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author | Chris Apers | 2004-02-05 14:06:46 +0000 |
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committer | Chris Apers | 2004-02-05 14:06:46 +0000 |
commit | c9d252640cc955fbee27d9a702d080f778c22bdb (patch) | |
tree | 730c87768374cf2890cad02a994ccdb9a43b7dd1 /backends/PalmOS/Src/builder | |
parent | a4d5e5966958b1aa5ac90fe7fd6b02b670986a13 (diff) | |
download | scummvm-rg350-c9d252640cc955fbee27d9a702d080f778c22bdb.tar.gz scummvm-rg350-c9d252640cc955fbee27d9a702d080f778c22bdb.tar.bz2 scummvm-rg350-c9d252640cc955fbee27d9a702d080f778c22bdb.zip |
Updated with lastest changes
svn-id: r12738
Diffstat (limited to 'backends/PalmOS/Src/builder')
-rw-r--r-- | backends/PalmOS/Src/builder/scumm/imuse_digi/bl_dimuse_tables.c | 1429 |
1 files changed, 856 insertions, 573 deletions
diff --git a/backends/PalmOS/Src/builder/scumm/imuse_digi/bl_dimuse_tables.c b/backends/PalmOS/Src/builder/scumm/imuse_digi/bl_dimuse_tables.c index 96d4e0509d..b7055e1c40 100644 --- a/backends/PalmOS/Src/builder/scumm/imuse_digi/bl_dimuse_tables.c +++ b/backends/PalmOS/Src/builder/scumm/imuse_digi/bl_dimuse_tables.c @@ -4,556 +4,576 @@ /////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////// typedef Int16 int16; +typedef Int8 int8; +typedef unsigned char byte; -typedef struct { - int room; - int table_index; - int unk1; - int unk2; - int unk3; - int unk4; -} imuse_music_map; +typedef struct { + int8 roomId; + byte musicTableIndex; + byte unk1; + byte unk2; + byte unk3; + byte unk4; +} imuseRoomMap; -typedef struct { - int room; - int id; - int unk1; - int unk2; - int unk3; - int unk4; - char name[30]; - char title[30]; +typedef struct { + byte opcode; + int16 soundId; + char name[20]; + byte param; char filename[13]; -} imuse_music_table; +} imuseDigTable; + +typedef struct { + byte opcode; + int16 soundId; + char name[20]; + byte param; + byte hookId; + int16 fadeDelay; + char filename[13]; +} imuseComiTable; + + + +typedef struct { + char audioName[9]; + byte opcode; + byte volume; + char name[21]; +} imuseFtStateTable; + +typedef struct { + char audioName[9]; + byte opcode; + byte volume; +} imuseFtSeqTable; + +typedef struct { + char name[20]; +} imuseFtNames; /////////////////////////////////////////////////////////////////// static void addDimuseTables_digStateMusicMap() { - imuse_music_map _digStateMusicMap[] = { - {0, 0, 0, 0, 0, 0 }, - {1, 0, 0, 0, 0, 0 }, - {2, 2, 0, 0, 0, 0 }, - {4, 3, 0, 0, 0, 0 }, - {5, 3, 0, 0, 0, 0 }, - {6, 3, 0, 0, 0, 0 }, - {7, 3, 0, 0, 0, 0 }, - {8, 4, 0, 0, 0, 0 }, - {9, 5, 0, 0, 0, 0 }, - {10, 4, 0, 0, 0, 0 }, - {12, 5, 0, 0, 0, 0 }, - {14, 5, 0, 0, 0, 0 }, - {15, 6, 29, 7, 0, 0 }, - {16, 8, 0, 0, 0, 0 }, - {17, 1, 0, 0, 0, 0 }, - {18, 9, 0, 0, 0, 0 }, - {19, 9, 0, 0, 0, 0 }, - {20, 6, 0, 0, 0, 0 }, - {21, 6, 0, 0, 0, 0 }, - {22, 44, 0, 0, 0, 0 }, - {23, 10, 7, 0, 0, 0 }, - {24, 26, 0, 0, 0, 0 }, - {25, 17, 0, 0, 0, 0 }, - {26, 17, 0, 0, 0, 0 }, - {27, 18, 0, 0, 0, 0 }, - {28, 1, 0, 0, 0, 0 }, - {29, 20, 0, 0, 0, 0 }, - {30, 22, 0, 0, 0, 0 }, - {31, 23, 0, 0, 0, 0 }, - {32, 22, 0, 0, 0, 0 }, - {33, 26, 0, 0, 0, 0 }, - {34, 24, 0, 0, 0, 0 }, - {35, 1, 0, 0, 0, 0 }, - {36, 1, 0, 0, 0, 0 }, - {37, 42, 0, 0, 0, 0 }, - {38, 43, 0, 0, 0, 0 }, - {39, 44, 0, 0, 0, 0 }, - {40, 1, 0, 0, 0, 0 }, - {41, 43, 0, 0, 0, 0 }, - {42, 44, 0, 0, 0, 0 }, - {43, 43, 0, 0, 0, 0 }, - {44, 45, 117,45, 114,46}, - {47, 1, 0, 0, 0, 0 }, - {48, 43, 0, 0, 0, 0 }, - {49, 44, 0, 0, 0, 0 }, - {51, 1, 0, 0, 0, 0 }, - {53, 28, 0, 0, 0, 0 }, - {54, 28, 0, 0, 0, 0 }, - {55, 29, 0, 0, 0, 0 }, - {56, 29, 0, 0, 0, 0 }, - {57, 29, 0, 0, 0, 0 }, - {58, 31, 0, 0, 0, 0 }, - {59, 1, 0, 0, 0, 0 }, - {60, 37, 0, 0, 0, 0 }, - {61, 39, 0, 0, 0, 0 }, - {62, 38, 0, 0, 0, 0 }, - {63, 39, 0, 0, 0, 0 }, - {64, 39, 0, 0, 0, 0 }, - {65, 40, 0, 0, 0, 0 }, - {67, 40, 0, 0, 0, 0 }, - {68, 39, 0, 0, 0, 0 }, - {69, 1, 0, 0, 0, 0 }, - {70, 49, 0, 0, 0, 0 }, - {73, 50, 0, 0, 0, 0 }, - {75, 51, 0, 0, 0, 0 }, - {76, 1, 0, 0, 0, 0 }, - {77, 52, 7, 0, 0, 0 }, - {78, 63, 0, 0, 0, 0 }, - {79, 1, 0, 0, 0, 0 }, - {82, 21, 0, 0, 0, 0 }, - {85, 1, 0, 0, 0, 0 }, - {86, 0, 0, 0, 0, 0 }, - {89, 33, 6, 35, 5, 34}, - {90, 16, 0, 0, 0, 0 }, - {91, 57, 0, 0, 0, 0 }, - {88, 32, 0, 0, 0, 0 }, - {92, 25, 0, 0, 0, 0 }, - {93, 0, 0, 0, 0, 0 }, - {95, 19, 0, 0, 0, 0 }, - {80, 41, 0, 0, 0, 0 }, - {81, 48, 0, 0, 0, 0 }, - {83, 27, 0, 0, 0, 0 }, - {94, 36, 0, 0, 0, 0 }, - {40, 1, 0, 0, 0, 0 }, - {96, 13, 0, 0, 0, 0 }, - {97, 14, 0, 0, 0, 0 }, - {98, 11, 0, 0, 0, 0 }, - {99, 15, 0, 0, 0, 0 }, - {100, 17, 0, 0, 0, 0 }, - {101, 38, 0, 0, 0, 0 }, - {103, 0, 0, 0, 0, 0 }, - {104, 0, 0, 0, 0, 0 }, - {11, 44, 0, 0, 0, 0 }, - {3, 47, 0, 0, 0, 0 }, - {105, 30, 128,29, 0, 0 }, - {106, 0, 0, 0, 0, 0 }, - {107, 1, 0, 0, 0, 0 }, - {108, 1, 0, 0, 0, 0 }, - {47, 1, 0, 0, 0, 0 }, - {50, 1, 0, 0, 0, 0 }, - {52, 0, 0, 0, 0, 0 }, - {71, 1, 0, 0, 0, 0 }, - {13, 1, 0, 0, 0, 0 }, - {72, 1, 0, 0, 0, 0 }, - {46, 33, 6, 35, 5, 34}, - {74, 1, 0, 0, 0, 0 }, - {84, 1, 0, 0, 0, 0 }, - {66, 1, 0, 0, 0, 0 }, - {102, 1, 0, 0, 0, 0 }, - {109, 1, 0, 0, 0, 0 }, - {110, 2, 0, 0, 0, 0 }, - {45, 1, 0, 0, 0, 0 }, - {87, 1, 0, 0, 0, 0 }, - {111, 1, 0, 0, 0, 0 }, - {-1, 1, 0, 0, 0, 0 } + imuseRoomMap _digStateMusicMap[] = { + {0, 0, 0, 0, 0, 0 }, + {1, 0, 0, 0, 0, 0 }, + {2, 2, 0, 0, 0, 0 }, + {4, 3, 0, 0, 0, 0 }, + {5, 3, 0, 0, 0, 0 }, + {6, 3, 0, 0, 0, 0 }, + {7, 3, 0, 0, 0, 0 }, + {8, 4, 0, 0, 0, 0 }, + {9, 5, 0, 0, 0, 0 }, + {10, 4, 0, 0, 0, 0 }, + {12, 5, 0, 0, 0, 0 }, + {14, 5, 0, 0, 0, 0 }, + {15, 6, 29, 7, 0, 0 }, + {16, 8, 0, 0, 0, 0 }, + {17, 1, 0, 0, 0, 0 }, + {18, 9, 0, 0, 0, 0 }, + {19, 9, 0, 0, 0, 0 }, + {20, 6, 0, 0, 0, 0 }, + {21, 6, 0, 0, 0, 0 }, + {22, 44, 0, 0, 0, 0 }, + {23, 10, 7, 0, 0, 0 }, + {24, 26, 0, 0, 0, 0 }, + {25, 17, 0, 0, 0, 0 }, + {26, 17, 0, 0, 0, 0 }, + {27, 18, 0, 0, 0, 0 }, + {28, 1, 0, 0, 0, 0 }, + {29, 20, 0, 0, 0, 0 }, + {30, 22, 0, 0, 0, 0 }, + {31, 23, 0, 0, 0, 0 }, + {32, 22, 0, 0, 0, 0 }, + {33, 26, 0, 0, 0, 0 }, + {34, 24, 0, 0, 0, 0 }, + {35, 1, 0, 0, 0, 0 }, + {36, 1, 0, 0, 0, 0 }, + {37, 42, 0, 0, 0, 0 }, + {38, 43, 0, 0, 0, 0 }, + {39, 44, 0, 0, 0, 0 }, + {40, 1, 0, 0, 0, 0 }, + {41, 43, 0, 0, 0, 0 }, + {42, 44, 0, 0, 0, 0 }, + {43, 43, 0, 0, 0, 0 }, + {44, 45, 117,45, 114,46}, + {47, 1, 0, 0, 0, 0 }, + {48, 43, 0, 0, 0, 0 }, + {49, 44, 0, 0, 0, 0 }, + {51, 1, 0, 0, 0, 0 }, + {53, 28, 0, 0, 0, 0 }, + {54, 28, 0, 0, 0, 0 }, + {55, 29, 0, 0, 0, 0 }, + {56, 29, 0, 0, 0, 0 }, + {57, 29, 0, 0, 0, 0 }, + {58, 31, 0, 0, 0, 0 }, + {59, 1, 0, 0, 0, 0 }, + {60, 37, 0, 0, 0, 0 }, + {61, 39, 0, 0, 0, 0 }, + {62, 38, 0, 0, 0, 0 }, + {63, 39, 0, 0, 0, 0 }, + {64, 39, 0, 0, 0, 0 }, + {65, 40, 0, 0, 0, 0 }, + {67, 40, 0, 0, 0, 0 }, + {68, 39, 0, 0, 0, 0 }, + {69, 1, 0, 0, 0, 0 }, + {70, 49, 0, 0, 0, 0 }, + {73, 50, 0, 0, 0, 0 }, + {75, 51, 0, 0, 0, 0 }, + {76, 1, 0, 0, 0, 0 }, + {77, 52, 7, 0, 0, 0 }, + {78, 63, 0, 0, 0, 0 }, + {79, 1, 0, 0, 0, 0 }, + {82, 21, 0, 0, 0, 0 }, + {85, 1, 0, 0, 0, 0 }, + {86, 0, 0, 0, 0, 0 }, + {89, 33, 6, 35, 5, 34}, + {90, 16, 0, 0, 0, 0 }, + {91, 57, 0, 0, 0, 0 }, + {88, 32, 0, 0, 0, 0 }, + {92, 25, 0, 0, 0, 0 }, + {93, 0, 0, 0, 0, 0 }, + {95, 19, 0, 0, 0, 0 }, + {80, 41, 0, 0, 0, 0 }, + {81, 48, 0, 0, 0, 0 }, + {83, 27, 0, 0, 0, 0 }, + {94, 36, 0, 0, 0, 0 }, + {40, 1, 0, 0, 0, 0 }, + {96, 13, 0, 0, 0, 0 }, + {97, 14, 0, 0, 0, 0 }, + {98, 11, 0, 0, 0, 0 }, + {99, 15, 0, 0, 0, 0 }, + {100, 17, 0, 0, 0, 0 }, + {101, 38, 0, 0, 0, 0 }, + {103, 0, 0, 0, 0, 0 }, + {104, 0, 0, 0, 0, 0 }, + {11, 44, 0, 0, 0, 0 }, + {3, 47, 0, 0, 0, 0 }, + {105, 30, 128,29, 0, 0 }, + {106, 0, 0, 0, 0, 0 }, + {107, 1, 0, 0, 0, 0 }, + {108, 1, 0, 0, 0, 0 }, + {47, 1, 0, 0, 0, 0 }, + {50, 1, 0, 0, 0, 0 }, + {52, 0, 0, 0, 0, 0 }, + {71, 1, 0, 0, 0, 0 }, + {13, 1, 0, 0, 0, 0 }, + {72, 1, 0, 0, 0, 0 }, + {46, 33, 6, 35, 5, 34}, + {74, 1, 0, 0, 0, 0 }, + {84, 1, 0, 0, 0, 0 }, + {66, 1, 0, 0, 0, 0 }, + {102, 1, 0, 0, 0, 0 }, + {109, 1, 0, 0, 0, 0 }, + {110, 2, 0, 0, 0, 0 }, + {45, 1, 0, 0, 0, 0 }, + {87, 1, 0, 0, 0, 0 }, + {111, 1, 0, 0, 0, 0 }, + {-1, 1, 0, 0, 0, 0 } }; writeRecord(_digStateMusicMap, sizeof(_digStateMusicMap), GBVARS_DIGSTATEMUSICMAP_INDEX , GBVARS_SCUMM); } /////////////////////////////////////////////////////////////////// static void addDimuseTables_digStateMusicTable() { - imuse_music_table _digStateMusicTable[] = { - {0, 1000, 0, 0, 0, 0, "STATE_NULL", "", ""}, - {1, 1001, 0, 0, 0, 0, "stateNoChange", "", ""}, - {2, 1100, 0, 3, 2, 0, "stateAstShip", "Asteroid (amb-ship)", "ASTERO~1.IMU"}, - {3, 1120, 0, 3, 2, 0, "stateAstClose", "Asteroid (amb-close)", "ASTERO~2.IMU"}, - {4, 1140, 0, 3, 0, 0, "stateAstInside", "Asteroid (inside)", "ASTERO~3.IMU"}, - {5, 1150, 0, 3, 0, 0, "stateAstCore", "Asteroid (core)", "ASTERO~4.IMU"}, - {6, 1200, 0, 3, 0, 0, "stateCanyonClose", "Canyon (close)", "CANYON~1.IMU"}, - {7, 1205, 0, 3, 0, 0, "stateCanyonClose_m", "Canyon (close-m)", "CANYON~2.IMU"}, - {8, 1210, 0, 3, 0, 0, "stateCanyonOver", "Canyon (over)", "CANYON~3.IMU"}, - {9, 1220, 0, 3, 0, 0, "stateCanyonWreck", "Canyon (wreck)", "CANYON~4.IMU"}, - {10, 1300, 0, 3,10, 0, "stateNexusCanyon", "Nexus (plan)", "NEXUS(~1.IMU"}, - {11, 1310, 0, 3,10, 0, "stateNexusPlan", "Nexus (plan)", "NEXUS(~1.IMU"}, - {12, 1320, 0, 3,10, 0, "stateNexusRamp", "Nexus (ramp)", "NEXUS(~2.IMU"}, - {13, 1330, 0, 3,10, 0, "stateNexusMuseum", "Nexus (museum)", "NEXUS(~3.IMU"}, - {14, 1340, 0, 3,10, 0, "stateNexusMap", "Nexus (map)", "NEXUS(~4.IMU"}, - {15, 1350, 0, 3,10, 0, "stateNexusTomb", "Nexus (tomb)", "NE3706~5.IMU"}, - {16, 1360, 0, 3,10, 0, "stateNexusCath", "Nexus (cath)", "NE3305~5.IMU"}, - {17, 1370, 0, 3, 0, 0, "stateNexusAirlock", "Nexus (airlock)", "NE2D3A~5.IMU"}, - {18, 1380, 0, 3, 0, 0, "stateNexusPowerOff", "Nexus (power)", "NE8522~5.IMU"}, - {19, 1400, 0, 3, 0, 0, "stateMuseumTramNear", "Tram (mu-near)", "TRAM(M~1.IMU"}, - {20, 1410, 0, 3, 0, 0, "stateMuseumTramFar", "Tram (mu-far)", "TRAM(M~2.IMU"}, - {21, 1420, 0, 3, 0, 0, "stateMuseumLockup", "Museum (lockup)", "MUSEUM~1.IMU"}, - {22, 1433, 0, 3,22, 0, "stateMuseumPool", "Museum (amb-pool)", "MUSEUM~2.IMU"}, - {23, 1436, 0, 3,22, 0, "stateMuseumSpire", "Museum (amb-spire)", "MUSEUM~3.IMU"}, - {24, 1440, 0, 3,22, 0, "stateMuseumMuseum", "Museum (amb-mu)", "MUSEUM~4.IMU"}, - {25, 1450, 0, 3, 0, 0, "stateMuseumLibrary", "Museum (library)", "MUB575~5.IMU"}, - {26, 1460, 0, 3, 0, 0, "stateMuseumCavern", "Museum (cavern)", "MUF9BE~5.IMU"}, - {27, 1500, 0, 3, 0, 0, "stateTombTramNear", "Tram (tomb-near)", "TRAM(T~1.IMU"}, - {28, 1510, 0, 3,28, 0, "stateTombBase", "Tomb (amb-base)", "TOMB(A~1.IMU"}, - {29, 1520, 0, 3,28, 0, "stateTombSpire", "Tomb (amb-spire)", "TOMB(A~2.IMU"}, - {30, 1530, 0, 3,28, 0, "stateTombCave", "Tomb (amb-cave)", "TOMB(A~3.IMU"}, - {31, 1540, 0, 3,31, 0, "stateTombCrypt", "Tomb (crypt)", "TOMB(C~1.IMU"}, - {32, 1550, 0, 3,31, 0, "stateTombGuards", "Tomb (crypt-guards)", "TOMB(C~2.IMU"}, - {33, 1560, 0, 3, 0, 0, "stateTombInner", "Tomb (inner)", "TOMB(I~1.IMU"}, - {34, 1570, 0, 3, 0, 0, "stateTombCreator1", "Tomb (creator 1)", "TOMB(C~3.IMU"}, - {35, 1580, 0, 3, 0, 0, "stateTombCreator2", "Tomb (creator 2)", "TOMB(C~4.IMU"}, - {36, 1600, 0, 3, 0, 0, "statePlanTramNear", "Tram (plan-near)", "TRAM(P~1.IMU"}, - {37, 1610, 0, 3, 0, 0, "statePlanTramFar", "Tram (plan-far)", "TRAM(P~2.IMU"}, - {38, 1620, 0, 3,38, 0, "statePlanBase", "Plan (amb-base)", "PLAN(A~1.IMU"}, - {39, 1630, 0, 3,38, 0, "statePlanSpire", "Plan (amb-spire)", "PLAN(A~2.IMU"}, - {40, 1650, 0, 3, 0, 0, "statePlanDome", "Plan (dome)", "PLAN(D~1.IMU"}, - {41, 1700, 0, 3, 0, 0, "stateMapTramNear", "Tram (map-near)", "TRAM(M~3.IMU"}, - {42, 1710, 0, 3, 0, 0, "stateMapTramFar", "Tram (map-far)", "TRAM(M~4.IMU"}, - {43, 1720, 0, 3,43, 0, "stateMapCanyon", "Map (amb-canyon)", "MAP(AM~1.IMU"}, - {44, 1730, 0, 3,43, 0, "stateMapExposed", "Map (amb-exposed)", "MAP(AM~2.IMU"}, - {45, 1750, 0, 3,43, 0, "stateMapNestEmpty", "Map (amb-nest)", "MAP(AM~4.IMU"}, - {46, 1760, 0, 3, 0, 0, "stateMapNestMonster", "Map (monster)", "MAP(MO~1.IMU"}, - {47, 1770, 0, 3, 0, 0, "stateMapKlein", "Map (klein)", "MAP(KL~1.IMU"}, - {48, 1800, 0, 3, 0, 0, "stateCathTramNear", "Tram (cath-near)", "TRAM(C~1.IMU"}, - {49, 1810, 0, 3, 0, 0, "stateCathTramFar", "Tram (cath-far)", "TRAM(C~2.IMU"}, - {50, 1820, 0, 3,50, 0, "stateCathLab", "Cath (amb-inside)", "CATH(A~1.IMU"}, - {51, 1830, 0, 3,50, 0, "stateCathOutside", "Cath (amb-outside)", "CATH(A~2.IMU"}, - {52, 1900, 0, 3,52, 0, "stateWorldMuseum", "World (museum)", "WORLD(~1.IMU"}, - {53, 1901, 0, 3,52, 0, "stateWorldPlan", "World (plan)", "WORLD(~2.IMU"}, - {54, 1902, 0, 3,52, 0, "stateWorldTomb", "World (tomb)", "WORLD(~3.IMU"}, - {55, 1903, 0, 3,52, 0, "stateWorldMap", "World (map)", "WORLD(~4.IMU"}, - {56, 1904, 0, 3,52, 0, "stateWorldCath", "World (cath)", "WO3227~5.IMU"}, - {57, 1910, 0, 3, 0, 0, "stateEye1", "Eye 1", "EYE1~1.IMU"}, - {58, 1911, 0, 3, 0, 0, "stateEye2", "Eye 2", "EYE2~1.IMU"}, - {59, 1912, 0, 3, 0, 0, "stateEye3", "Eye 3", "EYE3~1.IMU"}, - {60, 1913, 0, 3, 0, 0, "stateEye4", "Eye 4", "EYE4~1.IMU"}, - {61, 1914, 0, 3, 0, 0, "stateEye5", "Eye 5", "EYE5~1.IMU"}, - {62, 1915, 0, 3, 0, 0, "stateEye6", "Eye 6", "EYE6~1.IMU"}, - {63, 1916, 0, 3, 0, 0, "stateEye7", "Eye 7", "EYE7~1.IMU"}, - {-1, -1, 0, 0, 0, 0, "", "", ""} + imuseDigTable _digStateMusicTable[] = { + {0, 1000, "STATE_NULL", 0, ""}, + {0, 1001, "stateNoChange", 0, ""}, + {3, 1100, "stateAstShip", 2, "ASTERO~1.IMU"}, + {3, 1120, "stateAstClose", 2, "ASTERO~2.IMU"}, + {3, 1140, "stateAstInside", 0, "ASTERO~3.IMU"}, + {3, 1150, "stateAstCore", 0, "ASTERO~4.IMU"}, + {3, 1200, "stateCanyonClose", 0, "CANYON~1.IMU"}, + {3, 1205, "stateCanyonClose_m", 0, "CANYON~2.IMU"}, + {3, 1210, "stateCanyonOver", 0, "CANYON~3.IMU"}, + {3, 1220, "stateCanyonWreck", 0, "CANYON~4.IMU"}, + {3, 1300, "stateNexusCanyon", 10, "NEXUS(~1.IMU"}, + {3, 1310, "stateNexusPlan", 10, "NEXUS(~1.IMU"}, + {3, 1320, "stateNexusRamp", 10, "NEXUS(~2.IMU"}, + {3, 1330, "stateNexusMuseum", 10, "NEXUS(~3.IMU"}, + {3, 1340, "stateNexusMap", 10, "NEXUS(~4.IMU"}, + {3, 1350, "stateNexusTomb", 10, "NE3706~5.IMU"}, + {3, 1360, "stateNexusCath", 10, "NE3305~5.IMU"}, + {3, 1370, "stateNexusAirlock", 0, "NE2D3A~5.IMU"}, + {3, 1380, "stateNexusPowerOff", 0, "NE8522~5.IMU"}, + {3, 1400, "stateMuseumTramNear", 0, "TRAM(M~1.IMU"}, + {3, 1410, "stateMuseumTramFar", 0, "TRAM(M~2.IMU"}, + {3, 1420, "stateMuseumLockup", 0, "MUSEUM~1.IMU"}, + {3, 1433, "stateMuseumPool", 22, "MUSEUM~2.IMU"}, + {3, 1436, "stateMuseumSpire", 22, "MUSEUM~3.IMU"}, + {3, 1440, "stateMuseumMuseum", 22, "MUSEUM~4.IMU"}, + {3, 1450, "stateMuseumLibrary", 0, "MUB575~5.IMU"}, + {3, 1460, "stateMuseumCavern", 0, "MUF9BE~5.IMU"}, + {3, 1500, "stateTombTramNear", 0, "TRAM(T~1.IMU"}, + {3, 1510, "stateTombBase", 28, "TOMB(A~1.IMU"}, + {3, 1520, "stateTombSpire", 28, "TOMB(A~2.IMU"}, + {3, 1530, "stateTombCave", 28, "TOMB(A~3.IMU"}, + {3, 1540, "stateTombCrypt", 31, "TOMB(C~1.IMU"}, + {3, 1550, "stateTombGuards", 31, "TOMB(C~2.IMU"}, + {3, 1560, "stateTombInner", 0, "TOMB(I~1.IMU"}, + {3, 1570, "stateTombCreator1", 0, "TOMB(C~3.IMU"}, + {3, 1580, "stateTombCreator2", 0, "TOMB(C~4.IMU"}, + {3, 1600, "statePlanTramNear", 