 0, 2);
+ } else if (packet->type == 15) {
+ error("Unsupported packet type 15");
+ return;
+ } else if (packet->type >= 16 && packet->type < 48 && !fft_subpackets[packet->type - 16]) {
+ // packets for FFT
+ QDM2_LIST_ADD(_subPacketListB, _subPacketsB, packet);
+ }
+ } // Packet bytes loop
+
+// ****************************************************************
+ if (_subPacketListD[0].packet != NULL) {
+ process_synthesis_subpackets(_subPacketListD);
+ _doSynthFilter = 1;
+ } else if (_doSynthFilter) {
+ process_subpacket_10(NULL, 0);
+ process_subpacket_11(NULL, 0);
+ process_subpacket_12(NULL, 0);
+ }
+// ****************************************************************
+}
+
+void QDM2Stream::qdm2_fft_init_coefficient(int sub_packet, int offset, int duration,
+ int channel, int exp, int phase) {
+ if (_fftCoefsMinIndex[duration] < 0)
+ _fftCoefsMinIndex[duration] = _fftCoefsIndex;
+
+ _fftCoefs[_fftCoefsIndex].sub_packet = ((sub_packet >= 16) ? (sub_packet - 16) : sub_packet);
+ _fftCoefs[_fftCoefsIndex].channel = channel;
+ _fftCoefs[_fftCoefsIndex].offset = offset;
+ _fftCoefs[_fftCoefsIndex].exp = exp;
+ _fftCoefs[_fftCoefsIndex].phase = phase;
+ _fftCoefsIndex++;
+}
+
+void QDM2Stream::qdm2_fft_decode_tones(int duration, GetBitContext *gb, int b) {
+ int channel, stereo, phase, exp;
+ int local_int_4, local_int_8, stereo_phase, local_int_10;
+ int local_int_14, stereo_exp, local_int_20, local_int_28;
+ int n, offset;
+
+ local_int_4 = 0;
+ local_int_28 = 0;
+ local_int_20 = 2;
+ local_int_8 = (4 - duration);
+ local_int_10 = 1 << (_groupOrder - duration - 1);
+ offset = 1;
+
+ while (1) {
+ if (_superblocktype_2_3) {
+ while ((n = qdm2_get_vlc(gb, &_vlcTabFftToneOffset[local_int_8], 1, 2)) < 2) {
+ offset = 1;
+ if (n == 0) {
+ local_int_4 += local_int_10;
+ local_int_28 += (1 << local_int_8);
+ } else {
+ local_int_4 += 8*local_int_10;
+ local_int_28 += (8 << local_int_8);
+ }
+ }
+ offset += (n - 2);
+ } else {
+ offset += qdm2_get_vlc(gb, &_vlcTabFftToneOffset[local_int_8], 1, 2);
+ while (offset >= (local_int_10 - 1)) {
+ offset += (1 - (local_int_10 - 1));
+ local_int_4 += local_int_10;
+ local_int_28 += (1 << local_int_8);
+ }
+ }
+
+ if (local_int_4 >= _blockSize)
+ return;
+
+ local_int_14 = (offset >> local_int_8);
+
+ if (_channels > 1) {
+ channel = getBits1(gb);
+ stereo = getBits1(gb);
+ } else {
+ channel = 0;
+ stereo = 0;
+ }
+
+ exp = qdm2_get_vlc(gb, (b ? &_fftLevelExpVlc : &_fftLevelExpAltVlc), 0, 2);
+ exp += _fftLevelExp[fft_level_index_table[local_int_14]];
+ exp = (exp < 0) ? 0 : exp;
+
+ phase = getBits(gb, 3);
+ stereo_exp = 0;
+ stereo_phase = 0;
+
+ if (stereo) {
+ stereo_exp = (exp - qdm2_get_vlc(gb, &_fftStereoExpVlc, 0, 1));
+ stereo_phase = (phase - qdm2_get_vlc(gb, &_fftStereoPhaseVlc, 0, 1));
+ if (stereo_phase < 0)
+ stereo_phase += 8;
+ }
+
+ if (_frequencyRange > (local_int_14 + 1)) {
+ int sub_packet = (local_int_20 + local_int_28);
+
+ qdm2_fft_init_coefficient(sub_packet, offset, duration, channel, exp, phase);
+ if (stereo)
+ qdm2_fft_init_coefficient(sub_packet, offset, duration, (1 - channel), stereo_exp, stereo_phase);
+ }
+
+ offset++;
+ }
+}
+
+void QDM2Stream::qdm2_decode_fft_packets(void) {
+ int i, j, min, max, value, type, unknown_flag;
+ GetBitContext gb;
+
+ if (_subPacketListB[0].packet == NULL)
+ return;
+
+ // reset minimum indexes for FFT coefficients
+ _fftCoefsIndex = 0;
+ for (i=0; i < 5; i++)
+ _fftCoefsMinIndex[i] = -1;
+
+ // process subpackets ordered by type, largest type first
+ for (i = 0, max = 256; i < _subPacketsB; i++) {
+ QDM2SubPacket *packet= NULL;
+
+ // find subpacket with largest type less than max
+ for (j = 0, min = 0; j < _subPacketsB; j++) {
+ value = _subPacketListB[j].packet->type;
+ if (value > min && value < max) {
+ min = value;
+ packet = _subPacketListB[j].packet;
+ }
+ }
+
+ max = min;
+
+ // check for errors (?)
+ if (!packet)
+ return;
+
+ if (i == 0 && (packet->type < 16 || packet->type >= 48 || fft_subpackets[packet->type - 16]))
+ return;
+
+ // decode FFT tones
+ initGetBits(&gb, packet->data, packet->size*8);
+
+ if (packet->type >= 32 && packet->type < 48 && !fft_subpackets[packet->type - 16])
+ unknown_flag = 1;
+ else
+ unknown_flag = 0;
+
+ type = packet->type;
+
+ if ((type >= 17 && type < 24) || (type >= 33 && type < 40)) {
+ int duration = _subSampling + 5 - (type & 15);
+
+ if (duration >= 0 && duration < 4) { // TODO: Should be <= 4?
+ qdm2_fft_decode_tones(duration, &gb, unknown_flag);
+ }
+ } else if (type == 31) {
+ for (j=0; j < 4; j++) {
+ qdm2_fft_decode_tones(j, &gb, unknown_flag);
+ }
+ } else if (type == 46) {
+ for (j=0; j < 6; j++)
+ _fftLevelExp[j] = getBits(&gb, 6);
+ for (j=0; j < 4; j++) {
+ qdm2_fft_decode_tones(j, &gb, unknown_flag);
+ }
+ }
+ } // Loop on B packets
+
+ // calculate maximum indexes for FFT coefficients
+ for (i = 0, j = -1; i < 5; i++)
+ if (_fftCoefsMinIndex[i] >= 0) {
+ if (j >= 0)
+ _fftCoefsMaxIndex[j] = _fftCoefsMinIndex[i];
+ j = i;
+ }
+ if (j >= 0)
+ _fftCoefsMaxIndex[j] = _fftCoefsIndex;
+}
+
+void QDM2Stream::qdm2_fft_generate_tone(FFTTone *tone)
+{
+ float level, f[6];
+ int i;
+ QDM2Complex c;
+ const double iscale = 2.0 * M_PI / 512.0;
+
+ tone->phase += tone->phase_shift;
+
+ // calculate current level (maximum amplitude) of tone
+ level = fft_tone_envelope_table[tone->duration][tone->time_index] * tone->level;
+ c.im = level * sin(tone->phase*iscale);
+ c.re = level * cos(tone->phase*iscale);
+
+ // generate FFT coefficients for tone
+ if (tone->duration >= 3 || tone->cutoff >= 3) {
+ tone->complex[0].im += c.im;
+ tone->complex[0].re += c.re;
+ tone->complex[1].im -= c.im;
+ tone->complex[1].re -= c.re;
+ } else {
+ f[1] = -tone->table[4];
+ f[0] = tone->table[3] - tone->table[0];
+ f[2] = 1.0 - tone->table[2] - tone->table[3];
+ f[3] = tone->table[1] + tone->table[4] - 1.0;
+ f[4] = tone->table[0] - tone->table[1];
+ f[5] = tone->table[2];
+ for (i = 0; i < 2; i++) {
+ tone->complex[fft_cutoff_index_table[tone->cutoff][i]].re += c.re * f[i];
+ tone->complex[fft_cutoff_index_table[tone->cutoff][i]].im += c.im *((tone->cutoff <= i) ? -f[i] : f[i]);
+ }
+ for (i = 0; i < 4; i++) {
+ tone->complex[i].re += c.re * f[i+2];
+ tone->complex[i].im += c.im * f[i+2];
+ }
+ }
+
+ // copy the tone if it has not yet died out
+ if (++tone->time_index < ((1 << (5 - tone->duration)) - 1)) {
+ memcpy(&_fftTones[_fftToneEnd], tone, sizeof(FFTTone));
+ _fftToneEnd = (_fftToneEnd + 1) % 1000;
+ }
+}
+
+void QDM2Stream::qdm2_fft_tone_synthesizer(uint8 sub_packet) {
+ int i, j, ch;
+ const double iscale = 0.25 * M_PI;
+
+ for (ch = 0; ch < _channels; ch++) {
+ memset(_fft.complex[ch], 0, _frameSize * sizeof(QDM2Complex));
+ }
+
+ // apply FFT tones with duration 4 (1 FFT period)
+ if (_fftCoefsMinIndex[4] >= 0)
+ for (i = _fftCoefsMinIndex[4]; i < _fftCoefsMaxIndex[4]; i++) {
+ float level;
+ QDM2Complex c;
+
+ if (_fftCoefs[i].sub_packet != sub_packet)
+ break;
+
+ ch = (_channels == 1) ? 0 : _fftCoefs[i].channel;
+ level = (_fftCoefs[i].exp < 0) ? 0.0 : fft_tone_level_table[_superblocktype_2_3 ? 0 : 1][_fftCoefs[i].exp & 63];
+
+ c.re = level * cos(_fftCoefs[i].phase * iscale);
+ c.im = level * sin(_fftCoefs[i].phase * iscale);
+ _fft.complex[ch][_fftCoefs[i].offset + 0].re += c.re;
+ _fft.complex[ch][_fftCoefs[i].offset + 0].im += c.im;
+ _fft.complex[ch][_fftCoefs[i].offset + 1].re -= c.re;
+ _fft.complex[ch][_fftCoefs[i].offset + 1].im -= c.im;
+ }
+
+ // generate existing FFT tones
+ for (i = _fftToneEnd; i != _fftToneStart; ) {
+ qdm2_fft_generate_tone(&_fftTones[_fftToneStart]);
+ _fftToneStart = (_fftToneStart + 1) % 1000;
+ }
+
+ // create and generate new FFT tones with duration 0 (long) to 3 (short)
+ for (i = 0; i < 4; i++)
+ if (_fftCoefsMinIndex[i] >= 0) {
+ for (j = _fftCoefsMinIndex[i]; j < _fftCoefsMaxIndex[i]; j++) {
+ int offset, four_i;
+ FFTTone tone;
+
+ if (_fftCoefs[j].sub_packet != sub_packet)
+ break;
+
+ four_i = (4 - i);
+ offset = _fftCoefs[j].offset >> four_i;
+ ch = (_channels == 1) ? 0 : _fftCoefs[j].channel;
+
+ if (offset < _frequencyRange) {
+ if (offset < 2)
+ tone.cutoff = offset;
+ else
+ tone.cutoff = (offset >= 60) ? 3 : 2;
+
+ tone.level = (_fftCoefs[j].exp < 0) ? 0.0 : fft_tone_level_table[_superblocktype_2_3 ? 0 : 1][_fftCoefs[j].exp & 63];
+ tone.complex = &_fft.complex[ch][offset];
+ tone.table = fft_tone_sample_table[i][_fftCoefs[j].offset - (offset << four_i)];
+ tone.phase = 64 * _fftCoefs[j].phase - (offset << 8) - 128;
+ tone.phase_shift = (2 * _fftCoefs[j].offset + 1) << (7 - four_i);
+ tone.duration = i;
+ tone.time_index = 0;
+
+ qdm2_fft_generate_tone(&tone);
+ }
+ }
+ _fftCoefsMinIndex[i] = j;
+ }
+}
+
+void QDM2Stream::qdm2_calculate_fft(int channel) {
+ int i;
+
+ _fft.complex[channel][0].re *= 2.0f;
+ _fft.complex[channel][0].im = 0.0f;
+
+ rdftCalc(&_rdftCtx, (float *)_fft.complex[channel]);
+
+ // add samples to output buffer
+ for (i = 0; i < ((_fftFrameSize + 15) & ~15); i++)
+ _outputBuffer[_channels * i + channel] += ((float *) _fft.complex[channel])[i];
+}
+
+/**
+ * @param index subpacket number
+ */
+void QDM2Stream::qdm2_synthesis_filter(uint8 index)
+{
+ int16 samples[MPA_MAX_CHANNELS * MPA_FRAME_SIZE];
+ int i, k, ch, sb_used, sub_sampling, dither_state = 0;
+
+ // copy sb_samples
+ sb_used = QDM2_SB_USED(_subSampling);
+
+ for (ch = 0; ch < _channels; ch++)
+ for (i = 0; i < 8; i++)
+ for (k = sb_used; k < 32; k++)
+ _sbSamples[ch][(8 * index) + i][k] = 0;
+
+ for (ch = 0; ch < _channels; ch++) {
+ int16 *samples_ptr = samples + ch;
+
+ for (i = 0; i < 8; i++) {
+ ff_mpa_synth_filter(_synthBuf[ch], &(_synthBufOffset[ch]),
+ ff_mpa_synth_window, &dither_state,
+ samples_ptr, _channels,
+ _sbSamples[ch][(8 * index) + i]);
+ samples_ptr += 32 * _channels;
+ }
+ }
+
+ // add samples to output buffer
+ sub_sampling = (4 >> _subSampling);
+
+ for (ch = 0; ch < _channels; ch++)
+ for (i = 0; i < _sFrameSize; i++)
+ _outputBuffer[_channels * i + ch] += (float)(samples[_channels * sub_sampling * i + ch] >> (sizeof(int16)*8-16));
+}
+
+int QDM2Stream::qdm2_decodeFrame(Common::SeekableReadStream *in) {
+ debug(1, "QDM2Stream::qdm2_decodeFrame in->pos(): %d in->size(): %d", in->pos(), in->size());
+ int ch, i;
+ const int frame_size = (_sFrameSize * _channels);
+
+ // If we're in any packet but the first, seek back to the first
+ if (_subPacket == 0)
+ _superBlockStart = in->pos();
+ else
+ in->seek(_superBlockStart);
+
+ // select input buffer
+ if (in->eos() || in->pos() >= in->size()) {
+ debug(1, "QDM2Stream::qdm2_decodeFrame End of Input Stream");
+ return 0;
+ }
+
+ if ((in->size() - in->pos()) < _packetSize) {
+ debug(1, "QDM2Stream::qdm2_decodeFrame Insufficient Packet Data in Input Stream Found: %d Need: %d", in->size() - in->pos(), _packetSize);
+ return 0;
+ }
+
+ if (!in->eos()) {
+ in->read(_compressedData, _packetSize);
+ debug(1, "QDM2Stream::qdm2_decodeFrame constructed input data");
+ }
+
+ // copy old block, clear new block of output samples
+ memmove(_outputBuffer, &_outputBuffer[frame_size], frame_size * sizeof(float));
+ memset(&_outputBuffer[frame_size], 0, frame_size * sizeof(float));
+ debug(1, "QDM2Stream::qdm2_decodeFrame cleared outputBuffer");
+
+ if (!in->eos()) {
+ // decode block of QDM2 compressed data
+ debug(1, "QDM2Stream::qdm2_decodeFrame decode block of QDM2 compressed data");
+ if (_subPacket == 0) {
+ _hasErrors = false; // reset it for a new super block
+ debug(1, "QDM2 : Superblock follows");
+ qdm2_decode_super_block();
+ }
+
+ // parse subpackets
+ debug(1, "QDM2Stream::qdm2_decodeFrame parse subpackets");
+ if (!_hasErrors) {
+ if (_subPacket == 2) {
+ debug(1, "QDM2Stream::qdm2_decodeFrame qdm2_decode_fft_packets()");
+ qdm2_decode_fft_packets();
+ }
+
+ debug(1, "QDM2Stream::qdm2_decodeFrame qdm2_fft_tone_synthesizer(%d)", _subPacket);
+ qdm2_fft_tone_synthesizer(_subPacket);
+ }
+
+ // sound synthesis stage 1 (FFT)
+ debug(1, "QDM2Stream::qdm2_decodeFrame sound synthesis stage 1 (FFT)");
+ for (ch = 0; ch < _channels; ch++) {
+ qdm2_calculate_fft(ch);
+
+ if (!_hasErrors && _subPacketListC[0].packet != NULL) {
+ error("QDM2 : has errors, and C list is not empty");
+ return 0;
+ }
+ }
+
+ // sound synthesis stage 2 (MPEG audio like synthesis filter)
+ debug(1, "QDM2Stream::qdm2_decodeFrame sound synthesis stage 2 (MPEG audio like synthesis filter)");
+ if (!_hasErrors && _doSynthFilter)
+ qdm2_synthesis_filter(_subPacket);
+
+ _subPacket = (_subPacket + 1) % 16;
+
+ if(_hasErrors)
+ warning("QDM2 Packet error...");
+
+ // clip and convert output float[] to 16bit signed samples
+ debug(1, "QDM2Stream::qdm2_decodeFrame clip and convert output float[] to 16bit signed samples");
+ }
+
+ for (i = 0; i < frame_size; i++) {
+ int value = (int)_outputBuffer[i];
+
+ if (value > SOFTCLIP_THRESHOLD)
+ value = (value > HARDCLIP_THRESHOLD) ? 32767 : _softclipTable[ value - SOFTCLIP_THRESHOLD];
+ else if (value < -SOFTCLIP_THRESHOLD)
+ value = (value < -HARDCLIP_THRESHOLD) ? -32767 : -_softclipTable[-value - SOFTCLIP_THRESHOLD];
+
+ _outputSamples.push_back(value);
+ }
+ return frame_size;
+}
+
+int QDM2Stream::readBuffer(int16 *buffer, const int numSamples) {
+ debug(1, "QDM2Stream::readBuffer numSamples: %d", numSamples);
+ int32 decodedSamples = _outputSamples.size();
+ int32 i;
+
+ while (decodedSamples < numSamples) {
+ i = qdm2_decodeFrame(_stream);
+ if (i == 0)
+ break; // Out Of Decode Frames...
+ decodedSamples += i;
+ }
+
+ if (decodedSamples > numSamples)
+ decodedSamples = numSamples;
+
+ for (i = 0; i < decodedSamples; i++)
+ buffer[i] = _outputSamples.remove_at(0);
+
+ return decodedSamples;
+}
+
+AudioStream *makeQDM2Stream(Common::SeekableReadStream *stream, Common::SeekableReadStream *extraData) {
+ return new QDM2Stream(stream, extraData);
+}
+
+} // End of namespace Audio
+
+#endif
diff --git a/audio/decoders/qdm2.h b/audio/decoders/qdm2.h
new file mode 100644
index 0000000000..c0ec647bfd
--- /dev/null
+++ b/audio/decoders/qdm2.h
@@ -0,0 +1,49 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+// Only compile if Mohawk is enabled or if we're building dynamic modules
+#if defined(ENABLE_MOHAWK) || defined(DYNAMIC_MODULES)
+
+#ifndef AUDIO_QDM2_H
+#define AUDIO_QDM2_H
+
+namespace Common {
+class SeekableReadStream;
+}
+
+namespace Audio {
+
+class AudioStream;
+
+/**
+ * Create a new AudioStream from the QDM2 data in the given stream.
