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author | Torbjörn Andersson | 2018-05-11 13:48:01 +0200 |
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committer | Thierry Crozat | 2018-11-04 22:33:22 +0100 |
commit | 6705b6df9e85beb61f9824a65475cc8f26dcdc34 (patch) | |
tree | 37f28dee5383d70fa2b944cdfbf78f6212e20c6c /audio | |
parent | ef70af5e991e0c60465385c9a84bdefdd54f9bd2 (diff) | |
download | scummvm-rg350-6705b6df9e85beb61f9824a65475cc8f26dcdc34.tar.gz scummvm-rg350-6705b6df9e85beb61f9824a65475cc8f26dcdc34.tar.bz2 scummvm-rg350-6705b6df9e85beb61f9824a65475cc8f26dcdc34.zip |
AUDIO: Add a separate AC-3 decoder
This code comes from clone2727's now defunct (?) ac3 branch.
Diffstat (limited to 'audio')
-rw-r--r-- | audio/decoders/ac3.cpp | 201 | ||||
-rw-r--r-- | audio/decoders/ac3.h | 51 | ||||
-rw-r--r-- | audio/module.mk | 5 |
3 files changed, 256 insertions, 1 deletions
diff --git a/audio/decoders/ac3.cpp b/audio/decoders/ac3.cpp new file mode 100644 index 0000000000..c569179996 --- /dev/null +++ b/audio/decoders/ac3.cpp @@ -0,0 +1,201 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/inttypes.h" +#include "common/ptr.h" +#include "common/stream.h" +#include "common/textconsole.h" + +#include "audio/audiostream.h" +#include "audio/decoders/ac3.h" +#include "audio/decoders/raw.h" + +extern "C" { +#include <a52dec/a52.h> +} + +namespace Audio { + +class AC3Stream : public PacketizedAudioStream { +public: + AC3Stream(); + ~AC3Stream(); + + bool init(Common::SeekableReadStream &firstPacket); + void deinit(); + + // AudioStream API + int readBuffer(int16 *buffer, const int numSamples) { return _audStream->readBuffer(buffer, numSamples); } + bool isStereo() const { return _audStream->isStereo(); } + int getRate() const { return _audStream->getRate(); } + bool endOfData() const { return _audStream->endOfData(); } + bool endOfStream() const { return _audStream->endOfStream(); } + + // PacketizedAudioStream API + void queuePacket(Common::SeekableReadStream *data); + void finish() { _audStream->finish(); } + +private: + Common::ScopedPtr<QueuingAudioStream> _audStream; + a52_state_t *_a52State; + uint32 _frameSize; + byte _inBuf[4096]; + byte *_inBufPtr; + int _flags; + int _sampleRate; +}; + +AC3Stream::AC3Stream() : _a52State(0), _frameSize(0), _inBufPtr(0), _flags(0), _sampleRate(0) { +} + +AC3Stream::~AC3Stream() { + deinit(); +} + +enum { + HEADER_SIZE = 7 +}; + +bool AC3Stream::init(Common::SeekableReadStream &firstPacket) { + deinit(); + + // In theory, I should pass mm_accel() to a52_init(), but I don't know + // where that's supposed to be defined. + _a52State = a52_init(0); + + // Go through the header to find sync + byte buf[HEADER_SIZE]; + _sampleRate = -1; + + for (uint i = 0; i < firstPacket.size() - sizeof(buf); i++) { + int flags, bitRate; + firstPacket.seek(i); + firstPacket.read(buf, sizeof(buf)); + + if (a52_syncinfo(buf, &flags, &_sampleRate, &bitRate) > 0) + break; + } + + // Ensure we have a valid sample rate + if (_sampleRate <= 0) { + deinit(); + return false; + } + + _audStream.reset(makeQueuingAudioStream(_sampleRate, true)); + _inBufPtr = _inBuf; + _flags = 0; + _frameSize = 0; + return true; +} + +void AC3Stream::deinit() { + if (!