0, "TRAM(P~1.IMU"}, + {3, 1610, "statePlanTramFar", 0, "TRAM(P~2.IMU"}, + {3, 1620, "statePlanBase", 38, "PLAN(A~1.IMU"}, + {3, 1630, "statePlanSpire", 38, "PLAN(A~2.IMU"}, + {3, 1650, "statePlanDome", 0, "PLAN(D~1.IMU"}, + {3, 1700, "stateMapTramNear", 0, "TRAM(M~3.IMU"}, + {3, 1710, "stateMapTramFar", 0, "TRAM(M~4.IMU"}, + {3, 1720, "stateMapCanyon", 43, "MAP(AM~1.IMU"}, + {3, 1730, "stateMapExposed", 43, "MAP(AM~2.IMU"}, + {3, 1750, "stateMapNestEmpty", 43, "MAP(AM~4.IMU"}, + {3, 1760, "stateMapNestMonster", 0, "MAP(MO~1.IMU"}, + {3, 1770, "stateMapKlein", 0, "MAP(KL~1.IMU"}, + {3, 1800, "stateCathTramNear", 0, "TRAM(C~1.IMU"}, + {3, 1810, "stateCathTramFar", 0, "TRAM(C~2.IMU"}, + {3, 1820, "stateCathLab", 50, "CATH(A~1.IMU"}, + {3, 1830, "stateCathOutside", 50, "CATH(A~2.IMU"}, + {3, 1900, "stateWorldMuseum", 52, "WORLD(~1.IMU"}, + {3, 1901, "stateWorldPlan", 52, "WORLD(~2.IMU"}, + {3, 1902, "stateWorldTomb", 52, "WORLD(~3.IMU"}, + {3, 1903, "stateWorldMap", 52, "WORLD(~4.IMU"}, + {3, 1904, "stateWorldCath", 52, "WO3227~5.IMU"}, + {3, 1910, "stateEye1", 0, "EYE1~1.IMU"}, + {3, 1911, "stateEye2", 0, "EYE2~1.IMU"}, + {3, 1912, "stateEye3", 0, "EYE3~1.IMU"}, + {3, 1913, "stateEye4", 0, "EYE4~1.IMU"}, + {3, 1914, "stateEye5", 0, "EYE5~1.IMU"}, + {3, 1915, "stateEye6", 0, "EYE6~1.IMU"}, + {3, 1916, "stateEye7", 0, "EYE7~1.IMU"}, + {0, -1, "", 0, ""} }; + writeRecord(_digStateMusicTable, sizeof(_digStateMusicTable), GBVARS_DIGSTATEMUSICTABLE_INDEX , GBVARS_SCUMM); } /////////////////////////////////////////////////////////////////// static void addDimuseTables_comiStateMusicTable() { - imuse_music_table _comiStateMusicTable[] = { - {0, 1000, 0, 0, 0, 0, "STATE_NULL", "", ""}, - {0, 1001, 0, 0, 0, 0, "stateNoChange", "", ""}, - {0, 1098, 0, 3, 0, 0, "stateCredits1", "1098-Credits1", "1098-C~1.IMX"}, - {0, 1099, 0, 3, 0, 0, "stateMenu", "1099-Menu", "1099-M~1.IMX"}, - {0, 1100, 0, 3, 0, 0, "stateHold1", "1100-Hold1", "1100-H~1.IMX"}, - {0, 1101, 0, 3, 1, 0, "stateWaterline1", "1101-Waterline1", "1101-W~1.IMX"}, - {0, 1102, 0, 3, 0, 0, "stateHold2", "1102-Hold2", "1102-H~1.IMX"}, - {0, 1103, 0, 3, 0, 0, "stateWaterline2", "1103-Waterline2", "1103-W~1.IMX"}, - {0, 1104, 0, 3, 0, 0, "stateCannon", "1104-Cannon", "1104-C~1.IMX"}, - {0, 1105, 0, 3, 0, 0, "stateTreasure", "1105-Treasure", "1105-T~1.IMX"}, - {0, 1200, 0, 3, 1, 0, "stateFortBase", "1200-Fort Base", "1200-F~1.IMX"}, - {0, 1201, 0, 3, 1, 0, "statePreFort", "1201-Pre-Fort", "1201-P~1.IMX"}, - {0, 1202, 0, 3, 0, 0, "statePreVooOut", "1202-PreVoo Out", "1202-P~1.IMX"}, - {0, 1203, 0, 3, 0, 0, "statePreVooIn", "1203-PreVoo In", "1203-P~1.IMX"}, - {0, 1204, 0, 3, 0, 0, "statePreVooLad", "1204-PreVoo Lady", "1204-P~1.IMX"}, - {0, 1205, 0, 3, 0, 0, "stateVoodooOut", "1205-Voodoo Out", "1205-V~1.IMX"}, - {0, 1210, 0, 3, 0, 0, "stateVoodooIn", "1210-Voodoo In", "1210-V~1.IMX"}, - {0, 1212, 0,12, 1, 0, "stateVoodooInAlt", "1210-Voodoo In", "1210-V~1.IMX"}, - {0, 1215, 0, 3, 0, 0, "stateVoodooLady", "1215-Voodoo Lady", "1215-V~1.IMX"}, - {0, 1219, 0, 3, 0, 0, "statePrePlundermap", "1219-Pre-Map", "1219-P~1.IMX"}, - {0, 1220, 0, 3, 0, 0, "statePlundermap", "1220-Plunder Map", "1220-P~1.IMX"}, - {0, 1222, 0, 3, 0, 0, "statePreCabana", "1222-Pre-Cabana", "1222-P~1.IMX"}, - {0, 1223, 0, 3, 0, 0, "stateCabana", "1223-Cabana", "1223-C~1.IMX"}, - {0, 1224, 0, 3, 0, 0, "statePostCabana", "1224-Post-Cabana", "1224-P~1.IMX"}, - {0, 1225, 0, 3, 0, 0, "stateBeachClub", "1225-Beach Club", "1225-B~1.IMX"}, - {0, 1230, 0, 3, 0, 0, "stateCliff", "1230-Cliff", "1230-C~1.IMX"}, - {0, 1232, 0, 3, 0,800, "stateBelly", "1232-Belly", "1232-B~1.IMX"}, - {0, 1235, 0, 3, 0, 0, "stateQuicksand", "1235-Quicksand", "1235-Q~1.IMX"}, - {0, 1240, 0, 3, 0,800, "stateDangerBeach", "1240-Danger Beach", "1240-D~1.IMX"}, - {0, 1241, 0,12, 2,800, "stateDangerBeachAlt","1240-Danger Beach", "1240-D~1.IMX"}, - {0, 1245, 0, 3, 0, 0, "stateRowBoat", "1245-Row Boat", "1245-R~1.IMX"}, - {0, 1247, 0, 3, 0,800, "stateAlongside", "1247-Alongside", "1247-A~1.IMX"}, - {0, 1248, 0,12, 1,800, "stateAlongsideAlt", "1247-Alongside", "1247-A~1.IMX"}, - {0, 1250, 0, 3, 0,500, "stateChimpBoat", "1250-Chimp Boat", "1250-C~1.IMX"}, - {0, 1255, 0, 3, 0,800, "stateMrFossey", "1255-Mr Fossey", "1255-M~1.IMX"}, - {0, 1259, 0, 3, 0, 0, "statePreTown", "1259-Pre-Town", "1259-P~1.IMX"}, - {0, 1260, 0, 3, 0, 0, "stateTown", "1260-Town", "1260-T~1.IMX"}, - {0, 1264, 0, 3, 0, 0, "statePreMeadow", "1264-Pre-Meadow", "1264-P~1.IMX"}, - {0, 1265, 0, 3, 0, 0, "stateMeadow", "1265-Meadow", "1265-M~1.IMX"}, - {0, 1266, 0, 3, 0, 0, "stateMeadowAmb", "1266-Meadow Amb", "1266-M~1.IMX"}, - {0, 1270, 0, 3, 0, 0, "stateWardrobePre", "1270-Wardrobe-Pre", "1270-W~1.IMX"}, - {0, 1272, 0, 3, 0, 0, "statePreShow", "1272-Pre-Show", "1272-P~1.IMX"}, - {0, 1274, 0, 3, 0, 0, "stateWardrobeShow", "1274-Wardrobe-Show", "1274-W~1.IMX"}, - {0, 1276, 0, 3, 0, 0, "stateShow", "1276-Show", "1276-S~1.IMX"}, - {0, 1277, 0, 3, 0, 0, "stateWardrobeJug", "1277-Wardrobe-Jug", "1277-W~1.IMX"}, - {0, 1278, 0, 3, 0, 0, "stateJuggling", "1278-Juggling", "1278-J~1.IMX"}, - {0, 1279, 0, 3, 0, 0, "statePostShow", "1279-Post-Show", "1279-P~1.IMX"}, - {0, 1280, 0, 3, 0, 0, "stateChickenShop", "1280-Chicken Shop", "1280-C~1.IMX"}, - {0, 1285, 0, 3, 0, 0, "stateBarberShop", "1285-Barber Shop", "1285-B~1.IMX"}, - {0, 1286, 0, 3, 0, 0, "stateVanHelgen", "1286-Van Helgen", "1286-V~1.IMX"}, - {0, 1287, 0, 3, 0, 0, "stateBill", "1287-Bill", "1287-B~1.IMX"}, - {0, 1288, 0, 3, 0, 0, "stateHaggis", "1288-Haggis", "1288-H~1.IMX"}, - {0, 1289, 0, 3, 0, 0, "stateRottingham", "1289-Rottingham", "1289-R~1.IMX"}, - {0, 1305, 0, 3, 0, 0, "stateDeck", "1305-Deck", "1305-D~1.IMX"}, - {0, 1310, 0, 3, 0, 0, "stateCombatMap", "1310-Combat Map", "1310-C~1.IMX"}, - {0, 1320, 0, 3, 0, 0, "stateShipCombat", "1320-Ship Combat", "1320-S~1.IMX"}, - {0, 1325, 0, 3, 0, 0, "stateSwordfight", "1325-Swordfight", "1325-S~1.IMX"}, - {0, 1327, 0, 3, 0, 0, "stateSwordRott", "1327-Sword Rott", "1327-S~1.IMX"}, - {0, 1330, 0, 3, 0, 0, "stateTownEdge", "1330-Town Edge", "1330-T~1.IMX"}, - {0, 1335, 0, 3, 0, 0, "stateSwordLose", "1335-Sword Lose", "1335-S~1.IMX"}, - {0, 1340, 0, 3, 0, 0, "stateSwordWin", "1340-Sword Win", "1340-S~1.IMX"}, - {0, 1345, 0, 3, 0, 0, "stateGetMap", "1345-Get Map", "1345-G~1.IMX"}, - {0, 1400, 0, 3, 0, 0, "stateWreckBeach", "1400-Wreck Beach", "1400-W~1.IMX"}, - {0, 1405, 0, 3, 0, 0, "stateBloodMap", "1405-Blood Map", "1405-B~1.IMX"}, - {0, 1410, 0, 3, 0, 0, "stateClearing", "1410-Clearing", "1410-C~1.IMX"}, - {0, 1415, 0, 3, 0, 0, "stateLighthouse", "1415-Lighthouse", "1415-L~1.IMX"}, - {0, 1420, 0, 3, 0, 0, "stateVillage", "1420-Village", "1420-V~1.IMX"}, - {0, 1423, 0, 3, 0, 0, "stateVolcano", "1423-Volcano", "1423-V~1.IMX"}, - {0, 1425, 0, 3, 0, 0, "stateAltar", "1425-Altar", "1425-A~1.IMX"}, - {0, 1430, 0, 3, 0, 0, "stateHotelOut", "1430-Hotel Out", "1430-H~1.IMX"}, - {0, 1435, 0, 3, 0, 0, "stateHotelBar", "1435-Hotel Bar", "1435-H~1.IMX"}, - {0, 1440, 0, 3, 0, 0, "stateHotelIn", "1440-Hotel In", "1440-H~1.IMX"}, - {0, 1445, 0, 3, 0, 0, "stateTarotLady", "1445-Tarot Lady", "1445-T~1.IMX"}, - {0, 1447, 0, 3, 0, 0, "stateGoodsoup", "1447-Goodsoup", "1447-G~1.IMX"}, - {0, 1448, 0, 3, 0, 0, "stateGuestRoom", "1448-Guest Room", "1448-G~1.IMX"}, - {0, 1450, 0, 3, 0, 0, "stateWindmill", "1450-Windmill", "1450-W~1.IMX"}, - {0, 1455, 0, 3, 0, 0, "stateCemetary", "1455-Cemetary", "1455-C~1.IMX"}, - {0, 1460, 0, 3, 0, 0, "stateCrypt", "1460-Crypt", "1460-C~1.IMX"}, - {0, 1463, 0, 3, 0, 0, "stateGraveDigger", "1463-Gravedigger", "1463-G~1.IMX"}, - {0, 