+ *
+ * @param stream the SeekableReadStream from which to read the FLAC data
+ * @param extraData the QuickTime extra data stream
+ * @return a new AudioStream, or NULL, if an error occurred
+ */
+AudioStream *makeQDM2Stream(Common::SeekableReadStream *stream, Common::SeekableReadStream *extraData);
+
+} // End of namespace Audio
+
+#endif // AUDIO_QDM2_H
+#endif // Mohawk/Plugins guard
diff --git a/audio/decoders/qdm2data.h b/audio/decoders/qdm2data.h
new file mode 100644
index 0000000000..d92bc0ff80
--- /dev/null
+++ b/audio/decoders/qdm2data.h
@@ -0,0 +1,528 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef AUDIO_QDM2DATA_H
+#define AUDIO_QDM2DATA_H
+
+#include "common/scummsys.h"
+
+namespace Audio {
+
+/// VLC TABLES
+
+// values in this table range from -1..23; adjust retrieved value by -1
+static const uint16 vlc_tab_level_huffcodes[24] = {
+ 0x037c, 0x0004, 0x003c, 0x004c, 0x003a, 0x002c, 0x001c, 0x001a,
+ 0x0024, 0x0014, 0x0001, 0x0002, 0x0000, 0x0003, 0x0007, 0x0005,
+ 0x0006, 0x0008, 0x0009, 0x000a, 0x000c, 0x00fc, 0x007c, 0x017c
+};
+
+static const byte vlc_tab_level_huffbits[24] = {
+ 10, 6, 7, 7, 6, 6, 6, 6, 6, 5, 4, 4, 4, 3, 3, 3, 3, 4, 4, 5, 7, 8, 9, 10
+};
+
+// values in this table range from -1..36; adjust retrieved value by -1
+static const uint16 vlc_tab_diff_huffcodes[37] = {
+ 0x1c57, 0x0004, 0x0000, 0x0001, 0x0003, 0x0002, 0x000f, 0x000e,
+ 0x0007, 0x0016, 0x0037, 0x0027, 0x0026, 0x0066, 0x0006, 0x0097,
+ 0x0046, 0x01c6, 0x0017, 0x0786, 0x0086, 0x0257, 0x00d7, 0x0357,
+ 0x00c6, 0x0386, 0x0186, 0x0000, 0x0157, 0x0c57, 0x0057, 0x0000,
+ 0x0b86, 0x0000, 0x1457, 0x0000, 0x0457
+};
+
+static const byte vlc_tab_diff_huffbits[37] = {
+ 13, 3, 3, 2, 3, 3, 4, 4, 6, 5, 6, 6, 7, 7, 8, 8,
+ 8, 9, 8, 11, 9, 10, 8, 10, 9, 12, 10, 0, 10, 13, 11, 0,
+ 12, 0, 13, 0, 13
+};
+
+// values in this table range from -1..5; adjust retrieved value by -1
+static const byte vlc_tab_run_huffcodes[6] = {
+ 0x1f, 0x00, 0x01, 0x03, 0x07, 0x0f
+};
+
+static const byte vlc_tab_run_huffbits[6] = {
+ 5, 1, 2, 3, 4, 5
+};
+
+// values in this table range from -1..19; adjust retrieved value by -1
+static const uint16 vlc_tab_tone_level_idx_hi1_huffcodes[20] = {
+ 0x5714, 0x000c, 0x0002, 0x0001, 0x0000, 0x0004, 0x0034, 0x0054,
+ 0x0094, 0x0014, 0x0114, 0x0214, 0x0314, 0x0614, 0x0e14, 0x0f14,
+ 0x2714, 0x0714, 0x1714, 0x3714
+};
+
+static const byte vlc_tab_tone_level_idx_hi1_huffbits[20] = {
+ 15, 4, 2, 1, 3, 5, 6, 7, 8, 10, 10, 11, 11, 12, 12, 12, 14, 14, 15, 14
+};
+
+// values in this table range from -1..23; adjust retrieved value by -1
+static const uint16 vlc_tab_tone_level_idx_mid_huffcodes[24] = {
+ 0x0fea, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
+ 0x0000, 0x0000, 0x0000, 0x0000, 0x03ea, 0x00ea, 0x002a, 0x001a,
+ 0x0006, 0x0001, 0x0000, 0x0002, 0x000a, 0x006a, 0x01ea, 0x07ea
+};
+
+static const byte vlc_tab_tone_level_idx_mid_huffbits[24] = {
+ 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 9, 7, 5, 3, 1, 2, 4, 6, 8, 10, 12
+};
+
+// values in this table range from -1..23; adjust retrieved value by -1
+static const uint16 vlc_tab_tone_level_idx_hi2_huffcodes[24] = {
+ 0x0664, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0064, 0x00e4,
+ 0x00a4, 0x0068, 0x0004, 0x0008, 0x0014, 0x0018, 0x0000, 0x0001,
+ 0x0002, 0x0003, 0x000c, 0x0028, 0x0024, 0x0164, 0x0000, 0x0264
+};
+
+static const byte vlc_tab_tone_level_idx_hi2_huffbits[24] = {
+ 11, 0, 0, 0, 0, 0, 10, 8, 8, 7, 6, 6, 5, 5, 4, 2, 2, 2, 4, 7, 8, 9, 0, 11
+};
+
+// values in this table range from -1..8; adjust retrieved value by -1
+static const byte vlc_tab_type30_huffcodes[9] = {
+ 0x3c, 0x06, 0x00, 0x01, 0x03, 0x02, 0x04, 0x0c, 0x1c
+};
+
+static const byte vlc_tab_type30_huffbits[9] = {
+ 6, 3, 3, 2, 2, 3, 4, 5, 6
+};
+
+// values in this table range from -1..9; adjust retrieved value by -1
+static const byte vlc_tab_type34_huffcodes[10] = {
+ 0x18, 0x00, 0x01, 0x04, 0x05, 0x07, 0x03, 0x02, 0x06, 0x08
+};
+
+static const byte vlc_tab_type34_huffbits[10] = {
+ 5, 4, 3, 3, 3, 3, 3, 3, 3, 5
+};
+
+// values in this table range from -1..22; adjust retrieved value by -1
+static const uint16 vlc_tab_fft_tone_offset_0_huffcodes[23] = {
+ 0x038e, 0x0001, 0x0000, 0x0022, 0x000a, 0x0006, 0x0012, 0x0002,
+ 0x001e, 0x003e, 0x0056, 0x0016, 0x000e, 0x0032, 0x0072, 0x0042,
+ 0x008e, 0x004e, 0x00f2, 0x002e, 0x0036, 0x00c2, 0x018e
+};
+
+static const byte vlc_tab_fft_tone_offset_0_huffbits[23] = {
+ 10, 1, 2, 6, 4, 5, 6, 7, 6, 6, 7, 7, 8, 7, 8, 8, 9, 7, 8, 6, 6, 8, 10
+};
+
+// values in this table range from -1..27; adjust retrieved value by -1
+static const uint16 vlc_tab_fft_tone_offset_1_huffcodes[28] = {
+ 0x07a4, 0x0001, 0x0020, 0x0012, 0x001c, 0x0008, 0x0006, 0x0010,
+ 0x0000, 0x0014, 0x0004, 0x0032, 0x0070, 0x000c, 0x0002, 0x003a,
+ 0x001a, 0x002c, 0x002a, 0x0022, 0x0024, 0x000a, 0x0064, 0x0030,
+ 0x0062, 0x00a4, 0x01a4, 0x03a4
+};
+
+static const byte vlc_tab_fft_tone_offset_1_huffbits[28] = {
+ 11, 1, 6, 6, 5, 4, 3, 6, 6, 5, 6, 6, 7, 6, 6, 6,
+ 6, 6, 6, 7, 8, 6, 7, 7, 7, 9, 10, 11
+};
+
+// values in this table range from -1..31; adjust retrieved value by -1
+static const uint16 vlc_tab_fft_tone_offset_2_huffcodes[32] = {
+ 0x1760, 0x0001, 0x0000, 0x0082, 0x000c, 0x0006, 0x0003, 0x0007,
+ 0x0008, 0x0004, 0x0010, 0x0012, 0x0022, 0x001a, 0x0000, 0x0020,
+ 0x000a, 0x0040, 0x004a, 0x006a, 0x002a, 0x0042, 0x0002, 0x0060,
+ 0x00aa, 0x00e0, 0x00c2, 0x01c2, 0x0160, 0x0360, 0x0760, 0x0f60
+};
+
+static const byte vlc_tab_fft_tone_offset_2_huffbits[32] = {
+ 13, 2, 0, 8, 4, 3, 3, 3, 4, 4, 5, 5, 6, 5, 7, 7,
+ 7, 7, 7, 7, 8, 8, 8, 9, 8, 8, 9, 9, 10, 11, 13, 12
+};
+
+// values in this table range from -1..34; adjust retrieved value by -1
+static const uint16 vlc_tab_fft_tone_offset_3_huffcodes[35] = {
+ 0x33ea, 0x0005, 0x0000, 0x000c, 0x0000, 0x0006, 0x0003, 0x0008,
+ 0x0002, 0x0001, 0x0004, 0x0007, 0x001a, 0x000f, 0x001c, 0x002c,
+ 0x000a, 0x001d, 0x002d, 0x002a, 0x000d, 0x004c, 0x008c, 0x006a,
+ 0x00cd, 0x004d, 0x00ea, 0x020c, 0x030c, 0x010c, 0x01ea, 0x07ea,
+ 0x0bea, 0x03ea, 0x13ea
+};
+
+static const byte vlc_tab_fft_tone_offset_3_huffbits[35] = {
+ 14, 4, 0, 10, 4, 3, 3, 4, 4, 3, 4, 4, 5, 4, 5, 6,
+ 6, 5, 6, 7, 7, 7, 8, 8, 8, 8, 9, 10, 10, 10, 10, 11,
+ 12, 13, 14
+};
+
+// values in this table range from -1..37; adjust retrieved value by -1
+static const uint16 vlc_tab_fft_tone_offset_4_huffcodes[38] = {
+ 0x5282, 0x0016, 0x0000, 0x0136, 0x0004, 0x0000, 0x0007, 0x000a,
+ 0x000e, 0x0003, 0x0001, 0x000d, 0x0006, 0x0009, 0x0012, 0x0005,
+ 0x0025, 0x0022, 0x0015, 0x0002, 0x0076, 0x0035, 0x0042, 0x00c2,
+ 0x0182, 0x00b6, 0x0036, 0x03c2, 0x0482, 0x01c2, 0x0682, 0x0882,
+ 0x0a82, 0x0082, 0x0282, 0x1282, 0x3282, 0x2282
+};
+
+static const byte vlc_tab_fft_tone_offset_4_huffbits[38] = {
+ 15, 6, 0, 9, 3, 3, 3, 4, 4, 3, 4, 4, 5, 4, 5, 6,
+ 6, 6, 6, 8, 7, 6, 8, 9, 9, 8, 9, 10, 11, 10, 11, 12,
+ 12, 12, 14, 15, 14, 14
+};
+
+/// FFT TABLES
+
+// values in this table range from -1..27; adjust retrieved value by -1
+static const uint16 fft_level_exp_alt_huffcodes[28] = {
+ 0x1ec6, 0x0006, 0x00c2, 0x0142, 0x0242, 0x0246, 0x00c6, 0x0046,
+ 0x0042, 0x0146, 0x00a2, 0x0062, 0x0026, 0x0016, 0x000e, 0x0005,
+ 0x0004, 0x0003, 0x0000, 0x0001, 0x000a, 0x0012, 0x0002, 0x0022,
+ 0x01c6, 0x02c6, 0x06c6, 0x0ec6
+};
+
+static const byte fft_level_exp_alt_huffbits[28] = {
+ 13, 7, 8, 9, 10, 10, 10, 10, 10, 9, 8, 7, 6, 5, 4, 3,
+ 3, 2, 3, 3, 4, 5, 7, 8, 9, 11, 12, 13
+};
+
+// values in this table range from -1..19; adjust retrieved value by -1
+static const uint16 fft_level_exp_huffcodes[20] = {
+ 0x0f24, 0x0001, 0x0002, 0x0000, 0x0006, 0x0005, 0x0007, 0x000c,
+ 0x000b, 0x0014, 0x0013, 0x0004, 0x0003, 0x0023, 0x0064, 0x00a4,
+ 0x0024, 0x0124, 0x0324, 0x0724
+};
+
+static const byte fft_level_exp_huffbits[20] = {
+ 12, 3, 3, 3, 3, 3, 3, 4, 4, 5, 5, 6, 6, 6, 7, 8, 9, 10, 11, 12
+};
+
+// values in this table range from -1..6; adjust retrieved value by -1
+static const byte fft_stereo_exp_huffcodes[7] = {
+ 0x3e, 0x01, 0x00, 0x02, 0x06, 0x0e, 0x1e
+};
+
+static const byte fft_stereo_exp_huffbits[7] = {
+ 6, 1, 2, 3, 4, 5, 6
+};
+
+// values in this table range from -1..8; adjust retrieved value by -1
+static const byte fft_stereo_phase_huffcodes[9] = {
+ 0x35, 0x02, 0x00, 0x01, 0x0d, 0x15, 0x05, 0x09, 0x03
+};
+
+static const byte fft_stereo_phase_huffbits[9] = {
+ 6, 2, 2, 4, 4, 6, 5, 4, 2
+};
+
+static const int fft_cutoff_index_table[4][2] = {
+ { 1, 2 }, {-1, 0 }, {-1,-2 }, { 0, 0 }
+};
+
+static const int16 fft_level_index_table[256] = {
+ 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+};
+
+static const byte last_coeff[3] = {
+ 4, 7, 10
+};
+
+static const byte coeff_per_sb_for_avg[3][30] = {
+ { 0, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
+ { 0, 1, 2, 2, 3, 3, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 },
+ { 0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9 }
+};
+
+static const uint32 dequant_table[3][10][30] = {
+ { { 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 256, 256, 205, 154, 102, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 0, 51, 102, 154, 205, 256, 238, 219, 201, 183, 165, 146, 128, 110, 91, 73, 55, 37, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 0, 0, 0, 0, 0, 0, 18, 37, 55, 73, 91, 110, 128, 146, 165, 183, 201, 219, 238, 256, 228, 199, 171, 142, 114, 85, 57, 28 },
+ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } },
+ { { 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 256, 171, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 0, 85, 171, 256, 171, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 0, 0, 0, 0, 85, 171, 256, 219, 183, 146, 110, 73, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 73, 110, 146, 183, 219, 256, 228, 199, 171, 142, 114, 85, 57, 28, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 57, 85, 114, 142, 171, 199, 228, 256, 213, 171, 128, 85, 43 },
+ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } },
+ { { 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 0, 0, 256, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 0, 0, 0, 0, 256, 171, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 0, 0, 0, 0, 0, 85, 171, 256, 192, 128, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 128, 192, 256, 205, 154, 102, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 102, 154, 205, 256, 213, 171, 128, 85, 43, 0, 0, 0, 0, 0, 0 },
+ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 85, 128, 171, 213, 256, 213, 171, 128, 85, 43 } }
+};
+
+static const byte coeff_per_sb_for_dequant[3][30] = {
+ { 0, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
+ { 0, 1, 2, 2, 2, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6 },
+ { 0, 1, 2, 3, 4, 4, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9 }
+};
+
+// first index is subband, 2nd index is 0, 1 or 3 (2 is unused)
+static const int8 tone_level_idx_offset_table[30][4] = {
+ { -50, -50, 0, -50 },
+ { -50, -50, 0, -50 },
+ { -50, -9, 0, -19 },
+ { -16, -6, 0, -12 },
+ { -11, -4, 0, -8 },
+ { -8, -3, 0, -6 },
+ { -7, -3, 0, -5 },
+ { -6, -2, 0, -4 },
+ { -5, -2, 0, -3 },
+ { -4, -1, 0, -3 },
+ { -4, -1, 0, -2 },
+ { -3, -1, 0, -2 },
+ { -3, -1, 0, -2 },
+ { -3, -1, 0, -2 },
+ { -2, -1, 0, -1 },
+ { -2, -1, 0, -1 },
+ { -2, -1, 0, -1 },
+ { -2, 0, 0, -1 },
+ { -2, 0, 0, -1 },
+ { -1, 0, 0, -1 },
+ { -1, 0, 0, -1 },
+ { -1, 0, 0, -1 },
+ { -1, 0, 0, -1 },
+ { -1, 0, 0, -1 },
+ { -1, 0, 0, -1 },
+ { -1, 0, 0, -1 },
+ { -1, 0, 0, 0 },
+ { -1, 0, 0, 0 },
+ { -1, 0, 0, 0 },
+ { -1, 0, 0, 0 }
+};
+
+/* all my samples have 1st index 0 or 1 */
+/* second index is subband, only indexes 0-29 seem to be used */
+static const int8 coding_method_table[5][30] = {
+ { 34, 30, 24, 24, 16, 16, 16, 16, 10, 10, 10, 10, 10, 10, 10,
+ 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
+ },
+ { 34, 30, 24, 24, 16, 16, 16, 16, 10, 10, 10, 10, 10, 10, 10,
+ 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
+ },
+ { 34, 30, 30, 30, 24, 24, 16, 16, 16, 16, 16, 16, 10, 10, 10,
+ 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
+ },
+ { 34, 34, 30, 30, 24, 24, 24, 24, 16, 16, 16, 16, 16, 16, 16,
+ 16, 16, 16, 16, 16, 16, 16, 10, 10, 10, 10, 10, 10, 10, 10
+ },
+ { 34, 34, 30, 30, 30, 30, 30, 30, 24, 24, 24, 24, 24, 24, 24,
+ 24, 24, 24, 24, 24, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16
+ },
+};
+
+static const int vlc_stage3_values[60] = {
+ 0, 1, 2, 3, 4, 6, 8, 10, 12, 16, 20, 24,
+ 28, 36, 44, 52, 60, 76, 92, 108, 124, 156, 188, 220,
+ 252, 316, 380, 444, 508, 636, 764, 892, 1020, 1276, 1532, 1788,
+ 2044, 2556, 3068, 3580, 4092, 5116, 6140, 7164, 8188, 10236, 12284, 14332,
+ 16380, 20476, 24572, 28668, 32764, 40956, 49148, 57340, 65532, 81916, 98300,114684
+};
+
+static const float fft_tone_sample_table[4][16][5] = {
+ { { .0100000000f,-.0037037037f,-.0020000000f,-.0069444444f,-.0018416207f },
+ { .0416666667f, .0000000000f, .0000000000f,-.0208333333f,-.0123456791f },
+ { .1250000000f, .0558035709f, .0330687836f,-.0164473690f,-.0097465888f },
+ { .1562500000f, .0625000000f, .0370370370f,-.0062500000f,-.0037037037f },
+ { .1996007860f, .0781250000f, .0462962948f, .0022727272f, .0013468013f },
+ { .2000000000f, .0625000000f, .0370370373f, .0208333333f, .0074074073f },
+ { .2127659619f, .0555555556f, .0329218097f, .0208333333f, .0123456791f },
+ { .2173913121f, .0473484844f, .0280583613f, .0347222239f, .0205761325f },
+ { .2173913121f, .0347222239f, .0205761325f, .0473484844f, .0280583613f },
+ { .2127659619f, .0208333333f, .0123456791f, .0555555556f, .0329218097f },
+ { .2000000000f, .0208333333f, .0074074073f, .0625000000f, .0370370370f },
+ { .1996007860f, .0022727272f, .0013468013f, .0781250000f, .0462962948f },
+ { .1562500000f,-.0062500000f,-.0037037037f, .0625000000f, .0370370370f },
+ { .1250000000f,-.0164473690f,-.0097465888f, .0558035709f, .0330687836f },
+ { .0416666667f,-.0208333333f,-.0123456791f, .0000000000f, .0000000000f },
+ { .0100000000f,-.0069444444f,-.0018416207f,-.0037037037f,-.0020000000f } },
+
+ { { .0050000000f,-.0200000000f, .0125000000f,-.3030303030f, .0020000000f },
+ { .1041666642f, .0400000000f,-.0250000000f, .0333333333f,-.0200000000f },
+ { .1250000000f, .0100000000f, .0142857144f,-.0500000007f,-.0200000000f },
+ { .1562500000f,-.0006250000f,-.00049382716f,-.000625000f,-.00049382716f },
+ { .1562500000f,-.0006250000f,-.00049382716f,-.000625000f,-.00049382716f },
+ { .1250000000f,-.0500000000f,-.0200000000f, .0100000000f, .0142857144f },
+ { .1041666667f, .0333333333f,-.0200000000f, .0400000000f,-.0250000000f },
+ { .0050000000f,-.3030303030f, .0020000001f,-.0200000000f, .0125000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f } },
+
+ { { .1428571492f, .1250000000f,-.0285714287f,-.0357142873f, .0208333333f },
+ { .1818181818f, .0588235296f, .0333333333f, .0212765951f, .0100000000f },
+ { .1818181818f, .0212765951f, .0100000000f, .0588235296f, .0333333333f },
+ { .1428571492f,-.0357142873f, .0208333333f, .1250000000f,-.0285714287f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f } },
+
+ { { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
+ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f } }
+};
+
+static const float fft_tone_level_table[2][64] = { {
+// pow ~ (i > 46) ? 0 : (((((i & 1) ? 431 : 304) << (i >> 1))) / 1024.0);
+ 0.17677669f, 0.42677650f, 0.60355347f, 0.85355347f,
+ 1.20710683f, 1.68359375f, 2.37500000f, 3.36718750f,
+ 4.75000000f, 6.73437500f, 9.50000000f, 13.4687500f,
+ 19.0000000f, 26.9375000f, 38.0000000f, 53.8750000f,
+ 76.0000000f, 107.750000f, 152.000000f, 215.500000f,
+ 304.000000f, 431.000000f, 608.000000f, 862.000000f,
+ 1216.00000f, 1724.00000f, 2432.00000f, 3448.00000f,
+ 4864.00000f, 6896.00000f, 9728.00000f, 13792.0000f,
+ 19456.0000f, 27584.0000f, 38912.0000f, 55168.0000f,
+ 77824.0000f, 110336.000f, 155648.000f, 220672.000f,
+ 311296.000f, 441344.000f, 622592.000f, 882688.000f,
+ 1245184.00f, 1765376.00f, 2490368.00f, 0.00000000f,
+ 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
+ 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
+ 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
+ 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
+ }, {
+// pow = (i > 45) ? 0 : ((((i & 1) ? 431 : 304) << (i >> 1)) / 512.0);
+ 0.59375000f, 0.84179688f, 1.18750000f, 1.68359375f,
+ 2.37500000f, 3.36718750f, 4.75000000f, 6.73437500f,
+ 9.50000000f, 13.4687500f, 19.0000000f, 26.9375000f,
+ 38.0000000f, 53.8750000f, 76.0000000f, 107.750000f,
+ 152.000000f, 215.500000f, 304.000000f, 431.000000f,
+ 608.000000f, 862.000000f, 1216.00000f, 1724.00000f,
+ 2432.00000f, 3448.00000f, 4864.00000f, 6896.00000f,
+ 9728.00000f, 13792.0000f, 19456.0000f, 27584.0000f,
+ 38912.0000f, 55168.0000f, 77824.0000f, 110336.000f,
+ 155648.000f, 220672.000f, 311296.000f, 441344.000f,
+ 622592.000f, 882688.000f, 1245184.00f, 1765376.00f,
+ 2490368.00f, 3530752.00f, 0.00000000f, 0.00000000f,
+ 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
+ 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
+ 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
+ 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f
+} };
+
+static const float fft_tone_envelope_table[4][31] = {
+ { .009607375f, .038060248f, .084265202f, .146446645f, .222214907f, .308658302f,
+ .402454883f, .500000060f, .597545207f, .691341758f, .777785182f, .853553414f,
+ .915734828f, .961939812f, .990392685f, 1.00000000f, .990392625f, .961939752f,
+ .915734768f, .853553295f, .777785063f, .691341639f, .597545087f, .500000000f,
+ .402454853f, .308658272f, .222214878f, .146446615f, .084265172f, .038060218f,
+ .009607345f },
+ { .038060248f, .146446645f, .308658302f, .500000060f, .691341758f, .853553414f,
+ .961939812f, 1.00000000f, .961939752f, .853553295f, .691341639f, .500000000f,
+ .308658272f, .146446615f, .038060218f, .000000000f, .000000000f, .000000000f,
+ .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
+ .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
+ .000000000f },
+ { .146446645f, .500000060f, .853553414f, 1.00000000f, .853553295f, .500000000f,
+ .146446615f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
+ .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
+ .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
+ .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
+ .000000000f },
+ { .500000060f, 1.00000000f, .500000000f, .000000000f, .000000000f, .000000000f,
+ .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
+ .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
+ .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
+ .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
+ .000000000f }
+};
+
+static const float sb_noise_attenuation[32] = {
+ 0.0f, 0.0f, 0.3f, 0.4f, 0.5f, 0.7f, 1.0f, 1.0f,
+ 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f,
+ 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f,
+ 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f,
+};
+
+static const byte fft_subpackets[32] = {
+ 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0
+};
+
+// first index is joined_stereo, second index is 0 or 2 (1 is unused)
+static const float dequant_1bit[2][3] = {
+ {-0.920000f, 0.000000f, 0.920000f },
+ {-0.890000f, 0.000000f, 0.890000f }
+};
+
+static const float type30_dequant[8] = {
+ -1.0f,-0.625f,-0.291666656732559f,0.0f,
+ 0.25f,0.5f,0.75f,1.0f,
+};
+
+static const float type34_delta[10] = { // FIXME: covers 8 entries..
