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author | Denis Kasak | 2009-08-14 16:12:17 +0000 |
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committer | Denis Kasak | 2009-08-14 16:12:17 +0000 |
commit | fad77de23486d806f5cc94ae65e0df5953511a73 (patch) | |
tree | 23b270b372dae0f3b27730ef1c22c79a64186840 /backends/fs/fs-factory.h | |
parent | 87e64d27f7f1ef3d1f5a635198f006ff89df1f26 (diff) | |
download | scummvm-rg350-fad77de23486d806f5cc94ae65e0df5953511a73.tar.gz scummvm-rg350-fad77de23486d806f5cc94ae65e0df5953511a73.tar.bz2 scummvm-rg350-fad77de23486d806f5cc94ae65e0df5953511a73.zip |
Sped up the game during dialogues by not updating every drawn char separately but the whole string at once. Also removed the markDirty parameter from Font::drawChar() since it's not needed anymore.
svn-id: r43368
Diffstat (limited to 'backends/fs/fs-factory.h')
0 files changed, 0 insertions, 0 deletions