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author | Torbjörn Andersson | 2004-05-05 07:22:35 +0000 |
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committer | Torbjörn Andersson | 2004-05-05 07:22:35 +0000 |
commit | 06002009806a770198c7e228f8b3e0203439b17d (patch) | |
tree | 3230a6f752e27e115522d1097c02a8fdf50ed7b8 /awe/engine.cpp | |
parent | 5882ea5819563aa1c381a96e736bc3be85bb2b17 (diff) | |
download | scummvm-rg350-06002009806a770198c7e228f8b3e0203439b17d.tar.gz scummvm-rg350-06002009806a770198c7e228f8b3e0203439b17d.tar.bz2 scummvm-rg350-06002009806a770198c7e228f8b3e0203439b17d.zip |
Take advantage of the changes in the backend's mouse cursor handling. It
didn't do the change I was hoping for: the coyote stone is still partially
see-through, but perhaps it was in the original as well.
At least we no longer need to keep the buffer the mouse cursor is decoded
to, since that's now handled by the backend.
svn-id: r13782
Diffstat (limited to 'awe/engine.cpp')
0 files changed, 0 insertions, 0 deletions