+ -1.0f,-0.60947573184967f,-0.333333343267441f,-0.138071194291115f,0.0f,
+ 0.138071194291115f,0.333333343267441f,0.60947573184967f,1.0f,0.0f,
+};
+
+} // End of namespace Audio
+
+#endif
diff --git a/audio/decoders/quicktime.cpp b/audio/decoders/quicktime.cpp
new file mode 100644
index 0000000000..0f2e76658b
--- /dev/null
+++ b/audio/decoders/quicktime.cpp
@@ -0,0 +1,421 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/debug.h"
+#include "common/util.h"
+#include "common/memstream.h"
+#include "common/stream.h"
+#include "common/textconsole.h"
+
+#include "audio/audiostream.h"
+#include "audio/decoders/quicktime.h"
+#include "audio/decoders/quicktime_intern.h"
+
+// Codecs
+#include "audio/decoders/aac.h"
+#include "audio/decoders/adpcm.h"
+#include "audio/decoders/qdm2.h"
+#include "audio/decoders/raw.h"
+
+namespace Audio {
+
+QuickTimeAudioDecoder::QuickTimeAudioDecoder() : Common::QuickTimeParser() {
+ _audStream = 0;
+}
+
+QuickTimeAudioDecoder::~QuickTimeAudioDecoder() {
+ delete _audStream;
+}
+
+bool QuickTimeAudioDecoder::loadAudioFile(const Common::String &filename) {
+ if (!Common::QuickTimeParser::parseFile(filename))
+ return false;
+
+ init();
+ return true;
+}
+
+bool QuickTimeAudioDecoder::loadAudioStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeFileHandle) {
+ if (!Common::QuickTimeParser::parseStream(stream, disposeFileHandle))
+ return false;
+
+ init();
+ return true;
+}
+
+void QuickTimeAudioDecoder::init() {
+ Common::QuickTimeParser::init();
+
+ _audioTrackIndex = -1;
+
+ // Find an audio stream
+ for (uint32 i = 0; i < _tracks.size(); i++)
+ if (_tracks[i]->codecType == CODEC_TYPE_AUDIO && _audioTrackIndex < 0)
+ _audioTrackIndex = i;
+
+ // Initialize audio, if present
+ if (_audioTrackIndex >= 0) {
+ AudioSampleDesc *entry = (AudioSampleDesc *)_tracks[_audioTrackIndex]->sampleDescs[0];
+
+ if (entry->isAudioCodecSupported()) {
+ _audStream = makeQueuingAudioStream(entry->_sampleRate, entry->_channels == 2);
+ _curAudioChunk = 0;
+
+ // Make sure the bits per sample transfers to the sample size
+ if (entry->getCodecTag() == MKTAG('r', 'a', 'w', ' ') || entry->getCodecTag() == MKTAG('t', 'w', 'o', 's'))
+ _tracks[_audioTrackIndex]->sampleSize = (entry->_bitsPerSample / 8) * entry->_channels;
+ }
+ }
+}
+
+Common::QuickTimeParser::SampleDesc *QuickTimeAudioDecoder::readSampleDesc(Track *track, uint32 format) {
+ if (track->codecType == CODEC_TYPE_AUDIO) {
+ debug(0, "Audio Codec FourCC: \'%s\'", tag2str(format));
+
+ AudioSampleDesc *entry = new AudioSampleDesc(track, format);
+
+ uint16 stsdVersion = _fd->readUint16BE();
+ _fd->readUint16BE(); // revision level
+ _fd->readUint32BE(); // vendor
+
+ entry->_channels = _fd->readUint16BE(); // channel count
+ entry->_bitsPerSample = _fd->readUint16BE(); // sample size
+
+ _fd->readUint16BE(); // compression id = 0
+ _fd->readUint16BE(); // packet size = 0
+
+ entry->_sampleRate = (_fd->readUint32BE() >> 16);
+
+ debug(0, "stsd version =%d", stsdVersion);
+ if (stsdVersion == 0) {
+ // Not used, except in special cases. See below.
+ entry->_samplesPerFrame = entry->_bytesPerFrame = 0;
+ } else if (stsdVersion == 1) {
+ // Read QT version 1 fields. In version 0 these dont exist.
+ entry->_samplesPerFrame = _fd->readUint32BE();
+ debug(0, "stsd samples_per_frame =%d",entry->_samplesPerFrame);
+ _fd->readUint32BE(); // bytes per packet
+ entry->_bytesPerFrame = _fd->readUint32BE();
+ debug(0, "stsd bytes_per_frame =%d", entry->_bytesPerFrame);
+ _fd->readUint32BE(); // bytes per sample
+ } else {
+ warning("Unsupported QuickTime STSD audio version %d", stsdVersion);
+ delete entry;
+ return 0;
+ }
+
+ // Version 0 videos (such as the Riven ones) don't have this set,
+ // but we need it later on. Add it in here.
+ if (format == MKTAG('i', 'm', 'a', '4')) {
+ entry->_samplesPerFrame = 64;
+ entry->_bytesPerFrame = 34 * entry->_channels;
+ }
+
+ if (entry->_sampleRate == 0 && track->timeScale > 1)
+ entry->_sampleRate = track->timeScale;
+
+ return entry;
+ }
+
+ return 0;
+}
+
+bool QuickTimeAudioDecoder::isOldDemuxing() const {
+ assert(_audioTrackIndex >= 0);
+ return _tracks[_audioTrackIndex]->timeToSampleCount == 1 && _tracks[_audioTrackIndex]->timeToSample[0].duration == 1;
+}
+
+void QuickTimeAudioDecoder::queueNextAudioChunk() {
+ AudioSampleDesc *entry = (AudioSampleDesc *)_tracks[_audioTrackIndex]->sampleDescs[0];
+ Common::MemoryWriteStreamDynamic *wStream = new Common::MemoryWriteStreamDynamic();
+
+ _fd->seek(_tracks[_audioTrackIndex]->chunkOffsets[_curAudioChunk]);
+
+ // First, we have to get the sample count
+ uint32 sampleCount = entry->getAudioChunkSampleCount(_curAudioChunk);
+ assert(sampleCount);
+
+ if (isOldDemuxing()) {
+ // Old-style audio demuxing
+
+ // Then calculate the right sizes
+ while (sampleCount > 0) {
+ uint32 samples = 0, size = 0;
+
+ if (entry->_samplesPerFrame >= 160) {
+ samples = entry->_samplesPerFrame;
+ size = entry->_bytesPerFrame;
+ } else if (entry->_samplesPerFrame > 1) {
+ samples = MIN<uint32>((1024 / entry->_samplesPerFrame) * entry->_samplesPerFrame, sampleCount);
+ size = (samples / entry->_samplesPerFrame) * entry->_bytesPerFrame;
+ } else {
+ samples = MIN<uint32>(1024, sampleCount);
+ size = samples * _tracks[_audioTrackIndex]->sampleSize;
+ }
+
+ // Now, we read in the data for this data and output it
+ byte *data = (byte *)malloc(size);
+ _fd->read(data, size);
+ wStream->write(data, size);
+ free(data);
+ sampleCount -= samples;
+ }
+ } else {
+ // New-style audio demuxing
+
+ // Find our starting sample
+ uint32 startSample = 0;
+ for (uint32 i = 0; i < _curAudioChunk; i++)
+ startSample += entry->getAudioChunkSampleCount(i);
+
+ for (uint32 i = 0; i < sampleCount; i++) {
+ uint32 size = (_tracks[_audioTrackIndex]->sampleSize != 0) ? _tracks[_audioTrackIndex]->sampleSize : _tracks[_audioTrackIndex]->sampleSizes[i + startSample];
+
+ // Now, we read in the data for this data and output it
+ byte *data = (byte *)malloc(size);
+ _fd->read(data, size);
+ wStream->write(data, size);
+ free(data);
+ }
+ }
+
+ // Now queue the buffer
+ _audStream->queueAudioStream(entry->createAudioStream(new Common::MemoryReadStream(wStream->getData(), wStream->size(), DisposeAfterUse::YES)));
+ delete wStream;
+
+ _curAudioChunk++;
+}
+
+void QuickTimeAudioDecoder::setAudioStreamPos(const Timestamp &where) {
+ if (!_audStream)
+ return;
+
+ // Re-create the audio stream
+ delete _audStream;
+ Audio::QuickTimeAudioDecoder::AudioSampleDesc *entry = (Audio::QuickTimeAudioDecoder::AudioSampleDesc *)_tracks[_audioTrackIndex]->sampleDescs[0];
+ _audStream = Audio::makeQueuingAudioStream(entry->_sampleRate, entry->_channels == 2);
+
+ // First, we need to track down what audio sample we need
+ Audio::Timestamp curAudioTime = where.convertToFramerate(_tracks[_audioTrackIndex]->timeScale);
+ uint32 sample = curAudioTime.totalNumberOfFrames();
+ uint32 seekSample = sample;
+
+ if (!isOldDemuxing()) {
+ // We shouldn't have audio samples that are a different duration
+ // That would be quite bad!
+ if (_tracks[_audioTrackIndex]->timeToSampleCount != 1) {
+ warning("Failed seeking");
+ return;
+ }
+
+ // Note that duration is in terms of *one* channel
+ // This eases calculation a bit
+ seekSample /= _tracks[_audioTrackIndex]->timeToSample[0].duration;
+ }
+
+ // Now to track down what chunk it's in
+ uint32 totalSamples = 0;
+ _curAudioChunk = 0;
+ for (uint32 i = 0; i < _tracks[_audioTrackIndex]->chunkCount; i++, _curAudioChunk++) {
+ uint32 chunkSampleCount = entry->getAudioChunkSampleCount(i);
+
+ if (seekSample < totalSamples + chunkSampleCount)
+ break;
+
+ totalSamples += chunkSampleCount;
+ }
+
+ // Reposition the audio stream
+ queueNextAudioChunk();
+ if (sample != totalSamples) {
+ // HACK: Skip a certain amount of samples from the stream
+ // (There's got to be a better way to do this!)
+ int skipSamples = (sample - totalSamples) * entry->_channels;
+
+ int16 *tempBuffer = new int16[skipSamples];
+ _audStream->readBuffer(tempBuffer, skipSamples);
+ delete[] tempBuffer;
+ }
+}
+
+QuickTimeAudioDecoder::AudioSampleDesc::AudioSampleDesc(Common::QuickTimeParser::Track *parentTrack, uint32 codecTag) : Common::QuickTimeParser::SampleDesc(parentTrack, codecTag) {
+ _channels = 0;
+ _sampleRate = 0;
+ _samplesPerFrame = 0;
+ _bytesPerFrame = 0;
+ _bitsPerSample = 0;
+}
+
+bool QuickTimeAudioDecoder::AudioSampleDesc::isAudioCodecSupported() const {
+ // Check if the codec is a supported codec
+ if (_codecTag == MKTAG('t', 'w', 'o', 's') || _codecTag == MKTAG('r', 'a', 'w', ' ') || _codecTag == MKTAG('i', 'm', 'a', '4'))
+ return true;
+
+#ifdef AUDIO_QDM2_H
+ if (_codecTag == MKTAG('Q', 'D', 'M', '2'))
+ return true;
+#endif
+
+ if (_codecTag == MKTAG('m', 'p', '4', 'a')) {
+ Common::String audioType;
+ switch (_parentTrack->objectTypeMP4) {
+ case 0x40: // AAC
+#ifdef USE_FAAD
+ return true;
+#else
+ audioType = "AAC";
+ break;
+#endif
+ default:
+ audioType = "Unknown";
+ break;
+ }
+ warning("No MPEG-4 audio (%s) support", audioType.c_str());
+ } else
+ warning("Audio Codec Not Supported: \'%s\'", tag2str(_codecTag));
+
+ return false;
+}
+
+uint32 QuickTimeAudioDecoder::AudioSampleDesc::getAudioChunkSampleCount(uint chunk) const {
+ uint32 sampleCount = 0;
+
+ for (uint32 j = 0; j < _parentTrack->sampleToChunkCount; j++)
+ if (chunk >= _parentTrack->sampleToChunk[j].first)
+ sampleCount = _parentTrack->sampleToChunk[j].count;
+
+ return sampleCount;
+}
+
+AudioStream *QuickTimeAudioDecoder::AudioSampleDesc::createAudioStream(Common::SeekableReadStream *stream) const {
+ if (!stream)
+ return 0;
+
+ if (_codecTag == MKTAG('t', 'w', 'o', 's') || _codecTag == MKTAG('r', 'a', 'w', ' ')) {
+ // Fortunately, most of the audio used in Myst videos is raw...
+ uint16 flags = 0;
+ if (_codecTag == MKTAG('r', 'a', 'w', ' '))
+ flags |= FLAG_UNSIGNED;
+ if (_channels == 2)
+ flags |= FLAG_STEREO;
+ if (_bitsPerSample == 16)
+ flags |= FLAG_16BITS;
+ uint32 dataSize = stream->size();
+ byte *data = (byte *)malloc(dataSize);
+ stream->read(data, dataSize);
+ delete stream;
+ return makeRawStream(data, dataSize, _sampleRate, flags);
+ } else if (_codecTag == MKTAG('i', 'm', 'a', '4')) {
+ // Riven uses this codec (as do some Myst ME videos)
+ return makeADPCMStream(stream, DisposeAfterUse::YES, stream->size(), kADPCMApple, _sampleRate, _channels, 34);
+ } else if (_codecTag == MKTAG('m', 'p', '4', 'a')) {
+ // The 7th Guest iOS uses an MPEG-4 codec
+#ifdef USE_FAAD
+ if (_parentTrack->objectTypeMP4 == 0x40)
+ return makeAACStream(stream, DisposeAfterUse::YES, _parentTrack->extraData);
+#endif
+#ifdef AUDIO_QDM2_H
+ } else if (_codecTag == MKTAG('Q', 'D', 'M', '2')) {
+ // Myst ME uses this codec for many videos
+ return makeQDM2Stream(stream, _parentTrack->extraData);
+#endif
+ }
+
+ error("Unsupported audio codec");
+
+ return NULL;
+}
+
+/**
+ * A wrapper around QuickTimeAudioDecoder that implements the RewindableAudioStream API
+ */
+class QuickTimeAudioStream : public SeekableAudioStream, public QuickTimeAudioDecoder {
+public:
+ QuickTimeAudioStream() {}
+ ~QuickTimeAudioStream() {}
+
+ bool openFromFile(const Common::String &filename) {
+ return QuickTimeAudioDecoder::loadAudioFile(filename) && _audioTrackIndex >= 0 && _audStream;
+ }
+
+ bool openFromStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeFileHandle) {
+ return QuickTimeAudioDecoder::loadAudioStream(stream, disposeFileHandle) && _audioTrackIndex >= 0 && _audStream;
+ }
+
+ // AudioStream API
+ int readBuffer(int16 *buffer, const int numSamples) {
+ int samples = 0;
+
+ while (samples < numSamples && !endOfData()) {
+ if (_audStream->numQueuedStreams() == 0)
+ queueNextAudioChunk();
+
+ samples += _audStream->readBuffer(buffer + samples, numSamples - samples);
+ }
+
+ return samples;
+ }
+
+ bool isStereo() const { return _audStream->isStereo(); }
+ int getRate() const { return _audStream->getRate(); }
+ bool endOfData() const { return _curAudioChunk >= _tracks[_audioTrackIndex]->chunkCount && _audStream->endOfData(); }
+
+ // SeekableAudioStream API
+ bool seek(const Timestamp &where) {
+ if (where > getLength())
+ return false;
+
+ setAudioStreamPos(where);
+ return true;
+ }
+
+ Timestamp getLength() const {
+ return Timestamp(0, _tracks[_audioTrackIndex]->duration, _tracks[_audioTrackIndex]->timeScale);
+ }
+};
+
+SeekableAudioStream *makeQuickTimeStream(const Common::String &filename) {
+ QuickTimeAudioStream *audioStream = new QuickTimeAudioStream();
+
+ if (!audioStream->openFromFile(filename)) {
+ delete audioStream;
+ return 0;
+ }
+
+ return audioStream;
+}
+
+SeekableAudioStream *makeQuickTimeStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse) {
+ QuickTimeAudioStream *audioStream = new QuickTimeAudioStream();
+
+ if (!audioStream->openFromStream(stream, disposeAfterUse)) {
+ delete audioStream;
+ return 0;
+ }
+
+ return audioStream;
+}
+
+} // End of namespace Audio
diff --git a/audio/decoders/quicktime.h b/audio/decoders/quicktime.h
new file mode 100644
index 0000000000..ff81ec9390
--- /dev/null
+++ b/audio/decoders/quicktime.h
@@ -0,0 +1,70 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+/**
+ * @file
+ * Sound decoder used in engines:
+ * - groovie
+ * - mohawk
+ * - sci
+ */
+
+#ifndef AUDIO_QUICKTIME_H
+#define AUDIO_QUICKTIME_H
+
+#include "common/scummsys.h"
+#include "common/types.h"
+
+namespace Common {
+ class SeekableReadStream;
+ class String;
+}
+
+namespace Audio {
+
+class SeekableAudioStream;
+
+/**
+ * Try to load a QuickTime sound file from the given file name and create a SeekableAudioStream
+ * from that data.
+ *
+ * @param filename the filename of the file from which to read the data
+ * @return a new SeekableAudioStream, or NULL, if an error occurred
+ */
+SeekableAudioStream *makeQuickTimeStream(const Common::String &filename);
+
+/**
+ * Try to load a QuickTime sound file from the given seekable stream and create a SeekableAudioStream
+ * from that data.
+ *
+ * @param stream the SeekableReadStream from which to read the data
+ * @param disposeAfterUse whether to delete the stream after use
+ * @return a new SeekableAudioStream, or NULL, if an error occurred
+ */
+SeekableAudioStream *makeQuickTimeStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse = DisposeAfterUse::YES);
+
+} // End of namespace Audio
+
+#endif
diff --git a/audio/decoders/quicktime_intern.h b/audio/decoders/quicktime_intern.h
new file mode 100644
index 0000000000..f288d5604b
--- /dev/null
+++ b/audio/decoders/quicktime_intern.h
@@ -0,0 +1,99 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+/**
+ * Internal interface to the QuickTime audio decoder.
+ *
+ * This is available so that the QuickTimeVideoDecoder can use
+ * this directly.
