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authorDavid Corrales2007-08-01 22:07:50 +0000
committerDavid Corrales2007-08-01 22:07:50 +0000
commit1400d28bfb37fc94f3c44dec0a4d0cef65fb8fb7 (patch)
tree57e08541d48d6a98fc7f700f75dade472a2878bb /backends/fs/abstract-fs-factory.h
parent9752c75f407c8bd82006222433fcc3618b9e82bb (diff)
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Initial commit of the new BaseFile implementation. It provides a common ground for file objects across platforms and divides responsibilities between the Common::File class and a base file implementation.
Also rearranged the factories into a new directory for clarity. Note 1: The posix-file.h and cpp files are for testing only. Only the ds, ps2 and symbian architecture will use special BaseFile based objects. Note 2: The current code does not yet make use of this new structure, since the Common::File remains intact. svn-id: r28395
Diffstat (limited to 'backends/fs/abstract-fs-factory.h')
-rw-r--r--backends/fs/abstract-fs-factory.h48
1 files changed, 0 insertions, 48 deletions
diff --git a/backends/fs/abstract-fs-factory.h b/backends/fs/abstract-fs-factory.h
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-#ifndef ABSTRACT_FILESYSTEM_FACTORY_H
-#define ABSTRACT_FILESYSTEM_FACTORY_H
-
-#include "common/str.h"
-
-/**
- * Creates concrete FilesystemNode objects depending on the current architecture.
- */
-class AbstractFilesystemFactory {
-public:
- typedef Common::String String;
-
- /**
- * Destructor.
- */
- virtual ~AbstractFilesystemFactory() {};
-
- /**
- * Returns a node representing the "current directory".
- * If your system does not support this concept, you can either try to
- * emulate it or simply return some "sensible" default directory node,
- * e.g. the same value as getRoot() returns.
- */
- virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const = 0;
-
- /**
- * Construct a node based on a path; the path is in the same format as it
- * would be for calls to fopen().
- *
- * Furthermore getNodeForPath(oldNode.path()) should create a new node
- * identical to oldNode. Hence, we can use the "path" value for persistent
- * storage e.g. in the config file.
- *
- * @param path The path string to create a FilesystemNode for.
- */
- virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const = 0;
-
- /**
- * Returns a special node representing the filesystem root.
- * The starting point for any file system browsing.
- *
- * On Unix, this will be simply the node for / (the root directory).
- * On Windows, it will be a special node which "contains" all drives (C:, D:, E:).
- */
- virtual AbstractFilesystemNode *makeRootFileNode() const = 0;
-};
-
-#endif /*ABSTRACT_FILESYSTEM_FACTORY_H*/