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authorDavid-John Willis2011-03-08 20:38:56 +0000
committerDavid-John Willis2011-03-24 21:24:05 +0000
commitb95013dfe25d75d39c7deb69ee1a63f93a4a495f (patch)
treeaca9302c32044c3b4f9a416f5f840b18c6e474b9 /backends/events/openpandora/op-events.cpp
parent0fb15847c6c195945b186aad9cc29dead154078a (diff)
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OPENPANDORA: Refactor OpenPandora backend and move events and graphics into modular backend style.
Diffstat (limited to 'backends/events/openpandora/op-events.cpp')
-rw-r--r--backends/events/openpandora/op-events.cpp186
1 files changed, 186 insertions, 0 deletions
diff --git a/backends/events/openpandora/op-events.cpp b/backends/events/openpandora/op-events.cpp
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+++ b/backends/events/openpandora/op-events.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/scummsys.h"
+
+/*
+ * OpenPandora: Device Specific Event Handling.
+ *
+ */
+
+#if defined(OPENPANDORA)
+
+#include "backends/events/openpandora/op-events.h"
+#include "backends/graphics/openpandora/op-graphics.h"
+#include "backends/platform/openpandora/op-sdl.h"
+#include "backends/platform/openpandora/op-options.h"
+
+/* Quick default button states for modifiers. */
+int BUTTON_STATE_L = false;
+
+enum {
+ /* Touchscreen TapMode */
+ TAPMODE_LEFT = 0,
+ TAPMODE_RIGHT = 1,
+ TAPMODE_HOVER = 2
+};
+
+OPEventSource::OPEventSource()
+ : _buttonStateL(false){
+}
+
+/* On the OpenPandora by default the ABXY and L/R Trigger buttons are returned by SDL as
+ (A): SDLK_HOME (B): SDLK_END (X): SDLK_PAGEDOWN (Y): SDLK_PAGEUP (L): SDLK_RSHIFT (R): SDLK_RCTRL
+*/
+
+bool OPEventSource::remapKey(SDL_Event &ev, Common::Event &event) {
+
+ if (ev.type == SDL_KEYDOWN) {
+ switch (ev.key.keysym.sym) {
+ case SDLK_HOME:
+ event.type = Common::EVENT_LBUTTONDOWN;
+ fillMouseEvent(event, _km.x, _km.y);
+ return true;
+ break;
+ case SDLK_END:
+ event.type = Common::EVENT_RBUTTONDOWN;
+ fillMouseEvent(event, _km.x, _km.y);
+ return true;
+ break;
+ case SDLK_PAGEDOWN:
+ event.type = Common::EVENT_MAINMENU;
+ return true;
+ break;
+ case SDLK_PAGEUP:
+ OP::ToggleTapMode();
+ if (OP::tapmodeLevel == TAPMODE_LEFT) {
+ g_system->displayMessageOnOSD("Touchscreen 'Tap Mode' - Left Click");
+ } else if (OP::tapmodeLevel == TAPMODE_RIGHT) {
+ g_system->displayMessageOnOSD("Touchscreen 'Tap Mode' - Right Click");
+ } else if (OP::tapmodeLevel == TAPMODE_HOVER) {
+ g_system->displayMessageOnOSD("Touchscreen 'Tap Mode' - Hover (No Click)");
+ }
+ break;
+ case SDLK_RSHIFT:
+ BUTTON_STATE_L = true;
+ break;
+ case SDLK_RCTRL:
+ break;
+ default:
+ return false;
+ break;
+ }
+ return false;
+ } else {
+ switch (ev.key.keysym.sym) {
+ case SDLK_HOME:
+ event.type = Common::EVENT_LBUTTONUP;
+ fillMouseEvent(event, _km.x, _km.y);
+ return true;