+ */
+
+#ifndef AUDIO_QUICKTIME_INTERN_H
+#define AUDIO_QUICKTIME_INTERN_H
+
+#include "common/quicktime.h"
+#include "common/scummsys.h"
+#include "common/types.h"
+
+namespace Common {
+ class SeekableReadStream;
+ class String;
+}
+
+namespace Audio {
+
+class AudioStream;
+class QueuingAudioStream;
+
+class QuickTimeAudioDecoder : public Common::QuickTimeParser {
+public:
+ QuickTimeAudioDecoder();
+ virtual ~QuickTimeAudioDecoder();
+
+ /**
+ * Load a QuickTime audio file
+ * @param filename the filename to load
+ */
+ bool loadAudioFile(const Common::String &filename);
+
+ /**
+ * Load a QuickTime audio file from a SeekableReadStream
+ * @param stream the stream to load
+ */
+ bool loadAudioStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeFileHandle);
+
+protected:
+ class AudioSampleDesc : public Common::QuickTimeParser::SampleDesc {
+ public:
+ AudioSampleDesc(Common::QuickTimeParser::Track *parentTrack, uint32 codecTag);
+
+ bool isAudioCodecSupported() const;
+ uint32 getAudioChunkSampleCount(uint chunk) const;
+ AudioStream *createAudioStream(Common::SeekableReadStream *stream) const;
+
+ // TODO: Make private in the long run
+ uint16 _bitsPerSample;
+ uint16 _channels;
+ uint32 _sampleRate;
+ uint32 _samplesPerFrame;
+ uint32 _bytesPerFrame;
+ };
+
+ // Common::QuickTimeParser API
+ virtual Common::QuickTimeParser::SampleDesc *readSampleDesc(Track *track, uint32 format);
+
+ void init();
+ void setAudioStreamPos(const Timestamp &where);
+ bool isOldDemuxing() const;
+ void queueNextAudioChunk();
+
+ int _audioTrackIndex;
+ uint _curAudioChunk;
+ QueuingAudioStream *_audStream;
+};
+
+} // End of namespace Audio
+
+#endif
diff --git a/audio/fmopl.h b/audio/fmopl.h
index fbce36f077..b88325a52e 100644
--- a/audio/fmopl.h
+++ b/audio/fmopl.h
@@ -23,7 +23,10 @@
#define SOUND_FMOPL_H
#include "common/scummsys.h"
-#include "common/str.h"
+
+namespace Common {
+class String;
+}
namespace OPL {
diff --git a/audio/mididrv.cpp b/audio/mididrv.cpp
index 7beb76352c..5839f5b9d7 100644
--- a/audio/mididrv.cpp
+++ b/audio/mididrv.cpp
@@ -197,7 +197,7 @@ MidiDriver::DeviceHandle MidiDriver::detectDevice(int flags) {
// detected since they are hard coded and cannot be disabled.
for (int l = (flags & (MDT_PREFER_GM | MDT_PREFER_MT32)) ? 1 : 0; l < 2; ++l) {
if ((flags & MDT_MIDI) && (l == 1)) {
- // If a preferred MT32 or GM device has been selected that device gets returned
+ // If a preferred MT32 or GM device has been selected that device gets returned.
if (flags & MDT_PREFER_MT32)
hdl = getDeviceHandle(ConfMan.get("mt32_device"));
else if (flags & MDT_PREFER_GM)
@@ -207,20 +207,20 @@ MidiDriver::DeviceHandle MidiDriver::detectDevice(int flags) {
const MusicType type = getMusicType(hdl);
- // If have a "Don't use GM/MT-32" setting we skip this part and jump
+ // If we have a "Don't use GM/MT-32" setting we skip this part and jump
// to AdLib, PC Speaker etc. detection right away.
if (type != MT_NULL) {
if (type != MT_AUTO && type != MT_INVALID) {
if (flags & MDT_PREFER_MT32)
- // If we have a preferred MT32 device we disable the gm/mt32 mapping (more about this in mididrv.h)
+ // If we have a preferred MT32 device we disable the gm/mt32 mapping (more about this in mididrv.h).
_forceTypeMT32 = true;
return hdl;
}
- // If we have no specific device selected (neither in the scummvm nor in the game domain)
- // and no preferred MT32 or GM device selected we arrive here.
- // If MT32 is preferred we try for the first available device with music type 'MT_MT32' (usually the mt32 emulator)
+ // If no specific device is selected (neither in the scummvm nor in the game domain)
+ // and there is no preferred MT32 or GM device selected either we arrive here.
+ // If MT32 is preferred we try for the first available device with music type 'MT_MT32' (usually the mt32 emulator).
if (flags & MDT_PREFER_MT32) {
for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); ++m) {
MusicDevices i = (**m)->getDevices();
@@ -260,7 +260,7 @@ MidiDriver::DeviceHandle MidiDriver::detectDevice(int flags) {
else if (flags & MDT_APPLEIIGS)
tp = MT_APPLEIIGS;
else if (l == 0)
- // if we haven't tried to find a MIDI device yet we do this now.
+ // If we haven't tried to find a MIDI device yet we do this now.
continue;
else
tp = MT_AUTO;
@@ -292,7 +292,7 @@ MidiDriver::DeviceHandle MidiDriver::getDeviceHandle(const Common::String &ident
const MusicPlugin::List p = MusicMan.getPlugins();
if (p.begin() == p.end())
- error("Music plugins must be loaded prior to calling this method");
+ error("MidiDriver::getDeviceHandle: Music plugins must be loaded prior to calling this method");
for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) {
MusicDevices i = (**m)->getDevices();
diff --git a/audio/midiparser_xmidi.cpp b/audio/midiparser_xmidi.cpp
index 84e1aa2ec7..7c3cf102d1 100644
--- a/audio/midiparser_xmidi.cpp
+++ b/audio/midiparser_xmidi.cpp
@@ -237,7 +237,7 @@ bool MidiParser_XMIDI::loadMusic(byte *data, uint32 size) {
pos += 4;
_num_tracks = 1;
} else if (memcmp(pos, "XDIR", 4)) {
- // Not an XMIDI that we recognise
+ // Not an XMIDI that we recognize
warning("Expected 'XDIR' but found '%c%c%c%c'", pos[0], pos[1], pos[2], pos[3]);
return false;
} else {
diff --git a/audio/mods/tfmx.cpp b/audio/mods/tfmx.cpp
index afc7d3b40b..a89da78af1 100644
--- a/audio/mods/tfmx.cpp
+++ b/audio/mods/tfmx.cpp
@@ -332,7 +332,7 @@ void Tfmx::macroRun(ChannelContext &channel) {
channel.vibLength = macroPtr[1];
channel.vibCount = macroPtr[1] / 2;
channel.vibDelta = macroPtr[3];
- // TODO: Perhaps a bug, vibValue could be left uninitialised
+ // TODO: Perhaps a bug, vibValue could be left uninitialized
if (!channel.portaDelta) {
channel.period = channel.refPeriod;
channel.vibValue = 0;
@@ -700,7 +700,7 @@ void Tfmx::noteCommand(const uint8 note, const uint8 param1, const uint8 param2,
channel.relVol = param2 >> 4;
channel.fineTune = (int8)param3;
- // TODO: the point where the channel gets initialised varies with the games, needs more research.
+ // TODO: the point where the channel gets initialized varies with the games, needs more research.
initMacroProgramm(channel);
channel.keyUp = false; // key down = playing a Note
diff --git a/audio/module.mk b/audio/module.mk
index 840b6d6692..46cb9944e1 100644
--- a/audio/module.mk
+++ b/audio/module.mk
@@ -13,12 +13,15 @@ MODULE_OBJS := \
musicplugin.o \
null.o \
timestamp.o \
+ decoders/aac.o \
decoders/adpcm.o \
decoders/aiff.o \
decoders/flac.o \
decoders/iff_sound.o \
decoders/mac_snd.o \
decoders/mp3.o \
+ decoders/qdm2.o \
+ decoders/quicktime.o \
decoders/raw.o \
decoders/vag.o \
decoders/voc.o \
diff --git a/audio/softsynth/adlib.cpp b/audio/softsynth/adlib.cpp
index 60de8fad60..4025a667ac 100644
--- a/audio/softsynth/adlib.cpp
+++ b/audio/softsynth/adlib.cpp
@@ -857,6 +857,7 @@ void AdLibPercussionChannel::sysEx_customInstrument(uint32 type, const byte *ins
// Allocate memory for the new instruments
if (!_customInstruments[note]) {
_customInstruments[note] = new AdLibInstrument;
+ memset(_customInstruments[note], 0, sizeof(AdLibInstrument));
}
// Save the new instrument data
diff --git a/audio/softsynth/fmtowns_pc98/towns_audio.cpp b/audio/softsynth/fmtowns_pc98/towns_audio.cpp
index 719bc981ee..beee5f1cad 100644
--- a/audio/softsynth/fmtowns_pc98/towns_audio.cpp
+++ b/audio/softsynth/fmtowns_pc98/towns_audio.cpp
@@ -28,87 +28,117 @@
#include "common/textconsole.h"
#include "backends/audiocd/audiocd.h"
+class TownsAudio_WaveTable {
+friend class TownsAudioInterfaceInternal;
+friend class TownsAudio_PcmChannel;
+public:
+ TownsAudio_WaveTable();
+ ~TownsAudio_WaveTable();
+
+private:
+ void readHeader(const uint8 *buffer);
+ void readData(const uint8 *buffer);
+ void clear();
+
+ char name[9];
+ int32 id;
+ uint32 size;
+ uint32 loopStart;
+ uint32 loopLen;
+ uint16 rate;
+ uint16 rateOffs;
+ uint16 baseNote;
+ int8 *data;
+};
class TownsAudio_PcmChannel {
-friend class TownsAudioInterfaceIntern;
public:
TownsAudio_PcmChannel();
~TownsAudio_PcmChannel();
-private:
- void loadExtData(uint8 *buffer, uint32 size);
- void setupLoop(uint32 start, uint32 len);
void clear();
+ void loadData(TownsAudio_WaveTable *w);
+ void loadData(uint8 *buffer, uint32 size);
+
+ int initInstrument(uint8 &note, TownsAudio_WaveTable *&tables, int numTables);
+ void keyOn(uint8 note, uint8 velo, TownsAudio_WaveTable *w);
+ void keyOff();
+
+ void updateEnvelopeGenerator();
+
+ void setInstrument(uint8 *instr);
+ void setLevel(uint8 lvl);
+ void setPitch(uint32 pt);
+ void setBalance(uint8 blc);
+
+ void updateOutput();
+ int32 currentSampleLeft();
+ int32 currentSampleRight();
+
+ bool _keyPressed;
+ bool _reserved;
+ bool _activeKey;
+ bool _activeEffect;
+ bool _activeOutput;
+
+private:
+ void setupLoop(uint32 loopStart, uint32 len);
+ void setNote(uint8 note, TownsAudio_WaveTable *w, bool stepLimit = false);
+ void setVelo(uint8 velo);
+
void envAttack();
void envDecay();
void envSustain();
void envRelease();
- uint8 *curInstrument;
- uint8 note;
- uint8 velo;
+ uint8 *_curInstrument;
- int8 *data;
- int8 *dataEnd;
+ uint8 _note;
- int8 *loopEnd;
- uint32 loopLen;
+ uint8 _velo;
+ uint8 _level;
+ uint8 _tl;
- uint16 stepNote;
- uint16 stepPitch;
- uint16 step;
+ uint8 _panLeft;
+ uint8 _panRight;
- uint8 panLeft;
- uint8 panRight;
+ int8 *_data;
+ int8 *_dataEnd;
- uint32 pos;
+ int8 *_loopEnd;
+ uint32 _loopLen;
- uint8 envTotalLevel;
- uint8 envAttackRate;
- uint8 envDecayRate;
- uint8 envSustainLevel;
- uint8 envSustainRate;
- uint8 envReleaseRate;
+ uint16 _stepNote;
+ uint16 _stepPitch;
+ uint16 _step;
- int16 envStep;
- int16 envCurrentLevel;
+ uint32 _pos;
- EnvelopeState envState;
+ uint8 _envTotalLevel;
+ uint8 _envAttackRate;
+ uint8 _envDecayRate;
+ uint8 _envSustainLevel;
+ uint8 _envSustainRate;
+ uint8 _envReleaseRate;
+ int16 _envStep;
+ int16 _envCurrentLevel;
- int8 *extData;
-};
+ EnvelopeState _envState;
-class TownsAudio_WaveTable {
-friend class TownsAudioInterfaceIntern;
-public:
- TownsAudio_WaveTable();
- ~TownsAudio_WaveTable();
-
-private:
- void readHeader(const uint8 *buffer);
- void readData(const uint8 *buffer);
- void clear();
+ int8 *_extData;
- char name[9];
- int32 id;
- uint32 size;
- uint32 loopStart;
- uint32 loopLen;
- uint16 rate;
- uint16 rateOffs;
- uint16 baseNote;
- int8 *data;
+ static const uint16 _pcmPhase1[];
+ static const uint16 _pcmPhase2[];
};
-class TownsAudioInterfaceIntern : public TownsPC98_FmSynth {
+class TownsAudioInterfaceInternal : public TownsPC98_FmSynth {
public:
- TownsAudioInterfaceIntern(Audio::Mixer *mixer, TownsAudioInterfacePluginDriver *driver);
- ~TownsAudioInterfaceIntern();
+ TownsAudioInterfaceInternal(Audio::Mixer *mixer, TownsAudioInterface *owner, TownsAudioInterfacePluginDriver *driver, bool externalMutexHandling = false);
+ ~TownsAudioInterfaceInternal();
- static TownsAudioInterfaceIntern *addNewRef(Audio::Mixer *mixer, TownsAudioInterfacePluginDriver *driver);
- static void releaseRef();
- bool checkPluginDriver(TownsAudioInterfacePluginDriver *driver);
+ static TownsAudioInterfaceInternal *addNewRef(Audio::Mixer *mixer, TownsAudioInterface *owner, TownsAudioInterfacePluginDriver *driver, bool externalMutexHandling = false);
+ static void releaseRef(TownsAudioInterface *owner);
bool init();
@@ -122,12 +152,15 @@ public:
void setSoundEffectChanMask(int mask);
private:
+ bool assignPluginDriver(TownsAudioInterface *owner, TownsAudioInterfacePluginDriver *driver, bool externalMutexHandling = false);
+ void removePluginDriver(TownsAudioInterface *owner);
+
void nextTickEx(int32 *buffer, uint32 bufferSize);
void timerCallbackA();
void timerCallbackB();
- typedef int (TownsAudioInterfaceIntern::*TownsAudioIntfCallback)(va_list &);
+ typedef int (TownsAudioInterfaceInternal::*TownsAudioIntfCallback)(va_list &);
const TownsAudioIntfCallback *_intfOpcodes;
int intf_reset(va_list &args);
@@ -200,18 +233,8 @@ private:
int pcmLoadInstrument(int instrId, const uint8 *data);
int pcmSetPitch(int chan, int pitch);
int pcmSetLevel(int chan, int lvl);
- void pcmUpdateEnvelopeGenerator(int chan);
TownsAudio_PcmChannel *_pcmChan;
- uint8 _pcmChanOut;
- uint8 _pcmChanReserved;
- uint8 _pcmChanKeyPressed;
- uint8 _pcmChanEffectPlaying;
- uint8 _pcmChanKeyPlaying;
-
- uint8 _pcmChanNote[8];
- uint8 _pcmChanVelo[8];
- uint8 _pcmChanLevel[8];
uint8 _numReservedChannels;
uint8 *_pcmInstruments;
@@ -220,12 +243,12 @@ private:
uint8 _numWaveTables;
uint32 _waveTablesTotalDataSize;
- void pcmCalcPhaseStep(TownsAudio_PcmChannel *p, TownsAudio_WaveTable *w);
-
void updateOutputVolume();
+ void updateOutputVolumeInternal();
uint8 _outputVolumeFlags;
uint8 _outputLevel[16];
uint8 _outputMute[16];
+ bool _updateOutputVol;
const float _baserate;
uint32 _timerBase;
@@ -237,28 +260,27 @@ private:
int _pcmSfxChanMask;
TownsAudioInterfacePluginDriver *_drv;
+ void *_drvOwner;
bool _ready;
- static TownsAudioInterfaceIntern *_refInstance;
+ static TownsAudioInterfaceInternal *_refInstance;
static int _refCount;
static const uint8 _chanFlags[];
static const uint16 _frequency[];
static const uint8 _carrier[];
static const uint8 _fmDefaultInstrument[];
- static const uint16 _pcmPhase1[];
- static const uint16 _pcmPhase2[];
};
-TownsAudioInterfaceIntern::TownsAudioInterfaceIntern(Audio::Mixer *mixer, TownsAudioInterfacePluginDriver *driver) : TownsPC98_FmSynth(mixer, kTypeTowns),
+TownsAudioInterfaceInternal::TownsAudioInterfaceInternal(Audio::Mixer *mixer, TownsAudioInterface *owner, TownsAudioInterfacePluginDriver *driver, bool externalMutexHandling) :
+ TownsPC98_FmSynth(mixer, kTypeTowns, externalMutexHandling),
_fmInstruments(0), _pcmInstruments(0), _pcmChan(0), _waveTables(0), _waveTablesTotalDataSize(0),
- _baserate(55125.0f / (float)mixer->getOutputRate()), _tickLength(0), _timer(0), _drv(driver),
+ _baserate(55125.0f / (float)mixer->getOutputRate()), _tickLength(0), _timer(0), _drv(driver), _drvOwner(owner),
_pcmSfxChanMask(0), _musicVolume(Audio::Mixer::kMaxMixerVolume), _sfxVolume(Audio::Mixer::kMaxMixerVolume),
- _outputVolumeFlags(0), _pcmChanOut(0), _pcmChanReserved(0), _pcmChanKeyPressed(0),
- _pcmChanEffectPlaying(0), _pcmChanKeyPlaying(0), _fmChanPlaying(0),
- _numReservedChannels(0), _numWaveTables(0), _ready(false) {
+ _outputVolumeFlags(0), _fmChanPlaying(0),
+ _numReservedChannels(0), _numWaveTables(0), _updateOutputVol(false), _ready(false) {
-#define INTCB(x) &TownsAudioInterfaceIntern::intf_##x
+#define INTCB(x) &TownsAudioInterfaceInternal::intf_##x
static const TownsAudioIntfCallback intfCb[] = {
// 0
INTCB(reset),
@@ -371,9 +393,6 @@ TownsAudioInterfaceIntern::TownsAudioInterfaceIntern(Audio::Mixer *mixer, TownsA
memset(_fmSaveReg, 0, sizeof(_fmSaveReg));
memset(_fmChanNote, 0, sizeof(_fmChanNote));
memset(_fmChanPitch, 0, sizeof(_fmChanPitch));
- memset(_pcmChanNote, 0, sizeof(_pcmChanNote));
- memset(_pcmChanVelo, 0, sizeof(_pcmChanVelo));
- memset(_pcmChanLevel, 0, sizeof(_pcmChanLevel));
memset(_outputLevel, 0, sizeof(_outputLevel));
memset(_outputMute, 0, sizeof(_outputMute));
@@ -381,10 +400,12 @@ TownsAudioInterfaceIntern::TownsAudioInterfaceIntern(Audio::Mixer *mixer, TownsA
_tickLength = 2 * _timerBase;
}
-TownsAudioInterfaceIntern::~TownsAudioInterfaceIntern() {
+TownsAudioInterfaceInternal::~TownsAudioInterfaceInternal() {
_ready = false;
deinit();
+ Common::StackLock lock(_mutex);
+
delete[] _fmSaveReg[0];
delete[] _fmSaveReg[1];
delete[] _fmInstruments;
@@ -393,47 +414,34 @@ TownsAudioInterfaceIntern::~TownsAudioInterfaceIntern() {
delete[] _pcmChan;
}
-TownsAudioInterfaceIntern *TownsAudioInterfaceIntern::addNewRef(Audio::Mixer *mixer, TownsAudioInterfacePluginDriver *driver) {
+TownsAudioInterfaceInternal *TownsAudioInterfaceInternal::addNewRef(Audio::Mixer *mixer, TownsAudioInterface *owner, TownsAudioInterfacePluginDriver *driver, bool externalMutexHandling) {
_refCount++;
if (_refCount == 1 && _refInstance == 0)
- _refInstance = new TownsAudioInterfaceIntern(mixer, driver);
+ _refInstance = new TownsAudioInterfaceInternal(mixer, owner, driver, externalMutexHandling);
else if (_refCount < 2 || _refInstance == 0)
- error("TownsAudioInterfaceIntern::addNewRef(): Internal reference management failure");
- else if (!_refInstance->checkPluginDriver(driver))
- error("TownsAudioInterfaceIntern::addNewRef(): Plugin driver conflict");
+ error("TownsAudioInterfaceInternal::addNewRef(): Internal reference management failure");
+ else if (!_refInstance->assignPluginDriver(owner, driver, externalMutexHandling))
+ error("TownsAudioInterfaceInternal::addNewRef(): Plugin driver conflict");