1465, 0, 3, 0, 0, "stateMonkey1", "1465-Monkey1", "1465-M~1.IMX"}, - {0, 1475, 0, 3, 0, 0, "stateStanDark", "1475-Stan Dark", "1475-S~1.IMX"}, - {0, 1477, 0, 3, 0, 0, "stateStanLight", "1477-Stan", "1477-S~1.IMX"}, - {0, 1480, 0, 3, 0, 0, "stateEggBeach", "1480-Egg Beach", "1480-E~1.IMX"}, - {0, 1485, 0, 3, 0, 0, "stateSkullIsland", "1485-Skull Island", "1485-S~1.IMX"}, - {0, 1490, 0, 3, 0, 0, "stateSmugglersCave", "1490-Smugglers", "1490-S~1.IMX"}, - {0, 1500, 0, 3, 0, 0, "stateLeChuckTalk", "1500-Le Talk", "1500-L~1.IMX"}, - {0, 1505, 0, 3, 0, 0, "stateCarnival", "1505-Carnival", "1505-C~1.IMX"}, - {0, 1511, 0, 3, 0, 0, "stateHang", "1511-Hang", "1511-H~1.IMX"}, - {0, 1512, 0, 3, 0, 0, "stateRum", "1512-Rum", "1512-RUM.IMX"}, - {0, 1513, 0, 3, 0, 0, "stateTorture", "1513-Torture", "1513-T~1.IMX"}, - {0, 1514, 0, 3, 0, 0, "stateSnow", "1514-Snow", "1514-S~1.IMX"}, - {0, 1515, 0, 3, 0, 0, "stateCredits", "1515-Credits (end)", "1515-C~1.IMX"}, - {0, 1520, 0, 3, 0, 0, "stateCarnAmb", "1520-Carn Amb", "1520-C~1.IMX"}, - {-1, -1, 0, 0, 0, 0, "", "", ""} + imuseComiTable _comiStateMusicTable[] = { + {0, 1000, "STATE_NULL", 0, 0, 0, ""}, + {0, 1001, "stateNoChange", 0, 0, 0, ""}, + {3, 1098, "stateCredits1", 0, 0, 1000, "1098-C~1.IMX"}, + {3, 1099, "stateMenu", 0, 0, 1000, "1099-M~1.IMX"}, + {3, 1100, "stateHold1", 4, 0, 1000, "1100-H~1.IMX"}, + {3, 1101, "stateWaterline1", 4, 0, 1000, "1101-W~1.IMX"}, + {3, 1102, "stateHold2", 6, 1, 1000, "1102-H~1.IMX"}, + {3, 1103, "stateWaterline2", 6, 0, 1000, "1103-W~1.IMX"}, + {3, 1104, "stateCannon", 0, 0, 1000, "1104-C~1.IMX"}, + {3, 1105, "stateTreasure", 0, 0, 1000, "1105-T~1.IMX"}, + {3, 1200, "stateFortBase", 10, 1, 1000, "1200-F~1.IMX"}, + {3, 1201, "statePreFort", 10, 1, 1000, "1201-P~1.IMX"}, + {3, 1202, "statePreVooOut", 12, 0, 1000, "1202-P~1.IMX"}, + {3, 1203, "statePreVooIn", 12, 0, 1000, "1203-P~1.IMX"}, + {3, 1204, "statePreVooLady", 12, 0, 1000, "1204-P~1.IMX"}, + {3, 1205, "stateVoodooOut", 0, 0, 1000, "1205-V~1.IMX"}, + {3, 1210, "stateVoodooIn", 0, 0, 1000, "1210-V~1.IMX"}, + {12,1212, "stateVoodooInAlt", 0, 1, 700, "1210-V~1.IMX"}, + {3, 1215, "stateVoodooLady", 0, 0, 1000, "1215-V~1.IMX"}, + {3, 1219, "statePrePlundermap", 0, 0, 1000, "1219-P~1.IMX"}, + {3, 1220, "statePlundermap", 0, 0, 1000, "1220-P~1.IMX"}, + {3, 1222, "statePreCabana", 0, 0, 1000, "1222-P~1.IMX"}, + {3, 1223, "stateCabana", 0, 0, 1000, "1223-C~1.IMX"}, + {3, 1224, "statePostCabana", 23, 0, 1000, "1224-P~1.IMX"}, + {3, 1225, "stateBeachClub", 23, 0, 1000, "1225-B~1.IMX"}, + {3, 1230, "stateCliff", 0, 0, 1000, "1230-C~1.IMX"}, + {3, 1232, "stateBelly", 0, 0, 800, "1232-B~1.IMX"}, + {3, 1235, "stateQuicksand", 0, 0, 1000, "1235-Q~1.IMX"}, + {3, 1240, "stateDangerBeach", 0, 0, 800, "1240-D~1.IMX"}, + {12,1241, "stateDangerBeachAlt",0, 2, 800, "1240-D~1.IMX"}, + {3, 1245, "stateRowBoat", 0, 0, 1000, "1245-R~1.IMX"}, + {3, 1247, "stateAlongside", 0, 0, 800, "1247-A~1.IMX"}, + {12,1248, "stateAlongsideAlt", 0, 1, 800, "1247-A~1.IMX"}, + {3, 1250, "stateChimpBoat", 0, 0, 500, "1250-C~1.IMX"}, + {3, 1255, "stateMrFossey", 0, 0, 800, "1255-M~1.IMX"}, + {3, 1259, "statePreTown", 0, 0, 1000, "1259-P~1.IMX"}, + {3, 1260, "stateTown", 0, 0, 1000, "1260-T~1.IMX"}, + {3, 1264, "statePreMeadow", 0, 0, 1000, "1264-P~1.IMX"}, + {3, 1265, "stateMeadow", 0, 0, 1000, "1265-M~1.IMX"}, + {3, 1266, "stateMeadowAmb", 0, 0, 1000, "1266-M~1.IMX"}, + {3, 1270, "stateWardrobePre", 40, 0, 1000, "1270-W~1.IMX"}, + {3, 1272, "statePreShow", 40, 0, 1000, "1272-P~1.IMX"}, + {3, 1274, "stateWardrobeShow", 42, 0, 1000, "1274-W~1.IMX"}, + {3, 1276, "stateShow", 42, 0, 1000, "1276-S~1.IMX"}, + {3, 1277, "stateWardrobeJug", 44, 0, 1000, "1277-W~1.IMX"}, + {3, 1278, "stateJuggling", 44, 0, 1000, "1278-J~1.IMX"}, + {3, 1279, "statePostShow", 0, 0, 1000, "1279-P~1.IMX"}, + {3, 1280, "stateChickenShop", 0, 0, 1000, "1280-C~1.IMX"}, + {3, 1285, "stateBarberShop", 48, 0, 1000, "1285-B~1.IMX"}, + {3, 1286, "stateVanHelgen", 48, 0, 1000, "1286-V~1.IMX"}, + {3, 1287, "stateBill", 48, 0, 1000, "1287-B~1.IMX"}, + {3, 1288, "stateHaggis", 48, 0, 1000, "1288-H~1.IMX"}, + {3, 1289, "stateRottingham", 48, 0, 1000, "1289-R~1.IMX"}, + {3, 1305, "stateDeck", 0, 0, 1000, "1305-D~1.IMX"}, + {3, 1310, "stateCombatMap", 0, 0, 1000, "1310-C~1.IMX"}, + {3, 1320, "stateShipCombat", 0, 0, 1000, "1320-S~1.IMX"}, + {3, 1325, "stateSwordfight", 0, 0, 1000, "1325-S~1.IMX"}, + {3, 1327, "stateSwordRott", 0, 0, 1000, "1327-S~1.IMX"}, + {3, 1330, "stateTownEdge", 0, 0, 1000, "1330-T~1.IMX"}, + {3, 1335, "stateSwordLose", 0, 0, 1000, "1335-S~1.IMX"}, + {3, 1340, "stateSwordWin", 0, 0, 1000, "1340-S~1.IMX"}, + {3, 1345, "stateGetMap", 0, 0, 1000, "1345-G~1.IMX"}, + {3, 1400, "stateWreckBeach", 0, 0, 1000, "1400-W~1.IMX"}, + {3, 1405, "stateBloodMap", 63, 0, 1000, "1405-B~1.IMX"}, + {3, 1410, "stateClearing", 0, 0, 1000, "1410-C~1.IMX"}, + {3, 1415, "stateLighthouse", 63, 0, 1000, "1415-L~1.IMX"}, + {3, 1420, "stateVillage", 66, 0, 1000, "1420-V~1.IMX"}, + {3, 1423, "stateVolcano", 66, 0, 1000, "1423-V~1.IMX"}, + {3, 1425, "stateAltar", 66, 0, 1000, "1425-A~1.IMX"}, + {3, 1430, "stateHotelOut", 0, 0, 1000, "1430-H~1.IMX"}, + {3, 1435, "stateHotelBar", 70, 0, 1000, "1435-H~1.IMX"}, + {3, 1440, "stateHotelIn", 70, 0, 1000, "1440-H~1.IMX"}, + {3, 1445, "stateTarotLady", 70, 0, 1000, "1445-T~1.IMX"}, + {3, 1447, "stateGoodsoup", 70, 0, 1000, "1447-G~1.IMX"}, + {3, 1448, "stateGuestRoom", 0, 0, 1000, "1448-G~1.IMX"}, + {3, 1450, "stateWindmill", 63, 0, 1000, "1450-W~1.IMX"}, + {3, 1455, "stateCemetary", 0, 0, 1000, "1455-C~1.IMX"}, + {3, 1460, "stateCrypt", 77, 0, 1000, "1460-C~1.IMX"}, + {3, 1463, "stateGraveDigger", 77, 0, 1000, "1463-G~1.IMX"}, + {3, 1465, "stateMonkey1", 0, 0, 1000, "1465-M~1.IMX"}, + {3, 1475, "stateStanDark", 0, 0, 1000, "1475-S~1.IMX"}, + {3, 1477, "stateStanLight", 0, 0, 1000, "1477-S~1.IMX"}, + {3, 1480, "stateEggBeach", 63, 0, 1000, "1480-E~1.IMX"}, + {3, 1485, "stateSkullIsland", 0, 0, 1000, "1485-S~1.IMX"}, + {3, 1490, "stateSmugglersCave", 0, 0, 1000, "1490-S~1.IMX"}, + {3, 1500, "stateLeChuckTalk", 0, 0, 1000, "1500-L~1.IMX"}, + {3, 1505, "stateCarnival", 0, 0, 1000, "1505-C~1.IMX"}, + {3, 1511, "stateHang", 87, 0, 1000, "1511-H~1.IMX"}, + {3, 1512, "stateRum", 87, 0, 1000, "1512-RUM.IMX"}, + {3, 1513, "stateTorture", 87, 0, 1000, "1513-T~1.IMX"}, + {3, 1514, "stateSnow", 87, 0, 1000, "1514-S~1.IMX"}, + {3, 1515, "stateCredits", 0, 0, 1000, "1515-C~1.IMX"}, + {3, 1520, "stateCarnAmb", 0, 0, 1000, "1520-C~1.IMX"}, + {0, -1, "", 0, 0, 0, ""} }; + writeRecord(_comiStateMusicTable, sizeof(_comiStateMusicTable), GBVARS_COMISTATEMUSICTABLE_INDEX , GBVARS_SCUMM); } /////////////////////////////////////////////////////////////////// static void addDimuseTables_comiSeqMusicTable() { - imuse_music_table _comiSeqMusicTable[] = { - {0, 2000, 0, 0, 0, 0, "SEQ_NULL", "", ""}, - {0, 2100, 0, 0, 0, 0, "seqINTRO", "", ""}, - {0, 2105, 0, 3, 0, 0, "seqInterlude1", "2105-Interlude1", "2105-I~1.IMX"}, - {0, 2110, 0, 8, 1, 0, "seqLastBoat", "", ""}, - {0, 2115, 0, 0, 0, 0, "seqSINK_SHIP", "", ""}, - {0, 2120, 0, 0, 0, 0, "seqCURSED_RING", "", ""}, - {0, 2200, 0, 3, 0, 0, "seqInterlude2", "2200-Interlude2", "2200-I~1.IMX"}, - {0, 2210, 0, 3, 0, 0, "seqKidnapped", "2210-Kidnapped", "2210-K~1.IMX"}, - {0, 2220, 0, 8, 1, 0, "seqSnakeVomits", "", ""}, - {0, 2222, 0, 8, 1, 0, "seqPopBalloon", "", ""}, - {0, 2225, 0, 3, 0, 0, "seqDropBalls", "2225-Drop Balls", "2225-D~1.IMX"}, - {0, 2232, 0, 4, 0, 0, "seqArriveBarber", "2232-Arrive Barber", "2232-A~1.IMX"}, - {0, 2233, 0, 3, 0, 