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author | Marcus Comstedt | 2003-12-21 16:01:52 +0000 |
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committer | Marcus Comstedt | 2003-12-21 16:01:52 +0000 |
commit | 38bb448d7010bf53a1e24304999cc9f56423bdd8 (patch) | |
tree | 62875e97e337cda1572fc285c15a66abdef8e70e /backends/dc | |
parent | 7757d7accfa5436b0732dd0dffd5d8dd04ca0c15 (diff) | |
download | scummvm-rg350-38bb448d7010bf53a1e24304999cc9f56423bdd8.tar.gz scummvm-rg350-38bb448d7010bf53a1e24304999cc9f56423bdd8.tar.bz2 scummvm-rg350-38bb448d7010bf53a1e24304999cc9f56423bdd8.zip |
Renames.
svn-id: r11818
Diffstat (limited to 'backends/dc')
-rw-r--r-- | backends/dc/selector.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/backends/dc/selector.cpp b/backends/dc/selector.cpp index 1a0818ff22..c6bd3817b4 100644 --- a/backends/dc/selector.cpp +++ b/backends/dc/selector.cpp @@ -152,7 +152,7 @@ static bool checkName(const char *base, char *text = 0) GameDetector g; GameSettings gs = g.findGame(base); - if (gs.gameName) { + if (gs.name) { if(text != NULL) strcpy(text, gs.description); return true; @@ -164,7 +164,7 @@ static const char *checkDetect(const FilesystemNode *entry) { FSList files; files.push_back(*entry); - GameList candidates; + DetectedGameList candidates; const PluginList &plugins = PluginManager::instance().getPlugins(); PluginList::ConstIterator iter = plugins.begin(); @@ -173,7 +173,7 @@ static const char *checkDetect(const FilesystemNode *entry) } if (candidates.isEmpty()) return NULL; - return candidates[0].gameName; + return candidates[0].name; } static bool isGame(const FilesystemNode *entry, char *base) |