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authorChris Apers2005-11-05 10:30:13 +0000
committerChris Apers2005-11-05 10:30:13 +0000
commit5dd6c51c77d2714b224cf85dfd83be1640cb3136 (patch)
tree6de748edbb893fe31f99d101767bcf2561d2fa71 /backends/PalmOS
parentd4e1a3997d92cf83d7161bb6b430403234dd842c (diff)
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- Engine list is now based on an external list
- Added render mode - Removed master volume, now palm volume - Fixed small memory leak on form close svn-id: r19439
Diffstat (limited to 'backends/PalmOS')
-rw-r--r--backends/PalmOS/Src/forms/formEditGame.cpp78
1 files changed, 56 insertions, 22 deletions
diff --git a/backends/PalmOS/Src/forms/formEditGame.cpp b/backends/PalmOS/Src/forms/formEditGame.cpp
index bcd44c1502..553bb9d10d 100644
--- a/backends/PalmOS/Src/forms/formEditGame.cpp
+++ b/backends/PalmOS/Src/forms/formEditGame.cpp
@@ -22,6 +22,11 @@ static void GameTabInit(GameInfoType *gameInfoP) {
list1P = (ListType *)GetObjectPtr(TabGameInfoEngineList);
+ itemsText = (Char **)MemPtrNew(ENGINE_COUNT * sizeof(Char *));
+ for (int i = 0; i < ENGINE_COUNT; i++)
+ itemsText[i] = (Char *)engines[i].nameP;
+ LstSetListChoices(list1P, itemsText, ENGINE_COUNT);
+
fld1P = (FieldType *)GetObjectPtr(TabGameInfoEntryNameField);
fld2P = (FieldType *)GetObjectPtr(TabGameInfoPathField);
fld3P = (FieldType *)GetObjectPtr(TabGameInfoGameField);
@@ -33,9 +38,10 @@ static void GameTabInit(GameInfoType *gameInfoP) {
nameP = (Char *)MemHandleLock(nameH);
pathP = (Char *)MemHandleLock(pathH);
gameP = (Char *)MemHandleLock(gameH);
-
+
if (gameInfoP) {
LstSetSelection(list1P, gameInfoP->engine);
+ LstSetTopItem(list1P, gameInfoP->engine);
StrCopy(nameP, gameInfoP->nameP);
StrCopy(pathP, gameInfoP->pathP);
StrCopy(gameP, gameInfoP->gameP);
@@ -72,6 +78,7 @@ static Err GameTabSave(GameInfoType *gameInfoP) {
FldTrimText(fld2P);
FldTrimText(fld3P);
+ // test case
if (!gameInfoP) {
if (FldGetTextLength(fld1P) == 0) {
FrmCustomAlert(FrmWarnAlert,"You must specified an entry name.",0,0);
@@ -101,51 +108,58 @@ static Err GameTabSave(GameInfoType *gameInfoP) {
if (gameInfoP->pathP[StrLen(gameInfoP->pathP)-1] != '/')
StrCat(gameInfoP->pathP, "/");
+ MemPtrFree(itemsText);
+ itemsText = NULL;
}
-
+
return errNone;
}
static void DisplayInit(GameInfoType *gameInfoP) {
- ListType *list1P;
+ ListType *list1P, *list2P;
list1P = (ListType *)GetObjectPtr(TabGameDisplayGfxListList);
-
+ list2P = (ListType *)GetObjectPtr(TabGameDisplayRenderList);
+
if (gameInfoP) {
LstSetSelection(list1P, gameInfoP->gfxMode);
+ LstSetSelection(list2P, gameInfoP->renderMode);
CtlSetValue((ControlType *)GetObjectPtr(TabGameDisplayFilterCheckbox), gameInfoP->filter);
CtlSetValue((ControlType *)GetObjectPtr(TabGameDisplayFullscreenCheckbox), gameInfoP->fullscreen);
CtlSetValue((ControlType *)GetObjectPtr(TabGameDisplayAspectRatioCheckbox), gameInfoP->aspectRatio);
} else {
- LstSetSelection(list1P, 2);
+ LstSetSelection(list1P, 0);
CtlSetValue((ControlType *)GetObjectPtr(TabGameDisplayFilterCheckbox), 0);
CtlSetValue((ControlType *)GetObjectPtr(TabGameDisplayFullscreenCheckbox), 0);
CtlSetValue((ControlType *)GetObjectPtr(TabGameDisplayAspectRatioCheckbox), 0);
}
CtlSetLabel((ControlType *)GetObjectPtr(TabGameDisplayGfxPopupPopTrigger), LstGetSelectionText(list1P, LstGetSelection(list1P)));
+ CtlSetLabel((ControlType *)GetObjectPtr(TabGameDisplayRenderPopTrigger), LstGetSelectionText(list2P, LstGetSelection(list2P)));
}
static Err DisplaySave(GameInfoType *gameInfoP) {
- ListType *list1P;
- ControlType *cck6P, *cck7P, *cck8P;
+ ListType *list1P, *list2P;
+ ControlType *cck6P, *cck7P, *cck8P;
FormType *frmP = FrmGetActiveForm();
list1P = (ListType *)GetObjectPtr(TabGameDisplayGfxListList);
+ list2P = (ListType *)GetObjectPtr(TabGameDisplayRenderList);
cck6P = (ControlType *)GetObjectPtr(TabGameDisplayFilterCheckbox);
cck7P = (ControlType *)GetObjectPtr(TabGameDisplayFullscreenCheckbox);
cck8P = (ControlType *)GetObjectPtr(TabGameDisplayAspectRatioCheckbox);
-
+
if (!gameInfoP) {
} else {
