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authorAdrian Frühwirth2018-05-03 21:54:58 +0200
committerAdrian Frühwirth2018-05-05 17:57:31 +0200
commit49116b4ae7dd31fd736a33913a2969c0653a06cb (patch)
tree5bce268f0d8227d5a4767da23cb321aedc554063 /audio
parentc4edac23b2bd8c4024785e8701b61fe1fad13724 (diff)
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ALL: Use CLIP to clip volumes
Diffstat (limited to 'audio')
-rw-r--r--audio/mixer.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/audio/mixer.cpp b/audio/mixer.cpp
index 16cf5640eb..274f8e9de6 100644
--- a/audio/mixer.cpp
+++ b/audio/mixer.cpp
@@ -471,10 +471,7 @@ void MixerImpl::setVolumeForSoundType(SoundType type, int volume) {
assert(0 <= (int)type && (int)type < ARRAYSIZE(_soundTypeSettings));
// Check range
- if (volume > kMaxMixerVolume)
- volume = kMaxMixerVolume;
- else if (volume < 0)
- volume = 0;
+ volume = CLIP<int>(volume, 0, kMaxMixerVolume);
// TODO: Maybe we should do logarithmic (not linear) volume
// scaling? See also Player_V2::setMasterVolume