0, "seqAtonal", "2233-Atonal", "2233-A~1.IMX"}, - {0, 2235, 0, 3, 0, 0, "seqShaveHead1", "2235-Shave Head", "2235-S~1.IMX"}, - {0, 2236, 0, 2, 2, 0, "seqShaveHead2", "2235-Shave Head", "2235-S~1.IMX"}, - {0, 2245, 0, 3, 0, 0, "seqCaberLose", "2245-Caber Lose", "2245-C~1.IMX"}, - {0, 2250, 0, 3, 0, 0, "seqCaberWin", "2250-Caber Win", "2250-C~1.IMX"}, - {0, 2255, 0, 3, 0, 0, "seqDuel1", "2255-Duel", "2255-D~1.IMX"}, - {0, 2256, 0, 2, 2, 0, "seqDuel2", "2255-Duel", "2255-D~1.IMX"}, - {0, 2257, 0, 2, 3, 0, "seqDuel3", "2255-Duel", "2255-D~1.IMX"}, - {0, 2260, 0, 3, 0, 0, "seqBlowUpTree1", "2260-Blow Up Tree", "2260-B~1.IMX"}, - {0, 2261, 0, 2, 2, 0, "seqBlowUpTree2", "2260-Blow Up Tree", "2260-B~1.IMX"}, - {0, 2275, 0, 3, 0, 0, "seqMonkeys", "2275-Monkeys", "2275-M~1.IMX"}, - {0, 2277, 0, 9, 1, 0, "seqAttack", "", ""}, - {0, 2285, 0, 3, 0, 0, "seqSharks", "2285-Sharks", "2285-S~1.IMX"}, - {0, 2287, 0, 3, 0, 0, "seqTowelWalk", "2287-Towel Walk", "2287-T~1.IMX"}, - {0, 2293, 0, 0, 0, 0, "seqNICE_BOOTS", "", ""}, - {0, 2295, 0, 0, 0, 0, "seqBIG_BONED", "", ""}, - {0, 2300, 0, 3, 0, 0, "seqToBlood", "2300-To Blood", "2300-T~1.IMX"}, - {0, 2301, 0, 3, 0, 0, "seqInterlude3", "2301-Interlude3", "2301-I~1.IMX"}, - {0, 2302, 0, 3, 0, 0, "seqRott1", "2302-Rott Attack", "2302-R~1.IMX"}, - {0, 2304, 0, 2, 2, 0, "seqRott2", "2302-Rott Attack", "2302-R~1.IMX"}, - {0, 2305, 0, 2,21, 0, "seqRott2b", "2302-Rott Attack", "2302-R~1.IMX"}, - {0, 2306, 0, 2, 3, 0, "seqRott3", "2302-Rott Attack", "2302-R~1.IMX"}, - {0, 2308, 0, 2, 4, 0, "seqRott4", "2302-Rott Attack", "2302-R~1.IMX"}, - {0, 2309, 0, 2, 5, 0, "seqRott5", "2302-Rott Attack", "2302-R~1.IMX"}, - {0, 2311, 0, 3, 0, 0, "seqVerse1", "2311-Song", "2311-S~1.IMX"}, - {0, 2312, 0, 2, 2, 0, "seqVerse2", "2311-Song", "2311-S~1.IMX"}, - {0, 2313, 0, 2, 3, 0, "seqVerse3", "2311-Song", "2311-S~1.IMX"}, - {0, 2314, 0, 2, 4, 0, "seqVerse4", "2311-Song", "2311-S~1.IMX"}, - {0, 2315, 0, 2, 5, 0, "seqVerse5", "2311-Song", "2311-S~1.IMX"}, - {0, 2316, 0, 2, 6, 0, "seqVerse6", "2311-Song", "2311-S~1.IMX"}, - {0, 2317, 0, 2, 7, 0, "seqVerse7", "2311-Song", "2311-S~1.IMX"}, - {0, 2318, 0, 2, 8, 0, "seqVerse8", "2311-Song", "2311-S~1.IMX"}, - {0, 2319, 0, 2, 9, 0, "seqSongEnd", "2311-Song", "2311-S~1.IMX"}, - {0, 2336, 0, 2, 0, 0, "seqRiposteLose", "2336-Riposte Lose", "2336-R~1.IMX"}, - {0, 2337, 0, 2, 0, 0, "seqRiposteWin", "2337-Riposte Win", "2337-R~1.IMX"}, - {0, 2338, 0, 2, 0, 0, "seqInsultLose", "2338-Insult Lose", "2338-I~1.IMX"}, - {0, 2339, 0, 2, 0, 0, "seqInsultWin", "2339-Insult Win", "2339-I~1.IMX"}, - {0, 2340, 0, 3, 0, 0, "seqSwordLose", "1335-Sword Lose", "1335-S~1.IMX"}, - {0, 2345, 0, 3, 0, 0, "seqSwordWin", "1340-Sword Win", "1340-S~1.IMX"}, - {0, 2347, 0, 3, 0, 0, "seqGetMap", "1345-Get Map", "1345-G~1.IMX"}, - {0, 2400, 0, 3, 0, 0, "seqInterlude4", "2400-Interlude4", "2400-I~1.IMX"}, - {0, 2405, 0, 0, 0, 0, "seqSHIPWRECK", "", ""}, - {0, 2408, 0, 3, 0, 0, "seqFakeCredits", "2408-Fake Credits", "2408-F~1.IMX"}, - {0, 2410, 0, 3, 0, 0, "seqPassOut", "2410-Pass Out", "2410-P~1.IMX"}, - {0, 2414, 0, 3, 0, 0, "seqGhostTalk", "2414-Ghost Talk", "2414-G~1.IMX"}, - {0, 2415, 0, 2, 1, 0, "seqGhostWedding", "2414-Ghost Talk", "2414-G~1.IMX"}, - {0, 2420, 0, 3, 0, 0, "seqEruption", "2420-Eruption", "2420-E~1.IMX"}, - {0, 2425, 0, 3, 0, 0, "seqSacrifice", "2425-Sacrifice", "2425-S~1.IMX"}, - {0, 2426, 0, 2, 1, 0, "seqSacrificeEnd", "2425-Sacrifice", "2425-S~1.IMX"}, - {0, 2430, 0, 3, 0, 0, "seqScareDigger", "2430-Scare Digger", "2430-S~1.IMX"}, - {0, 2445, 0, 3, 0, 0, "seqSkullArrive", "2445-Skull Arrive", "2445-S~1.IMX"}, - {0, 2450, 0, 3, 0, 0, "seqFloat", "2450-Cliff Fall", "2450-C~1.IMX"}, - {0, 2451, 0, 2, 1, 0, "seqFall", "2450-Cliff Fall", "2450-C~1.IMX"}, - {0, 2452, 0, 2, 2, 0, "seqUmbrella", "2450-Cliff Fall", "2450-C~1.IMX"}, - {0, 2460, 0, 3, 0, 0, "seqFight", "2460-Fight", "2460-F~1.IMX"}, - {0, 2465, 0, 0, 0, 0, "seqLAVE_RIDE", "", ""}, - {0, 2470, 0, 0, 0, 0, "seqMORE_SLAW", "", ""}, - {0, 2475, 0, 0, 0, 0, "seqLIFT_CURSE", "", ""}, - {0, 2500, 0, 3, 0, 0, "seqInterlude5", "2500-Interlude5", "2500-I~1.IMX"}, - {0, 2502, 0, 3, 0, 0, "seqExitSkycar", "2502-Exit Skycar", "2502-E~1.IMX"}, - {0, 2504, 0, 3, 0, 0, "seqGrow1", "2504-Grow", "2504-G~1.IMX"}, - {0, 2505, 0, 2, 1, 0, "seqGrow2", "2504-Grow", "2504-G~1.IMX"}, - {0, 2508, 0, 3, 0, 0, "seqInterlude6", "2508-Interlude6", "2508-I~1.IMX"}, - {0, 2515, 0, 0, 0, 0, "seqFINALE", "", ""}, - {0, 2520, 0, 3, 0, 0, "seqOut", "2520-Out", "2520-OUT.IMX"}, - {0, 2530, 0, 3, 0, 0, "seqZap1a", "2530-Zap1", "2530-Z~1.IMX"}, - {0, 2531, 0, 2, 1, 0, "seqZap1b", "2530-Zap1", "2530-Z~1.IMX"}, - {0, 2532, 0, 2, 2, 0, "seqZap1c", "2530-Zap1", "2530-Z~1.IMX"}, - {0, 2540, 0, 3, 0, 0, "seqZap2a", "2540-Zap2", "2540-Z~1.IMX"}, - {0, 2541, 0, 2, 1, 0, "seqZap2b", "2540-Zap2", "2540-Z~1.IMX"}, - {0, 2542, 0, 2, 2, 0, "seqZap2c", "2540-Zap2", "2540-Z~1.IMX"}, - {0, 2550, 0, 3, 0, 0, "seqZap3a", "2550-Zap3", "2550-Z~1.IMX"}, - {0, 2551, 0, 2, 1, 0, "seqZap3b", "2550-Zap3", "2550-Z~1.IMX"}, - {0, 2552, 0, 2, 2, 0, "seqZap3c", "2550-Zap3", "2550-Z~1.IMX"}, - {0, 2560, 0, 3, 0, 0, "seqZap4a", "2560-Zap4", "2560-Z~1.IMX"}, - {0, 2561, 0, 2, 1, 0, "seqZap4b", "2560-Zap4", "2560-Z~1.IMX"}, - {0, 2562, 0, 2, 2, 0, "seqZap4c", "2560-Zap4", "2560-Z~1.IMX"}, - {-1, -1, 0, 0, 0, 0, "", "", ""} + imuseComiTable _comiSeqMusicTable[] = { + {0, 2000, "SEQ_NULL", 0, 0, 0, ""}, + {0, 2100, "seqINTRO", 0, 0, 0, ""}, + {3, 2105, "seqInterlude1", 0, 0, 1000, "2105-I~1.IMX"}, + {8, 2110, "seqLastBoat", 0, 1, 0, ""}, + {0, 2115, "seqSINK_SHIP", 0, 0, 0, ""}, + {0, 2120, "seqCURSED_RING", 0, 0, 1000, ""}, + {3, 2200, "seqInterlude2", 0, 0, 1000, "2200-I~1.IMX"}, + {3, 2210, "seqKidnapped", 0, 0, 1000, "2210-K~1.IMX"}, + {8, 2220, "seqSnakeVomits", 0, 1, 0, ""}, + {8, 2222, "seqPopBalloon", 0, 1, 0, ""}, + {3, 2225, "seqDropBalls", 0, 0, 1000, "2225-D~1.IMX"}, + {4, 2232, "seqArriveBarber", 0, 0, 1000, "2232-A~1.IMX"}, + {3, 2233, "seqAtonal", 0, 0, 1000, "2233-A~1.IMX"}, + {3, 2235, "seqShaveHead1", 0, 0, 1000, "2235-S~1.IMX"}, + {2, 2236, "seqShaveHead2", 0, 2, 1000, "2235-S~1.IMX"}, + {3, 2245, "seqCaberLose", 0, 0, 1000, "2245-C~1.IMX"}, + {3, 2250, "seqCaberWin", 0, 0, 1000, "2250-C~1.IMX"}, + {3, 2255, "seqDuel1", 0, 0, 1000, "2255-D~1.IMX"}, + {2, 2256, "seqDuel2", 0, 2, 1000, "2255-D~1.IMX"}, + {2, 2257, "seqDuel3", 0, 3, 1000, "2255-D~1.IMX"}, + {3, 2260, "seqBlowUpTree1", 0, 0, 1000, "2260-B~1.IMX"}, + {2, 2261, "seqBlowUpTree2", 0, 2, 1000, "2260-B~1.IMX"}, + {3, 2275, "seqMonkeys", 0, 0, 1000, "2275-M~1.IMX"}, + {9, 2277, "seqAttack", 0, 1, 0, ""}, + {3, 2285, "seqSharks", 0, 0, 1000, "2285-S~1.IMX"}, + {3, 2287, "seqTowelWalk", 0, 0, 1000, "2287-T~1.IMX"}, + {0, 2293, "seqNICE_BOOTS", 0, 0, 0, ""}, + {0, 2295, "seqBIG_BONED", 0, 0, 0, ""}, + {3, 2300, "seqToBlood", 0, 0, 1000, "2300-T~1.IMX"}, + {3, 2301, "seqInterlude3", 0, 0, 1000, "2301-I~1.IMX"}, + {3, 2302, "seqRott1", 0, 0, 1000, "2302-R~1.IMX"}, + {2, 2304, "seqRott2", 0, 2, 1000, "2302-R~1.IMX"}, + {2, 2305, "seqRott2b", 0,21, 1000, "2302-R~1.IMX"}, + {2, 2306, "seqRott3", 0, 3, 1000, "2302-R~1.IMX"}, + {2, 2308, "seqRott4", 0, 4, 1000, "2302-R~1.IMX"}, + {2, 2309, "seqRott5", 0, 5, 1000, "2302-R~1.IMX"}, + {3, 2311, "seqVerse1", 0, 0, 1000, "2311-S~1.IMX"}, + {2, 2312, "seqVerse2", 0, 2, 1000, "2311-S~1.IMX"}, + {2, 2313, "seqVerse3", 0, 3, 1000, "2311-S~1.IMX"}, + {2, 2314, "seqVerse4", 0, 4, 1000, "2311-S~1.IMX"}, + {2, 2315, "seqVerse5", 0, 5, 1000, "2311-S~1.IMX"}, + {2, 2316, "seqVerse6", 0, 6, 1000, "2311-S~1.IMX"}, + {2, 2317, "seqVerse7", 0, 7, 