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author | Stephen Kennedy | 2008-07-21 00:11:25 +0000 |
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committer | Stephen Kennedy | 2008-07-21 00:11:25 +0000 |
commit | 757ed1a0945334162d253f819deb6ddd1ee18037 (patch) | |
tree | b3bac6e2eb26c99a0e71816547996777e1406ce3 /backends/common/hardware-key.h | |
parent | 4c730401fea19d9fd32c2408315d3c3e788ff1fa (diff) | |
download | scummvm-rg350-757ed1a0945334162d253f819deb6ddd1ee18037.tar.gz scummvm-rg350-757ed1a0945334162d253f819deb6ddd1ee18037.tar.bz2 scummvm-rg350-757ed1a0945334162d253f819deb6ddd1ee18037.zip |
Moved UserAction and HardwareKey classes into their own respective header files.
Added HardwareKeySet class to manage a devices set of hardware keys.
Started implementing Keymapper class.
svn-id: r33157
Diffstat (limited to 'backends/common/hardware-key.h')
-rw-r--r-- | backends/common/hardware-key.h | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/backends/common/hardware-key.h b/backends/common/hardware-key.h new file mode 100644 index 0000000000..de1984dc31 --- /dev/null +++ b/backends/common/hardware-key.h @@ -0,0 +1,95 @@ +#ifndef COMMON_HARDWAREKEY +#define COMMON_HARDWAREKEY + +#include "backends/common/user-action.h" + +namespace Common { + +/** +* Describes an available hardware key +*/ +struct HardwareKey { + /** unique id used for saving/loading to config */ + int32 id; + /** Human readable description */ + String description; + /** + * The KeyState that is generated by the back-end + * when this hardware key is pressed. + */ + KeyState key; + + UserActionCategory preferredCategory; + UserActionType preferredType; + int16 group; + + HardwareKey(KeyState ks = KeyState(), String des = "", + UserActionCategory cat = kGenericUserActionCategory, + UserActionType ty = kGenericUserActionType, int gr = 0) { + key = ks; + description = des; + preferredCategory = cat; + preferredType = ty; + group = gr; + } +}; + + +/** + * Simple class to encapsulate a device's set of HardwareKeys. + * Each device should extend this and call addHardwareKey a number of times + * in its constructor to define the device's available keys. + */ +class HardwareKeySet { +public: + + HardwareKeySet() {} + ~HardwareKeySet() { + List<HardwareKey*>::iterator it; + for (it = _keys.begin(); it != _keys.end(); it++) + delete *it; + } + + void addHardwareKey(HardwareKey *key) { + checkForKey(key); + _keys.push_back(key); + } + + const HardwareKey *findHardwareKey(int32 id) const { + List<HardwareKey*>::iterator it; + for (it = _keys.begin(); it != _keys.end(); it++) { + if ((*it)->id == id) + return (*it); + } + return 0; + } + + const HardwareKey *findHardwareKey(const KeyState& keystate) const { + List<HardwareKey*>::iterator it; + for (it = _keys.begin(); it != _keys.end(); it++) { + if ((*it)->key == keystate) + return (*it); + } + return 0; + } + + +private: + + void checkForKey(HardwareKey *key) { + List<HardwareKey*>::iterator it; + for (it = _keys.begin(); it != _keys.end(); it++) { + if ((*it)->id == key->id) + error("HardwareKey with id %d already given!\n", key->id); + else if ((*it)->key == key->key) + error("HardwareKey with same KeyState already given!\n"); + } + } + + List<HardwareKey*> _keys; +}; + + +} // end of namespace Common + +#endif
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