gameInfoP->gfxMode = LstGetSelection(list1P);
+ gameInfoP->renderMode = LstGetSelection(list2P);
gameInfoP->filter = CtlGetValue(cck6P);
gameInfoP->fullscreen = CtlGetValue(cck7P);
gameInfoP->aspectRatio = CtlGetValue(cck8P);
}
-
+
return errNone;
}
@@ -172,7 +186,9 @@ static void OptionsInit(GameInfoType *gameInfoP) {
if (gameInfoP) {
LstSetSelection(list2P, gameInfoP->language);
+ LstSetTopItem(list2P, gameInfoP->language);
LstSetSelection(list3P, gameInfoP->platform);
+ LstSetTopItem(list3P, gameInfoP->platform);
StrIToA(loadP, gameInfoP->loadSlot);
StrIToA(roomP, gameInfoP->bootValue);
@@ -213,7 +229,7 @@ static void OptionsInit(GameInfoType *gameInfoP) {
static Err OptionsSave(GameInfoType *gameInfoP) {
FieldType *fld4P, *fld5P, *fld6P;
- ControlType *cck1P, *cck2P, *cck3P, *cck4P, *cck5P;
+ ControlType *cck1P, *cck2P, *cck3P, *cck4P, *cck5P;
ListType *list2P, *list3P;
FormType *frmP = FrmGetActiveForm();
@@ -247,7 +263,7 @@ static Err OptionsSave(GameInfoType *gameInfoP) {
} else {
gameInfoP->language = LstGetSelection(list2P);
gameInfoP->platform = LstGetSelection(list3P);
-
+
gameInfoP->autoLoad = CtlGetValue(cck1P);
gameInfoP->bootParam = CtlGetValue(cck2P);
gameInfoP->setPlatform = CtlGetValue(cck3P);
@@ -258,7 +274,7 @@ static Err OptionsSave(GameInfoType *gameInfoP) {
gameInfoP->bootValue = StrAToI(FldGetTextPtr(fld5P));
gameInfoP->talkValue = StrAToI(FldGetTextPtr(fld6P));
}
-
+
return errNone;
}
@@ -323,9 +339,9 @@ static void GameManSave(UInt16 index) {
newGameInfo.version = curItemVersion;
newGameInfo.icnID = 0xFFFF;
newGameInfo.selected = true;
-
+
// default sound data
- newGameInfo.musicInfo.volume.master = 192;
+ newGameInfo.musicInfo.volume.palm = 50;
newGameInfo.musicInfo.volume.music = 192;
newGameInfo.musicInfo.volume.sfx = 192;
newGameInfo.musicInfo.volume.speech = 192;
@@ -335,7 +351,7 @@ static void GameManSave(UInt16 index) {
newGameInfo.musicInfo.sound.defaultTrackLength = 10;
newGameInfo.musicInfo.sound.firstTrack = 1;
}
-
+
GameTabSave(&newGameInfo);
DisplaySave(&newGameInfo);
OptionsSave(&newGameInfo);
@@ -349,14 +365,14 @@ static void GameManSave(UInt16 index) {
{
RectangleType rArea;
UInt16 posIndex, maxView;
-
+
// get the sorted index
index = GamGetSelected();
// if new item is out of the list bounds, change current list pos
SknGetListBounds(&rArea, NULL);
maxView = rArea.extent.y / sknInfoListItemSize;
posIndex = gPrefs->listPosition;
-
+
// if out of the current list position
if (!(index >= posIndex && index < (posIndex + maxView)))
gPrefs->listPosition = index; // this value is corrected in SknUpdateList if needed
@@ -373,7 +389,7 @@ static void GameManSave(UInt16 index) {
* FUNCTION: EditGameFormInit
* FUNCTION: EditGameFormHandleEvent
*
- * DESCRIPTION:
+ * DESCRIPTION:
*
* REVISION HISTORY:
*
@@ -397,11 +413,25 @@ void EditGameFormDelete(Boolean direct) {
}
}
+void EditGameCancel() {
+ if (itemsText) {
+ MemPtrFree(itemsText);
+ itemsText = NULL;
+ }
+ TabDeleteTabs(myTabP);
+ FrmReturnToMain();
+}
+
Boolean EditGameFormHandleEvent(EventPtr eventP) {
FormPtr frmP = FrmGetActiveForm();
Boolean handled = false;
switch (eventP->eType) {
+ case frmCloseEvent:
+ EditGameCancel();
+ handled = true;
+ break;
+
case frmOpenEvent:
switch (gFormEditMode) {
case edtModeAdd:
@@ -448,10 +478,9 @@ Boolean EditGameFormHandleEvent(EventPtr eventP) {
break;
case GameEditCancelButton:
- TabDeleteTabs(myTabP);
- FrmReturnToMain();
+ EditGameCancel();
break;
-
+
case GameEditDeleteButton:
EditGameFormDelete(false);
break;
@@ -466,6 +495,11 @@ Boolean EditGameFormHandleEvent(EventPtr eventP) {
FrmHideObject(frmP, FrmGetObjectIndex(frmP, TabGameDisplayGfxListList));
break;
+ case TabGameDisplayRenderPopTrigger:
+ FrmList(eventP, TabGameDisplayRenderList);
+ FrmHideObject(frmP, FrmGetObjectIndex(frmP, TabGameDisplayRenderList));
+ break;
+
case TabGameOptionsLanguagePopTrigger:
FrmList(eventP, TabGameOptionsLanguageList);
FrmHideObject(frmP, FrmGetObjectIndex(frmP, TabGameOptionsLanguageList));
@@ -482,6 +516,6 @@ Boolean EditGameFormHandleEvent(EventPtr eventP) {
default:
break;
}
-
+
return handled;
}