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authorMax Horn2002-11-19 01:36:47 +0000
committerMax Horn2002-11-19 01:36:47 +0000
commitce3cde15a027fd092d0d27fa165f0166d4ecb927 (patch)
tree6da6d74fef1a1bf25b6380eed687f6fcc1f1068a /backends/fs/fs.h
parentf2007606a9155190ffe061dfde90fd1711ec73e8 (diff)
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added some preliminary game auto detect code to the launcher; this required a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work
svn-id: r5600
Diffstat (limited to 'backends/fs/fs.h')
-rw-r--r--backends/fs/fs.h12
1 files changed, 11 insertions, 1 deletions
diff --git a/backends/fs/fs.h b/backends/fs/fs.h
index 47e47d3a9e..7bb63c9671 100644
--- a/backends/fs/fs.h
+++ b/backends/fs/fs.h
@@ -68,6 +68,16 @@ protected:
typedef ScummVM::String String;
public:
+
+ /*
+ * Flag to tell listDir() which kind of files to list.
+ */
+ typedef enum {
+ kListFilesOnly = 1,
+ kListDirectoriesOnly = 2,
+ kListAll = 3
+ } ListMode;
+
/*
* The starting point for any file system browsing. Returns a special node
* representing the FS root.
@@ -110,7 +120,7 @@ public:
* List the content of this directory node.
* If this node is not a directory, throw an exception or call error().
*/
- virtual FSList *listDir() const = 0;
+ virtual FSList *listDir(ListMode mode = kListDirectoriesOnly) const = 0;
/*
* The parent node of this directory.