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authorDavid Corrales2007-07-09 01:26:54 +0000
committerDavid Corrales2007-07-09 01:26:54 +0000
commit1a965aad9568b296545890b7bb61e0de7b052e26 (patch)
tree468cc584fb960d4417780c198172c2761ecd8006 /backends/fs/psp
parent8a36379d55afbfd5e322c1e216a11447a4de8a51 (diff)
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Update the interfaces for the getChildren method to include the hidden flag.
Also added some missing method stubs to the gamecard dc port. svn-id: r27984
Diffstat (limited to 'backends/fs/psp')
-rw-r--r--backends/fs/psp/psp_fs.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/backends/fs/psp/psp_fs.cpp b/backends/fs/psp/psp_fs.cpp
index 5b0faf3847..019b13e9e6 100644
--- a/backends/fs/psp/psp_fs.cpp
+++ b/backends/fs/psp/psp_fs.cpp
@@ -68,7 +68,7 @@ public:
virtual bool isWritable() const { return true; } //FIXME: this is just a stub
virtual AbstractFilesystemNode *getChild(const String &n) const;
- virtual bool getChildren(AbstractFSList &list, ListMode mode) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
virtual AbstractFilesystemNode *getParent() const;
};
@@ -128,9 +128,11 @@ AbstractFilesystemNode *PSPFilesystemNode::getChild(const String &n) const {
return new PSPFilesystemNode(newPath, true);
}
-bool PSPFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode) const {
+bool PSPFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool hidden) const {
assert(_isDirectory);
+ //TODO: honor the hidden flag
+
int dfd = sceIoDopen(_path.c_str());
if (dfd > 0) {
SceIoDirent dir;