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author | Lars Persson | 2005-09-30 11:57:37 +0000 |
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committer | Lars Persson | 2005-09-30 11:57:37 +0000 |
commit | 09c3f9862d57a216f4fa25fbe47447ce10638e82 (patch) | |
tree | 0d78f3636e559b5e7ea0b2b1781e9fd3d54ec7ae /backends/epoc/SymbianActions.cpp | |
parent | 2cb741281f104e8781e172c3b2f75d1f88008797 (diff) | |
download | scummvm-rg350-09c3f9862d57a216f4fa25fbe47447ce10638e82.tar.gz scummvm-rg350-09c3f9862d57a216f4fa25fbe47447ce10638e82.tar.bz2 scummvm-rg350-09c3f9862d57a216f4fa25fbe47447ce10638e82.zip |
Updated symbian actions and build scripts. Run updateMMPs to updated all MMPS based on the base mmp
svn-id: r18904
Diffstat (limited to 'backends/epoc/SymbianActions.cpp')
-rw-r--r-- | backends/epoc/SymbianActions.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/backends/epoc/SymbianActions.cpp b/backends/epoc/SymbianActions.cpp index 2d347f0c5b..5c76dc9da2 100644 --- a/backends/epoc/SymbianActions.cpp +++ b/backends/epoc/SymbianActions.cpp @@ -35,10 +35,10 @@ namespace GUI { // SumthinWicked says: we either split our Actions like WinCE did with Pocket/Smartphone // or we put them in this file separated by #ifdefs, this one is up to you, AnotherGuest :) - -const Common::String actionNames[] = { - "Up", - "Down", + +const Common::String actionNames[] = { + "Up", + "Down", "Left", "Right", "Left Click", @@ -48,8 +48,8 @@ const Common::String actionNames[] = { "Zone", "FT Cheat", "Swap character", - "Skip text", - "Pause", + "Skip text", + "Pause", "Quit" }; @@ -58,7 +58,7 @@ static const int ACTIONS_DEFAULT[ACTION_LAST] = { 0, 0, 0, 0, 0x11a, 0x11b, SDLK #elif defined (S60) const int ACTIONS_DEFAULT[ACTION_LAST] = { 0, 0, 0, 0, 0, 0, '*', '#', '0',0,0,0,0,0}; #else -const int ACTIONS_DEFAULT[ACTION_LAST] = { 0, 0, 0, 0, 0x11a, 0x11b, SDLK_MENU, VK_ESCAPE, '9', 0,0,0,0}; +const int ACTIONS_DEFAULT[ACTION_LAST] = { 0, 0, 0, 0, 0x11a, 0x11b, SDLK_MENU, SDLK_ESCAPE, 0, 0,0,0,0,0}; #endif // creator function according to Factory Pattern void SymbianActions::init(GameDetector &detector) { @@ -96,7 +96,7 @@ SymbianActions::SymbianActions(GameDetector &detector) : void SymbianActions::initInstanceMain(OSystem *mainSystem) { Actions::initInstanceMain(mainSystem); - + // Mouse Up _action_enabled[ACTION_UP] = true; @@ -125,7 +125,7 @@ void SymbianActions::initInstanceGame() { bool is_sky = (_detector->_targetName == "sky"); bool is_queen = (_detector->_targetName == "queen"); bool is_gob = (strncmp(_detector->_targetName.c_str(), "gob", 3) == 0); - + Actions::initInstanceGame(); // See if a right click mapping could be needed @@ -134,7 +134,7 @@ void SymbianActions::initInstanceGame() { // Initialize keys for different actions // Save - if (is_simon || is_gob) + if (is_simon || is_gob) _action_enabled[ACTION_SAVE] = false; else if (is_queen) { @@ -144,7 +144,7 @@ void SymbianActions::initInstanceGame() { else if (is_sky) { _action_enabled[ACTION_SAVE] = true; - _key_action[ACTION_SAVE].setAscii(63); + _key_action[ACTION_SAVE].setAscii(63); } else { _action_enabled[ACTION_SAVE] = true; |