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authormd52011-03-01 12:24:28 +0200
committermd52011-03-01 12:24:28 +0200
commit87d7044a3ffdb9dc3de668f5871a588c4221d9fb (patch)
treebc1ab747036450d1b7a6067259c1bf077eec6518 /audio
parente99dcac2f6888cc23828dd0b95c92069976c5111 (diff)
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AUDIO: Removed comment about MDT_PREFER_MT32 and the MT-32 emulator
Diffstat (limited to 'audio')
-rw-r--r--audio/mididrv.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/audio/mididrv.h b/audio/mididrv.h
index 6a8d174342..eed8c419f3 100644
--- a/audio/mididrv.h
+++ b/audio/mididrv.h
@@ -80,11 +80,6 @@ enum MusicType {
* does not match the requirements of a game engine. With these flags, more
* priority is given to an MT-32 device, or a GM device respectively.
*
- * In desktop systems (where the MT-32 emulator is enabled), if no music driver
- * is selected in the options, MDT_PREFER_MT32 results in ending up with the
- * MT-32 emulator being chosen as the "optimal" music setting (unless, of course,
- * a real MT-32 is present in the user's system).
- *
* @todo Rename MidiDriverFlags to MusicDriverFlags
*/
enum MidiDriverFlags {