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authorAlejandro Marzini2010-06-04 01:51:32 +0000
committerAlejandro Marzini2010-06-04 01:51:32 +0000
commitf83360f66b246cc505ba803f35221c3e67236246 (patch)
tree15655ac8afb0b321d6a8e650f5eea67ac69edf5f /backends/audio/default/default-audio.h
parent38dbbca964ac182439c2e61840783a4b7465688a (diff)
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Created DefaultAudioManager and DefaultMutexManager.
Deleted base subsystems, managers will be used instead. svn-id: r49419
Diffstat (limited to 'backends/audio/default/default-audio.h')
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1 files changed, 44 insertions, 0 deletions
diff --git a/backends/audio/default/default-audio.h b/backends/audio/default/default-audio.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef BACKENDS_AUDIO_DEFAULT_H
+#define BACKENDS_AUDIO_DEFAULT_H
+
+#include "common/system.h"
+#include "common/noncopyable.h"
+#include "sound/mixer_intern.h"
+
+class DefaultAudioManager : Audio::MixerImpl, Common::NonCopyable {
+public:
+ DefaultAudioManager(OSystem *system, uint sampleRate) : Audio::MixerImpl(system, sampleRate) {}
+ ~DefaultAudioManager() {}
+
+ bool hasAudioFeature(OSystem::Feature f);
+ void setAudioFeatureState(OSystem::Feature f, bool enable) {}
+ bool getAudioFeatureState(OSystem::Feature f);
+};
+
+
+#endif