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authorBastien Bouclet2019-11-05 12:45:01 +0100
committerBastien Bouclet2019-11-15 19:32:59 +0100
commitedf82fea9735b9b2c27bea33e56d76fdda277f49 (patch)
tree6b14b56dcc2ce8a5531a192a146f4c6331e7b3ab /backends/cloud
parent705c4b2c8dbc54108ee12d56a384ea9b31df3996 (diff)
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CLOUD: Remove the saves sync finished OSD message
It's not very good for immersion when it appears after an autosave. The cloud icon is a good enough indication that cloud synchronization happened.
Diffstat (limited to 'backends/cloud')
-rw-r--r--backends/cloud/storage.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/backends/cloud/storage.cpp b/backends/cloud/storage.cpp
index ed7f8f0ae7..753c26c03d 100644
--- a/backends/cloud/storage.cpp
+++ b/backends/cloud/storage.cpp
@@ -229,7 +229,6 @@ void Storage::savesSyncDefaultCallback(BoolResponse response) {
if (!response.value)
warning("SavesSyncRequest called success callback with `false` argument");
- Common::OSDMessageQueue::instance().addMessage(_("Saved games sync complete."));
}
void Storage::savesSyncDefaultErrorCallback(Networking::ErrorResponse error) {