+ break;
+ case SDLK_END:
+ event.type = Common::EVENT_RBUTTONUP;
+ fillMouseEvent(event, _km.x, _km.y);
+ return true;
+ break;
+ case SDLK_PAGEDOWN:
+ event.type = Common::EVENT_MAINMENU;
+ return true;
+ break;
+ case SDLK_PAGEUP:
+ break;
+ case SDLK_RSHIFT:
+ BUTTON_STATE_L = false;
+ break;
+ case SDLK_RCTRL:
+ break;
+ default:
+ return false;
+ break;
+ }
+ return false;
+ }
+ return false;
+}
+
+/* Custom handleMouseButtonDown/handleMouseButtonUp to deal with 'Tap Mode' for the touchscreen */
+
+bool OPEventSource::handleMouseButtonDown(SDL_Event &ev, Common::Event &event) {
+ if (ev.button.button == SDL_BUTTON_LEFT){
+ if (BUTTON_STATE_L == true) /* BUTTON_STATE_L = Left Trigger Held, force Right Click */
+ event.type = Common::EVENT_RBUTTONDOWN;
+ else if (OP::tapmodeLevel == TAPMODE_LEFT) /* TAPMODE_LEFT = Left Click Tap Mode */
+ event.type = Common::EVENT_LBUTTONDOWN;
+ else if (OP::tapmodeLevel == TAPMODE_RIGHT) /* TAPMODE_RIGHT = Right Click Tap Mode */
+ event.type = Common::EVENT_RBUTTONDOWN;
+ else if (OP::tapmodeLevel == TAPMODE_HOVER) /* TAPMODE_HOVER = Hover (No Click) Tap Mode */
+ event.type = Common::EVENT_MOUSEMOVE;
+ else
+ event.type = Common::EVENT_LBUTTONDOWN; /* For normal mice etc. */
+ }
+ else if (ev.button.button == SDL_BUTTON_RIGHT)
+ event.type = Common::EVENT_RBUTTONDOWN;
+#if defined(SDL_BUTTON_WHEELUP) && defined(SDL_BUTTON_WHEELDOWN)
+ else if (ev.button.button == SDL_BUTTON_WHEELUP)
+ event.type = Common::EVENT_WHEELUP;
+ else if (ev.button.button == SDL_BUTTON_WHEELDOWN)
+ event.type = Common::EVENT_WHEELDOWN;
+#endif
+#if defined(SDL_BUTTON_MIDDLE)
+ else if (ev.button.button == SDL_BUTTON_MIDDLE)
+ event.type = Common::EVENT_MBUTTONDOWN;
+#endif
+ else
+ return false;
+
+ fillMouseEvent(event, ev.button.x, ev.button.y);
+
+ return true;
+}
+
+bool OPEventSource::handleMouseButtonUp(SDL_Event &ev, Common::Event &event) {
+ if (ev.button.button == SDL_BUTTON_LEFT){
+ if (BUTTON_STATE_L == true) /* BUTTON_STATE_L = Left Trigger Held, force Right Click */
+ event.type = Common::EVENT_RBUTTONUP;
+ else if (OP::tapmodeLevel == TAPMODE_LEFT) /* TAPMODE_LEFT = Left Click Tap Mode */
+ event.type = Common::EVENT_LBUTTONUP;
+ else if (OP::tapmodeLevel == TAPMODE_RIGHT) /* TAPMODE_RIGHT = Right Click Tap Mode */
+ event.type = Common::EVENT_RBUTTONUP;
+ else if (OP::tapmodeLevel == TAPMODE_HOVER) /* TAPMODE_HOVER = Hover (No Click) Tap Mode */
+ event.type = Common::EVENT_MOUSEMOVE;
+ else
+ event.type = Common::EVENT_LBUTTONUP; /* For normal mice etc. */
+ }
+ else if (ev.button.button == SDL_BUTTON_RIGHT)
+ event.type = Common::EVENT_RBUTTONUP;
+#if defined(SDL_BUTTON_MIDDLE)
+ else if (ev.button.button == SDL_BUTTON_MIDDLE)
+ event.type = Common::EVENT_MBUTTONUP;
+#endif
+ else
+ return false;
+
+ fillMouseEvent(event, ev.button.x, ev.button.y);
+
+ return true;
+}
+#endif