return _refInstance;
}
-void TownsAudioInterfaceIntern::releaseRef() {
+void TownsAudioInterfaceInternal::releaseRef(TownsAudioInterface *owner) {
if (!_refCount)
return;
_refCount--;
- if (!_refCount) {
+ if (_refCount) {
+ if (_refInstance)
+ _refInstance->removePluginDriver(owner);
+ } else {
delete _refInstance;
_refInstance = 0;
}
}
-bool TownsAudioInterfaceIntern::checkPluginDriver(TownsAudioInterfacePluginDriver *driver) {
- if (_refCount <= 1)
- return true;
-
- if (_drv) {
- if (driver && driver != _drv)
- return false;
- } else {
- lock();
- _drv = driver;
- unlock();
- }
-
- return true;
-}
-
-bool TownsAudioInterfaceIntern::init() {
+bool TownsAudioInterfaceInternal::init() {
if (_ready)
return true;
@@ -457,7 +465,7 @@ bool TownsAudioInterfaceIntern::init() {
return true;
}
-int TownsAudioInterfaceIntern::callback(int command, ...) {
+int TownsAudioInterfaceInternal::callback(int command, ...) {
if (!_ready)
return 1;
@@ -470,79 +478,95 @@ int TownsAudioInterfaceIntern::callback(int command, ...) {
return res;
}
-int TownsAudioInterfaceIntern::processCommand(int command, va_list &args) {
+int TownsAudioInterfaceInternal::processCommand(int command, va_list &args) {
if (!_ready)
return 1;
if (command < 0 || command > 81)
return 4;
- lock();
+ Common::StackLock lock(_mutex);
int res = (this->*_intfOpcodes[command])(args);
- unlock();
return res;
}
-void TownsAudioInterfaceIntern::setMusicVolume(int volume) {
+void TownsAudioInterfaceInternal::setMusicVolume(int volume) {
_musicVolume = CLIP<uint16>(volume, 0, Audio::Mixer::kMaxMixerVolume);
setVolumeIntern(_musicVolume, _sfxVolume);
}
-void TownsAudioInterfaceIntern::setSoundEffectVolume(int volume) {
+void TownsAudioInterfaceInternal::setSoundEffectVolume(int volume) {
_sfxVolume = CLIP<uint16>(volume, 0, Audio::Mixer::kMaxMixerVolume);
setVolumeIntern(_musicVolume, _sfxVolume);
}
-void TownsAudioInterfaceIntern::setSoundEffectChanMask(int mask) {
+void TownsAudioInterfaceInternal::setSoundEffectChanMask(int mask) {
_pcmSfxChanMask = mask >> 6;
mask &= 0x3f;
setVolumeChannelMasks(~mask, mask);
}
-void TownsAudioInterfaceIntern::nextTickEx(int32 *buffer, uint32 bufferSize) {
+bool TownsAudioInterfaceInternal::assignPluginDriver(TownsAudioInterface *owner, TownsAudioInterfacePluginDriver *driver, bool externalMutexHandling) {
+ if (_refCount <= 1)
+ return true;
+
+ if (_drv) {
+ if (driver && driver != _drv)
+ return false;
+ } else {
+ Common::StackLock lock(_mutex);
+ _drv = driver;
+ _drvOwner = owner;
+ _externalMutex = externalMutexHandling;
+ }
+
+ return true;
+}
+
+void TownsAudioInterfaceInternal::removePluginDriver(TownsAudioInterface *owner) {
+ if (_drvOwner == owner) {
+ Common::StackLock lock(_mutex);
+ _drv = 0;
+ }
+}
+
+void TownsAudioInterfaceInternal::nextTickEx(int32 *buffer, uint32 bufferSize) {
if (!_ready)
return;
+ if (_updateOutputVol)
+ updateOutputVolumeInternal();
+
for (uint32 i = 0; i < bufferSize; i++) {
_timer += _tickLength;
while (_timer > 0x514767) {
_timer -= 0x514767;
- for (int ii = 0; ii < 8; ii++) {
- if ((_pcmChanKeyPlaying & _chanFlags[ii]) || (_pcmChanEffectPlaying & _chanFlags[ii])) {
- TownsAudio_PcmChannel *s = &_pcmChan[ii];
- s->pos += s->step;
-
- if (&s->data[s->pos >> 11] >= s->loopEnd) {
- if (s->loopLen) {
- s->pos -= s->loopLen;
- } else {
- s->pos = 0;
- _pcmChanEffectPlaying &= ~_chanFlags[ii];
- _pcmChanKeyPlaying &= ~_chanFlags[ii];
- }
- }
- }
- }
+ for (int ii = 0; ii < 8; ii++)
+ _pcmChan[ii].updateOutput();
}
int32 finOutL = 0;
int32 finOutR = 0;
for (int ii = 0; ii < 8; ii++) {
- if (_pcmChanOut & _chanFlags[ii]) {
- int32 o = _pcmChan[ii].data[_pcmChan[ii].pos >> 11] * _pcmChan[ii].velo;
- if ((1 << ii) & (~_pcmSfxChanMask))
- o = (o * _musicVolume) / Audio::Mixer::kMaxMixerVolume;
- if ((1 << ii) & _pcmSfxChanMask)
- o = (o * _sfxVolume) / Audio::Mixer::kMaxMixerVolume;
- if (_pcmChan[ii].panLeft)
- finOutL += ((o * _pcmChan[ii].panLeft) >> 3);
- if (_pcmChan[ii].panRight)
- finOutR += ((o * _pcmChan[ii].panRight) >> 3);
- if (!((_pcmChanKeyPlaying & _chanFlags[ii]) || (_pcmChanEffectPlaying & _chanFlags[ii])))
- _pcmChanOut &= ~_chanFlags[ii];
+ if (_pcmChan[ii]._activeOutput) {
+ int32 oL = _pcmChan[ii].currentSampleLeft();
+ int32 oR = _pcmChan[ii].currentSampleRight();
+ if ((1 << ii) & (~_pcmSfxChanMask)) {
+ oL = (oR * _musicVolume) / Audio::Mixer::kMaxMixerVolume;
+ oR = (oR * _musicVolume) / Audio::Mixer::kMaxMixerVolume;
+ }
+ if ((1 << ii) & _pcmSfxChanMask) {
+ oL = (oL * _sfxVolume) / Audio::Mixer::kMaxMixerVolume;
+ oR = (oR * _sfxVolume) / Audio::Mixer::kMaxMixerVolume;
+ }
+ finOutL += oL;
+ finOutR += oR;
+
+ if (!(_pcmChan[ii]._activeKey || _pcmChan[ii]._activeEffect))
+ _pcmChan[ii]._activeOutput = false;
}
}
@@ -551,12 +575,12 @@ void TownsAudioInterfaceIntern::nextTickEx(int32 *buffer, uint32 bufferSize) {
}
}
-void TownsAudioInterfaceIntern::timerCallbackA() {
+void TownsAudioInterfaceInternal::timerCallbackA() {
if (_drv && _ready)
_drv->timerCallback(0);
}
-void TownsAudioInterfaceIntern::timerCallbackB() {
+void TownsAudioInterfaceInternal::timerCallbackB() {
if (_ready) {
if (_drv)
_drv->timerCallback(1);
@@ -564,62 +588,62 @@ void TownsAudioInterfaceIntern::timerCallbackB() {
}
}
-int TownsAudioInterfaceIntern::intf_reset(va_list &args) {
+int TownsAudioInterfaceInternal::intf_reset(va_list &args) {
fmReset();
pcmReset();
callback(68);
return 0;
}
-int TownsAudioInterfaceIntern::intf_keyOn(va_list &args) {
+int TownsAudioInterfaceInternal::intf_keyOn(va_list &args) {
int chan = va_arg(args, int);
int note = va_arg(args, int);
int velo = va_arg(args, int);
return (chan & 0x40) ? pcmKeyOn(chan, note, velo) : fmKeyOn(chan, note, velo);
}
-int TownsAudioInterfaceIntern::intf_keyOff(va_list &args) {
+int TownsAudioInterfaceInternal::intf_keyOff(va_list &args) {
int chan = va_arg(args, int);
return (chan & 0x40) ? pcmKeyOff(chan) : fmKeyOff(chan);
}
-int TownsAudioInterfaceIntern::intf_setPanPos(va_list &args) {
+int TownsAudioInterfaceInternal::intf_setPanPos(va_list &args) {
int chan = va_arg(args, int);
int mode = va_arg(args, int);
return (chan & 0x40) ? pcmSetPanPos(chan, mode) : fmSetPanPos(chan, mode);
}
-int TownsAudioInterfaceIntern::intf_setInstrument(va_list &args) {
+int TownsAudioInterfaceInternal::intf_setInstrument(va_list &args) {
int chan = va_arg(args, int);
int instrId = va_arg(args, int);
return (chan & 0x40) ? pcmSetInstrument(chan, instrId) : fmSetInstrument(chan, instrId);
}
-int TownsAudioInterfaceIntern::intf_loadInstrument(va_list &args) {
+int TownsAudioInterfaceInternal::intf_loadInstrument(va_list &args) {
int chanType = va_arg(args, int);
int instrId = va_arg(args, int);
uint8 *instrData = va_arg(args, uint8 *);
return (chanType & 0x40) ? pcmLoadInstrument(instrId, instrData) : fmLoadInstrument(instrId, instrData);
}
-int TownsAudioInterfaceIntern::intf_setPitch(va_list &args) {
+int TownsAudioInterfaceInternal::intf_setPitch(va_list &args) {
int chan = va_arg(args, int);
int16 pitch = (int16)(va_arg(args, int) & 0xffff);
return (chan & 0x40) ? pcmSetPitch(chan, pitch) : fmSetPitch(chan, pitch);
}
-int TownsAudioInterfaceIntern::intf_setLevel(va_list &args) {
+int TownsAudioInterfaceInternal::intf_setLevel(va_list &args) {
int chan = va_arg(args, int);
int lvl = va_arg(args, int);
return (chan & 0x40) ? pcmSetLevel(chan, lvl) : fmSetLevel(chan, lvl);
}
-int TownsAudioInterfaceIntern::intf_chanOff(va_list &args) {
+int TownsAudioInterfaceInternal::intf_chanOff(va_list &args) {
int chan = va_arg(args, int);
return (chan & 0x40) ? pcmChanOff(chan) : fmChanOff(chan);
}
-int TownsAudioInterfaceIntern::intf_writeReg(va_list &args) {
+int TownsAudioInterfaceInternal::intf_writeReg(va_list &args) {
int part = va_arg(args, int) ? 1 : 0;
int reg = va_arg(args, int);
int val = va_arg(args, int);
@@ -630,7 +654,7 @@ int TownsAudioInterfaceIntern::intf_writeReg(va_list &args) {
return 0;
}
-int TownsAudioInterfaceIntern::intf_writeRegBuffer(va_list &args) {
+int TownsAudioInterfaceInternal::intf_writeRegBuffer(va_list &args) {
int part = va_arg(args, int) ? 1 : 0;
int reg = va_arg(args, int);
int val = va_arg(args, int);
@@ -642,7 +666,7 @@ int TownsAudioInterfaceIntern::intf_writeRegBuffer(va_list &args) {
return 0;
}
-int TownsAudioInterfaceIntern::intf_readRegBuffer(va_list &args) {
+int TownsAudioInterfaceInternal::intf_readRegBuffer(va_list &args) {
int part = va_arg(args, int) ? 1 : 0;
int reg = va_arg(args, int);
uint8 *dst = va_arg(args, uint8 *);
@@ -655,7 +679,7 @@ int TownsAudioInterfaceIntern::intf_readRegBuffer(va_list &args) {
return 0;
}
-int TownsAudioInterfaceIntern::intf_setTimerA(va_list &args) {
+int TownsAudioInterfaceInternal::intf_setTimerA(va_list &args) {
int enable = va_arg(args, int);
int tempo = va_arg(args, int);
@@ -670,7 +694,7 @@ int TownsAudioInterfaceIntern::intf_setTimerA(va_list &args) {
return 0;
}
-int TownsAudioInterfaceIntern::intf_setTimerB(va_list &args) {
+int TownsAudioInterfaceInternal::intf_setTimerB(va_list &args) {
int enable = va_arg(args, int);
int tempo = va_arg(args, int);
@@ -684,17 +708,17 @@ int TownsAudioInterfaceIntern::intf_setTimerB(va_list &args) {
return 0;
}
-int TownsAudioInterfaceIntern::intf_enableTimerA(va_list &args) {
+int TownsAudioInterfaceInternal::intf_enableTimerA(va_list &args) {
bufferedWriteReg(0, 0x27, _fmSaveReg[0][0x27] | 0x15);
return 0;
}
-int TownsAudioInterfaceIntern::intf_enableTimerB(va_list &args) {
+int TownsAudioInterfaceInternal::intf_enableTimerB(va_list &args) {
bufferedWriteReg(0, 0x27, _fmSaveReg[0][0x27] | 0x2a);
return 0;
}
-int TownsAudioInterfaceIntern::intf_loadSamples(va_list &args) {
+int TownsAudioInterfaceInternal::intf_loadSamples(va_list &args) {
uint32 dest = va_arg(args, uint32);
int size = va_arg(args, int);
uint8 *src = va_arg(args, uint8*);
@@ -717,7 +741,7 @@ int TownsAudioInterfaceIntern::intf_loadSamples(va_list &args) {
return 0;
}
-int TownsAudioInterfaceIntern::intf_reserveEffectChannels(va_list &args) {
+int TownsAudioInterfaceInternal::intf_reserveEffectChannels(va_list &args) {
int numChan = va_arg(args, int);
if (numChan > 8)
return 3;
@@ -729,27 +753,24 @@ int TownsAudioInterfaceIntern::intf_reserveEffectChannels(va_list &args) {
if (numChan < _numReservedChannels) {
int c = 8 - _numReservedChannels;
- for (int i = numChan; i; i--) {
- uint8 f = ~_chanFlags[c--];
- _pcmChanEffectPlaying &= f;
- }
+ for (int i = numChan; i; i--)
+ _pcmChan[c--]._activeEffect = false;
} else {
int c = 7 - _numReservedChannels;
for (int i = numChan - _numReservedChannels; i; i--) {
- uint8 f = ~_chanFlags[c--];
- _pcmChanKeyPressed &= f;
- _pcmChanKeyPlaying &= f;
+ _pcmChan[c]._keyPressed = false;
+ _pcmChan[c--]._activeKey = false;
}
}
- static const uint8 reserveChanFlags[] = { 0x00, 0x80, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC, 0xFE, 0xFF };
_numReservedChannels = numChan;
- _pcmChanReserved = reserveChanFlags[_numReservedChannels];
+ for (int i = 0; i < 8; i++)
+ _pcmChan[i]._reserved = i >= (8 - _numReservedChannels) ? true : false;
return 0;
}
-int TownsAudioInterfaceIntern::intf_loadWaveTable(va_list &args) {
+int TownsAudioInterfaceInternal::intf_loadWaveTable(va_list &args) {
uint8 *data = va_arg(args, uint8 *);
if (_numWaveTables > 127)
return 3;
@@ -776,7 +797,7 @@ int TownsAudioInterfaceIntern::intf_loadWaveTable(va_list &args) {
return 0;
}
-int TownsAudioInterfaceIntern::intf_unloadWaveTable(va_list &args) {
+int TownsAudioInterfaceInternal::intf_unloadWaveTable(va_list &args) {
int id = va_arg(args, int);
if (id == -1) {
@@ -803,7 +824,7 @@ int TownsAudioInterfaceIntern::intf_unloadWaveTable(va_list &args) {
return 0;
}
-int TownsAudioInterfaceIntern::intf_pcmPlayEffect(va_list &args) {
+int TownsAudioInterfaceInternal::intf_pcmPlayEffect(va_list &args) {
int chan = va_arg(args, int);
int note = va_arg(args, int);
int velo = va_arg(args, int);
@@ -817,10 +838,10 @@ int TownsAudioInterfaceIntern::intf_pcmPlayEffect(va_list &args) {
chan -= 0x40;
- if (!(_pcmChanReserved & _chanFlags[chan]))
+ if (!_pcmChan[chan]._reserved)
return 7;
- if ((_pcmChanEffectPlaying & _chanFlags[chan]))
+ if (_pcmChan[chan]._activeEffect)
return 2;
TownsAudio_WaveTable w;
@@ -834,87 +855,74 @@ int TownsAudioInterfaceIntern::intf_pcmPlayEffect(va_list &args) {
TownsAudio_PcmChannel *p = &_pcmChan[chan];
- _pcmChanNote[chan] = note;
- _pcmChanVelo[chan] = velo;
-
- p->note = note;
- p->velo = velo << 1;
-
- p->loadExtData(data + 32, w.size);
- p->setupLoop(w.loopStart, w.loopLen);
-
- pcmCalcPhaseStep(p, &w);
- if (p->step > 2048)
- p->step = 2048;
-
- _pcmChanEffectPlaying |= _chanFlags[chan];
- _pcmChanOut |= _chanFlags[chan];
+ p->loadData(data + 32, w.size);
+ p->keyOn(note, velo, &w);
return 0;
}
-int TownsAudioInterfaceIntern::intf_pcmChanOff(va_list &args) {
+int TownsAudioInterfaceInternal::intf_pcmChanOff(va_list &args) {
int chan = va_arg(args, int);
pcmChanOff(chan);
return 0;
}
-int TownsAudioInterfaceIntern::intf_pcmEffectPlaying(va_list &args) {
+int TownsAudioInterfaceInternal::intf_pcmEffectPlaying(va_list &args) {
int chan = va_arg(args, int);
if (chan < 0x40 || chan > 0x47)
return 1;
chan -= 0x40;
- return (_pcmChanEffectPlaying & _chanFlags[chan]) ? 1 : 0;
+ return _pcmChan[chan]._activeEffect ? 1 : 0;
}
-int TownsAudioInterfaceIntern::intf_fmKeyOn(va_list &args) {
+int TownsAudioInterfaceInternal::intf_fmKeyOn(va_list &args) {
int chan = va_arg(args, int);
int note = va_arg(args, int);
int velo = va_arg(args, int);
return fmKeyOn(chan, note, velo);
}
-int TownsAudioInterfaceIntern::intf_fmKeyOff(va_list &args) {
+int TownsAudioInterfaceInternal::intf_fmKeyOff(va_list &args) {
int chan = va_arg(args, int);
return fmKeyOff(chan);
}
-int TownsAudioInterfaceIntern::intf_fmSetPanPos(va_list &args) {
+int TownsAudioInterfaceInternal::intf_fmSetPanPos(va_list &args) {
int chan = va_arg(args, int);
int mode = va_arg(args, int);
return fmSetPanPos(chan, mode);
}
-int TownsAudioInterfaceIntern::intf_fmSetInstrument(va_list &args) {
+int TownsAudioInterfaceInternal::intf_fmSetInstrument(va_list &args) {
int chan = va_arg(args, int);
int instrId = va_arg(args, int);
return fmSetInstrument(chan, instrId);
}
-int TownsAudioInterfaceIntern::intf_fmLoadInstrument(va_list &args) {
+int TownsAudioInterfaceInternal::intf_fmLoadInstrument(va_list &args) {
int instrId = va_arg(args, int);
uint8 *instrData = va_arg(args, uint8 *);
return fmLoadInstrument(instrId, instrData);
}
-int TownsAudioInterfaceIntern::intf_fmSetPitch(va_list &args) {
+int TownsAudioInterfaceInternal::intf_fmSetPitch(va_list &args) {
int chan = va_arg(args, int);
uint16 freq = va_arg(args, int) & 0xffff;
return fmSetPitch(chan, freq);
}
-int TownsAudioInterfaceIntern::intf_fmSetLevel(va_list &args) {
+int TownsAudioInterfaceInternal::intf_fmSetLevel(va_list &args) {
int chan = va_arg(args, int);
int lvl = va_arg(args, int);
return fmSetLevel(chan, lvl);
}
-int TownsAudioInterfaceIntern::intf_fmReset(va_list &args) {
+int TownsAudioInterfaceInternal::intf_fmReset(va_list &args) {
fmReset();
return 0;
}
-int TownsAudioInterfaceIntern::intf_setOutputVolume(va_list &args) {
+int TownsAudioInterfaceInternal::intf_setOutputVolume(va_list &args) {
int chanType = va_arg(args, int);
int left = va_arg(args, int);
int right = va_arg(args, int);
@@ -951,14 +959,14 @@ int TownsAudioInterfaceIntern::intf_setOutputVolume(va_list &args) {
return 0;
}
-int TownsAudioInterfaceIntern::intf_resetOutputVolume(va_list &args) {
+int TownsAudioInterfaceInternal::intf_resetOutputVolume(va_list &args) {
memset(_outputLevel, 0, sizeof(_outputLevel));
_outputVolumeFlags = 0;
updateOutputVolume();
return 0;
}
-int TownsAudioInterfaceIntern::intf_getOutputVolume(va_list &args) {
+int TownsAudioInterfaceInternal::intf_getOutputVolume(va_list &args) {
int chanType = va_arg(args, int);
int *left = va_arg(args, int*);
int *right = va_arg(args, int*);
@@ -978,7 +986,7 @@ int TownsAudioInterfaceIntern::intf_getOutputVolume(va_list &args) {
return 0;
}
-int TownsAudioInterfaceIntern::intf_setOutputMute(va_list &args) {
+int TownsAudioInterfaceInternal::intf_setOutputMute(va_list &args) {
int flags = va_arg(args, int);
_outputVolumeFlags = flags;
uint8 mute = flags & 3;
@@ -1007,31 +1015,31 @@ int TownsAudioInterfaceIntern::intf_setOutputMute(va_list &args) {
return 0;
}
-int TownsAudioInterfaceIntern::intf_cdaToggle(va_list &args) {
+int TownsAudioInterfaceInternal::intf_cdaToggle(va_list &args) {
//int mode = va_arg(args, int);
//_unkMask = mode ? 0x7f : 0x3f;
