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author | Torbjörn Andersson | 2006-04-21 10:24:22 +0000 |
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committer | Torbjörn Andersson | 2006-04-21 10:24:22 +0000 |
commit | 8740bc01340787d4b8af1fd84f9827cef3105b43 (patch) | |
tree | bcbd5be00834b341d2f26a6dca69542fd9affe38 /backends/dc/time.cpp | |
parent | 9bcdecec2849a132418284638fd520f3e16d74f8 (diff) | |
download | scummvm-rg350-8740bc01340787d4b8af1fd84f9827cef3105b43.tar.gz scummvm-rg350-8740bc01340787d4b8af1fd84f9827cef3105b43.tar.bz2 scummvm-rg350-8740bc01340787d4b8af1fd84f9827cef3105b43.zip |
Fixed silly bug in --save-slot handling: Don't try to restore a savegame unless
the specified save slot is > 0. (The default value is -1, which shouldn't be
restored either.)
I thought I had fixed that already, but I guess I made a last-minute change...
svn-id: r22069
Diffstat (limited to 'backends/dc/time.cpp')
0 files changed, 0 insertions, 0 deletions