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author | Max Horn | 2003-09-18 02:07:18 +0000 |
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committer | Max Horn | 2003-09-18 02:07:18 +0000 |
commit | be9d4066e147e1f7eebd5b554f11b876f93f3ae9 (patch) | |
tree | 98416196bcb39d49d4effb582a6e0bba165249b1 /backends/dc | |
parent | ec0d41137ca8bf414f674afd6f6103ad6e9bf0ac (diff) | |
download | scummvm-rg350-be9d4066e147e1f7eebd5b554f11b876f93f3ae9.tar.gz scummvm-rg350-be9d4066e147e1f7eebd5b554f11b876f93f3ae9.tar.bz2 scummvm-rg350-be9d4066e147e1f7eebd5b554f11b876f93f3ae9.zip |
moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
svn-id: r10287
Diffstat (limited to 'backends/dc')
-rw-r--r-- | backends/dc/audio.cpp | 2 | ||||
-rw-r--r-- | backends/dc/dc-fs.cpp | 2 | ||||
-rw-r--r-- | backends/dc/dcmain.cpp | 2 | ||||
-rw-r--r-- | backends/dc/display.cpp | 2 | ||||
-rw-r--r-- | backends/dc/selector.cpp | 2 | ||||
-rw-r--r-- | backends/dc/vmsave.cpp | 2 |
6 files changed, 6 insertions, 6 deletions
diff --git a/backends/dc/audio.cpp b/backends/dc/audio.cpp index cfb59cc60d..22c1015189 100644 --- a/backends/dc/audio.cpp +++ b/backends/dc/audio.cpp @@ -22,7 +22,7 @@ #include <common/stdafx.h> #include <common/scummsys.h> -#include <common/engine.h> +#include "base/engine.h" #include "dc.h" EXTERN_C void *memcpy4(void *s1, const void *s2, unsigned int n); diff --git a/backends/dc/dc-fs.cpp b/backends/dc/dc-fs.cpp index 85e6de899b..f86ffb0522 100644 --- a/backends/dc/dc-fs.cpp +++ b/backends/dc/dc-fs.cpp @@ -20,7 +20,7 @@ #include <common/stdafx.h> #include <backends/fs/fs.h> -#include <common/engine.h> +#include "base/engine.h" FilesystemNode *FilesystemNode::getRoot() { error ("No filesystem implemented for DC!"); diff --git a/backends/dc/dcmain.cpp b/backends/dc/dcmain.cpp index 46cdc7b9ab..a9c758a578 100644 --- a/backends/dc/dcmain.cpp +++ b/backends/dc/dcmain.cpp @@ -25,7 +25,7 @@ #include <common/stdafx.h> #include <common/scummsys.h> -#include <common/engine.h> +#include "base/engine.h" #include "dc.h" #include "icon.h" diff --git a/backends/dc/display.cpp b/backends/dc/display.cpp index 6ac642a37b..884ef8c32a 100644 --- a/backends/dc/display.cpp +++ b/backends/dc/display.cpp @@ -22,7 +22,7 @@ #include <common/stdafx.h> #include <common/scummsys.h> -#include <common/engine.h> +#include "base/engine.h" #include "dc.h" #define SCREEN_W 640 diff --git a/backends/dc/selector.cpp b/backends/dc/selector.cpp index 13561531b1..c59b09b129 100644 --- a/backends/dc/selector.cpp +++ b/backends/dc/selector.cpp @@ -22,7 +22,7 @@ #include <common/stdafx.h> #include <common/scummsys.h> -#include <common/engine.h> +#include "base/engine.h" #include <common/gameDetector.h> #include "dc.h" #include "icon.h" diff --git a/backends/dc/vmsave.cpp b/backends/dc/vmsave.cpp index 8eaf06f83c..f9d00f8108 100644 --- a/backends/dc/vmsave.cpp +++ b/backends/dc/vmsave.cpp @@ -22,7 +22,7 @@ #include <common/stdafx.h> #include <common/scummsys.h> -#include <common/engine.h> +#include "base/engine.h" #include "dc.h" #include "icon.h" #include <scumm/saveload.h> |