return 0;
}
-int TownsAudioInterfaceIntern::intf_getOutputVolume2(va_list &args) {
+int TownsAudioInterfaceInternal::intf_getOutputVolume2(va_list &args) {
return 0;
}
-int TownsAudioInterfaceIntern::intf_getOutputMute (va_list &args) {
+int TownsAudioInterfaceInternal::intf_getOutputMute (va_list &args) {
return 0;
}
-int TownsAudioInterfaceIntern::intf_pcmUpdateEnvelopeGenerator(va_list &args) {
+int TownsAudioInterfaceInternal::intf_pcmUpdateEnvelopeGenerator(va_list &args) {
for (int i = 0; i < 8; i++)
- pcmUpdateEnvelopeGenerator(i);
+ _pcmChan[i].updateEnvelopeGenerator();
return 0;
}
-int TownsAudioInterfaceIntern::intf_notImpl(va_list &args) {
+int TownsAudioInterfaceInternal::intf_notImpl(va_list &args) {
return 4;
}
-void TownsAudioInterfaceIntern::fmReset() {
+void TownsAudioInterfaceInternal::fmReset() {
TownsPC98_FmSynth::reset();
_fmChanPlaying = 0;
@@ -1059,7 +1067,7 @@ void TownsAudioInterfaceIntern::fmReset() {
}
}
-int TownsAudioInterfaceIntern::fmKeyOn(int chan, int note, int velo) {
+int TownsAudioInterfaceInternal::fmKeyOn(int chan, int note, int velo) {
if (chan > 5)
return 1;
if (note < 12 || note > 107 || (velo & 0x80))
@@ -1139,7 +1147,7 @@ int TownsAudioInterfaceIntern::fmKeyOn(int chan, int note, int velo) {
return 0;
}
-int TownsAudioInterfaceIntern::fmKeyOff(int chan) {
+int TownsAudioInterfaceInternal::fmKeyOff(int chan) {
if (chan > 5)
return 1;
_fmChanPlaying &= ~_chanFlags[chan];
@@ -1149,7 +1157,7 @@ int TownsAudioInterfaceIntern::fmKeyOff(int chan) {
return 0;
}
-int TownsAudioInterfaceIntern::fmChanOff(int chan) {
+int TownsAudioInterfaceInternal::fmChanOff(int chan) {
if (chan > 5)
return 1;
_fmChanPlaying &= ~_chanFlags[chan];
@@ -1167,7 +1175,7 @@ int TownsAudioInterfaceIntern::fmChanOff(int chan) {
return 0;
}
-int TownsAudioInterfaceIntern::fmSetPanPos(int chan, int value) {
+int TownsAudioInterfaceInternal::fmSetPanPos(int chan, int value) {
if (chan > 5)
return 1;
@@ -1186,7 +1194,7 @@ int TownsAudioInterfaceIntern::fmSetPanPos(int chan, int value) {
return 0;
}
-int TownsAudioInterfaceIntern::fmSetInstrument(int chan, int instrId) {
+int TownsAudioInterfaceInternal::fmSetInstrument(int chan, int instrId) {
if (chan > 5)
return 1;
if (instrId > 127)
@@ -1230,7 +1238,7 @@ int TownsAudioInterfaceIntern::fmSetInstrument(int chan, int instrId) {
return 0;
}
-int TownsAudioInterfaceIntern::fmLoadInstrument(int instrId, const uint8 *data) {
+int TownsAudioInterfaceInternal::fmLoadInstrument(int instrId, const uint8 *data) {
if (instrId > 127)
return 3;
assert(data);
@@ -1238,7 +1246,7 @@ int TownsAudioInterfaceIntern::fmLoadInstrument(int instrId, const uint8 *data)
return 0;
}
-int TownsAudioInterfaceIntern::fmSetPitch(int chan, int pitch) {
+int TownsAudioInterfaceInternal::fmSetPitch(int chan, int pitch) {
if (chan > 5)
return 1;
@@ -1325,7 +1333,7 @@ int TownsAudioInterfaceIntern::fmSetPitch(int chan, int pitch) {
return 0;
}
-int TownsAudioInterfaceIntern::fmSetLevel(int chan, int lvl) {
+int TownsAudioInterfaceInternal::fmSetLevel(int chan, int lvl) {
if (chan > 5)
return 1;
if (lvl > 127)
@@ -1348,20 +1356,14 @@ int TownsAudioInterfaceIntern::fmSetLevel(int chan, int lvl) {
return 0;
}
-void TownsAudioInterfaceIntern::bufferedWriteReg(uint8 part, uint8 regAddress, uint8 value) {
+void TownsAudioInterfaceInternal::bufferedWriteReg(uint8 part, uint8 regAddress, uint8 value) {
_fmSaveReg[part][regAddress] = value;
writeReg(part, regAddress, value);
}
-void TownsAudioInterfaceIntern::pcmReset() {
- _pcmChanOut = 0;
- _pcmChanReserved = _pcmChanKeyPressed = _pcmChanEffectPlaying = _pcmChanKeyPlaying = 0;
+void TownsAudioInterfaceInternal::pcmReset() {
_numReservedChannels = 0;
- memset(_pcmChanNote, 0, 8);
- memset(_pcmChanVelo, 0, 8);
- memset(_pcmChanLevel, 0, 8);
-
for (int i = 0; i < 8; i++)
_pcmChan[i].clear();
@@ -1381,7 +1383,7 @@ void TownsAudioInterfaceIntern::pcmReset() {
}
}
-int TownsAudioInterfaceIntern::pcmKeyOn(int chan, int note, int velo) {
+int TownsAudioInterfaceInternal::pcmKeyOn(int chan, int note, int velo) {
if (chan < 0x40 || chan > 0x47)
return 1;
@@ -1389,94 +1391,43 @@ int TownsAudioInterfaceIntern::pcmKeyOn(int chan, int note, int velo) {
return 3;
chan -= 0x40;
-
- if ((_pcmChanReserved & _chanFlags[chan]) || (_pcmChanKeyPressed & _chanFlags[chan]))
- return 2;
-
- _pcmChanNote[chan] = note;
- _pcmChanVelo[chan] = velo;
-
+ uint8 noteT = note;
TownsAudio_PcmChannel *p = &_pcmChan[chan];
- p->note = note;
- uint8 *instr = _pcmChan[chan].curInstrument;
- int i = 0;
- for (; i < 8; i++) {
- if (note <= instr[16 + 2 * i])
- break;
- }
-
- if (i == 8)
- return 8;
-
- int il = i << 3;
- p->note += instr[il + 70];
-
- p->envTotalLevel = instr[il + 64];
- p->envAttackRate = instr[il + 65];
- p->envDecayRate = instr[il + 66];
- p->envSustainLevel = instr[il + 67];
- p->envSustainRate = instr[il + 68];
- p->envReleaseRate = instr[il + 69];
- p->envStep = 0;
-
- int32 id = (int32)READ_LE_UINT32(&instr[i * 4 + 32]);
-
- for (i = 0; i < _numWaveTables; i++) {
- if (id == _waveTables[i].id)
- break;
- }
-
- if (i == _numWaveTables)
- return 9;
-
- TownsAudio_WaveTable *w = &_waveTables[i];
-
- p->data = w->data;
- p->dataEnd = w->data + w->size;
- p->setupLoop(w->loopStart, w->loopLen);
-
- pcmCalcPhaseStep(p, w);
-
- uint32 lvl = _pcmChanLevel[chan] * _pcmChanVelo[chan];
- p->envTotalLevel = ((p->envTotalLevel * lvl) >> 14) & 0xff;
- p->envSustainLevel = ((p->envSustainLevel * lvl) >> 14) & 0xff;
+ if (p->_reserved || p->_keyPressed)
+ return 2;
- p->envAttack();
- p->velo = (p->envCurrentLevel >> 8) << 1;
+ TownsAudio_WaveTable *w = _waveTables;
+ int res = p->initInstrument(noteT, w, _numWaveTables);
+ if (res)
+ return res;
- _pcmChanKeyPressed |= _chanFlags[chan];
- _pcmChanKeyPlaying |= _chanFlags[chan];
- _pcmChanOut |= _chanFlags[chan];
+ p->loadData(w);
+ p->keyOn(noteT, velo, w);
return 0;
}
-int TownsAudioInterfaceIntern::pcmKeyOff(int chan) {
+int TownsAudioInterfaceInternal::pcmKeyOff(int chan) {
if (chan < 0x40 || chan > 0x47)
return 1;
chan -= 0x40;
- _pcmChanKeyPressed &= ~_chanFlags[chan];
- _pcmChan[chan].envRelease();
+ _pcmChan[chan].keyOff();
return 0;
}
-int TownsAudioInterfaceIntern::pcmChanOff(int chan) {
+int TownsAudioInterfaceInternal::pcmChanOff(int chan) {
if (chan < 0x40 || chan > 0x47)
return 1;
chan -= 0x40;
-
- _pcmChanKeyPressed &= ~_chanFlags[chan];
- _pcmChanEffectPlaying &= ~_chanFlags[chan];
- _pcmChanKeyPlaying &= ~_chanFlags[chan];
- _pcmChanOut &= ~_chanFlags[chan];
+ _pcmChan[chan]._keyPressed = _pcmChan[chan]._activeEffect = _pcmChan[chan]._activeKey = _pcmChan[chan]._activeOutput = false;
return 0;
}
-int TownsAudioInterfaceIntern::pcmSetPanPos(int chan, int mode) {
+int TownsAudioInterfaceInternal::pcmSetPanPos(int chan, int mode) {
if (chan > 0x47)
return 1;
if (mode & 0x80)
@@ -1493,23 +1444,23 @@ int TownsAudioInterfaceIntern::pcmSetPanPos(int chan, int mode) {
blc = ((119 + mode) ^ (mode << 4)) & 0xff;
}
- _pcmChan[chan].panLeft = blc & 0x0f;
- _pcmChan[chan].panRight = blc >> 4;
+ _pcmChan[chan].setBalance(blc);
return 0;
}
-int TownsAudioInterfaceIntern::pcmSetInstrument(int chan, int instrId) {
+int TownsAudioInterfaceInternal::pcmSetInstrument(int chan, int instrId) {
if (chan > 0x47)
return 1;
if (instrId > 31)
return 3;
chan -= 0x40;
- _pcmChan[chan].curInstrument = &_pcmInstruments[instrId * 128];
+ _pcmChan[chan].setInstrument(&_pcmInstruments[instrId * 128]);
+
return 0;
}
-int TownsAudioInterfaceIntern::pcmLoadInstrument(int instrId, const uint8 *data) {
+int TownsAudioInterfaceInternal::pcmLoadInstrument(int instrId, const uint8 *data) {
if (instrId > 31)
return 3;
assert(data);
@@ -1517,7 +1468,7 @@ int TownsAudioInterfaceIntern::pcmLoadInstrument(int instrId, const uint8 *data)
return 0;
}
-int TownsAudioInterfaceIntern::pcmSetPitch(int chan, int pitch) {
+int TownsAudioInterfaceInternal::pcmSetPitch(int chan, int pitch) {
if (chan > 0x47)
return 1;
@@ -1534,20 +1485,12 @@ int TownsAudioInterfaceIntern::pcmSetPitch(int chan, int pitch) {
else if (pitch > 0)
pts = (((pitch + 0x2001) << 16) / 0x2000) >> 2;
- p->stepPitch = pts & 0xffff;
- p->step = (p->stepNote * p->stepPitch) >> 14;
-
-// if (_pcmChanUnkFlag & _chanFlags[chan])
-// unk[chan] = (((p->step * 1000) << 11) / 98) / 20833;
-
- /*else*/
- if ((_pcmChanEffectPlaying & _chanFlags[chan]) && (p->step > 2048))
- p->step = 2048;
+ p->setPitch(pts);
return 0;
}
-int TownsAudioInterfaceIntern::pcmSetLevel(int chan, int lvl) {
+int TownsAudioInterfaceInternal::pcmSetLevel(int chan, int lvl) {
if (chan > 0x47)
return 1;
@@ -1555,99 +1498,21 @@ int TownsAudioInterfaceIntern::pcmSetLevel(int chan, int lvl) {
return 3;
chan -= 0x40;
- TownsAudio_PcmChannel *p = &_pcmChan[chan];
-
- if (_pcmChanReserved & _chanFlags[chan]) {
- _pcmChanVelo[chan] = lvl;
- p->velo = lvl << 1;
- } else {
- int32 t = p->envStep * lvl;
- if (_pcmChanLevel[chan])
- t /= _pcmChanLevel[chan];
- p->envStep = t;
- t = p->envCurrentLevel * lvl;
- if (_pcmChanLevel[chan])
- t /= _pcmChanLevel[chan];
- p->envCurrentLevel = t;
- _pcmChanLevel[chan] = lvl;
- p->velo = p->envCurrentLevel >> 8;
- }
+ _pcmChan[chan].setLevel(lvl);
return 0;
}
-void TownsAudioInterfaceIntern::pcmUpdateEnvelopeGenerator(int chan) {
- TownsAudio_PcmChannel *p = &_pcmChan[chan];
- if (!p->envCurrentLevel) {
- _pcmChanKeyPlaying &= ~_chanFlags[chan];
- p->envState = kEnvReady;
- }
-
- if (!(_pcmChanKeyPlaying & _chanFlags[chan]))
- return;
-
- switch (p->envState) {
- case kEnvAttacking:
- if (((p->envCurrentLevel + p->envStep) >> 8) > p->envTotalLevel) {
- p->envDecay();
- return;
- } else {
- p->envCurrentLevel += p->envStep;
- }
- break;
-
- case kEnvDecaying:
- if (((p->envCurrentLevel - p->envStep) >> 8) < p->envSustainLevel) {
- p->envSustain();
- return;
- } else {
- p->envCurrentLevel -= p->envStep;
- }
- break;
-
- case kEnvSustaining:
- case kEnvReleasing:
- p->envCurrentLevel -= p->envStep;
- if (p->envCurrentLevel <= 0)
- p->envCurrentLevel = 0;
- break;
-
- default:
- break;
- }
- p->velo = (p->envCurrentLevel >> 8) << 1;
+void TownsAudioInterfaceInternal::updateOutputVolume() {
+ // Avoid calls to g_system->getAudioCDManager() functions from the main thread
+ // since this can cause mutex lockups.
+ _updateOutputVol = true;
}
-void TownsAudioInterfaceIntern::pcmCalcPhaseStep(TownsAudio_PcmChannel *p, TownsAudio_WaveTable *w) {
- int8 diff = p->note - w->baseNote;
- uint16 r = w->rate + w->rateOffs;
- uint16 bl = 0;
- uint32 s = 0;
-
- if (diff < 0) {
- diff *= -1;
- bl = diff % 12;
- diff /= 12;
- s = (r >> diff);
- if (bl)
- s = (s * _pcmPhase2[bl]) >> 16;
-
- } else if (diff > 0) {
- bl = diff % 12;
- diff /= 12;
- s = (r << diff);
- if (bl)
- s += ((s * _pcmPhase1[bl]) >> 16);
-
- } else {
- s = r;
- }
-
- p->stepNote = s & 0xffff;
- p->step = (s * p->stepPitch) >> 14;
-}
+void TownsAudioInterfaceInternal::updateOutputVolumeInternal() {
+ if (!_ready)
+ return;
-void TownsAudioInterfaceIntern::updateOutputVolume() {
// FM Towns seems to support volumes of 0 - 63 for each channel.
// We recalculate sane values for our 0 to 255 volume range and
// balance values for our -128 to 127 volume range
@@ -1660,41 +1525,35 @@ void TownsAudioInterfaceIntern::updateOutputVolume() {
g_system->getAudioCDManager()->setVolume(volume);
g_system->getAudioCDManager()->setBalance(balance);
+
+ _updateOutputVol = false;
}
-TownsAudioInterfaceIntern *TownsAudioInterfaceIntern::_refInstance = 0;
+TownsAudioInterfaceInternal *TownsAudioInterfaceInternal::_refInstance = 0;
-int TownsAudioInterfaceIntern::_refCount = 0;
+int TownsAudioInterfaceInternal::_refCount = 0;
-const uint8 TownsAudioInterfaceIntern::_chanFlags[] = {
+const uint8 TownsAudioInterfaceInternal::_chanFlags[] = {
0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80
};
-const uint16 TownsAudioInterfaceIntern::_frequency[] = {
+const uint16 TownsAudioInterfaceInternal::_frequency[] = {
0x028C, 0x02B4, 0x02DC, 0x030A, 0x0338, 0x0368, 0x039C, 0x03D4, 0x040E, 0x044A, 0x048C, 0x04D0
};
-const uint8 TownsAudioInterfaceIntern::_carrier[] = {
+const uint8 TownsAudioInterfaceInternal::_carrier[] = {
0x10, 0x10, 0x10, 0x10, 0x30, 0x70, 0x70, 0xF0
};
-const uint8 TownsAudioInterfaceIntern::_fmDefaultInstrument[] = {
+const uint8 TownsAudioInterfaceInternal::_fmDefaultInstrument[] = {
0x45, 0x4C, 0x45, 0x50, 0x49, 0x41, 0x4E, 0x4F, 0x01, 0x0A, 0x02, 0x01,
0x1E, 0x32, 0x05, 0x00, 0x9C, 0xDC, 0x9C, 0xDC, 0x07, 0x03, 0x14, 0x08,
0x00, 0x03, 0x05, 0x05, 0x55, 0x45, 0x27, 0xA7, 0x04, 0xC0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
-const uint16 TownsAudioInterfaceIntern::_pcmPhase1[] = {
- 0x879B, 0x0F37, 0x1F58, 0x306E, 0x4288, 0x55B6, 0x6A08, 0x7F8F, 0x965E, 0xAE88, 0xC882, 0xE341
-};
-
-const uint16 TownsAudioInterfaceIntern::_pcmPhase2[] = {
- 0xFEFE, 0xF1A0, 0xE411, 0xD744, 0xCB2F, 0xBFC7, 0xB504, 0xAAE2, 0xA144, 0x9827, 0x8FAC
-};
-
TownsAudio_PcmChannel::TownsAudio_PcmChannel() {
- extData = 0;
+ _extData = 0;
clear();
}
@@ -1702,97 +1561,313 @@ TownsAudio_PcmChannel::~TownsAudio_PcmChannel() {
clear();
}
-void TownsAudio_PcmChannel::loadExtData(uint8 *buffer, uint32 size) {
- delete[] extData;
- extData = new int8[size];
+void TownsAudio_PcmChannel::clear() {
+ _curInstrument = 0;
+ _note = _tl = _level = _velo = 0;
+
+ _data = 0;
+ _dataEnd = 0;
+ _loopLen = 0;
+
+ _pos = 0;
+ _loopEnd = 0;
+
+ _step = 0;
+ _stepNote = 0x4000;
+ _stepPitch = 0x4000;
+
+ _panLeft = _panRight = 7;
+
+ _envTotalLevel = _envAttackRate = _envDecayRate = _envSustainLevel = _envSustainRate = _envReleaseRate = 0;
+ _envStep = _envCurrentLevel = 0;
+
+ _envState = kEnvReady;
+
+ _activeKey = _activeEffect = _activeOutput = _keyPressed = _reserved = false;
+
+ delete[] _extData;
+ _extData = 0;
+}
+
+void TownsAudio_PcmChannel::loadData(TownsAudio_WaveTable *w) {
+ _data = w->data;
+ _dataEnd = w->data + w->size;
+}
+
+void TownsAudio_PcmChannel::loadData(uint8 *buffer, uint32 size) {
+ delete[] _extData;
+ _extData = new int8[size];
int8 *src = (int8 *)buffer;
- int8 *dst = extData;
+ int8 *dst = _extData;
for (uint32 i = 0; i < size; i++)
*dst++ = *src & 0x80 ? (*src++ & 0x7f) : -*src++;
- data = extData;
- dataEnd = extData + size;
- pos = 0;
+ _data = _extData;
+ _dataEnd = _extData + size;
+ _pos = 0;
}
-void TownsAudio_PcmChannel::setupLoop(uint32 start, uint32 len) {
- loopLen = len << 11;
- loopEnd = loopLen ? &data[(start + loopLen) >> 11] : dataEnd;
- pos = start;
+int TownsAudio_PcmChannel::initInstrument(uint8 &note, TownsAudio_WaveTable *&tables, int numTables) {
+ int i = 0;
+ for (; i < 8; i++) {
+ if (note <= _curInstrument[16 + 2 * i])
+ break;
+ }
+
+ if (i == 8)
+ return 8;
+
+ uint8 *d = &_curInstrument[(i << 3) + 64];
+ _envTotalLevel = d[0];
+ _envAttackRate = d[1];
+ _envDecayRate = d[2];
+ _envSustainLevel = d[3];
+ _envSustainRate = d[4];
+ _envReleaseRate = d[5];
+ _envStep = 0;
+ note += d[6];
+
+ int32 id = (int32)READ_LE_UINT32(&_curInstrument[i * 4 + 32]);
+
+ for (i = 0; i < numTables; i++) {
+ if (id == tables[i].id)
+ break;
+ }
+
+ if (i == numTables)
+ return 9;
+
+ tables = &tables[i];
+ return 0;
}
-void TownsAudio_PcmChannel::clear() {
- curInstrument = 0;
- note = 0;
- velo = 0;
+void TownsAudio_PcmChannel::keyOn(uint8 note, uint8 velo, TownsAudio_WaveTable *w) {
+ setupLoop(w->loopStart, w->loopLen);
+ setNote(note, w, _reserved);
+ setVelo(velo);
- data = 0;
- dataEnd = 0;
- loopLen = 0;
+ if (_reserved)
+ _activeEffect = true;
+ else
+ _keyPressed = _activeKey = true;
+
+ _activeOutput = true;
+}
- pos = 0;
- loopEnd = 0;
+void TownsAudio_PcmChannel::keyOff() {
+ _keyPressed = false;
+ envRelease();
+}
- step = 0;
- stepNote = 0x4000;
- stepPitch = 0x4000;
+void TownsAudio_PcmChannel::updateEnvelopeGenerator() {
+ if (!_envCurrentLevel) {
+ _activeKey = false;
+ _envState = kEnvReady;
+ }
- panLeft = panRight = 7;
+ if (!_activeKey)
+ return;
- envTotalLevel = envAttackRate = envDecayRate = envSustainLevel = envSustainRate = envReleaseRate = 0;
- envStep = envCurrentLevel = 0;
+ switch (_envState) {
+ case kEnvAttacking:
+ if (((_envCurrentLevel + _envStep) >> 8) > _envTotalLevel) {
+ envDecay();
+ return;
+ } else {
+ _envCurrentLevel += _envStep;
+ }
+ break;
+
+ case kEnvDecaying:
+ if (((_envCurrentLevel - _envStep) >> 8) < _envSustainLevel) {
+ envSustain();
+ return;
+ } else {
+ _envCurrentLevel -= _envStep;
+ }
+ break;
+
+ case kEnvSustaining:
+ case kEnvReleasing:
+ _envCurrentLevel -= _envStep;
+ if (_envCurrentLevel <= 0)
+ _envCurrentLevel = 0;
+ break;
+
+ default:
+ break;
+ }
+ _tl = (_envCurrentLevel >> 8) << 1;
