aboutsummaryrefslogtreecommitdiff
path: root/backends/PalmOS/Src/games.h
diff options
context:
space:
mode:
authorChris Apers2003-09-23 16:11:54 +0000
committerChris Apers2003-09-23 16:11:54 +0000
commitf2f5f9a9af93b19692fe57c5f6230c6ce336ba84 (patch)
tree55eaa114384a58084e497ba971f26a271983df67 /backends/PalmOS/Src/games.h
parent0f8eca26ab04e0254efca196bb57f5abea421d2c (diff)
downloadscummvm-rg350-f2f5f9a9af93b19692fe57c5f6230c6ce336ba84.tar.gz
scummvm-rg350-f2f5f9a9af93b19692fe57c5f6230c6ce336ba84.tar.bz2
scummvm-rg350-f2f5f9a9af93b19692fe57c5f6230c6ce336ba84.zip
ScummVM Headers were missing
svn-id: r10381
Diffstat (limited to 'backends/PalmOS/Src/games.h')
-rw-r--r--backends/PalmOS/Src/games.h83
1 files changed, 83 insertions, 0 deletions
diff --git a/backends/PalmOS/Src/games.h b/backends/PalmOS/Src/games.h
new file mode 100644
index 0000000000..ed60d1fb79
--- /dev/null
+++ b/backends/PalmOS/Src/games.h
@@ -0,0 +1,83 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001-2003 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+#ifndef __GAMES_H__
+#define __GAMES_H__
+
+// old config structs
+typedef struct {
+ UInt32 version;
+ UInt16 icnID; // icon to display on the list
+ Boolean selected;
+
+ Char nameP[50]; // game name to display in list
+ Char pathP[150]; // path to the game files
+ Char gameP[10]; // scumm name of the game
+ UInt16 gfxMode;
+
+ Boolean autoLoad;
+ UInt16 loadSlot;
+ Boolean autoRoom;
+ UInt16 roomNum;
+ Boolean amiga;
+ Boolean subtitles;
+ Boolean talkSpeed;
+ UInt16 talkValue;
+ UInt8 language;
+
+} GameInfoTypeV0;
+
+// Current config
+typedef struct {
+ UInt32 version;
+ UInt16 icnID; // icon to display on the list
+ Boolean selected;
+
+ Char nameP[50]; // game name to display in list
+ Char pathP[150]; // path to the game files
+ Char gameP[10]; // scumm name of the game
+ UInt16 gfxMode;
+
+ Boolean autoLoad;
+ Boolean autoRoom;
+ Boolean setPlatform;
+ Boolean subtitles;
+ Boolean talkSpeed;
+
+ UInt16 loadSlot;
+ UInt16 roomNum;
+ UInt16 talkValue;
+ UInt8 platform;
+ UInt8 language;
+
+} GameInfoType;
+
+// protos
+Err GamOpenDatabase ();
+void GamImportDatabase ();
+void GamCloseDatabase (Boolean ignoreCardParams);
+Err GamSortList ();
+UInt16 GamGetSelected ();
+
+extern DmOpenRef gameDB;
+
+#endif \ No newline at end of file