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author | Chris Apers | 2003-09-23 16:11:54 +0000 |
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committer | Chris Apers | 2003-09-23 16:11:54 +0000 |
commit | f2f5f9a9af93b19692fe57c5f6230c6ce336ba84 (patch) | |
tree | 55eaa114384a58084e497ba971f26a271983df67 /backends/PalmOS/Src/games.h | |
parent | 0f8eca26ab04e0254efca196bb57f5abea421d2c (diff) | |
download | scummvm-rg350-f2f5f9a9af93b19692fe57c5f6230c6ce336ba84.tar.gz scummvm-rg350-f2f5f9a9af93b19692fe57c5f6230c6ce336ba84.tar.bz2 scummvm-rg350-f2f5f9a9af93b19692fe57c5f6230c6ce336ba84.zip |
ScummVM Headers were missing
svn-id: r10381
Diffstat (limited to 'backends/PalmOS/Src/games.h')
-rw-r--r-- | backends/PalmOS/Src/games.h | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/backends/PalmOS/Src/games.h b/backends/PalmOS/Src/games.h new file mode 100644 index 0000000000..ed60d1fb79 --- /dev/null +++ b/backends/PalmOS/Src/games.h @@ -0,0 +1,83 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2001 Ludvig Strigeus + * Copyright (C) 2001-2003 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ + +#ifndef __GAMES_H__ +#define __GAMES_H__ + +// old config structs +typedef struct { + UInt32 version; + UInt16 icnID; // icon to display on the list + Boolean selected; + + Char nameP[50]; // game name to display in list + Char pathP[150]; // path to the game files + Char gameP[10]; // scumm name of the game + UInt16 gfxMode; + + Boolean autoLoad; + UInt16 loadSlot; + Boolean autoRoom; + UInt16 roomNum; + Boolean amiga; + Boolean subtitles; + Boolean talkSpeed; + UInt16 talkValue; + UInt8 language; + +} GameInfoTypeV0; + +// Current config +typedef struct { + UInt32 version; + UInt16 icnID; // icon to display on the list + Boolean selected; + + Char nameP[50]; // game name to display in list + Char pathP[150]; // path to the game files + Char gameP[10]; // scumm name of the game + UInt16 gfxMode; + + Boolean autoLoad; + Boolean autoRoom; + Boolean setPlatform; + Boolean subtitles; + Boolean talkSpeed; + + UInt16 loadSlot; + UInt16 roomNum; + UInt16 talkValue; + UInt8 platform; + UInt8 language; + +} GameInfoType; + +// protos +Err GamOpenDatabase (); +void GamImportDatabase (); +void GamCloseDatabase (Boolean ignoreCardParams); +Err GamSortList (); +UInt16 GamGetSelected (); + +extern DmOpenRef gameDB; + +#endif
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