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author | md5 | 2011-03-01 12:24:28 +0200 |
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committer | md5 | 2011-03-01 12:24:28 +0200 |
commit | 87d7044a3ffdb9dc3de668f5871a588c4221d9fb (patch) | |
tree | bc1ab747036450d1b7a6067259c1bf077eec6518 /audio | |
parent | e99dcac2f6888cc23828dd0b95c92069976c5111 (diff) | |
download | scummvm-rg350-87d7044a3ffdb9dc3de668f5871a588c4221d9fb.tar.gz scummvm-rg350-87d7044a3ffdb9dc3de668f5871a588c4221d9fb.tar.bz2 scummvm-rg350-87d7044a3ffdb9dc3de668f5871a588c4221d9fb.zip |
AUDIO: Removed comment about MDT_PREFER_MT32 and the MT-32 emulator
Diffstat (limited to 'audio')
-rw-r--r-- | audio/mididrv.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/audio/mididrv.h b/audio/mididrv.h index 6a8d174342..eed8c419f3 100644 --- a/audio/mididrv.h +++ b/audio/mididrv.h @@ -80,11 +80,6 @@ enum MusicType { * does not match the requirements of a game engine. With these flags, more * priority is given to an MT-32 device, or a GM device respectively. * - * In desktop systems (where the MT-32 emulator is enabled), if no music driver - * is selected in the options, MDT_PREFER_MT32 results in ending up with the - * MT-32 emulator being chosen as the "optimal" music setting (unless, of course, - * a real MT-32 is present in the user's system). - * * @todo Rename MidiDriverFlags to MusicDriverFlags */ enum MidiDriverFlags { |