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authorJoost Peters2006-05-26 10:46:52 +0000
committerJoost Peters2006-05-26 10:46:52 +0000
commit91cd652f1d9ff6887b8577305f1dc5f78db23c69 (patch)
tree968e31524fbb9f78356f45718dfe18433d0a550a /backends/fs/psp
parent48ecd027a3a39c4cb622120525cd7d8d0d817533 (diff)
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move psp_fs.cpp from backends/psp/ to backends/fs/psp/
svn-id: r22657
Diffstat (limited to 'backends/fs/psp')
-rw-r--r--backends/fs/psp/psp_fs.cpp187
1 files changed, 187 insertions, 0 deletions
diff --git a/backends/fs/psp/psp_fs.cpp b/backends/fs/psp/psp_fs.cpp
new file mode 100644
index 0000000000..582740eae4
--- /dev/null
+++ b/backends/fs/psp/psp_fs.cpp
@@ -0,0 +1,187 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2005-2006 The ScummVM project
+ * Copyright (C) 2005 Joost Peters PSP Backend
+ * Copyright (C) 2005 Thomas Mayer PSP Backend
+ * Copyright (C) 2005 Paolo Costabel PSP Backend
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifdef __PSP__
+#include "base/engine.h"
+
+#include "backends/fs/abstract-fs.h"
+#include "backends/fs/fs.h"
+
+#include <sys/stat.h>
+#include <unistd.h>
+
+
+/*
+ * Implementation of the ScummVM file system API based on PSPSDK API.
+ */
+
+class PSPFilesystemNode : public AbstractFilesystemNode {
+protected:
+ String _displayName;
+ bool _isDirectory;
+ bool _isValid;
+ bool _isPseudoRoot;
+ String _path;
+
+public:
+ PSPFilesystemNode();
+ PSPFilesystemNode(const String &path);
+ PSPFilesystemNode(const Common::String &p, bool verify);
+
+ virtual String displayName() const { return _displayName; }
+ virtual bool isValid() const { return _isValid; }
+ virtual bool isDirectory() const { return _isDirectory; }
+ virtual String path() const { return _path; }
+
+ virtual bool listDir(AbstractFSList &list, ListMode mode) const;
+ virtual AbstractFilesystemNode *parent() const;
+ virtual AbstractFilesystemNode *child(const String &name) const;
+};
+
+AbstractFilesystemNode *AbstractFilesystemNode::getCurrentDirectory() {
+ return AbstractFilesystemNode::getRoot();
+}
+
+AbstractFilesystemNode *AbstractFilesystemNode::getRoot() {
+ return new PSPFilesystemNode();
+}
+
+PSPFilesystemNode::PSPFilesystemNode() {
+ _isDirectory = true;
+ _displayName = "Root";
+ _isValid = true;
+ _path = "ms0:/";
+ _isPseudoRoot = true;
+}
+
+PSPFilesystemNode::PSPFilesystemNode(const Common::String &p) {
+ _displayName = p;
+ _isValid = true;
+ _isDirectory = true;
+ _path = p;
+}
+
+PSPFilesystemNode::PSPFilesystemNode(const Common::String &p, bool verify) {
+ assert(p.size() > 0);
+
+ _path = p;
+ _displayName = _path;
+ _isValid = true;
+ _isDirectory = true;
+
+ if (verify) {
+ struct stat st;
+ _isValid = (0 == stat(_path.c_str(), &st));
+ _isDirectory = S_ISDIR(st.st_mode);
+ }
+}
+
+AbstractFilesystemNode *AbstractFilesystemNode::getNodeForPath(const String &path) {
+ return new PSPFilesystemNode(path);
+}
+
+
+bool PSPFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const {
+ assert(_isDirectory);
+
+ int dfd = sceIoDopen(_path.c_str());
+ if (dfd > 0) {
+ SceIoDirent dir;
+ memset(&dir, 0, sizeof(dir));
+
+ while (sceIoDread(dfd, &dir) > 0) {
+ // Skip 'invisible files
+ if (dir.d_name[0] == '.')
+ continue;
+
+ PSPFilesystemNode entry;
+
+ entry._isValid = true;
+ entry._isPseudoRoot = false;
+ entry._displayName = dir.d_name;
+ entry._path = _path;
+ entry._path += dir.d_name;
+ entry._isDirectory = dir.d_stat.st_attr & FIO_SO_IFDIR;
+
+ if (entry._isDirectory)
+ entry._path += "/";
+
+ // Honor the chosen mode
+ if ((mode == FilesystemNode::kListFilesOnly && entry._isDirectory) ||
+ (mode == FilesystemNode::kListDirectoriesOnly && !entry._isDirectory))
+ continue;
+
+ myList.push_back(new PSPFilesystemNode(entry));
+ }
+
+ sceIoDclose(dfd);
+ return true;
+ } else {
+ return false;
+ }
+}
+
+const char *lastPathComponent(const Common::String &str) {
+ const char *start = str.c_str();
+ const char *cur = start + str.size() - 2;
+
+ while (cur > start && *cur != '/') {
+ --cur;
+ }
+
+ return cur + 1;
+}
+
+AbstractFilesystemNode *PSPFilesystemNode::parent() const {
+ assert(_isValid || _isPseudoRoot);
+ if (_isPseudoRoot)
+ return 0;
+ PSPFilesystemNode *p = new PSPFilesystemNode();
+ if (_path.size() > 5) {
+ const char *start = _path.c_str();
+ const char *end = lastPathComponent(_path);
+
+ p->_path = String(start, end - start);
+ p->_isValid = true;
+ p->_isDirectory = true;
+ p->_displayName = lastPathComponent(p->_path);
+ p->_isPseudoRoot = false;
+ }
+ return p;
+}
+
+AbstractFilesystemNode *PSPFilesystemNode::child(const String &name) const {
+ // FIXME: Pretty lame implementation! We do no error checking to speak
+ // of, do not check if this is a special node, etc.
+ assert(_isDirectory);
+ String newPath(_path);
+ if (_path.lastChar() != '/')
+ newPath += '/';
+ newPath += name;
+ PSPFilesystemNode *p = new PSPFilesystemNode(newPath, true);
+
+ return p;
+}
+
+#endif // PSP