+}
- envState = kEnvReady;
+void TownsAudio_PcmChannel::setInstrument(uint8 *instr) {
+ _curInstrument = instr;
+}
+
+void TownsAudio_PcmChannel::setLevel(uint8 lvl) {
+ if (_reserved) {
+ _velo = lvl;
+ _tl = lvl << 1;
+ } else {
+ int32 t = _envStep * lvl;
+ if (_level)
+ t /= _level;
+ _envStep = t;
+ t = _envCurrentLevel * lvl;
+ if (_level)
+ t /= _level;
+ _envCurrentLevel = t;
+ _level = lvl;
+ _tl = _envCurrentLevel >> 8;
+ }
+}
+
+void TownsAudio_PcmChannel::setPitch(uint32 pt) {
+ _stepPitch = pt & 0xffff;
+ _step = (_stepNote * _stepPitch) >> 14;
+
+// if (_pcmChanUnkFlag & _chanFlags[chan])
+// unk[chan] = (((p->step * 1000) << 11) / 98) / 20833;
+
+ /*else*/
+ if (_activeEffect && (_step > 2048))
+ _step = 2048;
+}
+
+void TownsAudio_PcmChannel::setBalance(uint8 blc) {
+ _panLeft = blc & 0x0f;
+ _panRight = blc >> 4;
+}
+
+void TownsAudio_PcmChannel::updateOutput() {
+ if (_activeKey || _activeEffect) {
+ _pos += _step;
+
+ if (&_data[_pos >> 11] >= _loopEnd) {
+ if (_loopLen) {
+ _pos -= _loopLen;
+ } else {
+ _pos = 0;
+ _activeKey = _activeEffect = false;
+ }
+ }
+ }
+}
+
+int32 TownsAudio_PcmChannel::currentSampleLeft() {
+ return (_activeOutput && _panLeft) ? (((_data[_pos >> 11] * _tl) * _panLeft) >> 3) : 0;
+}
- delete[] extData;
- extData = 0;
+int32 TownsAudio_PcmChannel::currentSampleRight() {
+ return (_activeOutput && _panRight) ? (((_data[_pos >> 11] * _tl) * _panRight) >> 3) : 0;
+}
+
+void TownsAudio_PcmChannel::setupLoop(uint32 loopStart, uint32 len) {
+ _loopLen = len << 11;
+ _loopEnd = _loopLen ? &_data[(loopStart + _loopLen) >> 11] : _dataEnd;
+ _pos = loopStart;
+}
+
+void TownsAudio_PcmChannel::setNote(uint8 note, TownsAudio_WaveTable *w, bool stepLimit) {
+ _note = note;
+ int8 diff = _note - w->baseNote;
+ uint16 r = w->rate + w->rateOffs;
+ uint16 bl = 0;
+ uint32 s = 0;
+
+ if (diff < 0) {
+ diff *= -1;
+ bl = diff % 12;
+ diff /= 12;
+ s = (r >> diff);
+ if (bl)
+ s = (s * _pcmPhase2[bl]) >> 16;
+
+ } else if (diff > 0) {
+ bl = diff % 12;
+ diff /= 12;
+ s = (r << diff);
+ if (bl)
+ s += ((s * _pcmPhase1[bl]) >> 16);
+
+ } else {
+ s = r;
+ }
+
+ _stepNote = s & 0xffff;
+ _step = (s * _stepPitch) >> 14;
+
+ if (stepLimit && _step > 2048)
+ _step = 2048;
+}
+
+void TownsAudio_PcmChannel::setVelo(uint8 velo) {
+ if (_reserved) {
+ _velo = velo;
+ _tl = velo << 1;
+ } else {
+ _velo = velo;
+ uint32 lvl = _level * _velo;
+ _envTotalLevel = ((_envTotalLevel * lvl) >> 14) & 0xff;
+ _envSustainLevel = ((_envSustainLevel * lvl) >> 14) & 0xff;
+ envAttack();
+ _tl = (_envCurrentLevel >> 8) << 1;
+ }
}
void TownsAudio_PcmChannel::envAttack() {
- envState = kEnvAttacking;
- int16 t = envTotalLevel << 8;
- if (envAttackRate == 127) {
- envStep = 0;
- } else if (envAttackRate) {
- envStep = t / envAttackRate;
- envCurrentLevel = 1;
+ _envState = kEnvAttacking;
+ int16 t = _envTotalLevel << 8;
+ if (_envAttackRate == 127) {
+ _envCurrentLevel = _envStep = 0;
+ } else if (_envAttackRate) {
+ _envStep = t / _envAttackRate;
+ _envCurrentLevel = 1;
} else {
- envCurrentLevel = t;
+ _envCurrentLevel = t;
envDecay();
}
}
void TownsAudio_PcmChannel::envDecay() {
- envState = kEnvDecaying;
- int16 t = envTotalLevel - envSustainLevel;
- if (t < 0 || envDecayRate == 127) {
- envStep = 0;
- } else if (envDecayRate) {
- envStep = (t << 8) / envDecayRate;
+ _envState = kEnvDecaying;
+ int16 t = _envTotalLevel - _envSustainLevel;
+ if (t < 0 || _envDecayRate == 127) {
+ _envStep = 0;
+ } else if (_envDecayRate) {
+ _envStep = (t << 8) / _envDecayRate;
} else {
- envCurrentLevel = envSustainLevel << 8;
+ _envCurrentLevel = _envSustainLevel << 8;
envSustain();
}
}
void TownsAudio_PcmChannel::envSustain() {
- envState = kEnvSustaining;
- if (envSustainLevel && envSustainRate)
- envStep = (envSustainRate == 127) ? 0 : (envCurrentLevel / envSustainRate) >> 1;
+ _envState = kEnvSustaining;
+ if (_envSustainLevel && _envSustainRate)
+ _envStep = (_envSustainRate == 127) ? 0 : (_envCurrentLevel / _envSustainRate) >> 1;
else
- envStep = envCurrentLevel = 1;
+ _envStep = _envCurrentLevel = 1;
}
void TownsAudio_PcmChannel::envRelease() {
- envState = kEnvReleasing;
- if (envReleaseRate == 127)
- envStep = 0;
- else if (envReleaseRate)
- envStep = envCurrentLevel / envReleaseRate;
+ _envState = kEnvReleasing;
+ if (_envReleaseRate == 127)
+ _envStep = 0;
+ else if (_envReleaseRate)
+ _envStep = _envCurrentLevel / _envReleaseRate;
else
- envStep = envCurrentLevel = 1;
+ _envStep = _envCurrentLevel = 1;
}
+const uint16 TownsAudio_PcmChannel::_pcmPhase1[] = {
+ 0x879B, 0x0F37, 0x1F58, 0x306E, 0x4288, 0x55B6, 0x6A08, 0x7F8F, 0x965E, 0xAE88, 0xC882, 0xE341
+};
+
+const uint16 TownsAudio_PcmChannel::_pcmPhase2[] = {
+ 0xFEFE, 0xF1A0, 0xE411, 0xD744, 0xCB2F, 0xBFC7, 0xB504, 0xAAE2, 0xA144, 0x9827, 0x8FAC
+};
+
TownsAudio_WaveTable::TownsAudio_WaveTable() {
data = 0;
clear();
@@ -1840,12 +1915,12 @@ void TownsAudio_WaveTable::clear() {
data = 0;
}
-TownsAudioInterface::TownsAudioInterface(Audio::Mixer *mixer, TownsAudioInterfacePluginDriver *driver) {
- _intf = TownsAudioInterfaceIntern::addNewRef(mixer, driver);
+TownsAudioInterface::TownsAudioInterface(Audio::Mixer *mixer, TownsAudioInterfacePluginDriver *driver, bool externalMutexHandling) {
+ _intf = TownsAudioInterfaceInternal::addNewRef(mixer, this, driver, externalMutexHandling);
}
TownsAudioInterface::~TownsAudioInterface() {
- TownsAudioInterfaceIntern::releaseRef();
+ TownsAudioInterfaceInternal::releaseRef(this);
_intf = 0;
}
diff --git a/audio/softsynth/fmtowns_pc98/towns_audio.h b/audio/softsynth/fmtowns_pc98/towns_audio.h
index 2c58d46d06..4af888f009 100644
--- a/audio/softsynth/fmtowns_pc98/towns_audio.h
+++ b/audio/softsynth/fmtowns_pc98/towns_audio.h
@@ -25,7 +25,7 @@
#include "audio/mixer.h"
-class TownsAudioInterfaceIntern;
+class TownsAudioInterfaceInternal;
class TownsAudioInterfacePluginDriver {
public:
@@ -35,7 +35,7 @@ public:
class TownsAudioInterface {
public:
- TownsAudioInterface(Audio::Mixer *mixer, TownsAudioInterfacePluginDriver *driver);
+ TownsAudioInterface(Audio::Mixer *mixer, TownsAudioInterfacePluginDriver *driver, bool externalMutexHandling = false);
~TownsAudioInterface();
bool init();
@@ -49,7 +49,7 @@ public:
void setSoundEffectChanMask(int mask);
private:
- TownsAudioInterfaceIntern *_intf;
+ TownsAudioInterfaceInternal *_intf;
};
#endif
diff --git a/audio/softsynth/fmtowns_pc98/towns_midi.cpp b/audio/softsynth/fmtowns_pc98/towns_midi.cpp
index e67a78e9dc..4617b0555c 100644
--- a/audio/softsynth/fmtowns_pc98/towns_midi.cpp
+++ b/audio/softsynth/fmtowns_pc98/towns_midi.cpp
@@ -25,8 +25,6 @@
#include "common/textconsole.h"
#include "common/system.h"
-enum EnvelopeState;
-
class TownsMidiOutputChannel {
friend class TownsMidiInputChannel;
public:
@@ -836,20 +834,9 @@ const uint8 TownsMidiInputChannel::_programAdjustLevel[] = {
MidiDriver_TOWNS::MidiDriver_TOWNS(Audio::Mixer *mixer) : _timerProc(0), _timerProcPara(0), _channels(0), _out(0),
_chanState(0), _operatorLevelTable(0), _tickCounter1(0), _tickCounter2(0), _rand(1), _allocCurPos(0), _isOpen(false) {
- _intf = new TownsAudioInterface(mixer, this);
-}
-
-MidiDriver_TOWNS::~MidiDriver_TOWNS() {
- close();
- delete _intf;
-}
-
-int MidiDriver_TOWNS::open() {
- if (_isOpen)
- return MERR_ALREADY_OPEN;
-
- if (!_intf->init())
- return MERR_CANNOT_CONNECT;
+ // We set exteral mutex handling to true, since this driver is only suitable for use with the SCUMM engine
+ // which has its own mutex. This causes lockups which cannot always be avoided.
+ _intf = new TownsAudioInterface(mixer, this, true);
_channels = new TownsMidiInputChannel*[32];
for (int i = 0; i < 32; i++)
@@ -868,6 +855,38 @@ int MidiDriver_TOWNS::open() {
}
for (int i = 0; i < 64; i++)
_operatorLevelTable[i << 5] = 0;
+}
+
+MidiDriver_TOWNS::~MidiDriver_TOWNS() {
+ close();
+ delete _intf;
+
+ if (_channels) {
+ for (int i = 0; i < 32; i++)
+ delete _channels[i];
+ delete[] _channels;
+ }
+ _channels = 0;
+
+ if (_out) {
+ for (int i = 0; i < 6; i++)
+ delete _out[i];
+ delete[] _out;
+ }
+ _out = 0;
+
+ delete[] _chanState;
+ _chanState = 0;
+ delete[] _operatorLevelTable;
+ _operatorLevelTable = 0;
+}
+
+int MidiDriver_TOWNS::open() {
+ if (_isOpen)
+ return MERR_ALREADY_OPEN;
+
+ if (!_intf->init())
+ return MERR_CANNOT_CONNECT;
_intf->callback(0);
@@ -878,9 +897,7 @@ int MidiDriver_TOWNS::open() {
_intf->callback(33, 8);
_intf->setSoundEffectChanMask(~0x3f);
- _tickCounter1 = _tickCounter2 = 0;
- _allocCurPos = 0;
- _rand = 1;
+ _allocCurPos = 0;
_isOpen = true;
@@ -895,25 +912,6 @@ void MidiDriver_TOWNS::close() {
setTimerCallback(0, 0);
g_system->delayMillis(20);
-
- if (_channels) {
- for (int i = 0; i < 32; i++)
- delete _channels[i];
- delete[] _channels;
- }
- _channels = 0;
-
- if (_out) {
- for (int i = 0; i < 6; i++)
- delete _out[i];
- delete[] _out;
- }
- _out = 0;
-
- delete[] _chanState;
- _chanState = 0;
- delete[] _operatorLevelTable;
- _operatorLevelTable = 0;
}
void MidiDriver_TOWNS::send(uint32 b) {
diff --git a/audio/softsynth/fmtowns_pc98/towns_pc98_driver.cpp b/audio/softsynth/fmtowns_pc98/towns_pc98_driver.cpp
index e35da91cbb..49fe97caf1 100644
--- a/audio/softsynth/fmtowns_pc98/towns_pc98_driver.cpp
+++ b/audio/softsynth/fmtowns_pc98/towns_pc98_driver.cpp
@@ -1054,6 +1054,8 @@ TownsPC98_AudioDriver::~TownsPC98_AudioDriver() {
_ready = false;
deinit();
+ Common::StackLock lock(_mutex);
+
if (_channels) {
for (int i = 0; i < _numChan; i++)
delete _channels[i];
@@ -1145,7 +1147,7 @@ void TownsPC98_AudioDriver::loadMusicData(uint8 *data, bool loadPaused) {
reset();
- lock();
+ Common::StackLock lock(_mutex);
uint8 *src_a = _trackPtr = _musicBuffer = data;
for (uint8 i = 0; i < 3; i++) {
@@ -1176,7 +1178,6 @@ void TownsPC98_AudioDriver::loadMusicData(uint8 *data, bool loadPaused) {
_finishedChannelsFlag = _finishedSSGFlag = _finishedRhythmFlag = 0;
_musicPlaying = (loadPaused ? false : true);
- unlock();
}
void TownsPC98_AudioDriver::loadSoundEffectData(uint8 *data, uint8 trackNum) {
@@ -1195,17 +1196,16 @@ void TownsPC98_AudioDriver::loadSoundEffectData(uint8 *data, uint8 trackNum) {
return;
}
- lock();
+ Common::StackLock lock(_mutex);
_sfxData = _sfxBuffer = data;
_sfxOffsets[0] = READ_LE_UINT16(&_sfxData[(trackNum << 2)]);
_sfxOffsets[1] = READ_LE_UINT16(&_sfxData[(trackNum << 2) + 2]);
_sfxPlaying = true;
_finishedSfxFlag = 0;
- unlock();
}
void TownsPC98_AudioDriver::reset() {
- lock();
+ Common::StackLock lock(_mutex);
_musicPlaying = false;
_sfxPlaying = false;
@@ -1232,7 +1232,6 @@ void TownsPC98_AudioDriver::reset() {
if (_rhythmChannel)
_rhythmChannel->reset();
#endif
- unlock();
}
void TownsPC98_AudioDriver::fadeStep() {
@@ -1263,37 +1262,30 @@ void TownsPC98_AudioDriver::fadeStep() {
}
}
-void TownsPC98_AudioDriver::timerCallbackB() {
- _sfxOffs = 0;
-
- if (_musicPlaying) {
- _musicTickCounter++;
-
- for (int i = 0; i < _numChan; i++) {
- if (_updateChannelsFlag & _channels[i]->_idFlag) {
- _channels[i]->processEvents();
- _channels[i]->processFrequency();
- }
- }
+void TownsPC98_AudioDriver::pause() {
+ _musicPlaying = false;
+}
+
+void TownsPC98_AudioDriver::cont() {
+ _musicPlaying = true;
+}
- for (int i = 0; i < _numSSG; i++) {
- if (_updateSSGFlag & _ssgChannels[i]->_idFlag) {
- _ssgChannels[i]->processEvents();
- _ssgChannels[i]->processFrequency();
- }
- }
+bool TownsPC98_AudioDriver::looping() {
+ return _looping == _updateChannelsFlag ? true : false;
+}
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
- if (_hasPercussion)
- if (_updateRhythmFlag & _rhythmChannel->_idFlag)
- _rhythmChannel->processEvents();
-#endif
- }
+bool TownsPC98_AudioDriver::musicPlaying() {
+ return _musicPlaying;
+}
- toggleRegProtection(false);
+void TownsPC98_AudioDriver::setMusicVolume(int volume) {
+ _musicVolume = volume;
+ setVolumeIntern(_musicVolume, _sfxVolume);
+}
- if (_finishedChannelsFlag == _updateChannelsFlag && _finishedSSGFlag == _updateSSGFlag && _finishedRhythmFlag == _updateRhythmFlag)
- _musicPlaying = false;
+void TownsPC98_AudioDriver::setSoundEffectVolume(int volume) {
+ _sfxVolume = volume;
+ setVolumeIntern(_musicVolume, _sfxVolume);
}
void TownsPC98_AudioDriver::timerCallbackA() {
@@ -1321,15 +1313,37 @@ void TownsPC98_AudioDriver::timerCallbackA() {
}
}
-void TownsPC98_AudioDriver::setMusicTempo(uint8 tempo) {
- writeReg(0, 0x26, tempo);
- writeReg(0, 0x27, 0x33);
-}
+void TownsPC98_AudioDriver::timerCallbackB() {
+ _sfxOffs = 0;
-void TownsPC98_AudioDriver::setSfxTempo(uint16 tempo) {
- writeReg(0, 0x24, tempo & 0xff);
- writeReg(0, 0x25, tempo >> 8);
- writeReg(0, 0x27, 0x33);
+ if (_musicPlaying) {
+ _musicTickCounter++;
+
+ for (int i = 0; i < _numChan; i++) {
+ if (_updateChannelsFlag & _channels[i]->_idFlag) {
+ _channels[i]->processEvents();
+ _channels[i]->processFrequency();
+ }
+ }
+
+ for (int i = 0; i < _numSSG; i++) {
+ if (_updateSSGFlag & _ssgChannels[i]->_idFlag) {
+ _ssgChannels[i]->processEvents();
+ _ssgChannels[i]->processFrequency();
+ }
+ }
+
+#ifndef DISABLE_PC98_RHYTHM_CHANNEL
+ if (_hasPercussion)
+ if (_updateRhythmFlag & _rhythmChannel->_idFlag)
+ _rhythmChannel->processEvents();
+#endif
+ }
+
+ toggleRegProtection(false);
+
+ if (_finishedChannelsFlag == _updateChannelsFlag && _finishedSSGFlag == _updateSSGFlag && _finishedRhythmFlag == _updateRhythmFlag)
+ _musicPlaying = false;
}
void TownsPC98_AudioDriver::startSoundEffect() {
@@ -1352,6 +1366,16 @@ void TownsPC98_AudioDriver::startSoundEffect() {
_sfxData = 0;
}
+void TownsPC98_AudioDriver::setMusicTempo(uint8 tempo) {
+ writeReg(0, 0x26, tempo);
+ writeReg(0, 0x27, 0x33);
+}
+
+void TownsPC98_AudioDriver::setSfxTempo(uint16 tempo) {
+ writeReg(0, 0x24, tempo & 0xff);
+ writeReg(0, 0x25, tempo >> 8);
+ writeReg(0, 0x27, 0x33);
+}
const uint8 TownsPC98_AudioDriver::_drvTables[] = {
// channel presets
0x00, 0x80, 0x00, 0x00, 0x00, 0x01,
diff --git a/audio/softsynth/fmtowns_pc98/towns_pc98_driver.h b/audio/softsynth/fmtowns_pc98/towns_pc98_driver.h
index 46ee23895b..ff58482227 100644
--- a/audio/softsynth/fmtowns_pc98/towns_pc98_driver.h
+++ b/audio/softsynth/fmtowns_pc98/towns_pc98_driver.h
@@ -50,33 +50,19 @@ public:
void fadeStep();
- void pause() {
- _musicPlaying = false;
- }
- void cont() {
- _musicPlaying = true;
- }
+ void pause();
+ void cont();
- void timerCallbackB();
+ bool looping();
+ bool musicPlaying();
+
+ void setMusicVolume(int volume);
+ void setSoundEffectVolume(int volume);
+
+private:
void timerCallbackA();
+ void timerCallbackB();
- bool looping() {
- return _looping == _updateChannelsFlag ? true : false;
- }
- bool musicPlaying() {
- return _musicPlaying;
- }
-
- void setMusicVolume(int volume) {
- _musicVolume = volume;
- setVolumeIntern(_musicVolume, _sfxVolume);
- }
- void setSoundEffectVolume(int volume) {
- _sfxVolume = volume;
- setVolumeIntern(_musicVolume, _sfxVolume);
- }
-
-protected:
void startSoundEffect();
void setMusicTempo(uint8 tempo);
diff --git a/audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp b/audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp
index bc5aa32823..63007ba93c 100644
--- a/audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp
+++ b/audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp
@@ -851,7 +851,7 @@ void TownsPC98_FmSynthPercussionSource::advanceInput(RhtChannel *ins) {
}
#endif // DISABLE_PC98_RHYTHM_CHANNEL
-TownsPC98_FmSynth::TownsPC98_FmSynth(Audio::Mixer *mixer, EmuType type) :
+TownsPC98_FmSynth::TownsPC98_FmSynth(Audio::Mixer *mixer, EmuType type, bool externalMutexHandling) :
_mixer(mixer),
_chanInternal(0), _ssg(0),
#ifndef DISABLE_PC98_RHYTHM_CHANNEL
@@ -861,7 +861,8 @@ TownsPC98_FmSynth::TownsPC98_FmSynth(Audio::Mixer *mixer, EmuType type) :
_hasPercussion(type == kType86 ? true : false),
_oprRates(0), _oprRateshift(0), _oprAttackDecay(0), _oprFrq(0), _oprSinTbl(0), _oprLevelOut(0), _oprDetune(0),
_rtt(type == kTypeTowns ? 0x514767 : 0x5B8D80), _baserate(55125.0f / (float)mixer->getOutputRate()),
- _volMaskA(0), _volMaskB(0), _volumeA(255), _volumeB(255), _regProtectionFlag(false), _lock(0), _ready(false) {
+ _volMaskA(0), _volMaskB(0), _volumeA(255), _volumeB(255),
+ _regProtectionFlag(false), _externalMutex(externalMutexHandling), _ready(false) {
memset(&_timers[0], 0, sizeof(ChipTimer));
memset(&_timers[1], 0, sizeof(ChipTimer));
@@ -874,6 +875,8 @@ TownsPC98_FmSynth::~TownsPC98_FmSynth() {
if (_ready)
deinit();
+ Common::StackLock lock(_mutex);
+
delete _ssg;
#ifndef DISABLE_PC98_RHYTHM_CHANNEL
delete _prc;
@@ -928,7 +931,7 @@ bool TownsPC98_FmSynth::init() {
