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authorJohannes Schickel2011-02-24 01:19:10 +0100
committerJohannes Schickel2011-02-24 01:19:10 +0100
commit7f139f8dcfab740d6dacc2ea5e3a916618e7ce8f (patch)
tree94bddab4e0e82f149f3ee98d7609cc724a574482 /backends/fs/abstract-fs.cpp
parent87f260a66c94f4632a2f646dd64f45f9f02d027f (diff)
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SDL: Output a warning in case the focus rect does not fit inside the screen.
Sadly it seems the engines do not care whether their focus rect really fits inside the game screen. To ease finding such instances (which might cause odd clipping by the backend) I added a warning for them.
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