_a52State) + return; + + _audStream.reset(); + a52_free(_a52State); + _a52State = 0; +} + +void AC3Stream::queuePacket(Common::SeekableReadStream *data) { + Common::ScopedPtr<Common::SeekableReadStream> packet(data); + + while (packet->pos() < packet->size()) { + uint32 leftSize = packet->size() - packet->pos(); + uint32 len = _inBufPtr - _inBuf; + if (_frameSize == 0) { + // No header seen: find one + len = HEADER_SIZE - len; + if (len > leftSize) + len = leftSize; + packet->read(_inBufPtr, len); + leftSize -= len; + _inBufPtr += len; + if ((_inBufPtr - _inBuf) == HEADER_SIZE) { + int sampleRate, bitRate; + len = a52_syncinfo(_inBuf, &_flags, &sampleRate, &bitRate); + if (len == 0) { + memmove(_inBuf, _inBuf + 1, HEADER_SIZE - 1); + _inBufPtr--; + } else { + _frameSize = len; + } + } + } else if (len < _frameSize) { + len = _frameSize - len; + if (len > leftSize) + len = leftSize; + + assert(len < sizeof(_inBuf) - (_inBufPtr - _inBuf)); + packet->read(_inBufPtr, len); + leftSize -= len; + _inBufPtr += len; + } else { + // TODO: Eventually support more than just stereo max + int flags = A52_STEREO | A52_ADJUST_LEVEL; + sample_t level = 32767; + + if (a52_frame(_a52State, _inBuf, &flags, &level, 0) != 0) + error("Frame fail"); + + int16 *outputBuffer = (int16 *)malloc(6 * 256 * 2 * 2); + int16 *outputPtr = outputBuffer; + int outputLength = 0; + for (int i = 0; i < 6; i++) { + if (a52_block(_a52State) == 0) { + sample_t *samples = a52_samples(_a52State); + for (int j = 0; j < 256; j++) { + *outputPtr++ = (int16)samples[j]; + *outputPtr++ = (int16)samples[j + 256]; + } + + outputLength += 1024; + } + } + + if (outputLength > 0) { + flags = FLAG_STEREO | FLAG_16BITS; + +#ifdef SCUMM_LITTLE_ENDIAN + flags |= FLAG_LITTLE_ENDIAN; +#endif + + _audStream->queueBuffer((byte *)outputBuffer, outputLength, DisposeAfterUse::YES, flags); + } + + _inBufPtr = _inBuf; + _frameSize = 0; + } + } +} + +PacketizedAudioStream *makeAC3Stream(Common::SeekableReadStream &firstPacket) { + Common::ScopedPtr<AC3Stream> stream(new AC3Stream()); + if (!stream->init(firstPacket)) + return 0; + + return stream.release(); +} + +} // End of namespace Audio + diff --git a/audio/decoders/ac3.h b/audio/decoders/ac3.h new file mode 100644 index 0000000000..a51107a410 --- /dev/null +++ b/audio/decoders/ac3.h @@ -0,0 +1,51 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef AUDIO_DECODERS_AC3_H +#define AUDIO_DECODERS_AC3_H + +#include "common/scummsys.h" + +#ifdef USE_A52 + +namespace Common { +class SeekableReadStream; +} // End of namespace Common + +namespace Audio { + +class PacketizedAudioStream; + +/** + * Create a PacketizedAudioStream that decodes AC-3 sound + * + * @param firstPacket The stream containing the first packet of data + * @return A new PacketizedAudioStream, or NULL on error + */ +PacketizedAudioStream *makeAC3Stream(Common::SeekableReadStream &firstPacket); + +} // End of namespace Audio + +#endif + +#endif + diff --git a/audio/module.mk b/audio/module.mk index 49584aba90..0add7cf291 100644 --- a/audio/module.mk +++ b/audio/module.mk @@ -65,7 +65,10 @@ MODULE_OBJS += \ softsynth/opl/nuked.o endif - +ifdef USE_A52 +MODULE_OBJS += \ + decoders/ac3.o +endif ifdef USE_ALSA MODULE_OBJS += \ |