1000, "2311-S~1.IMX"}, + {2, 2318, "seqVerse8", 0, 8, 1000, "2311-S~1.IMX"}, + {2, 2319, "seqSongEnd", 0, 9, 1000, "2311-S~1.IMX"}, + {2, 2336, "seqRiposteLose", 0, 0, 1000, "2336-R~1.IMX"}, + {2, 2337, "seqRiposteWin", 0, 0, 1000, "2337-R~1.IMX"}, + {2, 2338, "seqInsultLose", 0, 0, 1000, "2338-I~1.IMX"}, + {2, 2339, "seqInsultWin", 0, 0, 1000, "2339-I~1.IMX"}, + {3, 2340, "seqSwordLose", 0, 0, 1000, "1335-S~1.IMX"}, + {3, 2345, "seqSwordWin", 0, 0, 1000, "1340-S~1.IMX"}, + {3, 2347, "seqGetMap", 0, 0, 1000, "1345-G~1.IMX"}, + {3, 2400, "seqInterlude4", 0, 0, 1000, "2400-I~1.IMX"}, + {0, 2405, "seqSHIPWRECK", 0, 0, 0, ""}, + {3, 2408, "seqFakeCredits", 0, 0, 1000, "2408-F~1.IMX"}, + {3, 2410, "seqPassOut", 0, 0, 1000, "2410-P~1.IMX"}, + {3, 2414, "seqGhostTalk", 0, 0, 1000, "2414-G~1.IMX"}, + {2, 2415, "seqGhostWedding", 0, 1, 1000, "2414-G~1.IMX"}, + {3, 2420, "seqEruption", 0, 0, 1000, "2420-E~1.IMX"}, + {3, 2425, "seqSacrifice", 0, 0, 1000, "2425-S~1.IMX"}, + {2, 2426, "seqSacrificeEnd", 0, 1, 1000, "2425-S~1.IMX"}, + {3, 2430, "seqScareDigger", 0, 0, 1000, "2430-S~1.IMX"}, + {3, 2445, "seqSkullArrive", 0, 0, 1000, "2445-S~1.IMX"}, + {3, 2450, "seqFloat", 0, 0, 1000, "2450-C~1.IMX"}, + {2, 2451, "seqFall", 0, 1, 1000, "2450-C~1.IMX"}, + {2, 2452, "seqUmbrella", 0, 0, 1000, "2450-C~1.IMX"}, + {3, 2460, "seqFight", 0, 0, 1000, "2460-F~1.IMX"}, + {0, 2465, "seqLAVE_RIDE", 0, 0, 0, ""}, + {0, 2470, "seqMORE_SLAW", 0, 0, 0, ""}, + {0, 2475, "seqLIFT_CURSE", 0, 0, 0, ""}, + {3, 2500, "seqInterlude5", 0, 0, 1000, "2500-I~1.IMX"}, + {3, 2502, "seqExitSkycar", 0, 0, 1000, "2502-E~1.IMX"}, + {3, 2504, "seqGrow1", 0, 0, 1000, "2504-G~1.IMX"}, + {2, 2505, "seqGrow2", 0, 1, 1000, "2504-G~1.IMX"}, + {3, 2508, "seqInterlude6", 0, 0, 1000, "2508-I~1.IMX"}, + {0, 2515, "seqFINALE", 0, 0, 0, ""}, + {3, 2520, "seqOut", 0, 0, 1000, "2520-OUT.IMX"}, + {3, 2530, "seqZap1a", 0, 0, 1000, "2530-Z~1.IMX"}, + {2, 2531, "seqZap1b", 0, 1, 1000, "2530-Z~1.IMX"}, + {2, 2532, "seqZap1c", 0, 2, 1000, "2530-Z~1.IMX"}, + {2, 2540, "seqZap2a", 0, 0, 1000, "2540-Z~1.IMX"}, + {2, 2541, "seqZap2b", 0, 1, 1000, "2540-Z~1.IMX"}, + {2, 2542, "seqZap2c", 0, 2, 1000, "2540-Z~1.IMX"}, + {3, 2550, "seqZap3a", 0, 0, 1000, "2550-Z~1.IMX"}, + {2, 2551, "seqZap3b", 0, 1, 1000, "2550-Z~1.IMX"}, + {2, 2552, "seqZap3c", 0, 2, 1000, "2550-Z~1.IMX"}, + {3, 2560, "seqZap4a", 0, 0, 1000, "2560-Z~1.IMX"}, + {2, 2561, "seqZap4b", 0, 1, 1000, "2560-Z~1.IMX"}, + {2, 2562, "seqZap4c", 0, 2, 1000, "2560-Z~1.IMX"}, + {0, -1, "", 0, 0, 0, ""} }; + writeRecord(_comiSeqMusicTable, sizeof(_comiSeqMusicTable), GBVARS_COMISEQMUSICTABLE_INDEX ,GBVARS_SCUMM); } /////////////////////////////////////////////////////////////////// static void addDimuseTables_digSeqMusicTable() { - imuse_music_table _digSeqMusicTable[] = { - {0, 2000, 0, 0, 0, 0, "SEQ_NULL", "", "" }, - {0, 2005, 0, 0, 0, 0, "seqLogo", "", "" }, - {0, 2010, 0, 0, 0, 0, "seqIntro", "", "" }, - {0, 2020, 0, 6, 0, 0, "seqExplosion1b", "", "" }, - {0, 2030, 0, 3, 0, 0, "seqAstTunnel1a", "Seq (ast tunnel 1a)", "SEQ(AS~1.IMU"}, - {0, 2031, 0, 6, 0, 0, "seqAstTunnel2b", "", "" }, - {0, 2032, 0, 4, 0, 0, "seqAstTunnel3a", "Seq (ast tunnel 3a)", "SEQ(AS~2.IMU"}, - {0, 2040, 0, 5, 0, 0, "seqToPlanet1b", "", "" }, - {0, 2045, 0, 4, 0, 0, "seqArgBegin", "Seq (arg begin)", "SEQ(AR~1.IMU"}, - {0, 2046, 0, 4, 0, 0, "seqArgEnd", "Seq (arg end)", "SEQ(AR~2.IMU"}, - {0, 2050, 0, 4, 0, 0, "seqWreckGhost", "Seq (ghost-wreck)", "SEQ(GH~1.IMU"}, - {0, 2060, 0, 4, 0, 0, "seqCanyonGhost", "Seq (ghost-canyon)", "SEQ(GH~2.IMU"}, - {0, 2070, 0, 0, 0, 0, "seqBrinkFall", "", "" }, - {0, 2080, 0, 4, 0, 0, "seqPanUpCanyon", "Seq (pan up canyon)", "SEQ(PA~1.IMU"}, - {0, 2091, 0, 6, 0, 0, "seqAirlockTunnel1b", "", "" }, - {0, 2100, 0, 6, 0, 0, "seqTramToMu", "", "" }, - {0, 2101, 0, 6, 0, 0, "seqTramFromMu", "", "" }, - {0, 2102, 0, 6, 0, 0, "seqTramToTomb", "", "" }, - {0, 2103, 0, 6, 0, 0, "seqTramFromTomb", "", "" }, - {0, 2104, 0, 6, 0, 0, "seqTramToPlan", "", "" }, - {0, 2105, 0, 6, 0, 0, "seqTramFromPlan", "", "" }, - {0, 2106, 0, 6, 0, 0, "seqTramToMap", "", "" }, - {0, 2107, 0, 6, 0, 0, "seqTramFromMap", "", "" }, - {0, 2108, 0, 6, 0, 0, "seqTramToCath", "", "" }, - {0, 2109, 0, 6, 0, 0, "seqTramFromCath", "", "" }, - {0, 2110, 0, 0, 0, 0, "seqMuseumGhost", "", "" }, - {0, 2120, 0, 0, 0, 0, "seqSerpentAppears", "", "" }, - {0, 2130, 0, 0, 0, 0, "seqSerpentEats", "", "" }, - {0, 2140, 0, 6, 0, 0, "seqBrinkRes1b", "", "" }, - {0, 2141, 0, 4, 0, 0, "seqBrinkRes2a", "Seq (brink's madness)", "SEQ(BR~1.IMU"}, - {0, 2150, 0, 3, 0, 0, "seqLockupEntry", "Seq (brink's madness)", "SEQ(BR~1.IMU"}, - {0, 2160, 0, 0, 0, 0, "seqSerpentExplodes", "", "" }, - {0, 2170, 0, 4, 0, 0, "seqSwimUnderwater", "Seq (descent)", "SEQ(DE~1.IMU"}, - {0, 2175, 0, 4, 0, 0, "seqWavesPlunge", "Seq (plunge)", "SEQ(PL~1.IMU"}, - {0, 2180, 0, 0, 0, 0, "seqCryptOpens", "", "" }, - {0, 2190, 0, 0, 0, 0, "seqGuardsFight", "", "" }, - {0, 2200, 0, 3, 0, 0, "seqCreatorRes1.1a", "Seq (creator res 1.1a)", "SEQ(CR~1.IMU"}, - {0, 2201, 0, 6, 0, 0, "seqCreatorRes1.2b", "", "" }, - {0, 2210, 0, 6, 0, 0, "seqMaggieCapture1b", "", "" }, - {0, 2220, 0, 3, 0, 0, "seqStealCrystals", "Seq (brink's madness)", "SEQ(BR~1.IMU"}, - {0, 2230, 0, 0, 0, 0, "seqGetByMonster", "", "" }, - {0, 2240, 0, 6, 0, 0, "seqKillMonster1b", "", "" }, - {0, 2250, 0, 3, 0, 0, "seqCreatorRes2.1a", "Seq (creator res 2.1a)", "SEQ(CR~2.IMU"}, - {0, 2251, 0, 6, 0, 0, "seqCreatorRes2.2b", "", "" }, - {0, 2252, 0, 4, 0, 0, "seqCreatorRes2.3a", "Seq (creator res 2.3a)", "SEQ(CR~3.IMU"}, - {0, 2260, 0, 0, 0, 0, "seqMaggieInsists", "", "" }, - {0, 2270, 0, 0, 0, 0, "seqBrinkHelpCall", "", "" }, - {0, 2280, 0, 3, 0, 0, "seqBrinkCrevice1a", "Seq (brink crevice 1a)", "SEQ(BR~2.IMU"}, - {0, 2281, 0, 3, 0, 0, "seqBrinkCrevice2a", "Seq (brink crevice 2a)", "SEQ(BR~3.IMU"}, - {0, 2290, 0, 6, 0, 0, "seqCathAccess1b", "", "" }, - {0, 2291, 0, 4, 0, 0, "seqCathAccess2a", "Seq (cath access 2a)", "SEQ(CA~1.IMU"}, - {0, 2300, 0, 3, 0, 0, "seqBrinkAtGenerator", "Seq (brink's madness)", "SEQ(BR~1.IMU"}, - {0, 2320, 0, 6, 0, 0, "seqFightBrink1b", "", "" }, - {0, 2340, 0, 6, 0, 0, "seqMaggieDies1b", "", "" }, - {0, 2346, 0, 6, 0, 0, "seqMaggieRes1b", "", "" }, - {0, 2347, 0, 4, 0, 0, "seqMaggieRes2a", "Seq (maggie res 2a)", "SEQ(MA~1.IMU"}, - {0, 2350, 0, 0, 0, 0, "seqCreatureFalls", "", "" }, - {0, 2360, 0, 5, 0, 0, "seqFinale1b", "", "" }, - {0, 2370, 0, 3, 0, 0, "seqFinale2a", "Seq (finale 2a)", "SEQ(FI~1.IMU"}, - {0, 2380, 0, 6, 0, 0, "seqFinale3b1", "", "" }, - {0, 2390, 0, 6, 0, 0, "seqFinale3b2", "", "" }, - {0, 2400, 0, 3, 0, 0, "seqFinale4a", "Seq (finale 4a)", "SEQ(FI~2.IMU"}, - {0, 2410, 0, 3, 0, 0, "seqFinale5a", "Seq (finale 5a)", "SEQ(FI~3.IMU"}, - {0, 2420, 0, 3, 0, 0, "seqFinale6a", "Seq (finale 6a)", "SEQ(FI~4.IMU"}, - {0, 2430, 0, 3, 0, 0, "seqFinale7a", "Seq (finale 7a)", "SE3D2B~5.IMU"}, - {0, 2440, 0, 6, 0, 0, "seqFinale8b", "", "" }, - {0, 2450, 0, 4, 0, 0, "seqFinale9a", "Seq (finale 9a)", "SE313B~5.IMU"}, - {-1, -1, 0, 0, 0, 0, "", "", "" } + imuseDigTable _digSeqMusicTable[] = { + {0, 2000, "SEQ_NULL", 0, ""}, + {0, 2005, "seqLogo", 0, ""}, + {0, 2010, "seqIntro", 0, ""}, + {6, 2020, "seqExplosion1b", 0, ""}, + {3, 2030, "seqAstTunnel1a", 0, "SEQ(AS~1.IMU"}, + {6, 2031, "seqAstTunnel2b", 0, ""}, + {4, 2032, "seqAstTunnel3a", 0, "SEQ(AS~2.IMU"}, + {5, 2040, "seqToPlanet1b", 0, ""}, + {4, 2045, "seqArgBegin", 0, "SEQ(AR~1.IMU"}, + {4, 2046, "seqArgEnd", 0, "SEQ(AR~2.IMU"}, + {4, 2050, "seqWreckGhost", 0, "SEQ(GH~1.IMU"}, + {4, 2060, "seqCanyonGhost", 0, "SEQ(GH~2.IMU"}, + {0, 