}
void TownsPC98_FmSynth::reset() {
- lock();
+ Common::StackLock lock(_mutex);
for (int i = 0; i < _numChan; i++) {
for (int ii = 0; ii < 4; ii++)
_chanInternal[i].opr[ii]->reset();
@@ -948,14 +951,13 @@ void TownsPC98_FmSynth::reset() {
if (_prc)
_prc->reset();
#endif
- unlock();
}
void TownsPC98_FmSynth::writeReg(uint8 part, uint8 regAddress, uint8 value) {
if (_regProtectionFlag || !_ready)
return;
- lock();
+ Common::StackLock lock(_mutex);
static const uint8 oprOrdr[] = { 0, 2, 1, 3 };
@@ -1137,7 +1139,6 @@ void TownsPC98_FmSynth::writeReg(uint8 part, uint8 regAddress, uint8 value) {
default:
warning("TownsPC98_FmSynth: UNKNOWN ADDRESS %d", regAddress);
}
- unlock();
}
int TownsPC98_FmSynth::readBuffer(int16 *buffer, const int numSamples) {
@@ -1146,15 +1147,32 @@ int TownsPC98_FmSynth::readBuffer(int16 *buffer, const int numSamples) {
int32 *tmpStart = tmp;
memset(tmp, 0, sizeof(int32) * numSamples);
int32 samplesLeft = numSamples >> 1;
- _lock |= 0x10000;
- while (_ready && !(_lock & 0xffff) && samplesLeft) {
+ bool locked = false;
+ if (_ready) {
+ _mutex.lock();
+ locked = true;
+ }
+
+ while (_ready && samplesLeft) {
int32 render = samplesLeft;
for (int i = 0; i < 2; i++) {
if (_timers[i].enabled && _timers[i].cb) {
if (!_timers[i].smpTillCb) {
+
+ if (locked && _externalMutex) {
+ _mutex.unlock();
+ locked = false;
+ }
+
(this->*_timers[i].cb)();
+
+ if (!locked && _externalMutex) {
+ _mutex.lock();
+ locked = true;
+ }
+
_timers[i].smpTillCb = _timers[i].smpPerCb;
_timers[i].smpTillCbRem += _timers[i].smpPerCbRem;
@@ -1197,26 +1215,43 @@ int TownsPC98_FmSynth::readBuffer(int16 *buffer, const int numSamples) {
tmp += (render << 1);
}
- _lock &= ~0x10000;
+ if (locked)
+ _mutex.unlock();
+
delete[] tmpStart;
return numSamples;
}
+bool TownsPC98_FmSynth::isStereo() const {
+ return true;
+}
+
+bool TownsPC98_FmSynth::endOfData() const {
+ return false;
+}
+
+int TownsPC98_FmSynth::getRate() const {
+ return _mixer->getOutputRate();
+}
+
void TownsPC98_FmSynth::deinit() {
_ready = false;
- while (_lock)
- g_system->delayMillis(20);
_mixer->stopHandle(_soundHandle);
+ Common::StackLock lock(_mutex);
_timers[0].cb = _timers[1].cb = &TownsPC98_FmSynth::idleTimerCallback;
}
+void TownsPC98_FmSynth::toggleRegProtection(bool prot) {
+ _regProtectionFlag = prot;
+}
+
uint8 TownsPC98_FmSynth::readSSGStatus() {
return _ssg->chanEnable();
}
void TownsPC98_FmSynth::setVolumeIntern(int volA, int volB) {
- lock();
+ Common::StackLock lock(_mutex);
_volumeA = CLIP<uint16>(volA, 0, Audio::Mixer::kMaxMixerVolume);
_volumeB = CLIP<uint16>(volB, 0, Audio::Mixer::kMaxMixerVolume);
if (_ssg)
@@ -1225,11 +1260,10 @@ void TownsPC98_FmSynth::setVolumeIntern(int volA, int volB) {
if (_prc)
_prc->setVolumeIntern(_volumeA, _volumeB);
#endif
- unlock();
}
void TownsPC98_FmSynth::setVolumeChannelMasks(int channelMaskA, int channelMaskB) {
- lock();
+ Common::StackLock lock(_mutex);
_volMaskA = channelMaskA;
_volMaskB = channelMaskB;
if (_ssg)
@@ -1238,17 +1272,6 @@ void TownsPC98_FmSynth::setVolumeChannelMasks(int channelMaskA, int channelMaskB
if (_prc)
_prc->setVolumeChannelMasks(_volMaskA >> (_numChan + _numSSG), _volMaskB >> (_numChan + _numSSG));
#endif
- unlock();
-}
-
-void TownsPC98_FmSynth::lock() {
- _mutex.lock();
- _lock++;
-}
-
-void TownsPC98_FmSynth::unlock() {
- _mutex.unlock();
- _lock--;
}
void TownsPC98_FmSynth::generateTables() {
diff --git a/audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h b/audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h
index f7bcc90585..4f81fa9a5c 100644
--- a/audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h
+++ b/audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h
@@ -59,7 +59,7 @@ public:
kType86
};
- TownsPC98_FmSynth(Audio::Mixer *mixer, EmuType type);
+ TownsPC98_FmSynth(Audio::Mixer *mixer, EmuType type, bool externalMutexHandling = false);
virtual ~TownsPC98_FmSynth();
virtual bool init();
@@ -69,15 +69,9 @@ public:
// AudioStream interface
int readBuffer(int16 *buffer, const int numSamples);
- bool isStereo() const {
- return true;
- }
- bool endOfData() const {
- return false;
- }
- int getRate() const {
- return _mixer->getOutputRate();
- }
+ bool isStereo() const;
+ bool endOfData() const;
+ int getRate() const;
protected:
void deinit();
@@ -86,29 +80,27 @@ protected:
// additional output that has to be inserted into the buffer.
virtual void nextTickEx(int32 *buffer, uint32 bufferSize) {}
- void toggleRegProtection(bool prot) {
- _regProtectionFlag = prot;
- }
+ void toggleRegProtection(bool prot);
uint8 readSSGStatus();
virtual void timerCallbackA() = 0;
virtual void timerCallbackB() = 0;
- // The audio driver can store and apply two different audio settings
+ // The audio driver can store and apply two different volume settings
// (usually for music and sound effects). The channel mask will determine
- // which channels get effected by the setting. The first bits will be
+ // which channels get effected by which setting. The first bits will be
// the normal fm channels, the next bits the ssg channels and the final
// bit the rhythm channel.
void setVolumeIntern(int volA, int volB);
void setVolumeChannelMasks(int channelMaskA, int channelMaskB);
- void lock();
- void unlock();
-
const int _numChan;
const int _numSSG;
const bool _hasPercussion;
+ Common::Mutex _mutex;
+ bool _externalMutex;
+
private:
void generateTables();
void nextTick(int32 *buffer, uint32 bufferSize);
@@ -182,9 +174,6 @@ private:
Audio::Mixer *_mixer;
Audio::SoundHandle _soundHandle;
- int _lock;
- Common::Mutex _mutex;
-
#ifndef DISABLE_PC98_RHYTHM_CHANNEL
static const uint8 _percussionData[];
#endif
diff --git a/audio/softsynth/mt32.cpp b/audio/softsynth/mt32.cpp
index a9a612f410..27a5a629c4 100644
--- a/audio/softsynth/mt32.cpp
+++ b/audio/softsynth/mt32.cpp
@@ -63,7 +63,7 @@ protected:
void generateSamples(int16 *buf, int len);
public:
- bool _initialising;
+ bool _initializing;
MidiDriver_MT32(Audio::Mixer *mixer);
virtual ~MidiDriver_MT32();
@@ -215,7 +215,7 @@ static MT32Emu::File *MT32_OpenFile(void *userData, const char *filename, MT32Em
}
static void MT32_PrintDebug(void *userData, const char *fmt, va_list list) {
- if (((MidiDriver_MT32 *)userData)->_initialising) {
+ if (((MidiDriver_MT32 *)userData)->_initializing) {
char buf[512];
vsnprintf(buf, 512, fmt, list);
@@ -239,7 +239,7 @@ static int MT32_Report(void *userData, MT32Emu::ReportType type, const void *rep
error("Failed to load MT32_PCM.ROM");
break;
case MT32Emu::ReportType_progressInit:
- if (((MidiDriver_MT32 *)userData)->_initialising) {
+ if (((MidiDriver_MT32 *)userData)->_initializing) {
drawProgress(*((const float *)reportData));
return eatSystemEvents();
}
@@ -283,7 +283,7 @@ MidiDriver_MT32::MidiDriver_MT32(Audio::Mixer *mixer) : MidiDriver_Emulated(mixe
// at rates other than 32KHz, thus we produce data at 32KHz and
// rely on Mixer to convert.
_outputRate = 32000; //_mixer->getOutputRate();
- _initialising = false;
+ _initializing = false;
}
MidiDriver_MT32::~MidiDriver_MT32() {
@@ -324,11 +324,11 @@ int MidiDriver_MT32::open() {
g_system->getPaletteManager()->setPalette(dummy_palette, 0, 3);
}
- _initialising = true;
- drawMessage(-1, _s("Initialising MT-32 Emulator"));
+ _initializing = true;
+ drawMessage(-1, _s("Initializing MT-32 Emulator"));
if (!_synth->open(prop))
return MERR_DEVICE_NOT_AVAILABLE;
- _initialising = false;
+ _initializing = false;
if (screenFormat.bytesPerPixel > 1)
g_system->fillScreen(screenFormat.RGBToColor(0, 0, 0));
diff --git a/audio/softsynth/mt32/partial.cpp b/audio/softsynth/mt32/partial.cpp
index d06634dc91..c4f2e94ebe 100644
--- a/audio/softsynth/mt32/partial.cpp
+++ b/audio/softsynth/mt32/partial.cpp
@@ -164,7 +164,7 @@ void Partial::startPartial(dpoly *usePoly, const PatchCache *useCache, Partial *
structurePosition = patchCache->structurePosition;
play = true;
- initKeyFollow(poly->freqnum); // Initialises noteVal, filtVal and realVal
+ initKeyFollow(poly->freqnum); // Initializes noteVal, filtVal and realVal
#if MT32EMU_ACCURATENOTES == 0
noteLookup = &synth->tables.noteLookups[noteVal - LOWEST_NOTE];
#else
diff --git a/audio/softsynth/mt32/synth.cpp b/audio/softsynth/mt32/synth.cpp
index 5e74b262ae..322b864b6e 100644
--- a/audio/softsynth/mt32/synth.cpp
+++ b/audio/softsynth/mt32/synth.cpp
@@ -426,36 +426,36 @@ bool Synth::open(SynthProperties &useProp) {
}
}
- printDebug("Initialising Timbre Bank A");
+ printDebug("Initializing Timbre Bank A");
if (!initTimbres(controlROMMap->timbreAMap, controlROMMap->timbreAOffset, 0)) {
return false;
}
- printDebug("Initialising Timbre Bank B");
+ printDebug("Initializing Timbre Bank B");
if (!initTimbres(controlROMMap->timbreBMap, controlROMMap->timbreBOffset, 64)) {
return false;
}
- printDebug("Initialising Timbre Bank R");
+ printDebug("Initializing Timbre Bank R");
if (!initRhythmTimbres(controlROMMap->timbreRMap, controlROMMap->timbreRCount)) {
return false;
}
- printDebug("Initialising Timbre Bank M");
- // CM-64 seems to initialise all bytes in this bank to 0.
+ printDebug("Initializing Timbre Bank M");
+ // CM-64 seems to initialize all bytes in this bank to 0.
memset(&mt32ram.timbres[128], 0, sizeof (mt32ram.timbres[128]) * 64);
partialManager = new PartialManager(this);
pcmWaves = new PCMWaveEntry[controlROMMap->pcmCount];
- printDebug("Initialising PCM List");
+ printDebug("Initializing PCM List");
initPCMList(controlROMMap->pcmTable, controlROMMap->pcmCount);
- printDebug("Initialising Rhythm Temp");
+ printDebug("Initializing Rhythm Temp");
memcpy(mt32ram.rhythmSettings, &controlROMData[controlROMMap->rhythmSettings], controlROMMap->rhythmSettingsCount * 4);
- printDebug("Initialising Patches");
+ printDebug("Initializing Patches");
for (Bit8u i = 0; i < 128; i++) {
PatchParam *patch = &mt32ram.patches[i];
patch->timbreGroup = i / 64;
@@ -468,9 +468,9 @@ bool Synth::open(SynthProperties &useProp) {
patch->dummy = 0;
}
- printDebug("Initialising System");
+ printDebug("Initializing System");
// The MT-32 manual claims that "Standard pitch" is 442Hz.
- mt32ram.system.masterTune = 0x40; // Confirmed on CM-64 as 0x4A, but SCUMM games use 0x40 and we don't want to initialise twice
+ mt32ram.system.masterTune = 0x40; // Confirmed on CM-64 as 0x4A, but SCUMM games use 0x40 and we don't want to initialize twice
mt32ram.system.reverbMode = 0; // Confirmed
mt32ram.system.reverbTime = 5; // Confirmed
mt32ram.system.reverbLevel = 3; // Confirmed
@@ -792,7 +792,7 @@ void Synth::writeSysex(unsigned char device, const Bit8u *sysex, Bit32u len) {
for (;;) {
// Find the appropriate memory region
int regionNum;
- const MemoryRegion *region = NULL; // Initialised to please compiler
+ const MemoryRegion *region = NULL; // Initialized to please compiler
for (regionNum = 0; regionNum < NUM_REGIONS; regionNum++) {
region = &memoryRegions[regionNum];
if (region->contains(addr)) {
diff --git a/audio/softsynth/mt32/synth.h b/audio/softsynth/mt32/synth.h
index edda446287..0ef2c9d135 100644
--- a/audio/softsynth/mt32/synth.h
+++ b/audio/softsynth/mt32/synth.h
@@ -263,7 +263,7 @@ public:
Synth();
~Synth();
- // Used to initialise the MT-32. Must be called before any other function.
+ // Used to initialize the MT-32. Must be called before any other function.
// Returns true if initialization was sucessful, otherwise returns false.
bool open(SynthProperties &useProp);
diff --git a/audio/softsynth/mt32/tables.cpp b/audio/softsynth/mt32/tables.cpp
index 25ee0436db..9fdb595467 100644
--- a/audio/softsynth/mt32/tables.cpp
+++ b/audio/softsynth/mt32/tables.cpp
@@ -203,7 +203,7 @@ void Tables::initEnvelopes(float samplerate) {
void Tables::initMT32ConstantTables(Synth *synth) {
int lf;
- synth->printDebug("Initialising Pitch Tables");
+ synth->printDebug("Initializing Pitch Tables");
for (lf = -108; lf <= 108; lf++) {
tvfKeyfollowMult[lf + 108] = (int)(256 * powf(2.0f, (float)(lf / 24.0f)));
//synth->printDebug("KT %d = %d", f, keytable[f+108]);
@@ -668,7 +668,7 @@ bool Tables::initNotes(Synth *synth, PCMWaveEntry *pcmWaves, float rate, float m
bool abort = false;
synth->report(ReportType_progressInit, &progress);
for (int f = LOWEST_NOTE; f <= HIGHEST_NOTE; f++) {
- synth->printDebug("Initialising note %s%d", NoteNames[f % 12], (f / 12) - 2);
+ synth->printDebug("Initializing note %s%d", NoteNames[f % 12], (f / 12) - 2);
NoteLookup *noteLookup = &noteLookups[f - LOWEST_NOTE];
file = initNote(synth, noteLookup, (float)f, rate, masterTune, pcmWaves, file);
progress = (f - LOWEST_NOTE + 1) / (float)NUM_NOTES;
@@ -723,12 +723,12 @@ void Tables::freeNotes() {
}
}
}
- initialisedMasterTune = 0.0f;
+ initializedMasterTune = 0.0f;
}
Tables::Tables() {
- initialisedSampleRate = 0.0f;
- initialisedMasterTune = 0.0f;
+ initializedSampleRate = 0.0f;
+ initializedMasterTune = 0.0f;
memset(&noteLookups, 0, sizeof(noteLookups));
}
@@ -737,23 +737,23 @@ bool Tables::init(Synth *synth, PCMWaveEntry *pcmWaves, float sampleRate, float
synth->printDebug("Bad sampleRate (%f <= 0.0f)", (double)sampleRate);
return false;
}
- if (initialisedSampleRate == 0.0f) {
+ if (initializedSampleRate == 0.0f) {
initMT32ConstantTables(synth);
}
- if (initialisedSampleRate != sampleRate) {
+ if (initializedSampleRate != sampleRate) {
initFiltCoeff(sampleRate);
initEnvelopes(sampleRate);
for (int key = 12; key <= 108; key++) {
initDep(&keyLookups[key - 12], (float)key);
}
}
- if (initialisedSampleRate != sampleRate || initialisedMasterTune != masterTune) {
+ if (initializedSampleRate != sampleRate || initializedMasterTune != masterTune) {
freeNotes();
if (!initNotes(synth, pcmWaves, sampleRate, masterTune)) {
return false;
}
- initialisedSampleRate = sampleRate;
- initialisedMasterTune = masterTune;
+ initializedSampleRate = sampleRate;
+ initializedMasterTune = masterTune;
}
return true;
}
diff --git a/audio/softsynth/mt32/tables.h b/audio/softsynth/mt32/tables.h
index d9af5114b2..9950323e7b 100644
--- a/audio/softsynth/mt32/tables.h
+++ b/audio/softsynth/mt32/tables.h
@@ -69,8 +69,8 @@ struct KeyLookup {
};
class Tables {
- float initialisedSampleRate;
- float initialisedMasterTune;
+ float initializedSampleRate;
+ float initializedMasterTune;
void initMT32ConstantTables(Synth *synth);
static Bit16s clampWF(Synth *synth, const char *n, float ampVal, double input);
static File *initWave(Synth *synth, NoteLookup *noteLookup, float ampsize, float div2, File *file);
diff --git a/audio/softsynth/opl/mame.cpp b/audio/softsynth/opl/mame.cpp
index b380a15345..74699ba4c6 100644
--- a/audio/softsynth/opl/mame.cpp
+++ b/audio/softsynth/opl/mame.cpp
@@ -546,7 +546,7 @@ inline void OPL_CALC_RH(FM_OPL *OPL, OPL_CH *CH) {
// but EG_STEP = 96.0/EG_ENT, and WHITE_NOISE_db=6.0. So, that's equivalent to
// int(OPL->rnd.getRandomBit() * EG_ENT/16). We know that EG_ENT is 4096, or 1024,
// or 128, so we can safely avoid any FP ops.
- int whitenoise = OPL->rnd.getRandomBit() * (EG_ENT>>4);
+ int whitenoise = OPL->rnd->getRandomBit() * (EG_ENT>>4);
int tone8;
@@ -754,8 +754,10 @@ static int OPLOpenTable(void) {
}
static void OPLCloseTable(void) {
+#ifndef __DS__
free(TL_TABLE);
free(SIN_TABLE);
+#endif
free(AMS_TABLE);
free(VIB_TABLE);
free(ENV_CURVE);
@@ -1126,6 +1128,15 @@ FM_OPL *OPLCreate(int type, int clock, int rate) {
OPL->rate = rate;
OPL->max_ch = max_ch;
+ // Init the random source. Note: We use a fixed name for it here.
+ // So if multiple FM_OPL objects exist in parallel, then their
+ // random sources will have an equal name. At least in the
+ // current EventRecorder implementation, this causes no problems;
+ // but this is probably not guaranteed.
+ // Alas, it does not seem worthwhile to bother much with this
+ // at the time, so I am leaving it as it is.
+ OPL->rnd = new Common::RandomSource("mame");
+
/* init grobal tables */
OPL_initalize(OPL);
@@ -1134,9 +1145,10 @@ FM_OPL *OPLCreate(int type, int clock, int rate) {
return OPL;
}
-/* ---------- Destroy one of vietual YM3812 ---------- */
+/* ---------- Destroy one of virtual YM3812 ---------- */
void OPLDestroy(FM_OPL *OPL) {
OPL_UnLockTable();
+ delete OPL->rnd;
free(OPL);
}
diff --git a/audio/softsynth/opl/mame.h b/audio/softsynth/opl/mame.h
index 4c40949483..803ca897e7 100644
--- a/audio/softsynth/opl/mame.h
+++ b/audio/softsynth/opl/mame.h
@@ -147,7 +147,7 @@ typedef struct fm_opl_f {
OPL_UPDATEHANDLER UpdateHandler; /* stream update handler */
int UpdateParam; /* stream update parameter */
- Common::RandomSource rnd;
+ Common::RandomSource *rnd;
} FM_OPL;
/* ---------- Generic interface section ---------- */