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author | Hubert Maier | 2019-10-07 23:57:57 +0200 |
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committer | Filippos Karapetis | 2019-10-08 11:32:30 +0300 |
commit | 7525be638eca2381328db6dd6b5b8d106535dc59 (patch) | |
tree | dd6514cbe7973b322cc05e56fa9e125f30c27992 /backends/fs | |
parent | bfc296bc4b8e6f01e471984458fa66ad5acc2a1e (diff) | |
download | scummvm-rg350-7525be638eca2381328db6dd6b5b8d106535dc59.tar.gz scummvm-rg350-7525be638eca2381328db6dd6b5b8d106535dc59.tar.bz2 scummvm-rg350-7525be638eca2381328db6dd6b5b8d106535dc59.zip |
JANITORIAL: Wording
Diffstat (limited to 'backends/fs')
-rw-r--r-- | backends/fs/amigaos4/amigaos4-fs.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/fs/amigaos4/amigaos4-fs.cpp b/backends/fs/amigaos4/amigaos4-fs.cpp index 624f8aaa25..8cb3c8de13 100644 --- a/backends/fs/amigaos4/amigaos4-fs.cpp +++ b/backends/fs/amigaos4/amigaos4-fs.cpp @@ -70,7 +70,7 @@ AmigaOSFilesystemNode::AmigaOSFilesystemNode(const Common::String &p) { ENTER(); // We need to explicitely open dos.library and it's IDOS interface. - // Otherwise we'll hit an IDOS NULL pointer after compiling a shared + // Otherwise we will hit an IDOS NULL pointer after compiling a shared // binary with (shared) plugins. // The hit will happen on loading a game from any engine, if more // than one engine/plugin is available. |