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authorBastien Bouclet2017-09-09 15:47:37 +0200
committerBastien Bouclet2017-11-19 16:12:50 +0100
commit7d811d356e1a85ab39cb010fd90435e73edb9fde (patch)
tree15f0d0b80e223d453fdc0a18eea017a5fbb4c33f /backends/events
parent7539a77eebc3f26fc78c92962d21a11e46e707ea (diff)
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EVENTS: Allow disabling repeat event generation
Diffstat (limited to 'backends/events')
-rw-r--r--backends/events/default/default-events.cpp7
-rw-r--r--backends/events/default/default-events.h12
2 files changed, 17 insertions, 2 deletions
diff --git a/backends/events/default/default-events.cpp b/backends/events/default/default-events.cpp
index 40068e7b9e..455fb98495 100644
--- a/backends/events/default/default-events.cpp
+++ b/backends/events/default/default-events.cpp
@@ -40,7 +40,8 @@ DefaultEventManager::DefaultEventManager(Common::EventSource *boss) :
_modifierState(0),
_shouldQuit(false),
_shouldRTL(false),
- _confirmExitDialogActive(false) {
+ _confirmExitDialogActive(false),
+ _shouldGenerateKeyRepeatEvents(true) {
assert(boss);
@@ -84,7 +85,9 @@ void DefaultEventManager::init() {
bool DefaultEventManager::pollEvent(Common::Event &event) {
_dispatcher.dispatch();
- handleKeyRepeat();
+ if (_shouldGenerateKeyRepeatEvents) {
+ handleKeyRepeat();
+ }
if (_eventQueue.empty()) {
return false;
diff --git a/backends/events/default/default-events.h b/backends/events/default/default-events.h
index 67c7f7708e..df6ebd2f14 100644
--- a/backends/events/default/default-events.h
+++ b/backends/events/default/default-events.h
@@ -67,6 +67,7 @@ class DefaultEventManager : public Common::EventManager, Common::EventObserver {
kKeyRepeatSustainDelay = 100
};
+ bool _shouldGenerateKeyRepeatEvents;
Common::KeyState _currentKeyDown;
uint32 _keyRepeatTime;
@@ -95,6 +96,17 @@ public:
// this, please talk to tsoliman and/or LordHoto.
virtual Common::Keymapper *getKeymapper() { return _keymapper; }
#endif
+
+ /**
+ * Controls whether repeated key down events are generated while a key is pressed
+ *
+ * Backends that generate their own keyboard repeat events should disable this.
+ *
+ * @param generateKeyRepeatEvents
+ */
+ void setGenerateKeyRepeatEvents(bool generateKeyRepeatEvents) {
+ _shouldGenerateKeyRepeatEvents = generateKeyRepeatEvents;
+ }
};
#endif