aboutsummaryrefslogtreecommitdiff
path: root/backends/epoc/SymbianActions.h
diff options
context:
space:
mode:
authorLars Persson2005-07-05 20:22:56 +0000
committerLars Persson2005-07-05 20:22:56 +0000
commitd4716a1fb525540f3395262d236df51ef70874f1 (patch)
tree7e5ddbbd1b7cfb28df2c25f041bf07d487bed662 /backends/epoc/SymbianActions.h
parent57858a8757a5b3d96958ec856862886184082652 (diff)
downloadscummvm-rg350-d4716a1fb525540f3395262d236df51ef70874f1.tar.gz
scummvm-rg350-d4716a1fb525540f3395262d236df51ef70874f1.tar.bz2
scummvm-rg350-d4716a1fb525540f3395262d236df51ef70874f1.zip
* Start of generic key configuration support for ScummVM
* Moved KeyConfigDialog, key from WinCE to gui * Updated wince code to inherit and use new GUI::Keys and launch new dialog * New definition SMALL_SCREEN_DEVICE when keysdialog should be inittialized from options.cpp * Added new function to SDL\Events that handles key remapping. LINUPY & QTOPIA remapping moved to that function. SymbianOs.cpp overrides this function to enable key remapping to events * Compiled VC6++ project. This with warnings and errors, but NOT in the changed code. (SAGA,KYRA) * Compiled using WCE tools 3 for X86 target and running Scummvm in emulator to test * Compiled with UIQ target. The rest Symbian platforms might require further configuration to operate properly * Actor.h in Saga now compiles for default VC6 setting. * Aspect.cpp does not compile in VC6/WCE due to template problems with the kFastAndNiceAspectMode setting. * Changed order of creation of gamedetector and mainsystem in Main.cpp * If anything does not compile, or is totally out of order, please revert changes. svn-id: r18498
Diffstat (limited to 'backends/epoc/SymbianActions.h')
-rw-r--r--backends/epoc/SymbianActions.h77
1 files changed, 77 insertions, 0 deletions
diff --git a/backends/epoc/SymbianActions.h b/backends/epoc/SymbianActions.h
new file mode 100644
index 0000000000..9e556a04af
--- /dev/null
+++ b/backends/epoc/SymbianActions.h
@@ -0,0 +1,77 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001-2005 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+#ifndef SYMBIANACTIONS_H
+#define SYMBIANACTIONS_H
+
+#include "common/stdafx.h"
+#include "common/scummsys.h"
+#include "common/system.h"
+#include "base/gameDetector.h"
+#include "gui/Key.h"
+#include "gui/Actions.h"
+//#include "sdl.h"
+
+namespace GUI {
+
+#define ACTION_VERSION 6
+
+enum actionType {
+ ACTION_UP = 0,
+ ACTION_DOWN,
+ ACTION_LEFT,
+ ACTION_RIGHT,
+ ACTION_LEFTCLICK,
+ ACTION_RIGHTCLICK,
+ ACTION_SAVE,
+ ACTION_SKIP,
+ ACTION_ZONE,
+ ACTION_FT_CHEAT,
+ ACTION_SWAPCHAR,
+ ACTION_SKIP_TEXT,
+ ACTION_PAUSE,
+ ACTION_QUIT,
+ ACTION_LAST
+};
+
+class SymbianActions : public Actions {
+public:
+ // Actions
+ bool perform(ActionType action, bool pushed = true);
+ Common::String actionName(ActionType action);
+ int size();
+ static void init(GameDetector &detector);
+ void initInstanceMain(OSystem *mainSystem);
+ void initInstanceGame();
+
+ // Action domain
+ Common::String domain();
+ int version();
+
+ ~SymbianActions();
+private:
+ SymbianActions(GameDetector &detector);
+ bool _right_click_needed;
+};
+
+} // namespace GUI
+
+#endif