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author | Chris Apers | 2003-11-28 09:54:55 +0000 |
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committer | Chris Apers | 2003-11-28 09:54:55 +0000 |
commit | 4fa5882181f060a07d055c8577f40836dc35d3a2 (patch) | |
tree | fdb300151adae0f8b6b745e45801a9664689d2c9 /backends/PalmOS/Src/builder/scumm/bl_dialogs.c | |
parent | 56fa76c2ba0f5e8e79b0b9395fb5549bf0f2111e (diff) | |
download | scummvm-rg350-4fa5882181f060a07d055c8577f40836dc35d3a2.tar.gz scummvm-rg350-4fa5882181f060a07d055c8577f40836dc35d3a2.tar.bz2 scummvm-rg350-4fa5882181f060a07d055c8577f40836dc35d3a2.zip |
Builder files
svn-id: r11398
Diffstat (limited to 'backends/PalmOS/Src/builder/scumm/bl_dialogs.c')
-rw-r--r-- | backends/PalmOS/Src/builder/scumm/bl_dialogs.c | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/backends/PalmOS/Src/builder/scumm/bl_dialogs.c b/backends/PalmOS/Src/builder/scumm/bl_dialogs.c new file mode 100644 index 0000000000..98ed7f919e --- /dev/null +++ b/backends/PalmOS/Src/builder/scumm/bl_dialogs.c @@ -0,0 +1,100 @@ +#include <PalmOS.h> +#include "b_globals.h" + +typedef struct { + Int32 num; + char string[80]; +} ResString; + +static void addDialogs_string_map_table_v7() { + ResString string_map_table_v7[] = { + {96, "game name and version"}, //that's how it's supposed to be + {77, "Select a game to LOAD"}, + {76, "Name your SAVE game"}, + {70, "save"}, //boot8 + {71, "load"}, //boot9 + {72, "play"}, //boot10 + {73, "cancel"}, //boot11 + {74, "quit"}, //boot12 + {75, "ok"}, //boot13 + {85, "game paused"}, // boot3 + + /* this is the almost complete string map for v7 + {63, "how may I serve you?"}, + {64, "the dig v1.0"}, //(game name/version) + {67, "text display only"}, + {68, "c:\\dig"}, //boot007 (save path ?) + {69, "the dig"}, //boot21 (game name) + {70, "save"}, //boot8 + {71, "load"}, //boot9 + {72, "play"}, //boot10 + {73, "cancel"}, //boot11 + {74, "quit"}, //boot12 + {75, "ok"}, //boot13 + {76, "name your save game"}, //boot19 + {77, "select a game to load"}, //boot20 + {78, "you must enter a name"},//boot14 + {79, "saving '%s'"}, //boot17 + {80, "loading '%s'"}, //boot18 + {81, "the game was NOT saved"}, //boot15 + {82, "the game was NOT loaded"}, //boot16 + {83, "how may I serve you?"}, + {84, "how may I serve you?"}, + {85, "game paused"}, // boot3 + {86, "Are you sure you want to restart"}, + {87, "Are you sure you want to quit?"}, //boot05 + {89, "how may I serve you?"}, + {90, "music"}, //boot22 + {91, "voice"}, //boot23 + {92, "sfx"}, //boot24 + {93, "disabled"}, //boot25 + {94, "text speed"}, //boot26 + {95, "text display"}, //boot27 + {96, "the dig v1.0"},*/ + + }; + writeRecord(string_map_table_v7, sizeof(string_map_table_v7), GBVARS_STRINGMAPTABLEV7_INDEX , GBVARS_SCUMM); +} + +static void addDialogs_string_map_table_v6() { + ResString string_map_table_v6[] = { + {117, "How may I serve you?"}, + {109, "Select a game to LOAD"}, + {108, "Name your SAVE game"}, + {96, "Save"}, + {97, "Load"}, + {98, "Play"}, + {99, "Cancel"}, + {100, "Quit"}, + {101, "OK"}, + {93, "Game paused"}, + }; + writeRecord(string_map_table_v6, sizeof(string_map_table_v6), GBVARS_STRINGMAPTABLEV6_INDEX , GBVARS_SCUMM); +} + +static void addDialogs_string_map_table_v5() { + ResString string_map_table_v5[] = { + {28, "How may I serve you?"}, + {20, "Select a game to LOAD"}, + {19, "Name your SAVE game"}, + {7, "Save"}, + {8, "Load"}, + {9, "Play"}, + {10, "Cancel"}, + {11, "Quit"}, + {12, "OK"}, + {4, "Game paused"} + }; + writeRecord(string_map_table_v5, sizeof(string_map_table_v5), GBVARS_STRINGMAPTABLEV5_INDEX , GBVARS_SCUMM); +} +/////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////// + +void addDialogs() { + addDialogs_string_map_table_v7(); + addDialogs_string_map_table_v6(); + addDialogs_string_map_table_v5(); + +}
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