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authorJohannes Schickel2005-12-09 23:02:16 +0000
committerJohannes Schickel2005-12-09 23:02:16 +0000
commitb57f03697541b21c981dcf153354163671773720 (patch)
tree5cad701f25ab12996c8dc860ff8355758741724a /backends/epoc/src
parent775386459972b43308de3f82edf75660ad5e2161 (diff)
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Fixed bug with wrongly used shapes of items in a room.
Also implemented usage of NPC.EMC in the input function. And implemented following opcodes: - cmd_getCharactersLocation - cmd_setBrandonStatusBit - cmd_queryScenePhasingFlag - cmd_resetScenePhasingFlag - cmd_setScenePhasingFlag - cmd_phaseInSameScene - cmd_popMobileNPCIntoScene - cmd_setCharactersMovementDelay - cmd_queryBrandonStatusBit And a fix for the pathfinder and various other functions using the character positions values so they are now able to handle negative positions. svn-id: r19769
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