2070, "seqBrinkFall", 0, ""}, + {4, 2080, "seqPanUpCanyon", 0, "SEQ(PA~1.IMU"}, + {6, 2091, "seqAirlockTunnel1b", 0, ""}, + {6, 2100, "seqTramToMu", 0, ""}, + {6, 2101, "seqTramFromMu", 0, ""}, + {6, 2102, "seqTramToTomb", 0, ""}, + {6, 2103, "seqTramFromTomb", 0, ""}, + {6, 2104, "seqTramToPlan", 0, ""}, + {6, 2105, "seqTramFromPlan", 0, ""}, + {6, 2106, "seqTramToMap", 0, ""}, + {6, 2107, "seqTramFromMap", 0, ""}, + {6, 2108, "seqTramToCath", 0, ""}, + {6, 2109, "seqTramFromCath", 0, ""}, + {0, 2110, "seqMuseumGhost", 0, ""}, + {0, 2120, "seqSerpentAppears", 0, ""}, + {0, 2130, "seqSerpentEats", 0, ""}, + {6, 2140, "seqBrinkRes1b", 0, ""}, + {4, 2141, "seqBrinkRes2a", 0, "SEQ(BR~1.IMU"}, + {3, 2150, "seqLockupEntry", 0, "SEQ(BR~1.IMU"}, + {0, 2160, "seqSerpentExplodes", 0, ""}, + {4, 2170, "seqSwimUnderwater", 0, "SEQ(DE~1.IMU"}, + {4, 2175, "seqWavesPlunge", 0, "SEQ(PL~1.IMU"}, + {0, 2180, "seqCryptOpens", 0, ""}, + {0, 2190, "seqGuardsFight", 0, ""}, + {3, 2200, "seqCreatorRes1.1a", 0, "SEQ(CR~1.IMU"}, + {6, 2201, "seqCreatorRes1.2b", 0, ""}, + {6, 2210, "seqMaggieCapture1b", 0, ""}, + {3, 2220, "seqStealCrystals", 0, "SEQ(BR~1.IMU"}, + {0, 2230, "seqGetByMonster", 0, ""}, + {6, 2240, "seqKillMonster1b", 0, ""}, + {3, 2250, "seqCreatorRes2.1a", 0, "SEQ(CR~2.IMU"}, + {6, 2251, "seqCreatorRes2.2b", 0, ""}, + {4, 2252, "seqCreatorRes2.3a", 0, "SEQ(CR~3.IMU"}, + {0, 2260, "seqMaggieInsists", 0, ""}, + {0, 2270, "seqBrinkHelpCall", 0, ""}, + {3, 2280, "seqBrinkCrevice1a", 0, "SEQ(BR~2.IMU"}, + {3, 2281, "seqBrinkCrevice2a", 0, "SEQ(BR~3.IMU"}, + {6, 2290, "seqCathAccess1b", 0, ""}, + {4, 2291, "seqCathAccess2a", 0, "SEQ(CA~1.IMU"}, + {3, 2300, "seqBrinkAtGenerator", 0, "SEQ(BR~1.IMU"}, + {6, 2320, "seqFightBrink1b", 0, ""}, + {6, 2340, "seqMaggieDies1b", 0, ""}, + {6, 2346, "seqMaggieRes1b", 0, ""}, + {4, 2347, "seqMaggieRes2a", 0, "SEQ(MA~1.IMU"}, + {0, 2350, "seqCreatureFalls", 0, ""}, + {5, 2360, "seqFinale1b", 0, ""}, + {3, 2370, "seqFinale2a", 0, "SEQ(FI~1.IMU"}, + {6, 2380, "seqFinale3b1", 0, ""}, + {6, 2390, "seqFinale3b2", 0, ""}, + {3, 2400, "seqFinale4a", 0, "SEQ(FI~2.IMU"}, + {3, 2410, "seqFinale5a", 0, "SEQ(FI~3.IMU"}, + {3, 2420, "seqFinale6a", 0, "SEQ(FI~4.IMU"}, + {3, 2430, "seqFinale7a", 0, "SE3D2B~5.IMU"}, + {6, 2440, "seqFinale8b", 0, ""}, + {4, 2450, "seqFinale9a", 0, "SE313B~5.IMU"}, + {0, -1, "", 0, ""} }; + writeRecord(_digSeqMusicTable, sizeof(_digSeqMusicTable), GBVARS_DIGSEQMUSICTABLE_INDEX ,GBVARS_SCUMM); } /////////////////////////////////////////////////////////////////// -/////////////////////////////////////////////////////////////////// -typedef Int8 int8; -typedef struct { - int index; - char audioname[15]; - int unk1; - int volume; - char name[30]; -} imuse_ft_music_table; -/////////////////////////////////////////////////////////////////// static void addDimuseTables_ftStateMusicTable() { - imuse_ft_music_table _ftStateMusicTable[] = { - {0, "", 0, 0, "STATE_NULL" }, - {1, "", 4, 127, "stateKstandOutside" }, - {2, "kinside", 2, 127, "stateKstandInside" }, - {3, "moshop", 3, 64, "stateMoesInside" }, - {4, "melcut", 2, 127, "stateMoesOutside" }, - {5, "mellover", 2, 127, "stateMellonAbove" }, - {6, "radloop", 3, 28, "stateTrailerOutside" }, - {7, "radloop", 3, 58, "stateTrailerInside" }, - {8, "radloop", 3, 127, "stateTodShop" }, - {9, "junkgate", 2, 127, "stateJunkGate" }, - {10, "junkover", 3, 127, "stateJunkAbove" }, - {11, "gastower", 2, 127, "stateGasTower" }, - {12, "", 4, 0, "stateTowerAlarm" }, - {13, "melcut", 2, 127, "stateCopsOnGround" }, - {14, "melcut", 2, 127, "stateCopsAround" }, - {15, "melcut", 2, 127, "stateMoesRuins" }, - {16, "melcut", 2, 127, "stateKstandNight" }, - {17, "trukblu2", 2, 127, "stateTruckerTalk" }, - {18, "stretch", 2, 127, "stateMumblyPeg" }, - {19, "kstand", 2, 100, "stateRanchOutside" }, - {20, "kinside", 2, 127, "stateRanchInside" }, - {21, "desert", 2, 127, "stateWreckedTruck" }, - {22, "opening", 2, 100, "stateGorgeVista" }, - {23, "caveopen", 2, 127, "stateCaveOpen" }, - {24, "cavecut1", 2, 127, "stateCaveOuter" }, - {25, "cavecut1", 1, 127, "stateCaveMiddle" }, - {26, "cave", 2, 127, "stateCaveInner" }, - {27, "corville", 2, 127, "stateCorvilleFront" }, - {28, "mines", 2, 127, "stateMineField" }, - {29, "bunyman3", 2, 127, "stateBunnyStore" }, - {30, "stretch", 2, 127, "stateStretchBen" }, - {31, "saveme", 2, 127, "stateBenPleas" }, - {32, "", 4, 0, "stateBenConvinces" }, - {33, "derby", 3, 127, "stateDemoDerby" }, - {34, "fire", 3, 127, "stateLightMyFire" }, - {35, "derby", 3, 127, "stateDerbyChase" }, - {36, "carparts", 2, 127, "stateVultureCarParts"}, - {37, "cavecut1", 2, 127, "stateVulturesInside" }, - {38, "mines", 2, 127, "stateFactoryRear" }, - {39, "croffice", 2, 127, "stateCorleyOffice" }, - {40, "melcut", 2, 127, "stateCorleyHall" }, - {41, "", 4, 0, "stateProjRoom" }, - {42, "", 4, 0, "stateMMRoom" }, - {43, "bumper", 2, 127, "stateBenOnBumper" }, - {44, "benump", 2, 127, "stateBenOnBack" }, - {45, "plane", 2, 127, "stateInCargoPlane" }, - {46, "saveme", 2, 127, "statePlaneControls" }, - {47, "", 4, 0, "stateCliffHanger1" }, - {48, "", 4, 0, "stateCliffHanger2" }, - {-1, "", 0, 0, "" } + imuseFtStateTable _ftStateMusicTable[] = { + {"", 0, 0, "STATE_NULL" }, + {"", 4, 127, "stateKstandOutside" }, + {"kinside", 2, 127, "stateKstandInside" }, + {"moshop", 3, 64, "stateMoesInside" }, + {"melcut", 2, 127, "stateMoesOutside" }, + {"mellover", 2, 127, "stateMellonAbove" }, + {"radloop", 3, 28, "stateTrailerOutside" }, + {"radloop", 3, 58, "stateTrailerInside" }, + {"radloop", 3, 127, "stateTodShop" }, + {"junkgate", 2, 127, "stateJunkGate" }, + {"junkover", 3, 127, "stateJunkAbove" }, + {"gastower", 2, 127, "stateGasTower" }, + {"", 4, 0, "stateTowerAlarm" }, + {"melcut", 2, 127, "stateCopsOnGround" }, + {"melcut", 2, 127, "stateCopsAround" }, + {"melcut", 2, 127, "stateMoesRuins" }, + {"melcut", 2, 127, "stateKstandNight" }, + {"trukblu2", 2, 127, "stateTruckerTalk" }, + {"stretch", 2, 127, "stateMumblyPeg" }, + {"kstand", 2, 100, "stateRanchOutside" }, + {"kinside", 2, 127, "stateRanchInside" }, + {"desert", 2, 127, "stateWreckedTruck" }, + {"opening", 2, 100, "stateGorgeVista" }, + {"caveopen", 2, 127, "stateCaveOpen" }, + {"cavecut1", 2, 127, "stateCaveOuter" }, + {"cavecut1", 1, 127, "stateCaveMiddle" }, + {"cave", 2, 127, "stateCaveInner" }, + {"corville", 2, 127, "stateCorvilleFront" }, + {"mines", 2, 127, "stateMineField" }, + {"bunyman3", 2, 127, "stateBunnyStore" }, + {"stretch", 2, 127, "stateStretchBen" }, + {"saveme", 2, 127, "stateBenPleas" }, + {"", 4, 0, "stateBenConvinces" }, + {"derby", 3, 127, "stateDemoDerby" }, + {"fire", 3, 127, "stateLightMyFire" }, + {"derby", 3, 127, "stateDerbyChase" }, + {"carparts", 2, 127, "stateVultureCarParts"}, + {"cavecut1", 2, 127, "stateVulturesInside" }, + {"mines", 2, 127, "stateFactoryRear" }, + {"croffice", 2, 127, "stateCorleyOffice" }, + {"melcut", 2, 127, "stateCorleyHall" }, + {"", 4, 0, "stateProjRoom" }, + {"", 4, 0, "stateMMRoom" }, + {"bumper", 2, 127, "stateBenOnBumper" }, + {"benump", 2, 127, "stateBenOnBack" }, + {"plane", 2, 127, "stateInCargoPlane" }, + {"saveme", 2, 127, "statePlaneControls" }, + {"", 4, 0, "stateCliffHanger1" }, + {"", 4, 0, "stateCliffHanger2" }, }; writeRecord(_ftStateMusicTable, sizeof(_ftStateMusicTable), GBVARS_FTSTATEMUSICTABLE_INDEX , GBVARS_SCUMM); @@ -561,65 +581,328 @@ static void addDimuseTables_ftStateMusicTable() { /////////////////////////////////////////////////////////////////// static void addDimuseTables_ftSeqMusicTable() { - imuse_ft_music_table _ftSeqMusicTable[] = { - {0, "", 2, 