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author | Jordi Vilalta Prat | 2008-01-27 19:47:41 +0000 |
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committer | Jordi Vilalta Prat | 2008-01-27 19:47:41 +0000 |
commit | 66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985 (patch) | |
tree | e27aadabecd8dd910884280e6559ff9c94c3d73c /backends/fs/ds/ds-fs.h | |
parent | 278857698dc7b1623096fe1ad12511dc4c886c7e (diff) | |
download | scummvm-rg350-66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985.tar.gz scummvm-rg350-66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985.tar.bz2 scummvm-rg350-66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985.zip |
Removed trailing spaces.
svn-id: r30664
Diffstat (limited to 'backends/fs/ds/ds-fs.h')
-rw-r--r-- | backends/fs/ds/ds-fs.h | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/backends/fs/ds/ds-fs.h b/backends/fs/ds/ds-fs.h index 0b5037d1a7..6b3452b53b 100644 --- a/backends/fs/ds/ds-fs.h +++ b/backends/fs/ds/ds-fs.h @@ -19,7 +19,7 @@ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ - + #ifndef _DS_FS_H #define _DS_FS_H @@ -36,7 +36,7 @@ namespace DS { /** * Implementation of the ScummVM file system API. * This class is used when a Flash cart is in use. - * + * * Parts of this class are documented in the base interface class, AbstractFilesystemNode. */ class DSFileSystemNode : public AbstractFilesystemNode { @@ -50,33 +50,33 @@ protected: bool _isDirectory; bool _isValid; int _refCountVal; - + public: /** * Creates a DSFilesystemNode with the root node as path. */ DSFileSystemNode(); - + /** * Creates a DSFilesystemNode for a given path. - * + * * @param path String with the path the new node should point to. */ DSFileSystemNode(const String &path); - + /** * Creates a DSFilesystemNode for a given path. - * + * * @param path String with the path the new node should point to. * @param path true if path is a directory, false otherwise. */ DSFileSystemNode(const String& path, bool isDir); - + /** * Copy constructor. */ DSFileSystemNode(const DSFileSystemNode *node); - + virtual bool exists() const { return true; } //FIXME: this is just a stub virtual String getDisplayName() const { return _displayName; } virtual String getName() const { return _displayName; } @@ -84,7 +84,7 @@ public: virtual bool isDirectory() const { return _isDirectory; } virtual bool isReadable() const { return true; } //FIXME: this is just a stub virtual bool isWritable() const { return true; } //FIXME: this is just a stub - + /** * Returns a copy of this node. */ @@ -92,7 +92,7 @@ public: virtual AbstractFilesystemNode *getChild(const Common::String& name) const; virtual bool getChildren(AbstractFSList &list, ListMode mode = FilesystemNode::kListDirectoriesOnly, bool hidden = false) const; virtual AbstractFilesystemNode *getParent() const; - + /** * Returns the zip file this node points to. * TODO: check this documentation. @@ -103,7 +103,7 @@ public: /** * Implementation of the ScummVM file system API. * This class is used when the GBAMP (GBA Movie Player) is used with a CompactFlash card. - * + * * Parts of this class are documented in the base interface class, AbstractFilesystemNode. */ class GBAMPFileSystemNode : public AbstractFilesystemNode { @@ -115,41 +115,41 @@ protected: bool _isDirectory; bool _isValid; int _refCountVal; - + public: /** * Creates a GBAMPFilesystemNode with the root node as path. */ GBAMPFileSystemNode(); - + /** * Creates a GBAMPFilesystemNode for a given path. - * + * * @param path String with the path the new node should point to. */ GBAMPFileSystemNode(const String &path); - + /** * Creates a DSFilesystemNode for a given path. - * + * * @param path String with the path the new node should point to. * @param path true if path is a directory, false otherwise. */ GBAMPFileSystemNode(const String &path, bool isDirectory); - + /** * Copy constructor. */ GBAMPFileSystemNode(const GBAMPFileSystemNode *node); - virtual bool exists() const { return _isValid || _isDirectory; } + virtual bool exists() const { return _isValid || _isDirectory; } virtual String getDisplayName() const { return _displayName; } virtual String getName() const { return _displayName; } virtual String getPath() const { return _path; } virtual bool isDirectory() const { return _isDirectory; } virtual bool isReadable() const { return true; } //FIXME: this is just a stub virtual bool isWritable() const { return true; } //FIXME: this is just a stub - + /** * Returns a copy of this node. */ @@ -164,7 +164,7 @@ struct fileHandle { bool used; char* data; int size; - + DSSaveFile* sramFile; }; @@ -177,7 +177,7 @@ struct fileHandle { #define stdin ((DS::fileHandle*) -3) #define FILE DS::fileHandle - + // Please do not remove any of these prototypes that appear not to be required. FILE* std_fopen(const char* name, const char* mode); void std_fclose(FILE* handle); |