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author | Johannes Schickel | 2005-12-09 23:02:16 +0000 |
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committer | Johannes Schickel | 2005-12-09 23:02:16 +0000 |
commit | b57f03697541b21c981dcf153354163671773720 (patch) | |
tree | 5cad701f25ab12996c8dc860ff8355758741724a /backends/epoc/src | |
parent | 775386459972b43308de3f82edf75660ad5e2161 (diff) | |
download | scummvm-rg350-b57f03697541b21c981dcf153354163671773720.tar.gz scummvm-rg350-b57f03697541b21c981dcf153354163671773720.tar.bz2 scummvm-rg350-b57f03697541b21c981dcf153354163671773720.zip |
Fixed bug with wrongly used shapes of items in a room.
Also implemented usage of NPC.EMC in the input function.
And implemented following opcodes:
- cmd_getCharactersLocation
- cmd_setBrandonStatusBit
- cmd_queryScenePhasingFlag
- cmd_resetScenePhasingFlag
- cmd_setScenePhasingFlag
- cmd_phaseInSameScene
- cmd_popMobileNPCIntoScene
- cmd_setCharactersMovementDelay
- cmd_queryBrandonStatusBit
And a fix for the pathfinder and various other functions
using the character positions values so they are now able to handle
negative positions.
svn-id: r19769
Diffstat (limited to 'backends/epoc/src')
0 files changed, 0 insertions, 0 deletions