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authorDavid-John Willis2012-07-31 11:54:19 +0100
committerDavid-John Willis2012-07-31 12:09:47 +0100
commit0cf1c220fa39a0157d5d19ab22e5ce1eb65596c7 (patch)
tree0d775a10fb56be574b08c91f870ffa3d21c05526 /backends/events/gph/gph-events.h
parentacd4cf82e23493e357261eea564a5eaafb6e2647 (diff)
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GPH: Move the legecy GP2X joystick code into the switch case to make it easier to follow.
Diffstat (limited to 'backends/events/gph/gph-events.h')
-rw-r--r--backends/events/gph/gph-events.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/backends/events/gph/gph-events.h b/backends/events/gph/gph-events.h
index 7672bffed2..3b1e6f090a 100644
--- a/backends/events/gph/gph-events.h
+++ b/backends/events/gph/gph-events.h
@@ -34,18 +34,11 @@ public:
GPHEventSource();
protected:
- bool _stickBtn[32];
-
/**
* Button state for L button modifier
*/
bool _buttonStateL;
- /**
- * Handles the stick movement
- */
- void moveStick();
-
bool handleJoyButtonDown(SDL_Event &ev, Common::Event &event);
bool handleJoyButtonUp(SDL_Event &ev, Common::Event &event);
bool handleMouseButtonDown(SDL_Event &ev, Common::Event &event);