127, "SEQ_NULL" }, - {1, "opening", 2, 127, "seqLogo" }, - {2, "barbeat", 2, 127, "seqOpenFlick" }, - {3, "barwarn", 2, 127, "seqBartender" }, - {4, "benwakes", 2, 127, "seqBenWakes" }, - {5, "barwarn", 2, 127, "seqPhotoScram" }, - {6, "swatben", 2, 127, "seqClimbChain" }, - {7, "dogattak", 2, 127, "seqDogChase" }, - {8, "", 0, 0, "seqDogSquish" }, - {9, "", 0, 0, "seqDogHoist" }, - {10, "cops2", 2, 127, "seqCopsArrive" }, - {11, "cops2", 2, 127, "seqCopsLand" }, - {12, "cops2", 2, 127, "seqCopsLeave" }, - {13, "", 0, 0, "seqCopterFlyby" }, - {14, "bunymrch", 2, 127, "seqCopterCrash" }, - {15, "", 0, 0, "seqMoGetsParts" }, - {16, "", 0, 0, "seqMoFixesBike" }, - {17, "", 0, 0, "seqFirstGoodbye" }, - {18, "trucker", 2, 127, "seqCopRoadblock" }, - {19, "cops2", 2, 127, "seqDivertCops" }, - {20, "barwarn", 2, 127, "seqMurder" }, - {21, "corldie", 2, 127, "seqCorleyDies" }, - {22, "barwarn", 2, 127, "seqTooLateAtMoes" }, - {23, "picture", 2, 127, "seqPicture" }, - {24, "ripintro", 2, 127, "seqNewsReel" }, - {25, "trucker", 2, 127, "seqCopsInspect" }, - {26, "ripdead", 2, 127, "seqHijack" }, - {27, "nesranch", 2, 127, "seqNestolusAtRanch" }, - {28, "scolding", 2, 127, "seqRipLimo" }, - {29, "desert", 2, 127, "seqGorgeTurn" }, - {30, "cavecut1", 2, 127, "seqStealRamp" }, - {31, "vaceamb", 2, 80, "seqCavefishTalk" }, - {32, "castle", 2, 127, "seqArriveCorville" }, - {33, "bunymrch", 2, 105, "seqSingleBunny" }, - {34, "valkyrs", 2, 127, "seqBunnyArmy" }, - {35, "melcut", 2, 127, "seqArriveAtMines" }, - {36, "veltures", 2, 127, "seqArriveAtVultures" }, - {37, "sorry", 2, 127, "seqMakePlan" }, - {38, "makeplan", 2, 127, "seqShowPlan" }, - {39, "castle", 2, 127, "seqDerbyStart" }, - {40, "fire", 3, 127, "seqLightBales" }, - {41, "saveme", 3, 127, "seqNestolusBBQ" }, - {42, "cops2", 2, 127, "seqCallSecurity" }, - {43, "sorry", 2, 127, "seqFilmFail" }, - {44, "sorry", 2, 127, "seqFilmBurn" }, - {45, "caveamb", 2, 127, "seqRipSpeech" }, - {46, "expose", 2, 127, "seqExposeRip" }, - {47, "ripscram", 2, 127, "seqRipEscape" }, - {48, "", 0, 0, "seqRareMoment" }, - {49, "valkyrs", 2, 127, "seqFanBunnies" }, - {50, "ripdead", 2, 127, "seqRipDead" }, - {51, "funeral", 2, 127, "seqFuneral" }, - {52, "bornbad", 2, 127, "seqCredits" }, - {-1, "", 0, 0, "" } + imuseFtSeqTable _ftSeqMusicTable[] = { + {"", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"opening", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"barbeat", 2, 127}, + {"barwarn", 2, 127}, + {"", 0, 0 }, + {"", 0, 0, }, + + {"benwakes", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"barwarn", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"swatben", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"dogattak", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"", 4, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"", 4, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"cops2", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"cops2", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"cops2", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"bunymrch", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"", 4, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"", 0, 0 }, + {"melcut", 2, 127}, + {"tada", 2, 127}, + {"", 0, 0 }, + + {"", 4, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"trucker", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"cops2", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"barwarn", 2, 127}, + {"murder", 2, 127}, + {"murder2", 2, 127}, + {"", 0, 0 }, + + {"corldie", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"barwarn", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"picture", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"ripintro", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"trucker", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"hosed", 2, 127}, + + {"ripdead", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"nesranch", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"scolding", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"desert", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"cavecut1", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"caveamb", 2, 80 }, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"castle", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"bunymrch", 2, 105}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"valkyrs", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"melcut", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"veltures", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"sorry", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"makeplan", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"castle", 2, 127}, + {"derby", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + + {"fire", 3, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"saveme", 3, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"scolding", 2, 127}, + + {"cops2", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"sorry", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"sorry", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"caveamb", 2, 85 }, + {"tada", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + + {"expose", 2, 127}, + {"", 4, 0 }, + {"", 0, 0 }, + {"mocoup", 2, 127}, + + {"ripscram", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"valkyrs", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"ripdead", 2, 127}, + {"", 0, 0 }, + {"", 0, 0 }, + {"", 0, 0 }, + + {"funeral", 2, 127}, + {"", 2, 127}, + {"moshop", 3, 64 }, + {"", 0, 0 }, + + {"bornbad", 2, 127}, + {"hammvox", 2, 127}, + {"legavox", 2, 127}, + {"chances", 2, 90 }, }; writeRecord(_ftSeqMusicTable, sizeof(_ftSeqMusicTable), GBVARS_FTSEQMUSICTABLE_INDEX , GBVARS_SCUMM); } +static void addDimuseTables_ftSeqNames() { + imuseFtNames _ftSeqNames[] = { + {"SEQ_NULL" }, + {"seqLogo" }, + {"seqOpenFlick" }, + {"seqBartender" }, + {"seqBenWakes" }, + {"seqPhotoScram" }, + {"seqClimbChain" }, + {"seqDogChase" }, + {"seqDogSquish" }, + {"seqDogHoist" }, + {"seqCopsArrive" }, + {"seqCopsLand" }, + {"seqCopsLeave" }, + {"seqCopterFlyby" }, + {"seqCopterCrash" }, + {"seqMoGetsParts" }, + {"seqMoFixesBike" }, + {"seqFirstGoodbye" }, + {"seqCopRoadblock" }, + {"seqDivertCops" }, + {"seqMurder" }, + {"seqCorleyDies" }, + {"seqTooLateAtMoes" }, + {"seqPicture" }, + {"seqNewsReel" }, + {"seqCopsInspect" }, + {"seqHijack" }, + {"seqNestolusAtRanch" }, + {"seqRipLimo" }, + {"seqGorgeTurn" }, + {"seqCavefishTalk" }, + {"seqArriveCorville" }, + {"seqSingleBunny" }, + {"seqBunnyArmy" }, + {"seqArriveAtMines" }, + {"seqArriveAtVultures"}, + {"seqMakePlan" }, + {"seqShowPlan" }, + {"seqDerbyStart" }, + {"seqLightBales" }, + {"seqNestolusBBQ" }, + {"seqCallSecurity" }, + {"seqFilmFail" }, + {"seqFilmBurn" }, + {"seqRipSpeech" }, + {"seqExposeRip" }, + {"seqRipEscape" }, + {"seqRareMoment" }, + {"seqFanBunnies" }, + {"seqRipDead" }, + {"seqFuneral" }, + {"seqCredits" } +}; + writeRecord(_ftSeqNames, sizeof(_ftSeqNames), GBVARS_FTSEQNAMES_INDEX , GBVARS_SCUMM); +} + /////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////// @@ -628,10 +911,10 @@ static void addDimuseTables_ftSeqMusicTable() { void addDimuseTables() { addDimuseTables_digStateMusicMap(); addDimuseTables_digStateMusicTable(); + addDimuseTables_digSeqMusicTable(); addDimuseTables_comiStateMusicTable(); addDimuseTables_comiSeqMusicTable(); - addDimuseTables_digSeqMusicTable(); addDimuseTables_ftStateMusicTable(); addDimuseTables_ftSeqMusicTable(); - + addDimuseTables_ftSeqNames(); }
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